+ (MUIColoradjust *) coloradjust

Default constructor

- (ULONG) aRGB
- (ULONG) blue

Set or get the 32-bit blue component of the adjusted color. Values range from 0 (no blue) to $ffffffff (full blue).

- (UBYTE) coloradjustAlpha
- (ULONG) green

Set or get the 32-bit green component of the adjusted color. Values range from 0 (no green) to $ffffffff (full green).

- (ULONG) modeID

This attribute tells the coloradjust object for which screen mode the color shall be adjusted. The object queries the display data base for some mode attributes (such as supported number of red/green/blue bits) and adjusts its display accordingly, giving the user an idea of what colors are supported.

Omitting this attribute does not affect the functionality of a coloradjust object. The user will still be able to adjust a color. However, if you know the ModeID, you should supply it.

- (void) noNotifySetARGB:(ULONG)argb
- (void) noNotifySetBlue:(ULONG)blue
- (void) noNotifySetColoradjustAlpha:(UBYTE)coloradjustalpha
- (void) noNotifySetGreen:(ULONG)green
- (void) noNotifySetModeID:(ULONG)modeid
- (void) noNotifySetRGB:(ULONG *)rgb
- (void) noNotifySetRed:(ULONG)red
- (void) noNotifySetShowAlpha:(BOOL)showalpha
- (void) noNotifySetXRGB:(ULONG)xrgb
- (ULONG *) rGB

Set or get the red/green/blue values all at once. You pass in / receive a pointer to three longwords containing the 32-bit red, green and blue values.

- (ULONG) red

Set or get the 32-bit red component of the adjusted color. Values range from 0 (no red) to $ffffffff (full red).

- (void) setARGB:(ULONG)argb
- (void) setBlue:(ULONG)blue
- (void) setColoradjustAlpha:(UBYTE)coloradjustalpha
- (void) setGreen:(ULONG)green
- (void) setModeID:(ULONG)modeid
- (void) setRGB:(ULONG *)rgb
- (void) setRed:(ULONG)red
- (void) setShowAlpha:(BOOL)showalpha
- (void) setXRGB:(ULONG)xrgb
- (BOOL) showAlpha
- (ULONG) xRGB

Set or get the red/green/blue values to the provided 24bit RRGGBB value.