1 #ifndef TGL_GLSTD_H
    2 #define TGL_GLSTD_H
    3 
    4 #ifdef __cplusplus
    5 extern "C" {
    6 #endif
    7 
    8 #define GL_ARB_color_buffer_float 1
    9 #define GL_ARB_depth_buffer_float 1
   10 #define GL_ARB_depth_texture 1
   11 #define GL_ARB_draw_buffers 1
   12 #define GL_ARB_fragment_program 1
   13 #define GL_ARB_fragment_program_shadow 1
   14 #define GL_ARB_fragment_shader 1
   15 #define GL_ARB_framebuffer_object 1
   16 #define GL_ARB_half_float_pixel 1
   17 #define GL_ARB_imaging 1
   18 #define GL_ARB_matrix_palette 1
   19 #define GL_ARB_multisample 1
   20 #define GL_ARB_multitexture 1
   21 #define GL_ARB_occlusion_query 1
   22 #define GL_ARB_pixel_buffer_object 1
   23 #define GL_ARB_point_parameters 1
   24 #define GL_ARB_point_sprite 1
   25 #define GL_ARB_shader_objects 1
   26 #define GL_ARB_shading_language_100 1
   27 #define GL_ARB_shadow 1
   28 #define GL_ARB_shadow_ambient 1
   29 #define GL_ARB_texture_border_clamp 1
   30 #define GL_ARB_texture_compression 1
   31 #define GL_ARB_texture_cube_map 1
   32 #define GL_ARB_texture_env_add 1
   33 #define GL_ARB_texture_env_combine 1
   34 #define GL_ARB_texture_env_crossbar 1
   35 #define GL_ARB_texture_env_dot3 1
   36 #define GL_ARB_texture_float 1
   37 #define GL_ARB_texture_mirrored_repeat 1
   38 #define GL_ARB_texture_non_power_of_two 1
   39 #define GL_ARB_texture_rectangle 1
   40 #define GL_ARB_texture_rg 1
   41 #define GL_ARB_texture_rgb10_a2ui 1
   42 #define GL_ARB_transpose_matrix 1
   43 #define GL_ARB_vertex_blend 1
   44 #define GL_ARB_vertex_buffer_object 1
   45 #define GL_ARB_vertex_program 1
   46 #define GL_ARB_vertex_shader 1
   47 #define GL_ARB_window_pos 1
   48 #define GL_ATI_fragment_shader 1
   49 #define GL_ATI_separate_stencil 1
   50 #define GL_EXT_abgr 1
   51 #define GL_EXT_bgra 1
   52 #define GL_EXT_blend_color 1
   53 #define GL_EXT_blend_equation_separate 1
   54 #define GL_EXT_blend_func_separate 1
   55 #define GL_EXT_blend_logic_op 1
   56 #define GL_EXT_blend_minmax 1
   57 #define GL_EXT_blend_subtract 1
   58 #define GL_EXT_color_subtable 1
   59 #define GL_EXT_color_table 1
   60 #define GL_EXT_compiled_vertex_array 1
   61 #define GL_EXT_convolution 1
   62 #define GL_EXT_draw_range_elements 1
   63 #define GL_EXT_fog_coord 1
   64 #define GL_EXT_framebuffer_object 1
   65 #define GL_EXT_histogram 1
   66 #define GL_EXT_multi_draw_arrays 1
   67 #define GL_EXT_packed_float 1
   68 #define GL_EXT_packed_pixels 1
   69 #define GL_EXT_paletted_texture 1
   70 #define GL_EXT_point_parameters 1
   71 #define GL_EXT_rescale_normal 1
   72 #define GL_EXT_secondary_color 1
   73 #define GL_EXT_separate_specular_color 1
   74 #define GL_EXT_shadow_funcs 1
   75 #define GL_EXT_shared_texture_palette 1
   76 #define GL_EXT_stencil_two_side 1
   77 #define GL_EXT_stencil_wrap 1
   78 #define GL_EXT_texture3D 1
   79 #define GL_EXT_texture_compression_s3tc 1
   80 #define GL_EXT_texture_cube_map 1
   81 #define GL_EXT_texture_env_add 1
   82 #define GL_EXT_texture_env_combine 1
   83 #define GL_EXT_texture_env_dot3 1
   84 #define GL_EXT_texture_filter_anisotropic 1
   85 #define GL_EXT_texture_integer 1
   86 #define GL_EXT_texture_lod 1
   87 #define GL_EXT_texture_lod_bias 1
   88 #define GL_EXT_texture_sRGB 1
   89 #define GL_EXT_texture_shared_exponent 1
   90 #define GL_EXT_texture_snorm 1
   91 #define GL_HP_convolution_border_modes 1
   92 #define GL_MESA_ycbcr_texture 1
   93 #define GL_NV_blend_square 1
   94 #define GL_NV_texgen_reflection 1
   95 #define GL_S3_s3tc 1
   96 #define GL_SGIS_generate_mipmap 1
   97 #define GL_SGIS_multitexture 1
   98 #define GL_SGIS_texture_edge_clamp 1
   99 #define GL_SGIS_texture_lod 1
  100 #define GL_SGI_color_matrix 1
  101 #define GL_SGI_color_table 1
  102 #define GL_SUN_multi_draw_arrays 1
  103 
  104 #define GL_2D                                                             0x0600
  105 #define GL_2X_BIT_ATI                                                     0x00000001
  106 #define GL_2_BYTES                                                        0x1407
  107 #define GL_3D                                                             0x0601
  108 #define GL_3D_COLOR                                                       0x0602
  109 #define GL_3D_COLOR_TEXTURE                                               0x0603
  110 #define GL_3_BYTES                                                        0x1408
  111 #define GL_4D_COLOR_TEXTURE                                               0x0604
  112 #define GL_4X_BIT_ATI                                                     0x00000002
  113 #define GL_4_BYTES                                                        0x1409
  114 #define GL_8X_BIT_ATI                                                     0x00000004
  115 #define GL_ABGR_EXT                                                       0x8000
  116 #define GL_ACCUM                                                          0x0100
  117 #define GL_ACCUM_ALPHA_BITS                                               0x0D5B
  118 #define GL_ACCUM_BLUE_BITS                                                0x0D5A
  119 #define GL_ACCUM_BUFFER_BIT                                               0x00000200
  120 #define GL_ACCUM_CLEAR_VALUE                                              0x0B80
  121 #define GL_ACCUM_GREEN_BITS                                               0x0D59
  122 #define GL_ACCUM_RED_BITS                                                 0x0D58
  123 #define GL_ACTIVE_ATTRIBUTES                                              0x8B89
  124 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH                                    0x8B8A
  125 #define GL_ACTIVE_STENCIL_FACE_EXT                                        0x8911
  126 #define GL_ACTIVE_TEXTURE                                                 0x84E0
  127 #define GL_ACTIVE_TEXTURE_ARB                                             0x84E0
  128 #define GL_ACTIVE_UNIFORMS                                                0x8B86
  129 #define GL_ACTIVE_UNIFORM_MAX_LENGTH                                      0x8B87
  130 #define GL_ACTIVE_VERTEX_UNITS_ARB                                        0x86A5
  131 #define GL_ADD                                                            0x0104
  132 #define GL_ADD_ATI                                                        0x8963
  133 #define GL_ADD_SIGNED                                                     0x8574
  134 #define GL_ADD_SIGNED_ARB                                                 0x8574
  135 #define GL_ADD_SIGNED_EXT                                                 0x8574
  136 #define GL_ALIASED_LINE_WIDTH_RANGE                                       0x846E
  137 #define GL_ALIASED_POINT_SIZE_RANGE                                       0x846D
  138 #define GL_ALL_ATTRIB_BITS                                                0xFFFFFFFF
  139 #define GL_ALPHA                                                          0x1906
  140 #define GL_ALPHA12                                                        0x803D
  141 #define GL_ALPHA16                                                        0x803E
  142 #define GL_ALPHA16F_ARB                                                   0x881C
  143 #define GL_ALPHA16I_EXT                                                   0x8D8A
  144 #define GL_ALPHA16UI_EXT                                                  0x8D78
  145 #define GL_ALPHA16_SNORM                                                  0x9018
  146 #define GL_ALPHA32F_ARB                                                   0x8816
  147 #define GL_ALPHA32I_EXT                                                   0x8D84
  148 #define GL_ALPHA32UI_EXT                                                  0x8D72
  149 #define GL_ALPHA4                                                         0x803B
  150 #define GL_ALPHA8                                                         0x803C
  151 #define GL_ALPHA8I_EXT                                                    0x8D90
  152 #define GL_ALPHA8UI_EXT                                                   0x8D7E
  153 #define GL_ALPHA8_SNORM                                                   0x9014
  154 #define GL_ALPHA_BIAS                                                     0x0D1D
  155 #define GL_ALPHA_BITS                                                     0x0D55
  156 #define GL_ALPHA_INTEGER_EXT                                              0x8D97
  157 #define GL_ALPHA_SCALE                                                    0x0D1C
  158 #define GL_ALPHA_SNORM                                                    0x9010
  159 #define GL_ALPHA_TEST                                                     0x0BC0
  160 #define GL_ALPHA_TEST_FUNC                                                0x0BC1
  161 #define GL_ALPHA_TEST_REF                                                 0x0BC2
  162 #define GL_ALWAYS                                                         0x0207
  163 #define GL_AMBIENT                                                        0x1200
  164 #define GL_AMBIENT_AND_DIFFUSE                                            0x1602
  165 #define GL_AND                                                            0x1501
  166 #define GL_AND_INVERTED                                                   0x1504
  167 #define GL_AND_REVERSE                                                    0x1502
  168 #define GL_ARRAY_BUFFER                                                   0x8892
  169 #define GL_ARRAY_BUFFER_ARB                                               0x8892
  170 #define GL_ARRAY_BUFFER_BINDING                                           0x8894
  171 #define GL_ARRAY_BUFFER_BINDING_ARB                                       0x8894
  172 #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT                                   0x81A9
  173 #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT                                   0x81A8
  174 #define GL_ATTACHED_SHADERS                                               0x8B85
  175 #define GL_ATTRIB_STACK_DEPTH                                             0x0BB0
  176 #define GL_AUTO_NORMAL                                                    0x0D80
  177 #define GL_AUX0                                                           0x0409
  178 #define GL_AUX1                                                           0x040A
  179 #define GL_AUX2                                                           0x040B
  180 #define GL_AUX3                                                           0x040C
  181 #define GL_AUX_BUFFERS                                                    0x0C00
  182 #define GL_BACK                                                           0x0405
  183 #define GL_BACK_LEFT                                                      0x0402
  184 #define GL_BACK_RIGHT                                                     0x0403
  185 #define GL_BGR                                                            0x80E0
  186 #define GL_BGRA                                                           0x80E1
  187 #define GL_BGRA_EXT                                                       0x80E1
  188 #define GL_BGRA_INTEGER_EXT                                               0x8D9B
  189 #define GL_BGR_EXT                                                        0x80E0
  190 #define GL_BGR_INTEGER_EXT                                                0x8D9A
  191 #define GL_BIAS_BIT_ATI                                                   0x00000008
  192 #define GL_BITMAP                                                         0x1A00
  193 #define GL_BITMAP_TOKEN                                                   0x0704
  194 #define GL_BLEND                                                          0x0BE2
  195 #define GL_BLEND_COLOR                                                    0x8005
  196 #define GL_BLEND_COLOR_EXT                                                0x8005
  197 #define GL_BLEND_DST                                                      0x0BE0
  198 #define GL_BLEND_DST_ALPHA                                                0x80CA
  199 #define GL_BLEND_DST_ALPHA_EXT                                            0x80CA
  200 #define GL_BLEND_DST_RGB                                                  0x80C8
  201 #define GL_BLEND_DST_RGB_EXT                                              0x80C8
  202 #define GL_BLEND_EQUATION                                                 0x8009
  203 #define GL_BLEND_EQUATION_ALPHA                                           0x883D
  204 #define GL_BLEND_EQUATION_ALPHA_EXT                                       0x883D
  205 #define GL_BLEND_EQUATION_EXT                                             0x8009
  206 #define GL_BLEND_EQUATION_RGB                                             0x8009
  207 #define GL_BLEND_EQUATION_RGB_EXT                                         0x8009
  208 #define GL_BLEND_SRC                                                      0x0BE1
  209 #define GL_BLEND_SRC_ALPHA                                                0x80CB
  210 #define GL_BLEND_SRC_ALPHA_EXT                                            0x80CB
  211 #define GL_BLEND_SRC_RGB                                                  0x80C9
  212 #define GL_BLEND_SRC_RGB_EXT                                              0x80C9
  213 #define GL_BLUE                                                           0x1905
  214 #define GL_BLUE_BIAS                                                      0x0D1B
  215 #define GL_BLUE_BITS                                                      0x0D54
  216 #define GL_BLUE_BIT_ATI                                                   0x00000004
  217 #define GL_BLUE_INTEGER_EXT                                               0x8D96
  218 #define GL_BLUE_SCALE                                                     0x0D1A
  219 #define GL_BOOL                                                           0x8B56
  220 #define GL_BOOL_ARB                                                       0x8B56
  221 #define GL_BOOL_VEC2                                                      0x8B57
  222 #define GL_BOOL_VEC2_ARB                                                  0x8B57
  223 #define GL_BOOL_VEC3                                                      0x8B58
  224 #define GL_BOOL_VEC3_ARB                                                  0x8B58
  225 #define GL_BOOL_VEC4                                                      0x8B59
  226 #define GL_BOOL_VEC4_ARB                                                  0x8B59
  227 #define GL_BUFFER_ACCESS                                                  0x88BB
  228 #define GL_BUFFER_ACCESS_ARB                                              0x88BB
  229 #define GL_BUFFER_MAPPED                                                  0x88BC
  230 #define GL_BUFFER_MAPPED_ARB                                              0x88BC
  231 #define GL_BUFFER_MAP_POINTER                                             0x88BD
  232 #define GL_BUFFER_MAP_POINTER_ARB                                         0x88BD
  233 #define GL_BUFFER_SIZE                                                    0x8764
  234 #define GL_BUFFER_SIZE_ARB                                                0x8764
  235 #define GL_BUFFER_USAGE                                                   0x8765
  236 #define GL_BUFFER_USAGE_ARB                                               0x8765
  237 #define GL_BYTE                                                           0x1400
  238 #define GL_C3F_V3F                                                        0x2A24
  239 #define GL_C4F_N3F_V3F                                                    0x2A26
  240 #define GL_C4UB_V2F                                                       0x2A22
  241 #define GL_C4UB_V3F                                                       0x2A23
  242 #define GL_CCW                                                            0x0901
  243 #define GL_CLAMP                                                          0x2900
  244 #define GL_CLAMP_FRAGMENT_COLOR_ARB                                       0x891B
  245 #define GL_CLAMP_READ_COLOR_ARB                                           0x891C
  246 #define GL_CLAMP_TO_BORDER                                                0x812D
  247 #define GL_CLAMP_TO_BORDER_ARB                                            0x812D
  248 #define GL_CLAMP_TO_EDGE                                                  0x812F
  249 #define GL_CLAMP_TO_EDGE_SGIS                                             0x812F
  250 #define GL_CLAMP_VERTEX_COLOR_ARB                                         0x891A
  251 #define GL_CLEAR                                                          0x1500
  252 #define GL_CLIENT_ACTIVE_TEXTURE                                          0x84E1
  253 #define GL_CLIENT_ACTIVE_TEXTURE_ARB                                      0x84E1
  254 #define GL_CLIENT_ALL_ATTRIB_BITS                                         0xFFFFFFFF
  255 #define GL_CLIENT_ATTRIB_STACK_DEPTH                                      0x0BB1
  256 #define GL_CLIENT_PIXEL_STORE_BIT                                         0x00000001
  257 #define GL_CLIENT_VERTEX_ARRAY_BIT                                        0x00000002
  258 #define GL_CLIP_PLANE0                                                    0x3000
  259 #define GL_CLIP_PLANE1                                                    0x3001
  260 #define GL_CLIP_PLANE2                                                    0x3002
  261 #define GL_CLIP_PLANE3                                                    0x3003
  262 #define GL_CLIP_PLANE4                                                    0x3004
  263 #define GL_CLIP_PLANE5                                                    0x3005
  264 #define GL_CND0_ATI                                                       0x896B
  265 #define GL_CND_ATI                                                        0x896A
  266 #define GL_COEFF                                                          0x0A00
  267 #define GL_COLOR                                                          0x1800
  268 #define GL_COLOR_ALPHA_PAIRING_ATI                                        0x8975
  269 #define GL_COLOR_ARRAY                                                    0x8076
  270 #define GL_COLOR_ARRAY_BUFFER_BINDING                                     0x8898
  271 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB                                 0x8898
  272 #define GL_COLOR_ARRAY_POINTER                                            0x8090
  273 #define GL_COLOR_ARRAY_SIZE                                               0x8081
  274 #define GL_COLOR_ARRAY_STRIDE                                             0x8083
  275 #define GL_COLOR_ARRAY_TYPE                                               0x8082
  276 #define GL_COLOR_ATTACHMENT0                                              0x8CE0
  277 #define GL_COLOR_ATTACHMENT0_EXT                                          0x8CE0
  278 #define GL_COLOR_ATTACHMENT1                                              0x8CE1
  279 #define GL_COLOR_ATTACHMENT10                                             0x8CEA
  280 #define GL_COLOR_ATTACHMENT10_EXT                                         0x8CEA
  281 #define GL_COLOR_ATTACHMENT11                                             0x8CEB
  282 #define GL_COLOR_ATTACHMENT11_EXT                                         0x8CEB
  283 #define GL_COLOR_ATTACHMENT12                                             0x8CEC
  284 #define GL_COLOR_ATTACHMENT12_EXT                                         0x8CEC
  285 #define GL_COLOR_ATTACHMENT13                                             0x8CED
  286 #define GL_COLOR_ATTACHMENT13_EXT                                         0x8CED
  287 #define GL_COLOR_ATTACHMENT14                                             0x8CEE
  288 #define GL_COLOR_ATTACHMENT14_EXT                                         0x8CEE
  289 #define GL_COLOR_ATTACHMENT15                                             0x8CEF
  290 #define GL_COLOR_ATTACHMENT15_EXT                                         0x8CEF
  291 #define GL_COLOR_ATTACHMENT1_EXT                                          0x8CE1
  292 #define GL_COLOR_ATTACHMENT2                                              0x8CE2
  293 #define GL_COLOR_ATTACHMENT2_EXT                                          0x8CE2
  294 #define GL_COLOR_ATTACHMENT3                                              0x8CE3
  295 #define GL_COLOR_ATTACHMENT3_EXT                                          0x8CE3
  296 #define GL_COLOR_ATTACHMENT4                                              0x8CE4
  297 #define GL_COLOR_ATTACHMENT4_EXT                                          0x8CE4
  298 #define GL_COLOR_ATTACHMENT5                                              0x8CE5
  299 #define GL_COLOR_ATTACHMENT5_EXT                                          0x8CE5
  300 #define GL_COLOR_ATTACHMENT6                                              0x8CE6
  301 #define GL_COLOR_ATTACHMENT6_EXT                                          0x8CE6
  302 #define GL_COLOR_ATTACHMENT7                                              0x8CE7
  303 #define GL_COLOR_ATTACHMENT7_EXT                                          0x8CE7
  304 #define GL_COLOR_ATTACHMENT8                                              0x8CE8
  305 #define GL_COLOR_ATTACHMENT8_EXT                                          0x8CE8
  306 #define GL_COLOR_ATTACHMENT9                                              0x8CE9
  307 #define GL_COLOR_ATTACHMENT9_EXT                                          0x8CE9
  308 #define GL_COLOR_BUFFER_BIT                                               0x00004000
  309 #define GL_COLOR_CLEAR_VALUE                                              0x0C22
  310 #define GL_COLOR_INDEX                                                    0x1900
  311 #define GL_COLOR_INDEX12_EXT                                              0x80E6
  312 #define GL_COLOR_INDEX16_EXT                                              0x80E7
  313 #define GL_COLOR_INDEX1_EXT                                               0x80E2
  314 #define GL_COLOR_INDEX2_EXT                                               0x80E3
  315 #define GL_COLOR_INDEX4_EXT                                               0x80E4
  316 #define GL_COLOR_INDEX8_EXT                                               0x80E5
  317 #define GL_COLOR_INDEXES                                                  0x1603
  318 #define GL_COLOR_LOGIC_OP                                                 0x0BF2
  319 #define GL_COLOR_MATERIAL                                                 0x0B57
  320 #define GL_COLOR_MATERIAL_FACE                                            0x0B55
  321 #define GL_COLOR_MATERIAL_PARAMETER                                       0x0B56
  322 #define GL_COLOR_MATRIX                                                   0x80B1
  323 #define GL_COLOR_MATRIX_SGI                                               0x80B1
  324 #define GL_COLOR_MATRIX_STACK_DEPTH                                       0x80B2
  325 #define GL_COLOR_MATRIX_STACK_DEPTH_SGI                                   0x80B2
  326 #define GL_COLOR_SUM                                                      0x8458
  327 #define GL_COLOR_SUM_ARB                                                  0x8458
  328 #define GL_COLOR_SUM_EXT                                                  0x8458
  329 #define GL_COLOR_TABLE                                                    0x80D0
  330 #define GL_COLOR_TABLE_ALPHA_SIZE                                         0x80DD
  331 #define GL_COLOR_TABLE_ALPHA_SIZE_SGI                                     0x80DD
  332 #define GL_COLOR_TABLE_BIAS                                               0x80D7
  333 #define GL_COLOR_TABLE_BIAS_SGI                                           0x80D7
  334 #define GL_COLOR_TABLE_BLUE_SIZE                                          0x80DC
  335 #define GL_COLOR_TABLE_BLUE_SIZE_SGI                                      0x80DC
  336 #define GL_COLOR_TABLE_FORMAT                                             0x80D8
  337 #define GL_COLOR_TABLE_FORMAT_SGI                                         0x80D8
  338 #define GL_COLOR_TABLE_GREEN_SIZE                                         0x80DB
  339 #define GL_COLOR_TABLE_GREEN_SIZE_SGI                                     0x80DB
  340 #define GL_COLOR_TABLE_INTENSITY_SIZE                                     0x80DF
  341 #define GL_COLOR_TABLE_INTENSITY_SIZE_SGI                                 0x80DF
  342 #define GL_COLOR_TABLE_LUMINANCE_SIZE                                     0x80DE
  343 #define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI                                 0x80DE
  344 #define GL_COLOR_TABLE_RED_SIZE                                           0x80DA
  345 #define GL_COLOR_TABLE_RED_SIZE_SGI                                       0x80DA
  346 #define GL_COLOR_TABLE_SCALE                                              0x80D6
  347 #define GL_COLOR_TABLE_SCALE_SGI                                          0x80D6
  348 #define GL_COLOR_TABLE_SGI                                                0x80D0
  349 #define GL_COLOR_TABLE_WIDTH                                              0x80D9
  350 #define GL_COLOR_TABLE_WIDTH_SGI                                          0x80D9
  351 #define GL_COLOR_WRITEMASK                                                0x0C23
  352 #define GL_COMBINE                                                        0x8570
  353 #define GL_COMBINE_ALPHA                                                  0x8572
  354 #define GL_COMBINE_ALPHA_ARB                                              0x8572
  355 #define GL_COMBINE_ALPHA_EXT                                              0x8572
  356 #define GL_COMBINE_ARB                                                    0x8570
  357 #define GL_COMBINE_EXT                                                    0x8570
  358 #define GL_COMBINE_RGB                                                    0x8571
  359 #define GL_COMBINE_RGB_ARB                                                0x8571
  360 #define GL_COMBINE_RGB_EXT                                                0x8571
  361 #define GL_COMPARE_R_TO_TEXTURE                                           0x884E
  362 #define GL_COMPARE_R_TO_TEXTURE_ARB                                       0x884E
  363 #define GL_COMPILE                                                        0x1300
  364 #define GL_COMPILE_AND_EXECUTE                                            0x1301
  365 #define GL_COMPILE_STATUS                                                 0x8B81
  366 #define GL_COMPRESSED_ALPHA                                               0x84E9
  367 #define GL_COMPRESSED_ALPHA_ARB                                           0x84E9
  368 #define GL_COMPRESSED_INTENSITY                                           0x84EC
  369 #define GL_COMPRESSED_INTENSITY_ARB                                       0x84EC
  370 #define GL_COMPRESSED_LUMINANCE                                           0x84EA
  371 #define GL_COMPRESSED_LUMINANCE_ALPHA                                     0x84EB
  372 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB                                 0x84EB
  373 #define GL_COMPRESSED_LUMINANCE_ARB                                       0x84EA
  374 #define GL_COMPRESSED_RGB                                                 0x84ED
  375 #define GL_COMPRESSED_RGBA                                                0x84EE
  376 #define GL_COMPRESSED_RGBA_ARB                                            0x84EE
  377 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT                                  0x83F1
  378 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT                                  0x83F2
  379 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT                                  0x83F3
  380 #define GL_COMPRESSED_RGB_ARB                                             0x84ED
  381 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT                                   0x83F0
  382 #define GL_COMPRESSED_SLUMINANCE                                          0x8C4A
  383 #define GL_COMPRESSED_SLUMINANCE_ALPHA                                    0x8C4B
  384 #define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT                                0x8C4B
  385 #define GL_COMPRESSED_SLUMINANCE_EXT                                      0x8C4A
  386 #define GL_COMPRESSED_SRGB                                                0x8C48
  387 #define GL_COMPRESSED_SRGB_ALPHA                                          0x8C49
  388 #define GL_COMPRESSED_SRGB_ALPHA_EXT                                      0x8C49
  389 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT                            0x8C4D
  390 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT                            0x8C4E
  391 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT                            0x8C4F
  392 #define GL_COMPRESSED_SRGB_EXT                                            0x8C48
  393 #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT                                  0x8C4C
  394 #define GL_COMPRESSED_TEXTURE_FORMATS                                     0x86A3
  395 #define GL_COMPRESSED_TEXTURE_FORMATS_ARB                                 0x86A3
  396 #define GL_COMP_BIT_ATI                                                   0x00000002
  397 #define GL_CONSTANT                                                       0x8576
  398 #define GL_CONSTANT_ALPHA                                                 0x8003
  399 #define GL_CONSTANT_ALPHA_EXT                                             0x8003
  400 #define GL_CONSTANT_ARB                                                   0x8576
  401 #define GL_CONSTANT_ATTENUATION                                           0x1207
  402 #define GL_CONSTANT_BORDER                                                0x8151
  403 #define GL_CONSTANT_BORDER_HP                                             0x8151
  404 #define GL_CONSTANT_COLOR                                                 0x8001
  405 #define GL_CONSTANT_COLOR_EXT                                             0x8001
  406 #define GL_CONSTANT_EXT                                                   0x8576
  407 #define GL_CONVOLUTION_1D                                                 0x8010
  408 #define GL_CONVOLUTION_1D_EXT                                             0x8010
  409 #define GL_CONVOLUTION_2D                                                 0x8011
  410 #define GL_CONVOLUTION_2D_EXT                                             0x8011
  411 #define GL_CONVOLUTION_BORDER_COLOR                                       0x8154
  412 #define GL_CONVOLUTION_BORDER_COLOR_HP                                    0x8154
  413 #define GL_CONVOLUTION_BORDER_MODE                                        0x8013
  414 #define GL_CONVOLUTION_BORDER_MODE_EXT                                    0x8013
  415 #define GL_CONVOLUTION_FILTER_BIAS                                        0x8015
  416 #define GL_CONVOLUTION_FILTER_BIAS_EXT                                    0x8015
  417 #define GL_CONVOLUTION_FILTER_SCALE                                       0x8014
  418 #define GL_CONVOLUTION_FILTER_SCALE_EXT                                   0x8014
  419 #define GL_CONVOLUTION_FORMAT                                             0x8017
  420 #define GL_CONVOLUTION_FORMAT_EXT                                         0x8017
  421 #define GL_CONVOLUTION_HEIGHT                                             0x8019
  422 #define GL_CONVOLUTION_HEIGHT_EXT                                         0x8019
  423 #define GL_CONVOLUTION_WIDTH                                              0x8018
  424 #define GL_CONVOLUTION_WIDTH_EXT                                          0x8018
  425 #define GL_CON_0_ATI                                                      0x8941
  426 #define GL_CON_10_ATI                                                     0x894B
  427 #define GL_CON_11_ATI                                                     0x894C
  428 #define GL_CON_12_ATI                                                     0x894D
  429 #define GL_CON_13_ATI                                                     0x894E
  430 #define GL_CON_14_ATI                                                     0x894F
  431 #define GL_CON_15_ATI                                                     0x8950
  432 #define GL_CON_16_ATI                                                     0x8951
  433 #define GL_CON_17_ATI                                                     0x8952
  434 #define GL_CON_18_ATI                                                     0x8953
  435 #define GL_CON_19_ATI                                                     0x8954
  436 #define GL_CON_1_ATI                                                      0x8942
  437 #define GL_CON_20_ATI                                                     0x8955
  438 #define GL_CON_21_ATI                                                     0x8956
  439 #define GL_CON_22_ATI                                                     0x8957
  440 #define GL_CON_23_ATI                                                     0x8958
  441 #define GL_CON_24_ATI                                                     0x8959
  442 #define GL_CON_25_ATI                                                     0x895A
  443 #define GL_CON_26_ATI                                                     0x895B
  444 #define GL_CON_27_ATI                                                     0x895C
  445 #define GL_CON_28_ATI                                                     0x895D
  446 #define GL_CON_29_ATI                                                     0x895E
  447 #define GL_CON_2_ATI                                                      0x8943
  448 #define GL_CON_30_ATI                                                     0x895F
  449 #define GL_CON_31_ATI                                                     0x8960
  450 #define GL_CON_3_ATI                                                      0x8944
  451 #define GL_CON_4_ATI                                                      0x8945
  452 #define GL_CON_5_ATI                                                      0x8946
  453 #define GL_CON_6_ATI                                                      0x8947
  454 #define GL_CON_7_ATI                                                      0x8948
  455 #define GL_CON_8_ATI                                                      0x8949
  456 #define GL_CON_9_ATI                                                      0x894A
  457 #define GL_COORD_REPLACE                                                  0x8862
  458 #define GL_COORD_REPLACE_ARB                                              0x8862
  459 #define GL_COPY                                                           0x1503
  460 #define GL_COPY_INVERTED                                                  0x150C
  461 #define GL_COPY_PIXEL_TOKEN                                               0x0706
  462 #define GL_CULL_FACE                                                      0x0B44
  463 #define GL_CULL_FACE_MODE                                                 0x0B45
  464 #define GL_CURRENT_BIT                                                    0x00000001
  465 #define GL_CURRENT_COLOR                                                  0x0B00
  466 #define GL_CURRENT_FOG_COORD                                              0x8453
  467 #define GL_CURRENT_FOG_COORDINATE                                         0x8453
  468 #define GL_CURRENT_FOG_COORDINATE_EXT                                     0x8453
  469 #define GL_CURRENT_INDEX                                                  0x0B01
  470 #define GL_CURRENT_MATRIX_ARB                                             0x8641
  471 #define GL_CURRENT_MATRIX_INDEX_ARB                                       0x8845
  472 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB                                 0x8640
  473 #define GL_CURRENT_NORMAL                                                 0x0B02
  474 #define GL_CURRENT_PALETTE_MATRIX_ARB                                     0x8843
  475 #define GL_CURRENT_PROGRAM                                                0x8B8D
  476 #define GL_CURRENT_QUERY                                                  0x8865
  477 #define GL_CURRENT_QUERY_ARB                                              0x8865
  478 #define GL_CURRENT_RASTER_COLOR                                           0x0B04
  479 #define GL_CURRENT_RASTER_DISTANCE                                        0x0B09
  480 #define GL_CURRENT_RASTER_INDEX                                           0x0B05
  481 #define GL_CURRENT_RASTER_POSITION                                        0x0B07
  482 #define GL_CURRENT_RASTER_POSITION_VALID                                  0x0B08
  483 #define GL_CURRENT_RASTER_SECONDARY_COLOR                                 0x845F
  484 #define GL_CURRENT_RASTER_TEXTURE_COORDS                                  0x0B06
  485 #define GL_CURRENT_SECONDARY_COLOR                                        0x8459
  486 #define GL_CURRENT_SECONDARY_COLOR_EXT                                    0x8459
  487 #define GL_CURRENT_TEXTURE_COORDS                                         0x0B03
  488 #define GL_CURRENT_VERTEX_ATTRIB                                          0x8626
  489 #define GL_CURRENT_VERTEX_ATTRIB_ARB                                      0x8626
  490 #define GL_CURRENT_WEIGHT_ARB                                             0x86A8
  491 #define GL_CW                                                             0x0900
  492 #define GL_DECAL                                                          0x2101
  493 #define GL_DECR                                                           0x1E03
  494 #define GL_DECR_WRAP                                                      0x8508
  495 #define GL_DECR_WRAP_EXT                                                  0x8508
  496 #define GL_DELETE_STATUS                                                  0x8B80
  497 #define GL_DEPTH                                                          0x1801
  498 #define GL_DEPTH24_STENCIL8                                               0x88F0
  499 #define GL_DEPTH32F_STENCIL8                                              0x8CAD
  500 #define GL_DEPTH_ATTACHMENT                                               0x8D00
  501 #define GL_DEPTH_ATTACHMENT_EXT                                           0x8D00
  502 #define GL_DEPTH_BIAS                                                     0x0D1F
  503 #define GL_DEPTH_BITS                                                     0x0D56
  504 #define GL_DEPTH_BUFFER_BIT                                               0x00000100
  505 #define GL_DEPTH_CLEAR_VALUE                                              0x0B73
  506 #define GL_DEPTH_COMPONENT                                                0x1902
  507 #define GL_DEPTH_COMPONENT16                                              0x81A5
  508 #define GL_DEPTH_COMPONENT16_ARB                                          0x81A5
  509 #define GL_DEPTH_COMPONENT24                                              0x81A6
  510 #define GL_DEPTH_COMPONENT24_ARB                                          0x81A6
  511 #define GL_DEPTH_COMPONENT32                                              0x81A7
  512 #define GL_DEPTH_COMPONENT32F                                             0x8CAC
  513 #define GL_DEPTH_COMPONENT32_ARB                                          0x81A7
  514 #define GL_DEPTH_FUNC                                                     0x0B74
  515 #define GL_DEPTH_RANGE                                                    0x0B70
  516 #define GL_DEPTH_SCALE                                                    0x0D1E
  517 #define GL_DEPTH_STENCIL                                                  0x84F9
  518 #define GL_DEPTH_STENCIL_ATTACHMENT                                       0x821A
  519 #define GL_DEPTH_TEST                                                     0x0B71
  520 #define GL_DEPTH_TEXTURE_MODE                                             0x884B
  521 #define GL_DEPTH_TEXTURE_MODE_ARB                                         0x884B
  522 #define GL_DEPTH_WRITEMASK                                                0x0B72
  523 #define GL_DIFFUSE                                                        0x1201
  524 #define GL_DISTANCE_ATTENUATION_EXT                                       0x8129
  525 #define GL_DITHER                                                         0x0BD0
  526 #define GL_DOMAIN                                                         0x0A02
  527 #define GL_DONT_CARE                                                      0x1100
  528 #define GL_DOT2_ADD_ATI                                                   0x896C
  529 #define GL_DOT3_ATI                                                       0x8966
  530 #define GL_DOT3_RGB                                                       0x86AE
  531 #define GL_DOT3_RGBA                                                      0x86AF
  532 #define GL_DOT3_RGBA_ARB                                                  0x86AF
  533 #define GL_DOT3_RGBA_EXT                                                  0x8741
  534 #define GL_DOT3_RGB_ARB                                                   0x86AE
  535 #define GL_DOT3_RGB_EXT                                                   0x8740
  536 #define GL_DOT4_ATI                                                       0x8967
  537 #define GL_DOUBLE                                                         0x140A
  538 #define GL_DOUBLEBUFFER                                                   0x0C32
  539 #define GL_DRAW_BUFFER                                                    0x0C01
  540 #define GL_DRAW_BUFFER0                                                   0x8825
  541 #define GL_DRAW_BUFFER0_ARB                                               0x8825
  542 #define GL_DRAW_BUFFER1                                                   0x8826
  543 #define GL_DRAW_BUFFER10                                                  0x882F
  544 #define GL_DRAW_BUFFER10_ARB                                              0x882F
  545 #define GL_DRAW_BUFFER11                                                  0x8830
  546 #define GL_DRAW_BUFFER11_ARB                                              0x8830
  547 #define GL_DRAW_BUFFER12                                                  0x8831
  548 #define GL_DRAW_BUFFER12_ARB                                              0x8831
  549 #define GL_DRAW_BUFFER13                                                  0x8832
  550 #define GL_DRAW_BUFFER13_ARB                                              0x8832
  551 #define GL_DRAW_BUFFER14                                                  0x8833
  552 #define GL_DRAW_BUFFER14_ARB                                              0x8833
  553 #define GL_DRAW_BUFFER15                                                  0x8834
  554 #define GL_DRAW_BUFFER15_ARB                                              0x8834
  555 #define GL_DRAW_BUFFER1_ARB                                               0x8826
  556 #define GL_DRAW_BUFFER2                                                   0x8827
  557 #define GL_DRAW_BUFFER2_ARB                                               0x8827
  558 #define GL_DRAW_BUFFER3                                                   0x8828
  559 #define GL_DRAW_BUFFER3_ARB                                               0x8828
  560 #define GL_DRAW_BUFFER4                                                   0x8829
  561 #define GL_DRAW_BUFFER4_ARB                                               0x8829
  562 #define GL_DRAW_BUFFER5                                                   0x882A
  563 #define GL_DRAW_BUFFER5_ARB                                               0x882A
  564 #define GL_DRAW_BUFFER6                                                   0x882B
  565 #define GL_DRAW_BUFFER6_ARB                                               0x882B
  566 #define GL_DRAW_BUFFER7                                                   0x882C
  567 #define GL_DRAW_BUFFER7_ARB                                               0x882C
  568 #define GL_DRAW_BUFFER8                                                   0x882D
  569 #define GL_DRAW_BUFFER8_ARB                                               0x882D
  570 #define GL_DRAW_BUFFER9                                                   0x882E
  571 #define GL_DRAW_BUFFER9_ARB                                               0x882E
  572 #define GL_DRAW_FRAMEBUFFER                                               0x8CA9
  573 #define GL_DRAW_FRAMEBUFFER_BINDING                                       0x8CA6
  574 #define GL_DRAW_PIXEL_TOKEN                                               0x0705
  575 #define GL_DST_ALPHA                                                      0x0304
  576 #define GL_DST_COLOR                                                      0x0306
  577 #define GL_DYNAMIC_COPY                                                   0x88EA
  578 #define GL_DYNAMIC_COPY_ARB                                               0x88EA
  579 #define GL_DYNAMIC_DRAW                                                   0x88E8
  580 #define GL_DYNAMIC_DRAW_ARB                                               0x88E8
  581 #define GL_DYNAMIC_READ                                                   0x88E9
  582 #define GL_DYNAMIC_READ_ARB                                               0x88E9
  583 #define GL_EDGE_FLAG                                                      0x0B43
  584 #define GL_EDGE_FLAG_ARRAY                                                0x8079
  585 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING                                 0x889B
  586 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB                             0x889B
  587 #define GL_EDGE_FLAG_ARRAY_POINTER                                        0x8093
  588 #define GL_EDGE_FLAG_ARRAY_STRIDE                                         0x808C
  589 #define GL_EIGHTH_BIT_ATI                                                 0x00000020
  590 #define GL_ELEMENT_ARRAY_BUFFER                                           0x8893
  591 #define GL_ELEMENT_ARRAY_BUFFER_ARB                                       0x8893
  592 #define GL_ELEMENT_ARRAY_BUFFER_BINDING                                   0x8895
  593 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB                               0x8895
  594 #define GL_EMISSION                                                       0x1600
  595 #define GL_ENABLE_BIT                                                     0x00002000
  596 #define GL_EQUAL                                                          0x0202
  597 #define GL_EQUIV                                                          0x1509
  598 #define GL_EVAL_BIT                                                       0x00010000
  599 #define GL_EXP                                                            0x0800
  600 #define GL_EXP2                                                           0x0801
  601 #define GL_EXTENSIONS                                                     0x1F03
  602 #define GL_EYE_LINEAR                                                     0x2400
  603 #define GL_EYE_PLANE                                                      0x2502
  604 #define GL_FALSE                                                          0
  605 #define GL_FASTEST                                                        0x1101
  606 #define GL_FEEDBACK                                                       0x1C01
  607 #define GL_FEEDBACK_BUFFER_POINTER                                        0x0DF0
  608 #define GL_FEEDBACK_BUFFER_SIZE                                           0x0DF1
  609 #define GL_FEEDBACK_BUFFER_TYPE                                           0x0DF2
  610 #define GL_FILL                                                           0x1B02
  611 #define GL_FIXED_ONLY_ARB                                                 0x891D
  612 #define GL_FLAT                                                           0x1D00
  613 #define GL_FLOAT                                                          0x1406
  614 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV                                 0x8DAD
  615 #define GL_FLOAT_MAT2                                                     0x8B5A
  616 #define GL_FLOAT_MAT2_ARB                                                 0x8B5A
  617 #define GL_FLOAT_MAT2x3                                                   0x8B65
  618 #define GL_FLOAT_MAT2x4                                                   0x8B66
  619 #define GL_FLOAT_MAT3                                                     0x8B5B
  620 #define GL_FLOAT_MAT3_ARB                                                 0x8B5B
  621 #define GL_FLOAT_MAT3x2                                                   0x8B67
  622 #define GL_FLOAT_MAT3x4                                                   0x8B68
  623 #define GL_FLOAT_MAT4                                                     0x8B5C
  624 #define GL_FLOAT_MAT4_ARB                                                 0x8B5C
  625 #define GL_FLOAT_MAT4x2                                                   0x8B69
  626 #define GL_FLOAT_MAT4x3                                                   0x8B6A
  627 #define GL_FLOAT_VEC2                                                     0x8B50
  628 #define GL_FLOAT_VEC2_ARB                                                 0x8B50
  629 #define GL_FLOAT_VEC3                                                     0x8B51
  630 #define GL_FLOAT_VEC3_ARB                                                 0x8B51
  631 #define GL_FLOAT_VEC4                                                     0x8B52
  632 #define GL_FLOAT_VEC4_ARB                                                 0x8B52
  633 #define GL_FOG                                                            0x0B60
  634 #define GL_FOG_BIT                                                        0x00000080
  635 #define GL_FOG_COLOR                                                      0x0B66
  636 #define GL_FOG_COORD                                                      0x8451
  637 #define GL_FOG_COORDINATE                                                 0x8451
  638 #define GL_FOG_COORDINATE_ARRAY                                           0x8457
  639 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING                            0x889D
  640 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB                        0x889D
  641 #define GL_FOG_COORDINATE_ARRAY_EXT                                       0x8457
  642 #define GL_FOG_COORDINATE_ARRAY_POINTER                                   0x8456
  643 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT                               0x8456
  644 #define GL_FOG_COORDINATE_ARRAY_STRIDE                                    0x8455
  645 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT                                0x8455
  646 #define GL_FOG_COORDINATE_ARRAY_TYPE                                      0x8454
  647 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT                                  0x8454
  648 #define GL_FOG_COORDINATE_EXT                                             0x8451
  649 #define GL_FOG_COORDINATE_SOURCE                                          0x8450
  650 #define GL_FOG_COORDINATE_SOURCE_EXT                                      0x8450
  651 #define GL_FOG_COORD_ARRAY                                                0x8457
  652 #define GL_FOG_COORD_ARRAY_BUFFER_BINDING                                 0x889D
  653 #define GL_FOG_COORD_ARRAY_POINTER                                        0x8456
  654 #define GL_FOG_COORD_ARRAY_STRIDE                                         0x8455
  655 #define GL_FOG_COORD_ARRAY_TYPE                                           0x8454
  656 #define GL_FOG_COORD_SRC                                                  0x8450
  657 #define GL_FOG_DENSITY                                                    0x0B62
  658 #define GL_FOG_END                                                        0x0B64
  659 #define GL_FOG_HINT                                                       0x0C54
  660 #define GL_FOG_INDEX                                                      0x0B61
  661 #define GL_FOG_MODE                                                       0x0B65
  662 #define GL_FOG_START                                                      0x0B63
  663 #define GL_FRAGMENT_DEPTH                                                 0x8452
  664 #define GL_FRAGMENT_DEPTH_EXT                                             0x8452
  665 #define GL_FRAGMENT_PROGRAM_ARB                                           0x8804
  666 #define GL_FRAGMENT_SHADER                                                0x8B30
  667 #define GL_FRAGMENT_SHADER_ARB                                            0x8B30
  668 #define GL_FRAGMENT_SHADER_ATI                                            0x8920
  669 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT                                0x8B8B
  670 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB                            0x8B8B
  671 #define GL_FRAMEBUFFER                                                    0x8D40
  672 #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE                              0x8215
  673 #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE                               0x8214
  674 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING                          0x8210
  675 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE                          0x8211
  676 #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE                              0x8216
  677 #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE                              0x8213
  678 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME                             0x8CD1
  679 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT                         0x8CD1
  680 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE                             0x8CD0
  681 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT                         0x8CD0
  682 #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE                                0x8212
  683 #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE                            0x8217
  684 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT                  0x8CD4
  685 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE                   0x8CD3
  686 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT               0x8CD3
  687 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER                           0x8CD4
  688 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL                           0x8CD2
  689 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT                       0x8CD2
  690 #define GL_FRAMEBUFFER_BINDING                                            0x8CA6
  691 #define GL_FRAMEBUFFER_BINDING_EXT                                        0x8CA6
  692 #define GL_FRAMEBUFFER_COMPLETE                                           0x8CD5
  693 #define GL_FRAMEBUFFER_COMPLETE_EXT                                       0x8CD5
  694 #define GL_FRAMEBUFFER_DEFAULT                                            0x8218
  695 #define GL_FRAMEBUFFER_EXT                                                0x8D40
  696 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT                              0x8CD6
  697 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT                          0x8CD6
  698 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT                          0x8CD9
  699 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER                             0x8CDB
  700 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT                         0x8CDB
  701 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT                             0x8CDA
  702 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT                      0x8CD7
  703 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT                  0x8CD7
  704 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE                             0x8D56
  705 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER                             0x8CDC
  706 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT                         0x8CDC
  707 #define GL_FRAMEBUFFER_UNDEFINED                                          0x8219
  708 #define GL_FRAMEBUFFER_UNSUPPORTED                                        0x8CDD
  709 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT                                    0x8CDD
  710 #define GL_FRONT                                                          0x0404
  711 #define GL_FRONT_AND_BACK                                                 0x0408
  712 #define GL_FRONT_FACE                                                     0x0B46
  713 #define GL_FRONT_LEFT                                                     0x0400
  714 #define GL_FRONT_RIGHT                                                    0x0401
  715 #define GL_FUNC_ADD                                                       0x8006
  716 #define GL_FUNC_ADD_EXT                                                   0x8006
  717 #define GL_FUNC_REVERSE_SUBTRACT                                          0x800B
  718 #define GL_FUNC_REVERSE_SUBTRACT_EXT                                      0x800B
  719 #define GL_FUNC_SUBTRACT                                                  0x800A
  720 #define GL_FUNC_SUBTRACT_EXT                                              0x800A
  721 #define GL_GENERATE_MIPMAP                                                0x8191
  722 #define GL_GENERATE_MIPMAP_HINT                                           0x8192
  723 #define GL_GENERATE_MIPMAP_HINT_SGIS                                      0x8192
  724 #define GL_GENERATE_MIPMAP_SGIS                                           0x8191
  725 #define GL_GEQUAL                                                         0x0206
  726 #define GL_GREATER                                                        0x0204
  727 #define GL_GREEN                                                          0x1904
  728 #define GL_GREEN_BIAS                                                     0x0D19
  729 #define GL_GREEN_BITS                                                     0x0D53
  730 #define GL_GREEN_BIT_ATI                                                  0x00000002
  731 #define GL_GREEN_INTEGER_EXT                                              0x8D95
  732 #define GL_GREEN_SCALE                                                    0x0D18
  733 #define GL_HALF_BIT_ATI                                                   0x00000008
  734 #define GL_HALF_FLOAT_ARB                                                 0x140B
  735 #define GL_HINT_BIT                                                       0x00008000
  736 #define GL_HISTOGRAM                                                      0x8024
  737 #define GL_HISTOGRAM_ALPHA_SIZE                                           0x802B
  738 #define GL_HISTOGRAM_ALPHA_SIZE_EXT                                       0x802B
  739 #define GL_HISTOGRAM_BLUE_SIZE                                            0x802A
  740 #define GL_HISTOGRAM_BLUE_SIZE_EXT                                        0x802A
  741 #define GL_HISTOGRAM_EXT                                                  0x8024
  742 #define GL_HISTOGRAM_FORMAT                                               0x8027
  743 #define GL_HISTOGRAM_FORMAT_EXT                                           0x8027
  744 #define GL_HISTOGRAM_GREEN_SIZE                                           0x8029
  745 #define GL_HISTOGRAM_GREEN_SIZE_EXT                                       0x8029
  746 #define GL_HISTOGRAM_LUMINANCE_SIZE                                       0x802C
  747 #define GL_HISTOGRAM_LUMINANCE_SIZE_EXT                                   0x802C
  748 #define GL_HISTOGRAM_RED_SIZE                                             0x8028
  749 #define GL_HISTOGRAM_RED_SIZE_EXT                                         0x8028
  750 #define GL_HISTOGRAM_SINK                                                 0x802D
  751 #define GL_HISTOGRAM_SINK_EXT                                             0x802D
  752 #define GL_HISTOGRAM_WIDTH                                                0x8026
  753 #define GL_HISTOGRAM_WIDTH_EXT                                            0x8026
  754 #define GL_IGNORE_BORDER_HP                                               0x8150
  755 #define GL_INCR                                                           0x1E02
  756 #define GL_INCR_WRAP                                                      0x8507
  757 #define GL_INCR_WRAP_EXT                                                  0x8507
  758 #define GL_INDEX                                                          0x8222
  759 #define GL_INDEX_ARRAY                                                    0x8077
  760 #define GL_INDEX_ARRAY_BUFFER_BINDING                                     0x8899
  761 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB                                 0x8899
  762 #define GL_INDEX_ARRAY_POINTER                                            0x8091
  763 #define GL_INDEX_ARRAY_STRIDE                                             0x8086
  764 #define GL_INDEX_ARRAY_TYPE                                               0x8085
  765 #define GL_INDEX_BITS                                                     0x0D51
  766 #define GL_INDEX_CLEAR_VALUE                                              0x0C20
  767 #define GL_INDEX_LOGIC_OP                                                 0x0BF1
  768 #define GL_INDEX_MODE                                                     0x0C30
  769 #define GL_INDEX_OFFSET                                                   0x0D13
  770 #define GL_INDEX_SHIFT                                                    0x0D12
  771 #define GL_INDEX_WRITEMASK                                                0x0C21
  772 #define GL_INFO_LOG_LENGTH                                                0x8B84
  773 #define GL_INT                                                            0x1404
  774 #define GL_INTENSITY                                                      0x8049
  775 #define GL_INTENSITY12                                                    0x804C
  776 #define GL_INTENSITY16                                                    0x804D
  777 #define GL_INTENSITY16F_ARB                                               0x881D
  778 #define GL_INTENSITY16I_EXT                                               0x8D8B
  779 #define GL_INTENSITY16UI_EXT                                              0x8D79
  780 #define GL_INTENSITY16_SNORM                                              0x901B
  781 #define GL_INTENSITY32F_ARB                                               0x8817
  782 #define GL_INTENSITY32I_EXT                                               0x8D85
  783 #define GL_INTENSITY32UI_EXT                                              0x8D73
  784 #define GL_INTENSITY4                                                     0x804A
  785 #define GL_INTENSITY8                                                     0x804B
  786 #define GL_INTENSITY8I_EXT                                                0x8D91
  787 #define GL_INTENSITY8UI_EXT                                               0x8D7F
  788 #define GL_INTENSITY8_SNORM                                               0x9017
  789 #define GL_INTENSITY_SNORM                                                0x9013
  790 #define GL_INTERPOLATE                                                    0x8575
  791 #define GL_INTERPOLATE_ARB                                                0x8575
  792 #define GL_INTERPOLATE_EXT                                                0x8575
  793 #define GL_INT_VEC2                                                       0x8B53
  794 #define GL_INT_VEC2_ARB                                                   0x8B53
  795 #define GL_INT_VEC3                                                       0x8B54
  796 #define GL_INT_VEC3_ARB                                                   0x8B54
  797 #define GL_INT_VEC4                                                       0x8B55
  798 #define GL_INT_VEC4_ARB                                                   0x8B55
  799 #define GL_INVALID_ENUM                                                   0x0500
  800 #define GL_INVALID_FRAMEBUFFER_OPERATION                                  0x0506
  801 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT                              0x0506
  802 #define GL_INVALID_OPERATION                                              0x0502
  803 #define GL_INVALID_VALUE                                                  0x0501
  804 #define GL_INVERT                                                         0x150A
  805 #define GL_KEEP                                                           0x1E00
  806 #define GL_LEFT                                                           0x0406
  807 #define GL_LEQUAL                                                         0x0203
  808 #define GL_LERP_ATI                                                       0x8969
  809 #define GL_LESS                                                           0x0201
  810 #define GL_LIGHT0                                                         0x4000
  811 #define GL_LIGHT1                                                         0x4001
  812 #define GL_LIGHT2                                                         0x4002
  813 #define GL_LIGHT3                                                         0x4003
  814 #define GL_LIGHT4                                                         0x4004
  815 #define GL_LIGHT5                                                         0x4005
  816 #define GL_LIGHT6                                                         0x4006
  817 #define GL_LIGHT7                                                         0x4007
  818 #define GL_LIGHTING                                                       0x0B50
  819 #define GL_LIGHTING_BIT                                                   0x00000040
  820 #define GL_LIGHT_MODEL_AMBIENT                                            0x0B53
  821 #define GL_LIGHT_MODEL_COLOR_CONTROL                                      0x81F8
  822 #define GL_LIGHT_MODEL_COLOR_CONTROL_EXT                                  0x81F8
  823 #define GL_LIGHT_MODEL_LOCAL_VIEWER                                       0x0B51
  824 #define GL_LIGHT_MODEL_TWO_SIDE                                           0x0B52
  825 #define GL_LINE                                                           0x1B01
  826 #define GL_LINEAR                                                         0x2601
  827 #define GL_LINEAR_ATTENUATION                                             0x1208
  828 #define GL_LINEAR_MIPMAP_LINEAR                                           0x2703
  829 #define GL_LINEAR_MIPMAP_NEAREST                                          0x2701
  830 #define GL_LINES                                                          0x0001
  831 #define GL_LINE_BIT                                                       0x00000004
  832 #define GL_LINE_LOOP                                                      0x0002
  833 #define GL_LINE_RESET_TOKEN                                               0x0707
  834 #define GL_LINE_SMOOTH                                                    0x0B20
  835 #define GL_LINE_SMOOTH_HINT                                               0x0C52
  836 #define GL_LINE_STIPPLE                                                   0x0B24
  837 #define GL_LINE_STIPPLE_PATTERN                                           0x0B25
  838 #define GL_LINE_STIPPLE_REPEAT                                            0x0B26
  839 #define GL_LINE_STRIP                                                     0x0003
  840 #define GL_LINE_TOKEN                                                     0x0702
  841 #define GL_LINE_WIDTH                                                     0x0B21
  842 #define GL_LINE_WIDTH_GRANULARITY                                         0x0B23
  843 #define GL_LINE_WIDTH_RANGE                                               0x0B22
  844 #define GL_LINK_STATUS                                                    0x8B82
  845 #define GL_LIST_BASE                                                      0x0B32
  846 #define GL_LIST_BIT                                                       0x00020000
  847 #define GL_LIST_INDEX                                                     0x0B33
  848 #define GL_LIST_MODE                                                      0x0B30
  849 #define GL_LOAD                                                           0x0101
  850 #define GL_LOGIC_OP                                                       0x0BF1
  851 #define GL_LOGIC_OP_MODE                                                  0x0BF0
  852 #define GL_LOWER_LEFT                                                     0x8CA1
  853 #define GL_LUMINANCE                                                      0x1909
  854 #define GL_LUMINANCE12                                                    0x8041
  855 #define GL_LUMINANCE12_ALPHA12                                            0x8047
  856 #define GL_LUMINANCE12_ALPHA4                                             0x8046
  857 #define GL_LUMINANCE16                                                    0x8042
  858 #define GL_LUMINANCE16F_ARB                                               0x881E
  859 #define GL_LUMINANCE16I_EXT                                               0x8D8C
  860 #define GL_LUMINANCE16UI_EXT                                              0x8D7A
  861 #define GL_LUMINANCE16_ALPHA16                                            0x8048
  862 #define GL_LUMINANCE16_ALPHA16_SNORM                                      0x901A
  863 #define GL_LUMINANCE16_SNORM                                              0x9019
  864 #define GL_LUMINANCE32F_ARB                                               0x8818
  865 #define GL_LUMINANCE32I_EXT                                               0x8D86
  866 #define GL_LUMINANCE32UI_EXT                                              0x8D74
  867 #define GL_LUMINANCE4                                                     0x803F
  868 #define GL_LUMINANCE4_ALPHA4                                              0x8043
  869 #define GL_LUMINANCE6_ALPHA2                                              0x8044
  870 #define GL_LUMINANCE8                                                     0x8040
  871 #define GL_LUMINANCE8I_EXT                                                0x8D92
  872 #define GL_LUMINANCE8UI_EXT                                               0x8D80
  873 #define GL_LUMINANCE8_ALPHA8                                              0x8045
  874 #define GL_LUMINANCE8_ALPHA8_SNORM                                        0x9016
  875 #define GL_LUMINANCE8_SNORM                                               0x9015
  876 #define GL_LUMINANCE_ALPHA                                                0x190A
  877 #define GL_LUMINANCE_ALPHA16F_ARB                                         0x881F
  878 #define GL_LUMINANCE_ALPHA16I_EXT                                         0x8D8D
  879 #define GL_LUMINANCE_ALPHA16UI_EXT                                        0x8D7B
  880 #define GL_LUMINANCE_ALPHA32F_ARB                                         0x8819
  881 #define GL_LUMINANCE_ALPHA32I_EXT                                         0x8D87
  882 #define GL_LUMINANCE_ALPHA32UI_EXT                                        0x8D75
  883 #define GL_LUMINANCE_ALPHA8I_EXT                                          0x8D93
  884 #define GL_LUMINANCE_ALPHA8UI_EXT                                         0x8D81
  885 #define GL_LUMINANCE_ALPHA_INTEGER_EXT                                    0x8D9D
  886 #define GL_LUMINANCE_ALPHA_SNORM                                          0x9012
  887 #define GL_LUMINANCE_INTEGER_EXT                                          0x8D9C
  888 #define GL_LUMINANCE_SNORM                                                0x9011
  889 #define GL_MAD_ATI                                                        0x8968
  890 #define GL_MAP1_COLOR_4                                                   0x0D90
  891 #define GL_MAP1_GRID_DOMAIN                                               0x0DD0
  892 #define GL_MAP1_GRID_SEGMENTS                                             0x0DD1
  893 #define GL_MAP1_INDEX                                                     0x0D91
  894 #define GL_MAP1_NORMAL                                                    0x0D92
  895 #define GL_MAP1_TEXTURE_COORD_1                                           0x0D93
  896 #define GL_MAP1_TEXTURE_COORD_2                                           0x0D94
  897 #define GL_MAP1_TEXTURE_COORD_3                                           0x0D95
  898 #define GL_MAP1_TEXTURE_COORD_4                                           0x0D96
  899 #define GL_MAP1_VERTEX_3                                                  0x0D97
  900 #define GL_MAP1_VERTEX_4                                                  0x0D98
  901 #define GL_MAP2_COLOR_4                                                   0x0DB0
  902 #define GL_MAP2_GRID_DOMAIN                                               0x0DD2
  903 #define GL_MAP2_GRID_SEGMENTS                                             0x0DD3
  904 #define GL_MAP2_INDEX                                                     0x0DB1
  905 #define GL_MAP2_NORMAL                                                    0x0DB2
  906 #define GL_MAP2_TEXTURE_COORD_1                                           0x0DB3
  907 #define GL_MAP2_TEXTURE_COORD_2                                           0x0DB4
  908 #define GL_MAP2_TEXTURE_COORD_3                                           0x0DB5
  909 #define GL_MAP2_TEXTURE_COORD_4                                           0x0DB6
  910 #define GL_MAP2_VERTEX_3                                                  0x0DB7
  911 #define GL_MAP2_VERTEX_4                                                  0x0DB8
  912 #define GL_MAP_COLOR                                                      0x0D10
  913 #define GL_MAP_STENCIL                                                    0x0D11
  914 #define GL_MATRIX0_ARB                                                    0x88C0
  915 #define GL_MATRIX10_ARB                                                   0x88CA
  916 #define GL_MATRIX11_ARB                                                   0x88CB
  917 #define GL_MATRIX12_ARB                                                   0x88CC
  918 #define GL_MATRIX13_ARB                                                   0x88CD
  919 #define GL_MATRIX14_ARB                                                   0x88CE
  920 #define GL_MATRIX15_ARB                                                   0x88CF
  921 #define GL_MATRIX16_ARB                                                   0x88D0
  922 #define GL_MATRIX17_ARB                                                   0x88D1
  923 #define GL_MATRIX18_ARB                                                   0x88D2
  924 #define GL_MATRIX19_ARB                                                   0x88D3
  925 #define GL_MATRIX1_ARB                                                    0x88C1
  926 #define GL_MATRIX20_ARB                                                   0x88D4
  927 #define GL_MATRIX21_ARB                                                   0x88D5
  928 #define GL_MATRIX22_ARB                                                   0x88D6
  929 #define GL_MATRIX23_ARB                                                   0x88D7
  930 #define GL_MATRIX24_ARB                                                   0x88D8
  931 #define GL_MATRIX25_ARB                                                   0x88D9
  932 #define GL_MATRIX26_ARB                                                   0x88DA
  933 #define GL_MATRIX27_ARB                                                   0x88DB
  934 #define GL_MATRIX28_ARB                                                   0x88DC
  935 #define GL_MATRIX29_ARB                                                   0x88DD
  936 #define GL_MATRIX2_ARB                                                    0x88C2
  937 #define GL_MATRIX30_ARB                                                   0x88DE
  938 #define GL_MATRIX31_ARB                                                   0x88DF
  939 #define GL_MATRIX3_ARB                                                    0x88C3
  940 #define GL_MATRIX4_ARB                                                    0x88C4
  941 #define GL_MATRIX5_ARB                                                    0x88C5
  942 #define GL_MATRIX6_ARB                                                    0x88C6
  943 #define GL_MATRIX7_ARB                                                    0x88C7
  944 #define GL_MATRIX8_ARB                                                    0x88C8
  945 #define GL_MATRIX9_ARB                                                    0x88C9
  946 #define GL_MATRIX_INDEX_ARRAY_ARB                                         0x8844
  947 #define GL_MATRIX_INDEX_ARRAY_POINTER_ARB                                 0x8849
  948 #define GL_MATRIX_INDEX_ARRAY_SIZE_ARB                                    0x8846
  949 #define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB                                  0x8848
  950 #define GL_MATRIX_INDEX_ARRAY_TYPE_ARB                                    0x8847
  951 #define GL_MATRIX_MODE                                                    0x0BA0
  952 #define GL_MATRIX_PALETTE_ARB                                             0x8840
  953 #define GL_MAX                                                            0x8008
  954 #define GL_MAX_3D_TEXTURE_SIZE                                            0x8073
  955 #define GL_MAX_3D_TEXTURE_SIZE_EXT                                        0x8073
  956 #define GL_MAX_ATTRIB_STACK_DEPTH                                         0x0D35
  957 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH                                  0x0D3B
  958 #define GL_MAX_CLIP_PLANES                                                0x0D32
  959 #define GL_MAX_COLOR_ATTACHMENTS                                          0x8CDF
  960 #define GL_MAX_COLOR_ATTACHMENTS_EXT                                      0x8CDF
  961 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH                                   0x80B3
  962 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI                               0x80B3
  963 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS                               0x8B4D
  964 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB                           0x8B4D
  965 #define GL_MAX_CONVOLUTION_HEIGHT                                         0x801B
  966 #define GL_MAX_CONVOLUTION_HEIGHT_EXT                                     0x801B
  967 #define GL_MAX_CONVOLUTION_WIDTH                                          0x801A
  968 #define GL_MAX_CONVOLUTION_WIDTH_EXT                                      0x801A
  969 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE                                      0x851C
  970 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB                                  0x851C
  971 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT                                  0x851C
  972 #define GL_MAX_DRAW_BUFFERS                                               0x8824
  973 #define GL_MAX_DRAW_BUFFERS_ARB                                           0x8824
  974 #define GL_MAX_ELEMENTS_INDICES                                           0x80E9
  975 #define GL_MAX_ELEMENTS_INDICES_EXT                                       0x80E9
  976 #define GL_MAX_ELEMENTS_VERTICES                                          0x80E8
  977 #define GL_MAX_ELEMENTS_VERTICES_EXT                                      0x80E8
  978 #define GL_MAX_EVAL_ORDER                                                 0x0D30
  979 #define GL_MAX_EXT                                                        0x8008
  980 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS                                0x8B49
  981 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB                            0x8B49
  982 #define GL_MAX_LIGHTS                                                     0x0D31
  983 #define GL_MAX_LIST_NESTING                                               0x0B31
  984 #define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB                             0x8841
  985 #define GL_MAX_MODELVIEW_STACK_DEPTH                                      0x0D36
  986 #define GL_MAX_NAME_STACK_DEPTH                                           0x0D37
  987 #define GL_MAX_PALETTE_MATRICES_ARB                                       0x8842
  988 #define GL_MAX_PIXEL_MAP_TABLE                                            0x0D34
  989 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB                              0x88B1
  990 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB                               0x880B
  991 #define GL_MAX_PROGRAM_ATTRIBS_ARB                                        0x88AD
  992 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB                                 0x88B5
  993 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB                                   0x88A1
  994 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB                               0x88B4
  995 #define GL_MAX_PROGRAM_MATRICES_ARB                                       0x862F
  996 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB                             0x862E
  997 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB                       0x88B3
  998 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB                        0x880E
  999 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB                                 0x88AF
 1000 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB                            0x88A3
 1001 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB                              0x88AB
 1002 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB                             0x88A7
 1003 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB                        0x8810
 1004 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB                        0x880F
 1005 #define GL_MAX_PROGRAM_PARAMETERS_ARB                                     0x88A9
 1006 #define GL_MAX_PROGRAM_TEMPORARIES_ARB                                    0x88A5
 1007 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB                               0x880D
 1008 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB                               0x880C
 1009 #define GL_MAX_PROJECTION_STACK_DEPTH                                     0x0D38
 1010 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB                                 0x84F8
 1011 #define GL_MAX_RENDERBUFFER_SIZE                                          0x84E8
 1012 #define GL_MAX_RENDERBUFFER_SIZE_EXT                                      0x84E8
 1013 #define GL_MAX_SAMPLES                                                    0x8D57
 1014 #define GL_MAX_TEXTURE_COORDS                                             0x8871
 1015 #define GL_MAX_TEXTURE_COORDS_ARB                                         0x8871
 1016 #define GL_MAX_TEXTURE_IMAGE_UNITS                                        0x8872
 1017 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB                                    0x8872
 1018 #define GL_MAX_TEXTURE_LOD_BIAS                                           0x84FD
 1019 #define GL_MAX_TEXTURE_LOD_BIAS_EXT                                       0x84FD
 1020 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT                                 0x84FF
 1021 #define GL_MAX_TEXTURE_SIZE                                               0x0D33
 1022 #define GL_MAX_TEXTURE_STACK_DEPTH                                        0x0D39
 1023 #define GL_MAX_TEXTURE_UNITS                                              0x84E2
 1024 #define GL_MAX_TEXTURE_UNITS_ARB                                          0x84E2
 1025 #define GL_MAX_VARYING_FLOATS                                             0x8B4B
 1026 #define GL_MAX_VARYING_FLOATS_ARB                                         0x8B4B
 1027 #define GL_MAX_VERTEX_ATTRIBS                                             0x8869
 1028 #define GL_MAX_VERTEX_ATTRIBS_ARB                                         0x8869
 1029 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS                                 0x8B4C
 1030 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB                             0x8B4C
 1031 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS                                  0x8B4A
 1032 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB                              0x8B4A
 1033 #define GL_MAX_VERTEX_UNITS_ARB                                           0x86A4
 1034 #define GL_MAX_VIEWPORT_DIMS                                              0x0D3A
 1035 #define GL_MIN                                                            0x8007
 1036 #define GL_MINMAX                                                         0x802E
 1037 #define GL_MINMAX_EXT                                                     0x802E
 1038 #define GL_MINMAX_FORMAT                                                  0x802F
 1039 #define GL_MINMAX_FORMAT_EXT                                              0x802F
 1040 #define GL_MINMAX_SINK                                                    0x8030
 1041 #define GL_MINMAX_SINK_EXT                                                0x8030
 1042 #define GL_MIN_EXT                                                        0x8007
 1043 #define GL_MIRRORED_REPEAT                                                0x8370
 1044 #define GL_MIRRORED_REPEAT_ARB                                            0x8370
 1045 #define GL_MODELVIEW                                                      0x1700
 1046 #define GL_MODELVIEW0_ARB                                                 0x1700
 1047 #define GL_MODELVIEW10_ARB                                                0x872A
 1048 #define GL_MODELVIEW11_ARB                                                0x872B
 1049 #define GL_MODELVIEW12_ARB                                                0x872C
 1050 #define GL_MODELVIEW13_ARB                                                0x872D
 1051 #define GL_MODELVIEW14_ARB                                                0x872E
 1052 #define GL_MODELVIEW15_ARB                                                0x872F
 1053 #define GL_MODELVIEW16_ARB                                                0x8730
 1054 #define GL_MODELVIEW17_ARB                                                0x8731
 1055 #define GL_MODELVIEW18_ARB                                                0x8732
 1056 #define GL_MODELVIEW19_ARB                                                0x8733
 1057 #define GL_MODELVIEW1_ARB                                                 0x850A
 1058 #define GL_MODELVIEW20_ARB                                                0x8734
 1059 #define GL_MODELVIEW21_ARB                                                0x8735
 1060 #define GL_MODELVIEW22_ARB                                                0x8736
 1061 #define GL_MODELVIEW23_ARB                                                0x8737
 1062 #define GL_MODELVIEW24_ARB                                                0x8738
 1063 #define GL_MODELVIEW25_ARB                                                0x8739
 1064 #define GL_MODELVIEW26_ARB                                                0x873A
 1065 #define GL_MODELVIEW27_ARB                                                0x873B
 1066 #define GL_MODELVIEW28_ARB                                                0x873C
 1067 #define GL_MODELVIEW29_ARB                                                0x873D
 1068 #define GL_MODELVIEW2_ARB                                                 0x8722
 1069 #define GL_MODELVIEW30_ARB                                                0x873E
 1070 #define GL_MODELVIEW31_ARB                                                0x873F
 1071 #define GL_MODELVIEW3_ARB                                                 0x8723
 1072 #define GL_MODELVIEW4_ARB                                                 0x8724
 1073 #define GL_MODELVIEW5_ARB                                                 0x8725
 1074 #define GL_MODELVIEW6_ARB                                                 0x8726
 1075 #define GL_MODELVIEW7_ARB                                                 0x8727
 1076 #define GL_MODELVIEW8_ARB                                                 0x8728
 1077 #define GL_MODELVIEW9_ARB                                                 0x8729
 1078 #define GL_MODELVIEW_MATRIX                                               0x0BA6
 1079 #define GL_MODELVIEW_STACK_DEPTH                                          0x0BA3
 1080 #define GL_MODULATE                                                       0x2100
 1081 #define GL_MOV_ATI                                                        0x8961
 1082 #define GL_MULT                                                           0x0103
 1083 #define GL_MULTISAMPLE                                                    0x809D
 1084 #define GL_MULTISAMPLE_ARB                                                0x809D
 1085 #define GL_MULTISAMPLE_BIT                                                0x20000000
 1086 #define GL_MULTISAMPLE_BIT_ARB                                            0x20000000
 1087 #define GL_MUL_ATI                                                        0x8964
 1088 #define GL_N3F_V3F                                                        0x2A25
 1089 #define GL_NAME_STACK_DEPTH                                               0x0D70
 1090 #define GL_NAND                                                           0x150E
 1091 #define GL_NEAREST                                                        0x2600
 1092 #define GL_NEAREST_MIPMAP_LINEAR                                          0x2702
 1093 #define GL_NEAREST_MIPMAP_NEAREST                                         0x2700
 1094 #define GL_NEGATE_BIT_ATI                                                 0x00000004
 1095 #define GL_NEVER                                                          0x0200
 1096 #define GL_NICEST                                                         0x1102
 1097 #define GL_NONE                                                           0
 1098 #define GL_NOOP                                                           0x1505
 1099 #define GL_NOR                                                            0x1508
 1100 #define GL_NORMALIZE                                                      0x0BA1
 1101 #define GL_NORMAL_ARRAY                                                   0x8075
 1102 #define GL_NORMAL_ARRAY_BUFFER_BINDING                                    0x8897
 1103 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB                                0x8897
 1104 #define GL_NORMAL_ARRAY_POINTER                                           0x808F
 1105 #define GL_NORMAL_ARRAY_STRIDE                                            0x807F
 1106 #define GL_NORMAL_ARRAY_TYPE                                              0x807E
 1107 #define GL_NORMAL_MAP                                                     0x8511
 1108 #define GL_NORMAL_MAP_ARB                                                 0x8511
 1109 #define GL_NORMAL_MAP_EXT                                                 0x8511
 1110 #define GL_NORMAL_MAP_NV                                                  0x8511
 1111 #define GL_NOTEQUAL                                                       0x0205
 1112 #define GL_NO_ERROR                                                       0
 1113 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS                                 0x86A2
 1114 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB                             0x86A2
 1115 #define GL_NUM_FRAGMENT_CONSTANTS_ATI                                     0x896F
 1116 #define GL_NUM_FRAGMENT_REGISTERS_ATI                                     0x896E
 1117 #define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI                          0x8973
 1118 #define GL_NUM_INSTRUCTIONS_PER_PASS_ATI                                  0x8971
 1119 #define GL_NUM_INSTRUCTIONS_TOTAL_ATI                                     0x8972
 1120 #define GL_NUM_LOOPBACK_COMPONENTS_ATI                                    0x8974
 1121 #define GL_NUM_PASSES_ATI                                                 0x8970
 1122 #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB                                   0x8B89
 1123 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB                         0x8B8A
 1124 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB                                     0x8B86
 1125 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB                           0x8B87
 1126 #define GL_OBJECT_ATTACHED_OBJECTS_ARB                                    0x8B85
 1127 #define GL_OBJECT_COMPILE_STATUS_ARB                                      0x8B81
 1128 #define GL_OBJECT_DELETE_STATUS_ARB                                       0x8B80
 1129 #define GL_OBJECT_INFO_LOG_LENGTH_ARB                                     0x8B84
 1130 #define GL_OBJECT_LINEAR                                                  0x2401
 1131 #define GL_OBJECT_LINK_STATUS_ARB                                         0x8B82
 1132 #define GL_OBJECT_PLANE                                                   0x2501
 1133 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB                                0x8B88
 1134 #define GL_OBJECT_SUBTYPE_ARB                                             0x8B4F
 1135 #define GL_OBJECT_TYPE_ARB                                                0x8B4E
 1136 #define GL_OBJECT_VALIDATE_STATUS_ARB                                     0x8B83
 1137 #define GL_ONE                                                            1
 1138 #define GL_ONE_MINUS_CONSTANT_ALPHA                                       0x8004
 1139 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT                                   0x8004
 1140 #define GL_ONE_MINUS_CONSTANT_COLOR                                       0x8002
 1141 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT                                   0x8002
 1142 #define GL_ONE_MINUS_DST_ALPHA                                            0x0305
 1143 #define GL_ONE_MINUS_DST_COLOR                                            0x0307
 1144 #define GL_ONE_MINUS_SRC_ALPHA                                            0x0303
 1145 #define GL_ONE_MINUS_SRC_COLOR                                            0x0301
 1146 #define GL_OPERAND0_ALPHA                                                 0x8598
 1147 #define GL_OPERAND0_ALPHA_ARB                                             0x8598
 1148 #define GL_OPERAND0_ALPHA_EXT                                             0x8598
 1149 #define GL_OPERAND0_RGB                                                   0x8590
 1150 #define GL_OPERAND0_RGB_ARB                                               0x8590
 1151 #define GL_OPERAND0_RGB_EXT                                               0x8590
 1152 #define GL_OPERAND1_ALPHA                                                 0x8599
 1153 #define GL_OPERAND1_ALPHA_ARB                                             0x8599
 1154 #define GL_OPERAND1_ALPHA_EXT                                             0x8599
 1155 #define GL_OPERAND1_RGB                                                   0x8591
 1156 #define GL_OPERAND1_RGB_ARB                                               0x8591
 1157 #define GL_OPERAND1_RGB_EXT                                               0x8591
 1158 #define GL_OPERAND2_ALPHA                                                 0x859A
 1159 #define GL_OPERAND2_ALPHA_ARB                                             0x859A
 1160 #define GL_OPERAND2_ALPHA_EXT                                             0x859A
 1161 #define GL_OPERAND2_RGB                                                   0x8592
 1162 #define GL_OPERAND2_RGB_ARB                                               0x8592
 1163 #define GL_OPERAND2_RGB_EXT                                               0x8592
 1164 #define GL_OR                                                             0x1507
 1165 #define GL_ORDER                                                          0x0A01
 1166 #define GL_OR_INVERTED                                                    0x150D
 1167 #define GL_OR_REVERSE                                                     0x150B
 1168 #define GL_OUT_OF_MEMORY                                                  0x0505
 1169 #define GL_PACK_ALIGNMENT                                                 0x0D05
 1170 #define GL_PACK_IMAGE_HEIGHT                                              0x806C
 1171 #define GL_PACK_IMAGE_HEIGHT_EXT                                          0x806C
 1172 #define GL_PACK_LSB_FIRST                                                 0x0D01
 1173 #define GL_PACK_ROW_LENGTH                                                0x0D02
 1174 #define GL_PACK_SKIP_IMAGES                                               0x806B
 1175 #define GL_PACK_SKIP_IMAGES_EXT                                           0x806B
 1176 #define GL_PACK_SKIP_PIXELS                                               0x0D04
 1177 #define GL_PACK_SKIP_ROWS                                                 0x0D03
 1178 #define GL_PACK_SWAP_BYTES                                                0x0D00
 1179 #define GL_PASS_THROUGH_TOKEN                                             0x0700
 1180 #define GL_PERSPECTIVE_CORRECTION_HINT                                    0x0C50
 1181 #define GL_PIXEL_MAP_A_TO_A                                               0x0C79
 1182 #define GL_PIXEL_MAP_A_TO_A_SIZE                                          0x0CB9
 1183 #define GL_PIXEL_MAP_B_TO_B                                               0x0C78
 1184 #define GL_PIXEL_MAP_B_TO_B_SIZE                                          0x0CB8
 1185 #define GL_PIXEL_MAP_G_TO_G                                               0x0C77
 1186 #define GL_PIXEL_MAP_G_TO_G_SIZE                                          0x0CB7
 1187 #define GL_PIXEL_MAP_I_TO_A                                               0x0C75
 1188 #define GL_PIXEL_MAP_I_TO_A_SIZE                                          0x0CB5
 1189 #define GL_PIXEL_MAP_I_TO_B                                               0x0C74
 1190 #define GL_PIXEL_MAP_I_TO_B_SIZE                                          0x0CB4
 1191 #define GL_PIXEL_MAP_I_TO_G                                               0x0C73
 1192 #define GL_PIXEL_MAP_I_TO_G_SIZE                                          0x0CB3
 1193 #define GL_PIXEL_MAP_I_TO_I                                               0x0C70
 1194 #define GL_PIXEL_MAP_I_TO_I_SIZE                                          0x0CB0
 1195 #define GL_PIXEL_MAP_I_TO_R                                               0x0C72
 1196 #define GL_PIXEL_MAP_I_TO_R_SIZE                                          0x0CB2
 1197 #define GL_PIXEL_MAP_R_TO_R                                               0x0C76
 1198 #define GL_PIXEL_MAP_R_TO_R_SIZE                                          0x0CB6
 1199 #define GL_PIXEL_MAP_S_TO_S                                               0x0C71
 1200 #define GL_PIXEL_MAP_S_TO_S_SIZE                                          0x0CB1
 1201 #define GL_PIXEL_MODE_BIT                                                 0x00000020
 1202 #define GL_PIXEL_PACK_BUFFER                                              0x88EB
 1203 #define GL_PIXEL_PACK_BUFFER_ARB                                          0x88EB
 1204 #define GL_PIXEL_PACK_BUFFER_BINDING                                      0x88ED
 1205 #define GL_PIXEL_PACK_BUFFER_BINDING_ARB                                  0x88ED
 1206 #define GL_PIXEL_UNPACK_BUFFER                                            0x88EC
 1207 #define GL_PIXEL_UNPACK_BUFFER_ARB                                        0x88EC
 1208 #define GL_PIXEL_UNPACK_BUFFER_BINDING                                    0x88EF
 1209 #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB                                0x88EF
 1210 #define GL_POINT                                                          0x1B00
 1211 #define GL_POINTS                                                         0x0000
 1212 #define GL_POINT_BIT                                                      0x00000002
 1213 #define GL_POINT_DISTANCE_ATTENUATION                                     0x8129
 1214 #define GL_POINT_DISTANCE_ATTENUATION_ARB                                 0x8129
 1215 #define GL_POINT_FADE_THRESHOLD_SIZE                                      0x8128
 1216 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB                                  0x8128
 1217 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT                                  0x8128
 1218 #define GL_POINT_SIZE                                                     0x0B11
 1219 #define GL_POINT_SIZE_GRANULARITY                                         0x0B13
 1220 #define GL_POINT_SIZE_MAX                                                 0x8127
 1221 #define GL_POINT_SIZE_MAX_ARB                                             0x8127
 1222 #define GL_POINT_SIZE_MAX_EXT                                             0x8127
 1223 #define GL_POINT_SIZE_MIN                                                 0x8126
 1224 #define GL_POINT_SIZE_MIN_ARB                                             0x8126
 1225 #define GL_POINT_SIZE_MIN_EXT                                             0x8126
 1226 #define GL_POINT_SIZE_RANGE                                               0x0B12
 1227 #define GL_POINT_SMOOTH                                                   0x0B10
 1228 #define GL_POINT_SMOOTH_HINT                                              0x0C51
 1229 #define GL_POINT_SPRITE                                                   0x8861
 1230 #define GL_POINT_SPRITE_ARB                                               0x8861
 1231 #define GL_POINT_SPRITE_COORD_ORIGIN                                      0x8CA0
 1232 #define GL_POINT_TOKEN                                                    0x0701
 1233 #define GL_POLYGON                                                        0x0009
 1234 #define GL_POLYGON_BIT                                                    0x00000008
 1235 #define GL_POLYGON_MODE                                                   0x0B40
 1236 #define GL_POLYGON_OFFSET_FACTOR                                          0x8038
 1237 #define GL_POLYGON_OFFSET_FILL                                            0x8037
 1238 #define GL_POLYGON_OFFSET_LINE                                            0x2A02
 1239 #define GL_POLYGON_OFFSET_POINT                                           0x2A01
 1240 #define GL_POLYGON_OFFSET_UNITS                                           0x2A00
 1241 #define GL_POLYGON_SMOOTH                                                 0x0B41
 1242 #define GL_POLYGON_SMOOTH_HINT                                            0x0C53
 1243 #define GL_POLYGON_STIPPLE                                                0x0B42
 1244 #define GL_POLYGON_STIPPLE_BIT                                            0x00000010
 1245 #define GL_POLYGON_TOKEN                                                  0x0703
 1246 #define GL_POSITION                                                       0x1203
 1247 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS                                   0x80BB
 1248 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI                               0x80BB
 1249 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE                                  0x80B7
 1250 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI                              0x80B7
 1251 #define GL_POST_COLOR_MATRIX_BLUE_BIAS                                    0x80BA
 1252 #define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI                                0x80BA
 1253 #define GL_POST_COLOR_MATRIX_BLUE_SCALE                                   0x80B6
 1254 #define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI                               0x80B6
 1255 #define GL_POST_COLOR_MATRIX_COLOR_TABLE                                  0x80D2
 1256 #define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI                              0x80D2
 1257 #define GL_POST_COLOR_MATRIX_GREEN_BIAS                                   0x80B9
 1258 #define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI                               0x80B9
 1259 #define GL_POST_COLOR_MATRIX_GREEN_SCALE                                  0x80B5
 1260 #define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI                              0x80B5
 1261 #define GL_POST_COLOR_MATRIX_RED_BIAS                                     0x80B8
 1262 #define GL_POST_COLOR_MATRIX_RED_BIAS_SGI                                 0x80B8
 1263 #define GL_POST_COLOR_MATRIX_RED_SCALE                                    0x80B4
 1264 #define GL_POST_COLOR_MATRIX_RED_SCALE_SGI                                0x80B4
 1265 #define GL_POST_CONVOLUTION_ALPHA_BIAS                                    0x8023
 1266 #define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT                                0x8023
 1267 #define GL_POST_CONVOLUTION_ALPHA_SCALE                                   0x801F
 1268 #define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT                               0x801F
 1269 #define GL_POST_CONVOLUTION_BLUE_BIAS                                     0x8022
 1270 #define GL_POST_CONVOLUTION_BLUE_BIAS_EXT                                 0x8022
 1271 #define GL_POST_CONVOLUTION_BLUE_SCALE                                    0x801E
 1272 #define GL_POST_CONVOLUTION_BLUE_SCALE_EXT                                0x801E
 1273 #define GL_POST_CONVOLUTION_COLOR_TABLE                                   0x80D1
 1274 #define GL_POST_CONVOLUTION_COLOR_TABLE_SGI                               0x80D1
 1275 #define GL_POST_CONVOLUTION_GREEN_BIAS                                    0x8021
 1276 #define GL_POST_CONVOLUTION_GREEN_BIAS_EXT                                0x8021
 1277 #define GL_POST_CONVOLUTION_GREEN_SCALE                                   0x801D
 1278 #define GL_POST_CONVOLUTION_GREEN_SCALE_EXT                               0x801D
 1279 #define GL_POST_CONVOLUTION_RED_BIAS                                      0x8020
 1280 #define GL_POST_CONVOLUTION_RED_BIAS_EXT                                  0x8020
 1281 #define GL_POST_CONVOLUTION_RED_SCALE                                     0x801C
 1282 #define GL_POST_CONVOLUTION_RED_SCALE_EXT                                 0x801C
 1283 #define GL_PREVIOUS                                                       0x8578
 1284 #define GL_PREVIOUS_ARB                                                   0x8578
 1285 #define GL_PREVIOUS_EXT                                                   0x8578
 1286 #define GL_PRIMARY_COLOR                                                  0x8577
 1287 #define GL_PRIMARY_COLOR_ARB                                              0x8577
 1288 #define GL_PRIMARY_COLOR_EXT                                              0x8577
 1289 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB                                  0x88B0
 1290 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB                                   0x8805
 1291 #define GL_PROGRAM_ATTRIBS_ARB                                            0x88AC
 1292 #define GL_PROGRAM_BINDING_ARB                                            0x8677
 1293 #define GL_PROGRAM_ERROR_POSITION_ARB                                     0x864B
 1294 #define GL_PROGRAM_ERROR_STRING_ARB                                       0x8874
 1295 #define GL_PROGRAM_FORMAT_ARB                                             0x8876
 1296 #define GL_PROGRAM_FORMAT_ASCII_ARB                                       0x8875
 1297 #define GL_PROGRAM_INSTRUCTIONS_ARB                                       0x88A0
 1298 #define GL_PROGRAM_LENGTH_ARB                                             0x8627
 1299 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB                           0x88B2
 1300 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB                            0x8808
 1301 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB                                     0x88AE
 1302 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB                                0x88A2
 1303 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB                                  0x88AA
 1304 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB                                 0x88A6
 1305 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB                            0x880A
 1306 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB                            0x8809
 1307 #define GL_PROGRAM_OBJECT_ARB                                             0x8B40
 1308 #define GL_PROGRAM_PARAMETERS_ARB                                         0x88A8
 1309 #define GL_PROGRAM_STRING_ARB                                             0x8628
 1310 #define GL_PROGRAM_TEMPORARIES_ARB                                        0x88A4
 1311 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB                                   0x8807
 1312 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB                                   0x8806
 1313 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB                                0x88B6
 1314 #define GL_PROJECTION                                                     0x1701
 1315 #define GL_PROJECTION_MATRIX                                              0x0BA7
 1316 #define GL_PROJECTION_STACK_DEPTH                                         0x0BA4
 1317 #define GL_PROXY_COLOR_TABLE                                              0x80D3
 1318 #define GL_PROXY_COLOR_TABLE_SGI                                          0x80D3
 1319 #define GL_PROXY_HISTOGRAM                                                0x8025
 1320 #define GL_PROXY_HISTOGRAM_EXT                                            0x8025
 1321 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE                            0x80D5
 1322 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI                        0x80D5
 1323 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE                             0x80D4
 1324 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI                         0x80D4
 1325 #define GL_PROXY_TEXTURE_1D                                               0x8063
 1326 #define GL_PROXY_TEXTURE_2D                                               0x8064
 1327 #define GL_PROXY_TEXTURE_3D                                               0x8070
 1328 #define GL_PROXY_TEXTURE_3D_EXT                                           0x8070
 1329 #define GL_PROXY_TEXTURE_CUBE_MAP                                         0x851B
 1330 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB                                     0x851B
 1331 #define GL_PROXY_TEXTURE_CUBE_MAP_EXT                                     0x851B
 1332 #define GL_PROXY_TEXTURE_RECTANGLE_ARB                                    0x84F7
 1333 #define GL_Q                                                              0x2003
 1334 #define GL_QUADRATIC_ATTENUATION                                          0x1209
 1335 #define GL_QUADS                                                          0x0007
 1336 #define GL_QUAD_STRIP                                                     0x0008
 1337 #define GL_QUARTER_BIT_ATI                                                0x00000010
 1338 #define GL_QUERY_COUNTER_BITS                                             0x8864
 1339 #define GL_QUERY_COUNTER_BITS_ARB                                         0x8864
 1340 #define GL_QUERY_RESULT                                                   0x8866
 1341 #define GL_QUERY_RESULT_ARB                                               0x8866
 1342 #define GL_QUERY_RESULT_AVAILABLE                                         0x8867
 1343 #define GL_QUERY_RESULT_AVAILABLE_ARB                                     0x8867
 1344 #define GL_R                                                              0x2002
 1345 #define GL_R11F_G11F_B10F_EXT                                             0x8C3A
 1346 #define GL_R16                                                            0x822A
 1347 #define GL_R16F                                                           0x822D
 1348 #define GL_R16I                                                           0x8233
 1349 #define GL_R16UI                                                          0x8234
 1350 #define GL_R16_SNORM                                                      0x8F98
 1351 #define GL_R32F                                                           0x822E
 1352 #define GL_R32I                                                           0x8235
 1353 #define GL_R32UI                                                          0x8236
 1354 #define GL_R3_G3_B2                                                       0x2A10
 1355 #define GL_R8                                                             0x8229
 1356 #define GL_R8I                                                            0x8231
 1357 #define GL_R8UI                                                           0x8232
 1358 #define GL_R8_SNORM                                                       0x8F94
 1359 #define GL_READ_BUFFER                                                    0x0C02
 1360 #define GL_READ_FRAMEBUFFER                                               0x8CA8
 1361 #define GL_READ_FRAMEBUFFER_BINDING                                       0x8CAA
 1362 #define GL_READ_ONLY                                                      0x88B8
 1363 #define GL_READ_ONLY_ARB                                                  0x88B8
 1364 #define GL_READ_WRITE                                                     0x88BA
 1365 #define GL_READ_WRITE_ARB                                                 0x88BA
 1366 #define GL_RED                                                            0x1903
 1367 #define GL_REDUCE                                                         0x8016
 1368 #define GL_REDUCE_EXT                                                     0x8016
 1369 #define GL_RED_BIAS                                                       0x0D15
 1370 #define GL_RED_BITS                                                       0x0D52
 1371 #define GL_RED_BIT_ATI                                                    0x00000001
 1372 #define GL_RED_INTEGER_EXT                                                0x8D94
 1373 #define GL_RED_SCALE                                                      0x0D14
 1374 #define GL_RED_SNORM                                                      0x8F90
 1375 #define GL_REFLECTION_MAP                                                 0x8512
 1376 #define GL_REFLECTION_MAP_ARB                                             0x8512
 1377 #define GL_REFLECTION_MAP_EXT                                             0x8512
 1378 #define GL_REFLECTION_MAP_NV                                              0x8512
 1379 #define GL_REG_0_ATI                                                      0x8921
 1380 #define GL_REG_10_ATI                                                     0x892B
 1381 #define GL_REG_11_ATI                                                     0x892C
 1382 #define GL_REG_12_ATI                                                     0x892D
 1383 #define GL_REG_13_ATI                                                     0x892E
 1384 #define GL_REG_14_ATI                                                     0x892F
 1385 #define GL_REG_15_ATI                                                     0x8930
 1386 #define GL_REG_16_ATI                                                     0x8931
 1387 #define GL_REG_17_ATI                                                     0x8932
 1388 #define GL_REG_18_ATI                                                     0x8933
 1389 #define GL_REG_19_ATI                                                     0x8934
 1390 #define GL_REG_1_ATI                                                      0x8922
 1391 #define GL_REG_20_ATI                                                     0x8935
 1392 #define GL_REG_21_ATI                                                     0x8936
 1393 #define GL_REG_22_ATI                                                     0x8937
 1394 #define GL_REG_23_ATI                                                     0x8938
 1395 #define GL_REG_24_ATI                                                     0x8939
 1396 #define GL_REG_25_ATI                                                     0x893A
 1397 #define GL_REG_26_ATI                                                     0x893B
 1398 #define GL_REG_27_ATI                                                     0x893C
 1399 #define GL_REG_28_ATI                                                     0x893D
 1400 #define GL_REG_29_ATI                                                     0x893E
 1401 #define GL_REG_2_ATI                                                      0x8923
 1402 #define GL_REG_30_ATI                                                     0x893F
 1403 #define GL_REG_31_ATI                                                     0x8940
 1404 #define GL_REG_3_ATI                                                      0x8924
 1405 #define GL_REG_4_ATI                                                      0x8925
 1406 #define GL_REG_5_ATI                                                      0x8926
 1407 #define GL_REG_6_ATI                                                      0x8927
 1408 #define GL_REG_7_ATI                                                      0x8928
 1409 #define GL_REG_8_ATI                                                      0x8929
 1410 #define GL_REG_9_ATI                                                      0x892A
 1411 #define GL_RENDER                                                         0x1C00
 1412 #define GL_RENDERBUFFER                                                   0x8D41
 1413 #define GL_RENDERBUFFER_ALPHA_SIZE                                        0x8D53
 1414 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT                                    0x8D53
 1415 #define GL_RENDERBUFFER_BINDING                                           0x8CA7
 1416 #define GL_RENDERBUFFER_BINDING_EXT                                       0x8CA7
 1417 #define GL_RENDERBUFFER_BLUE_SIZE                                         0x8D52
 1418 #define GL_RENDERBUFFER_BLUE_SIZE_EXT                                     0x8D52
 1419 #define GL_RENDERBUFFER_DEPTH_SIZE                                        0x8D54
 1420 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT                                    0x8D54
 1421 #define GL_RENDERBUFFER_EXT                                               0x8D41
 1422 #define GL_RENDERBUFFER_GREEN_SIZE                                        0x8D51
 1423 #define GL_RENDERBUFFER_GREEN_SIZE_EXT                                    0x8D51
 1424 #define GL_RENDERBUFFER_HEIGHT                                            0x8D43
 1425 #define GL_RENDERBUFFER_HEIGHT_EXT                                        0x8D43
 1426 #define GL_RENDERBUFFER_INTERNAL_FORMAT                                   0x8D44
 1427 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT                               0x8D44
 1428 #define GL_RENDERBUFFER_RED_SIZE                                          0x8D50
 1429 #define GL_RENDERBUFFER_RED_SIZE_EXT                                      0x8D50
 1430 #define GL_RENDERBUFFER_SAMPLES                                           0x8CAB
 1431 #define GL_RENDERBUFFER_STENCIL_SIZE                                      0x8D55
 1432 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT                                  0x8D55
 1433 #define GL_RENDERBUFFER_WIDTH                                             0x8D42
 1434 #define GL_RENDERBUFFER_WIDTH_EXT                                         0x8D42
 1435 #define GL_RENDERER                                                       0x1F01
 1436 #define GL_RENDER_MODE                                                    0x0C40
 1437 #define GL_REPEAT                                                         0x2901
 1438 #define GL_REPLACE                                                        0x1E01
 1439 #define GL_REPLICATE_BORDER                                               0x8153
 1440 #define GL_REPLICATE_BORDER_HP                                            0x8153
 1441 #define GL_RESCALE_NORMAL                                                 0x803A
 1442 #define GL_RESCALE_NORMAL_EXT                                             0x803A
 1443 #define GL_RETURN                                                         0x0102
 1444 #define GL_RG                                                             0x8227
 1445 #define GL_RG16                                                           0x822C
 1446 #define GL_RG16F                                                          0x822F
 1447 #define GL_RG16I                                                          0x8239
 1448 #define GL_RG16UI                                                         0x823A
 1449 #define GL_RG16_SNORM                                                     0x8F99
 1450 #define GL_RG32F                                                          0x8230
 1451 #define GL_RG32I                                                          0x823B
 1452 #define GL_RG32UI                                                         0x823C
 1453 #define GL_RG8                                                            0x822B
 1454 #define GL_RG8I                                                           0x8237
 1455 #define GL_RG8UI                                                          0x8238
 1456 #define GL_RG8_SNORM                                                      0x8F95
 1457 #define GL_RGB                                                            0x1907
 1458 #define GL_RGB10                                                          0x8052
 1459 #define GL_RGB10_A2                                                       0x8059
 1460 #define GL_RGB10_A2UI                                                     0x906F
 1461 #define GL_RGB12                                                          0x8053
 1462 #define GL_RGB16                                                          0x8054
 1463 #define GL_RGB16F_ARB                                                     0x881B
 1464 #define GL_RGB16I_EXT                                                     0x8D89
 1465 #define GL_RGB16UI_EXT                                                    0x8D77
 1466 #define GL_RGB16_SNORM                                                    0x8F9A
 1467 #define GL_RGB32F_ARB                                                     0x8815
 1468 #define GL_RGB32I_EXT                                                     0x8D83
 1469 #define GL_RGB32UI_EXT                                                    0x8D71
 1470 #define GL_RGB4                                                           0x804F
 1471 #define GL_RGB4_S3TC                                                      0x83A1
 1472 #define GL_RGB5                                                           0x8050
 1473 #define GL_RGB5_A1                                                        0x8057
 1474 #define GL_RGB8                                                           0x8051
 1475 #define GL_RGB8I_EXT                                                      0x8D8F
 1476 #define GL_RGB8UI_EXT                                                     0x8D7D
 1477 #define GL_RGB8_SNORM                                                     0x8F96
 1478 #define GL_RGB9_E5_EXT                                                    0x8C3D
 1479 #define GL_RGBA                                                           0x1908
 1480 #define GL_RGBA12                                                         0x805A
 1481 #define GL_RGBA16                                                         0x805B
 1482 #define GL_RGBA16F_ARB                                                    0x881A
 1483 #define GL_RGBA16I_EXT                                                    0x8D88
 1484 #define GL_RGBA16UI_EXT                                                   0x8D76
 1485 #define GL_RGBA16_SNORM                                                   0x8F9B
 1486 #define GL_RGBA2                                                          0x8055
 1487 #define GL_RGBA32F_ARB                                                    0x8814
 1488 #define GL_RGBA32I_EXT                                                    0x8D82
 1489 #define GL_RGBA32UI_EXT                                                   0x8D70
 1490 #define GL_RGBA4                                                          0x8056
 1491 #define GL_RGBA4_DXT5_S3TC                                                0x83A5
 1492 #define GL_RGBA4_S3TC                                                     0x83A3
 1493 #define GL_RGBA8                                                          0x8058
 1494 #define GL_RGBA8I_EXT                                                     0x8D8E
 1495 #define GL_RGBA8UI_EXT                                                    0x8D7C
 1496 #define GL_RGBA8_SNORM                                                    0x8F97
 1497 #define GL_RGBA_DXT5_S3TC                                                 0x83A4
 1498 #define GL_RGBA_FLOAT_MODE_ARB                                            0x8820
 1499 #define GL_RGBA_INTEGER_EXT                                               0x8D99
 1500 #define GL_RGBA_INTEGER_MODE_EXT                                          0x8D9E
 1501 #define GL_RGBA_MODE                                                      0x0C31
 1502 #define GL_RGBA_S3TC                                                      0x83A2
 1503 #define GL_RGBA_SIGNED_COMPONENTS_EXT                                     0x8C3C
 1504 #define GL_RGBA_SNORM                                                     0x8F93
 1505 #define GL_RGB_INTEGER_EXT                                                0x8D98
 1506 #define GL_RGB_S3TC                                                       0x83A0
 1507 #define GL_RGB_SCALE                                                      0x8573
 1508 #define GL_RGB_SCALE_ARB                                                  0x8573
 1509 #define GL_RGB_SCALE_EXT                                                  0x8573
 1510 #define GL_RGB_SNORM                                                      0x8F92
 1511 #define GL_RG_INTEGER                                                     0x8228
 1512 #define GL_RG_SNORM                                                       0x8F91
 1513 #define GL_RIGHT                                                          0x0407
 1514 #define GL_S                                                              0x2000
 1515 #define GL_SAMPLER_1D                                                     0x8B5D
 1516 #define GL_SAMPLER_1D_ARB                                                 0x8B5D
 1517 #define GL_SAMPLER_1D_SHADOW                                              0x8B61
 1518 #define GL_SAMPLER_1D_SHADOW_ARB                                          0x8B61
 1519 #define GL_SAMPLER_2D                                                     0x8B5E
 1520 #define GL_SAMPLER_2D_ARB                                                 0x8B5E
 1521 #define GL_SAMPLER_2D_RECT_ARB                                            0x8B63
 1522 #define GL_SAMPLER_2D_RECT_SHADOW_ARB                                     0x8B64
 1523 #define GL_SAMPLER_2D_SHADOW                                              0x8B62
 1524 #define GL_SAMPLER_2D_SHADOW_ARB                                          0x8B62
 1525 #define GL_SAMPLER_3D                                                     0x8B5F
 1526 #define GL_SAMPLER_3D_ARB                                                 0x8B5F
 1527 #define GL_SAMPLER_CUBE                                                   0x8B60
 1528 #define GL_SAMPLER_CUBE_ARB                                               0x8B60
 1529 #define GL_SAMPLES                                                        0x80A9
 1530 #define GL_SAMPLES_ARB                                                    0x80A9
 1531 #define GL_SAMPLES_PASSED                                                 0x8914
 1532 #define GL_SAMPLES_PASSED_ARB                                             0x8914
 1533 #define GL_SAMPLE_ALPHA_TO_COVERAGE                                       0x809E
 1534 #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB                                   0x809E
 1535 #define GL_SAMPLE_ALPHA_TO_ONE                                            0x809F
 1536 #define GL_SAMPLE_ALPHA_TO_ONE_ARB                                        0x809F
 1537 #define GL_SAMPLE_BUFFERS                                                 0x80A8
 1538 #define GL_SAMPLE_BUFFERS_ARB                                             0x80A8
 1539 #define GL_SAMPLE_COVERAGE                                                0x80A0
 1540 #define GL_SAMPLE_COVERAGE_ARB                                            0x80A0
 1541 #define GL_SAMPLE_COVERAGE_INVERT                                         0x80AB
 1542 #define GL_SAMPLE_COVERAGE_INVERT_ARB                                     0x80AB
 1543 #define GL_SAMPLE_COVERAGE_VALUE                                          0x80AA
 1544 #define GL_SAMPLE_COVERAGE_VALUE_ARB                                      0x80AA
 1545 #define GL_SATURATE_BIT_ATI                                               0x00000040
 1546 #define GL_SCISSOR_BIT                                                    0x00080000
 1547 #define GL_SCISSOR_BOX                                                    0x0C10
 1548 #define GL_SCISSOR_TEST                                                   0x0C11
 1549 #define GL_SECONDARY_COLOR_ARRAY                                          0x845E
 1550 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING                           0x889C
 1551 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB                       0x889C
 1552 #define GL_SECONDARY_COLOR_ARRAY_EXT                                      0x845E
 1553 #define GL_SECONDARY_COLOR_ARRAY_POINTER                                  0x845D
 1554 #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT                              0x845D
 1555 #define GL_SECONDARY_COLOR_ARRAY_SIZE                                     0x845A
 1556 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT                                 0x845A
 1557 #define GL_SECONDARY_COLOR_ARRAY_STRIDE                                   0x845C
 1558 #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT                               0x845C
 1559 #define GL_SECONDARY_COLOR_ARRAY_TYPE                                     0x845B
 1560 #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT                                 0x845B
 1561 #define GL_SECONDARY_INTERPOLATOR_ATI                                     0x896D
 1562 #define GL_SELECT                                                         0x1C02
 1563 #define GL_SELECTION_BUFFER_POINTER                                       0x0DF3
 1564 #define GL_SELECTION_BUFFER_SIZE                                          0x0DF4
 1565 #define GL_SEPARABLE_2D                                                   0x8012
 1566 #define GL_SEPARABLE_2D_EXT                                               0x8012
 1567 #define GL_SEPARATE_SPECULAR_COLOR                                        0x81FA
 1568 #define GL_SEPARATE_SPECULAR_COLOR_EXT                                    0x81FA
 1569 #define GL_SET                                                            0x150F
 1570 #define GL_SHADER_OBJECT_ARB                                              0x8B48
 1571 #define GL_SHADER_SOURCE_LENGTH                                           0x8B88
 1572 #define GL_SHADER_TYPE                                                    0x8B4F
 1573 #define GL_SHADE_MODEL                                                    0x0B54
 1574 #define GL_SHADING_LANGUAGE_VERSION                                       0x8B8C
 1575 #define GL_SHADING_LANGUAGE_VERSION_ARB                                   0x8B8C
 1576 #define GL_SHARED_TEXTURE_PALETTE_EXT                                     0x81FB
 1577 #define GL_SHININESS                                                      0x1601
 1578 #define GL_SHORT                                                          0x1402
 1579 #define GL_SIGNED_NORMALIZED                                              0x8F9C
 1580 #define GL_SINGLE_COLOR                                                   0x81F9
 1581 #define GL_SINGLE_COLOR_EXT                                               0x81F9
 1582 #define GL_SLUMINANCE                                                     0x8C46
 1583 #define GL_SLUMINANCE8                                                    0x8C47
 1584 #define GL_SLUMINANCE8_ALPHA8                                             0x8C45
 1585 #define GL_SLUMINANCE8_ALPHA8_EXT                                         0x8C45
 1586 #define GL_SLUMINANCE8_EXT                                                0x8C47
 1587 #define GL_SLUMINANCE_ALPHA                                               0x8C44
 1588 #define GL_SLUMINANCE_ALPHA_EXT                                           0x8C44
 1589 #define GL_SLUMINANCE_EXT                                                 0x8C46
 1590 #define GL_SMOOTH                                                         0x1D01
 1591 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY                                  0x0B23
 1592 #define GL_SMOOTH_LINE_WIDTH_RANGE                                        0x0B22
 1593 #define GL_SMOOTH_POINT_SIZE_GRANULARITY                                  0x0B13
 1594 #define GL_SMOOTH_POINT_SIZE_RANGE                                        0x0B12
 1595 #define GL_SOURCE0_ALPHA                                                  0x8588
 1596 #define GL_SOURCE0_ALPHA_ARB                                              0x8588
 1597 #define GL_SOURCE0_ALPHA_EXT                                              0x8588
 1598 #define GL_SOURCE0_RGB                                                    0x8580
 1599 #define GL_SOURCE0_RGB_ARB                                                0x8580
 1600 #define GL_SOURCE0_RGB_EXT                                                0x8580
 1601 #define GL_SOURCE1_ALPHA                                                  0x8589
 1602 #define GL_SOURCE1_ALPHA_ARB                                              0x8589
 1603 #define GL_SOURCE1_ALPHA_EXT                                              0x8589
 1604 #define GL_SOURCE1_RGB                                                    0x8581
 1605 #define GL_SOURCE1_RGB_ARB                                                0x8581
 1606 #define GL_SOURCE1_RGB_EXT                                                0x8581
 1607 #define GL_SOURCE2_ALPHA                                                  0x858A
 1608 #define GL_SOURCE2_ALPHA_ARB                                              0x858A
 1609 #define GL_SOURCE2_ALPHA_EXT                                              0x858A
 1610 #define GL_SOURCE2_RGB                                                    0x8582
 1611 #define GL_SOURCE2_RGB_ARB                                                0x8582
 1612 #define GL_SOURCE2_RGB_EXT                                                0x8582
 1613 #define GL_SPECULAR                                                       0x1202
 1614 #define GL_SPHERE_MAP                                                     0x2402
 1615 #define GL_SPOT_CUTOFF                                                    0x1206
 1616 #define GL_SPOT_DIRECTION                                                 0x1204
 1617 #define GL_SPOT_EXPONENT                                                  0x1205
 1618 #define GL_SRC0_ALPHA                                                     0x8588
 1619 #define GL_SRC0_RGB                                                       0x8580
 1620 #define GL_SRC1_ALPHA                                                     0x8589
 1621 #define GL_SRC1_RGB                                                       0x8581
 1622 #define GL_SRC2_ALPHA                                                     0x858A
 1623 #define GL_SRC2_RGB                                                       0x8582
 1624 #define GL_SRC_ALPHA                                                      0x0302
 1625 #define GL_SRC_ALPHA_SATURATE                                             0x0308
 1626 #define GL_SRC_COLOR                                                      0x0300
 1627 #define GL_SRGB                                                           0x8C40
 1628 #define GL_SRGB8                                                          0x8C41
 1629 #define GL_SRGB8_ALPHA8                                                   0x8C43
 1630 #define GL_SRGB8_ALPHA8_EXT                                               0x8C43
 1631 #define GL_SRGB8_EXT                                                      0x8C41
 1632 #define GL_SRGB_ALPHA                                                     0x8C42
 1633 #define GL_SRGB_ALPHA_EXT                                                 0x8C42
 1634 #define GL_SRGB_EXT                                                       0x8C40
 1635 #define GL_STACK_OVERFLOW                                                 0x0503
 1636 #define GL_STACK_UNDERFLOW                                                0x0504
 1637 #define GL_STATIC_COPY                                                    0x88E6
 1638 #define GL_STATIC_COPY_ARB                                                0x88E6
 1639 #define GL_STATIC_DRAW                                                    0x88E4
 1640 #define GL_STATIC_DRAW_ARB                                                0x88E4
 1641 #define GL_STATIC_READ                                                    0x88E5
 1642 #define GL_STATIC_READ_ARB                                                0x88E5
 1643 #define GL_STENCIL                                                        0x1802
 1644 #define GL_STENCIL_ATTACHMENT                                             0x8D20
 1645 #define GL_STENCIL_ATTACHMENT_EXT                                         0x8D20
 1646 #define GL_STENCIL_BACK_FAIL                                              0x8801
 1647 #define GL_STENCIL_BACK_FAIL_ATI                                          0x8801
 1648 #define GL_STENCIL_BACK_FUNC                                              0x8800
 1649 #define GL_STENCIL_BACK_FUNC_ATI                                          0x8800
 1650 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL                                   0x8802
 1651 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI                               0x8802
 1652 #define GL_STENCIL_BACK_PASS_DEPTH_PASS                                   0x8803
 1653 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI                               0x8803
 1654 #define GL_STENCIL_BACK_REF                                               0x8CA3
 1655 #define GL_STENCIL_BACK_VALUE_MASK                                        0x8CA4
 1656 #define GL_STENCIL_BACK_WRITEMASK                                         0x8CA5
 1657 #define GL_STENCIL_BITS                                                   0x0D57
 1658 #define GL_STENCIL_BUFFER_BIT                                             0x00000400
 1659 #define GL_STENCIL_CLEAR_VALUE                                            0x0B91
 1660 #define GL_STENCIL_FAIL                                                   0x0B94
 1661 #define GL_STENCIL_FUNC                                                   0x0B92
 1662 #define GL_STENCIL_INDEX                                                  0x1901
 1663 #define GL_STENCIL_INDEX1                                                 0x8D46
 1664 #define GL_STENCIL_INDEX16                                                0x8D49
 1665 #define GL_STENCIL_INDEX16_EXT                                            0x8D49
 1666 #define GL_STENCIL_INDEX1_EXT                                             0x8D46
 1667 #define GL_STENCIL_INDEX4                                                 0x8D47
 1668 #define GL_STENCIL_INDEX4_EXT                                             0x8D47
 1669 #define GL_STENCIL_INDEX8                                                 0x8D48
 1670 #define GL_STENCIL_INDEX8_EXT                                             0x8D48
 1671 #define GL_STENCIL_PASS_DEPTH_FAIL                                        0x0B95
 1672 #define GL_STENCIL_PASS_DEPTH_PASS                                        0x0B96
 1673 #define GL_STENCIL_REF                                                    0x0B97
 1674 #define GL_STENCIL_TEST                                                   0x0B90
 1675 #define GL_STENCIL_TEST_TWO_SIDE_EXT                                      0x8910
 1676 #define GL_STENCIL_VALUE_MASK                                             0x0B93
 1677 #define GL_STENCIL_WRITEMASK                                              0x0B98
 1678 #define GL_STEREO                                                         0x0C33
 1679 #define GL_STREAM_COPY                                                    0x88E2
 1680 #define GL_STREAM_COPY_ARB                                                0x88E2
 1681 #define GL_STREAM_DRAW                                                    0x88E0
 1682 #define GL_STREAM_DRAW_ARB                                                0x88E0
 1683 #define GL_STREAM_READ                                                    0x88E1
 1684 #define GL_STREAM_READ_ARB                                                0x88E1
 1685 #define GL_SUBPIXEL_BITS                                                  0x0D50
 1686 #define GL_SUBTRACT                                                       0x84E7
 1687 #define GL_SUBTRACT_ARB                                                   0x84E7
 1688 #define GL_SUB_ATI                                                        0x8965
 1689 #define GL_SWIZZLE_STQ_ATI                                                0x8977
 1690 #define GL_SWIZZLE_STQ_DQ_ATI                                             0x8979
 1691 #define GL_SWIZZLE_STRQ_ATI                                               0x897A
 1692 #define GL_SWIZZLE_STRQ_DQ_ATI                                            0x897B
 1693 #define GL_SWIZZLE_STR_ATI                                                0x8976
 1694 #define GL_SWIZZLE_STR_DR_ATI                                             0x8978
 1695 #define GL_T                                                              0x2001
 1696 #define GL_T2F_C3F_V3F                                                    0x2A2A
 1697 #define GL_T2F_C4F_N3F_V3F                                                0x2A2C
 1698 #define GL_T2F_C4UB_V3F                                                   0x2A29
 1699 #define GL_T2F_N3F_V3F                                                    0x2A2B
 1700 #define GL_T2F_V3F                                                        0x2A27
 1701 #define GL_T4F_C4F_N3F_V4F                                                0x2A2D
 1702 #define GL_T4F_V4F                                                        0x2A28
 1703 #define GL_TABLE_TOO_LARGE                                                0x8031
 1704 #define GL_TABLE_TOO_LARGE_EXT                                            0x8031
 1705 #define GL_TEXTURE                                                        0x1702
 1706 #define GL_TEXTURE0                                                       0x84C0
 1707 #define GL_TEXTURE0_ARB                                                   0x84C0
 1708 #define GL_TEXTURE1                                                       0x84C1
 1709 #define GL_TEXTURE10                                                      0x84CA
 1710 #define GL_TEXTURE10_ARB                                                  0x84CA
 1711 #define GL_TEXTURE11                                                      0x84CB
 1712 #define GL_TEXTURE11_ARB                                                  0x84CB
 1713 #define GL_TEXTURE12                                                      0x84CC
 1714 #define GL_TEXTURE12_ARB                                                  0x84CC
 1715 #define GL_TEXTURE13                                                      0x84CD
 1716 #define GL_TEXTURE13_ARB                                                  0x84CD
 1717 #define GL_TEXTURE14                                                      0x84CE
 1718 #define GL_TEXTURE14_ARB                                                  0x84CE
 1719 #define GL_TEXTURE15                                                      0x84CF
 1720 #define GL_TEXTURE15_ARB                                                  0x84CF
 1721 #define GL_TEXTURE16                                                      0x84D0
 1722 #define GL_TEXTURE16_ARB                                                  0x84D0
 1723 #define GL_TEXTURE17                                                      0x84D1
 1724 #define GL_TEXTURE17_ARB                                                  0x84D1
 1725 #define GL_TEXTURE18                                                      0x84D2
 1726 #define GL_TEXTURE18_ARB                                                  0x84D2
 1727 #define GL_TEXTURE19                                                      0x84D3
 1728 #define GL_TEXTURE19_ARB                                                  0x84D3
 1729 #define GL_TEXTURE1_ARB                                                   0x84C1
 1730 #define GL_TEXTURE2                                                       0x84C2
 1731 #define GL_TEXTURE20                                                      0x84D4
 1732 #define GL_TEXTURE20_ARB                                                  0x84D4
 1733 #define GL_TEXTURE21                                                      0x84D5
 1734 #define GL_TEXTURE21_ARB                                                  0x84D5
 1735 #define GL_TEXTURE22                                                      0x84D6
 1736 #define GL_TEXTURE22_ARB                                                  0x84D6
 1737 #define GL_TEXTURE23                                                      0x84D7
 1738 #define GL_TEXTURE23_ARB                                                  0x84D7
 1739 #define GL_TEXTURE24                                                      0x84D8
 1740 #define GL_TEXTURE24_ARB                                                  0x84D8
 1741 #define GL_TEXTURE25                                                      0x84D9
 1742 #define GL_TEXTURE25_ARB                                                  0x84D9
 1743 #define GL_TEXTURE26                                                      0x84DA
 1744 #define GL_TEXTURE26_ARB                                                  0x84DA
 1745 #define GL_TEXTURE27                                                      0x84DB
 1746 #define GL_TEXTURE27_ARB                                                  0x84DB
 1747 #define GL_TEXTURE28                                                      0x84DC
 1748 #define GL_TEXTURE28_ARB                                                  0x84DC
 1749 #define GL_TEXTURE29                                                      0x84DD
 1750 #define GL_TEXTURE29_ARB                                                  0x84DD
 1751 #define GL_TEXTURE2_ARB                                                   0x84C2
 1752 #define GL_TEXTURE3                                                       0x84C3
 1753 #define GL_TEXTURE30                                                      0x84DE
 1754 #define GL_TEXTURE30_ARB                                                  0x84DE
 1755 #define GL_TEXTURE31                                                      0x84DF
 1756 #define GL_TEXTURE31_ARB                                                  0x84DF
 1757 #define GL_TEXTURE3_ARB                                                   0x84C3
 1758 #define GL_TEXTURE4                                                       0x84C4
 1759 #define GL_TEXTURE4_ARB                                                   0x84C4
 1760 #define GL_TEXTURE5                                                       0x84C5
 1761 #define GL_TEXTURE5_ARB                                                   0x84C5
 1762 #define GL_TEXTURE6                                                       0x84C6
 1763 #define GL_TEXTURE6_ARB                                                   0x84C6
 1764 #define GL_TEXTURE7                                                       0x84C7
 1765 #define GL_TEXTURE7_ARB                                                   0x84C7
 1766 #define GL_TEXTURE8                                                       0x84C8
 1767 #define GL_TEXTURE8_ARB                                                   0x84C8
 1768 #define GL_TEXTURE9                                                       0x84C9
 1769 #define GL_TEXTURE9_ARB                                                   0x84C9
 1770 #define GL_TEXTURE_1D                                                     0x0DE0
 1771 #define GL_TEXTURE_2D                                                     0x0DE1
 1772 #define GL_TEXTURE_3D                                                     0x806F
 1773 #define GL_TEXTURE_3D_EXT                                                 0x806F
 1774 #define GL_TEXTURE_ALPHA_SIZE                                             0x805F
 1775 #define GL_TEXTURE_ALPHA_TYPE_ARB                                         0x8C13
 1776 #define GL_TEXTURE_BASE_LEVEL                                             0x813C
 1777 #define GL_TEXTURE_BASE_LEVEL_SGIS                                        0x813C
 1778 #define GL_TEXTURE_BINDING_1D                                             0x8068
 1779 #define GL_TEXTURE_BINDING_2D                                             0x8069
 1780 #define GL_TEXTURE_BINDING_3D                                             0x806A
 1781 #define GL_TEXTURE_BINDING_CUBE_MAP                                       0x8514
 1782 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB                                   0x8514
 1783 #define GL_TEXTURE_BINDING_CUBE_MAP_EXT                                   0x8514
 1784 #define GL_TEXTURE_BINDING_RECTANGLE_ARB                                  0x84F6
 1785 #define GL_TEXTURE_BIT                                                    0x00040000
 1786 #define GL_TEXTURE_BLUE_SIZE                                              0x805E
 1787 #define GL_TEXTURE_BLUE_TYPE_ARB                                          0x8C12
 1788 #define GL_TEXTURE_BORDER                                                 0x1005
 1789 #define GL_TEXTURE_BORDER_COLOR                                           0x1004
 1790 #define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB                                 0x80BF
 1791 #define GL_TEXTURE_COMPARE_FUNC                                           0x884D
 1792 #define GL_TEXTURE_COMPARE_FUNC_ARB                                       0x884D
 1793 #define GL_TEXTURE_COMPARE_MODE                                           0x884C
 1794 #define GL_TEXTURE_COMPARE_MODE_ARB                                       0x884C
 1795 #define GL_TEXTURE_COMPONENTS                                             0x1003
 1796 #define GL_TEXTURE_COMPRESSED                                             0x86A1
 1797 #define GL_TEXTURE_COMPRESSED_ARB                                         0x86A1
 1798 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE                                  0x86A0
 1799 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB                              0x86A0
 1800 #define GL_TEXTURE_COMPRESSION_HINT                                       0x84EF
 1801 #define GL_TEXTURE_COMPRESSION_HINT_ARB                                   0x84EF
 1802 #define GL_TEXTURE_COORD_ARRAY                                            0x8078
 1803 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING                             0x889A
 1804 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB                         0x889A
 1805 #define GL_TEXTURE_COORD_ARRAY_POINTER                                    0x8092
 1806 #define GL_TEXTURE_COORD_ARRAY_SIZE                                       0x8088
 1807 #define GL_TEXTURE_COORD_ARRAY_STRIDE                                     0x808A
 1808 #define GL_TEXTURE_COORD_ARRAY_TYPE                                       0x8089
 1809 #define GL_TEXTURE_CUBE_MAP                                               0x8513
 1810 #define GL_TEXTURE_CUBE_MAP_ARB                                           0x8513
 1811 #define GL_TEXTURE_CUBE_MAP_EXT                                           0x8513
 1812 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X                                    0x8516
 1813 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB                                0x8516
 1814 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT                                0x8516
 1815 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y                                    0x8518
 1816 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB                                0x8518
 1817 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT                                0x8518
 1818 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z                                    0x851A
 1819 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB                                0x851A
 1820 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT                                0x851A
 1821 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X                                    0x8515
 1822 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB                                0x8515
 1823 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT                                0x8515
 1824 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y                                    0x8517
 1825 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB                                0x8517
 1826 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT                                0x8517
 1827 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z                                    0x8519
 1828 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB                                0x8519
 1829 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT                                0x8519
 1830 #define GL_TEXTURE_DEPTH                                                  0x8071
 1831 #define GL_TEXTURE_DEPTH_EXT                                              0x8071
 1832 #define GL_TEXTURE_DEPTH_SIZE                                             0x884A
 1833 #define GL_TEXTURE_DEPTH_SIZE_ARB                                         0x884A
 1834 #define GL_TEXTURE_DEPTH_TYPE_ARB                                         0x8C16
 1835 #define GL_TEXTURE_ENV                                                    0x2300
 1836 #define GL_TEXTURE_ENV_COLOR                                              0x2201
 1837 #define GL_TEXTURE_ENV_MODE                                               0x2200
 1838 #define GL_TEXTURE_FILTER_CONTROL                                         0x8500
 1839 #define GL_TEXTURE_FILTER_CONTROL_EXT                                     0x8500
 1840 #define GL_TEXTURE_GEN_MODE                                               0x2500
 1841 #define GL_TEXTURE_GEN_Q                                                  0x0C63
 1842 #define GL_TEXTURE_GEN_R                                                  0x0C62
 1843 #define GL_TEXTURE_GEN_S                                                  0x0C60
 1844 #define GL_TEXTURE_GEN_T                                                  0x0C61
 1845 #define GL_TEXTURE_GREEN_SIZE                                             0x805D
 1846 #define GL_TEXTURE_GREEN_TYPE_ARB                                         0x8C11
 1847 #define GL_TEXTURE_HEIGHT                                                 0x1001
 1848 #define GL_TEXTURE_INDEX_SIZE_EXT                                         0x80ED
 1849 #define GL_TEXTURE_INTENSITY_SIZE                                         0x8061
 1850 #define GL_TEXTURE_INTENSITY_TYPE_ARB                                     0x8C15
 1851 #define GL_TEXTURE_INTERNAL_FORMAT                                        0x1003
 1852 #define GL_TEXTURE_LOD_BIAS                                               0x8501
 1853 #define GL_TEXTURE_LOD_BIAS_EXT                                           0x8501
 1854 #define GL_TEXTURE_LUMINANCE_SIZE                                         0x8060
 1855 #define GL_TEXTURE_LUMINANCE_TYPE_ARB                                     0x8C14
 1856 #define GL_TEXTURE_MAG_FILTER                                             0x2800
 1857 #define GL_TEXTURE_MATRIX                                                 0x0BA8
 1858 #define GL_TEXTURE_MAX_ANISOTROPY_EXT                                     0x84FE
 1859 #define GL_TEXTURE_MAX_LEVEL                                              0x813D
 1860 #define GL_TEXTURE_MAX_LEVEL_SGIS                                         0x813D
 1861 #define GL_TEXTURE_MAX_LOD                                                0x813B
 1862 #define GL_TEXTURE_MAX_LOD_SGIS                                           0x813B
 1863 #define GL_TEXTURE_MIN_FILTER                                             0x2801
 1864 #define GL_TEXTURE_MIN_LOD                                                0x813A
 1865 #define GL_TEXTURE_MIN_LOD_SGIS                                           0x813A
 1866 #define GL_TEXTURE_PRIORITY                                               0x8066
 1867 #define GL_TEXTURE_RECTANGLE_ARB                                          0x84F5
 1868 #define GL_TEXTURE_RED_SIZE                                               0x805C
 1869 #define GL_TEXTURE_RED_TYPE_ARB                                           0x8C10
 1870 #define GL_TEXTURE_RESIDENT                                               0x8067
 1871 #define GL_TEXTURE_SHARED_SIZE_EXT                                        0x8C3F
 1872 #define GL_TEXTURE_STACK_DEPTH                                            0x0BA5
 1873 #define GL_TEXTURE_STENCIL_SIZE                                           0x88F1
 1874 #define GL_TEXTURE_WIDTH                                                  0x1000
 1875 #define GL_TEXTURE_WRAP_R                                                 0x8072
 1876 #define GL_TEXTURE_WRAP_R_EXT                                             0x8072
 1877 #define GL_TEXTURE_WRAP_S                                                 0x2802
 1878 #define GL_TEXTURE_WRAP_T                                                 0x2803
 1879 #define GL_TRANSFORM_BIT                                                  0x00001000
 1880 #define GL_TRANSPOSE_COLOR_MATRIX                                         0x84E6
 1881 #define GL_TRANSPOSE_COLOR_MATRIX_ARB                                     0x84E6
 1882 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB                                   0x88B7
 1883 #define GL_TRANSPOSE_MODELVIEW_MATRIX                                     0x84E3
 1884 #define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB                                 0x84E3
 1885 #define GL_TRANSPOSE_PROJECTION_MATRIX                                    0x84E4
 1886 #define GL_TRANSPOSE_PROJECTION_MATRIX_ARB                                0x84E4
 1887 #define GL_TRANSPOSE_TEXTURE_MATRIX                                       0x84E5
 1888 #define GL_TRANSPOSE_TEXTURE_MATRIX_ARB                                   0x84E5
 1889 #define GL_TRIANGLES                                                      0x0004
 1890 #define GL_TRIANGLE_FAN                                                   0x0006
 1891 #define GL_TRIANGLE_STRIP                                                 0x0005
 1892 #define GL_TRUE                                                           1
 1893 #define GL_UNPACK_ALIGNMENT                                               0x0CF5
 1894 #define GL_UNPACK_IMAGE_HEIGHT                                            0x806E
 1895 #define GL_UNPACK_IMAGE_HEIGHT_EXT                                        0x806E
 1896 #define GL_UNPACK_LSB_FIRST                                               0x0CF1
 1897 #define GL_UNPACK_ROW_LENGTH                                              0x0CF2
 1898 #define GL_UNPACK_SKIP_IMAGES                                             0x806D
 1899 #define GL_UNPACK_SKIP_IMAGES_EXT                                         0x806D
 1900 #define GL_UNPACK_SKIP_PIXELS                                             0x0CF4
 1901 #define GL_UNPACK_SKIP_ROWS                                               0x0CF3
 1902 #define GL_UNPACK_SWAP_BYTES                                              0x0CF0
 1903 #define GL_UNSIGNED_BYTE                                                  0x1401
 1904 #define GL_UNSIGNED_BYTE_2_3_3_REV                                        0x8362
 1905 #define GL_UNSIGNED_BYTE_3_3_2                                            0x8032
 1906 #define GL_UNSIGNED_BYTE_3_3_2_EXT                                        0x8032
 1907 #define GL_UNSIGNED_INT                                                   0x1405
 1908 #define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT                               0x8C3B
 1909 #define GL_UNSIGNED_INT_10_10_10_2                                        0x8036
 1910 #define GL_UNSIGNED_INT_10_10_10_2_EXT                                    0x8036
 1911 #define GL_UNSIGNED_INT_24_8                                              0x84FA
 1912 #define GL_UNSIGNED_INT_2_10_10_10_REV                                    0x8368
 1913 #define GL_UNSIGNED_INT_5_9_9_9_REV_EXT                                   0x8C3E
 1914 #define GL_UNSIGNED_INT_8_8_8_8                                           0x8035
 1915 #define GL_UNSIGNED_INT_8_8_8_8_EXT                                       0x8035
 1916 #define GL_UNSIGNED_INT_8_8_8_8_REV                                       0x8367
 1917 #define GL_UNSIGNED_NORMALIZED                                            0x8C17
 1918 #define GL_UNSIGNED_NORMALIZED_ARB                                        0x8C17
 1919 #define GL_UNSIGNED_SHORT                                                 0x1403
 1920 #define GL_UNSIGNED_SHORT_1_5_5_5_REV                                     0x8366
 1921 #define GL_UNSIGNED_SHORT_4_4_4_4                                         0x8033
 1922 #define GL_UNSIGNED_SHORT_4_4_4_4_EXT                                     0x8033
 1923 #define GL_UNSIGNED_SHORT_4_4_4_4_REV                                     0x8365
 1924 #define GL_UNSIGNED_SHORT_5_5_5_1                                         0x8034
 1925 #define GL_UNSIGNED_SHORT_5_5_5_1_EXT                                     0x8034
 1926 #define GL_UNSIGNED_SHORT_5_6_5                                           0x8363
 1927 #define GL_UNSIGNED_SHORT_5_6_5_REV                                       0x8364
 1928 #define GL_UNSIGNED_SHORT_8_8_MESA                                        0x85BA
 1929 #define GL_UNSIGNED_SHORT_8_8_REV_MESA                                    0x85BB
 1930 #define GL_UPPER_LEFT                                                     0x8CA2
 1931 #define GL_V2F                                                            0x2A20
 1932 #define GL_V3F                                                            0x2A21
 1933 #define GL_VALIDATE_STATUS                                                0x8B83
 1934 #define GL_VENDOR                                                         0x1F00
 1935 #define GL_VERSION                                                        0x1F02
 1936 #define GL_VERTEX_ARRAY                                                   0x8074
 1937 #define GL_VERTEX_ARRAY_BUFFER_BINDING                                    0x8896
 1938 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB                                0x8896
 1939 #define GL_VERTEX_ARRAY_POINTER                                           0x808E
 1940 #define GL_VERTEX_ARRAY_SIZE                                              0x807A
 1941 #define GL_VERTEX_ARRAY_STRIDE                                            0x807C
 1942 #define GL_VERTEX_ARRAY_TYPE                                              0x807B
 1943 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING                             0x889F
 1944 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB                         0x889F
 1945 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED                                    0x8622
 1946 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB                                0x8622
 1947 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED                                 0x886A
 1948 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB                             0x886A
 1949 #define GL_VERTEX_ATTRIB_ARRAY_POINTER                                    0x8645
 1950 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB                                0x8645
 1951 #define GL_VERTEX_ATTRIB_ARRAY_SIZE                                       0x8623
 1952 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB                                   0x8623
 1953 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE                                     0x8624
 1954 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB                                 0x8624
 1955 #define GL_VERTEX_ATTRIB_ARRAY_TYPE                                       0x8625
 1956 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB                                   0x8625
 1957 #define GL_VERTEX_BLEND_ARB                                               0x86A7
 1958 #define GL_VERTEX_PROGRAM_ARB                                             0x8620
 1959 #define GL_VERTEX_PROGRAM_POINT_SIZE                                      0x8642
 1960 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB                                  0x8642
 1961 #define GL_VERTEX_PROGRAM_TWO_SIDE                                        0x8643
 1962 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB                                    0x8643
 1963 #define GL_VERTEX_SHADER                                                  0x8B31
 1964 #define GL_VERTEX_SHADER_ARB                                              0x8B31
 1965 #define GL_VIEWPORT                                                       0x0BA2
 1966 #define GL_VIEWPORT_BIT                                                   0x00000800
 1967 #define GL_WEIGHT_ARRAY_ARB                                               0x86AD
 1968 #define GL_WEIGHT_ARRAY_BUFFER_BINDING                                    0x889E
 1969 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB                                0x889E
 1970 #define GL_WEIGHT_ARRAY_POINTER_ARB                                       0x86AC
 1971 #define GL_WEIGHT_ARRAY_SIZE_ARB                                          0x86AB
 1972 #define GL_WEIGHT_ARRAY_STRIDE_ARB                                        0x86AA
 1973 #define GL_WEIGHT_ARRAY_TYPE_ARB                                          0x86A9
 1974 #define GL_WEIGHT_SUM_UNITY_ARB                                           0x86A6
 1975 #define GL_WRITE_ONLY                                                     0x88B9
 1976 #define GL_WRITE_ONLY_ARB                                                 0x88B9
 1977 #define GL_XOR                                                            0x1506
 1978 #define GL_YCBCR_MESA                                                     0x8757
 1979 #define GL_ZERO                                                           0
 1980 #define GL_ZOOM_X                                                         0x0D16
 1981 #define GL_ZOOM_Y                                                         0x0D17
 1982 
 1983 void glAccum(GLenum op, GLfloat value);
 1984 void glActiveStencilFaceEXT(GLenum face);
 1985 void glActiveTexture(GLenum texture);
 1986 void glActiveTextureARB(GLenum texture);
 1987 void glAlphaFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
 1988 void glAlphaFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
 1989 void glAlphaFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
 1990 void glAlphaFunc(GLenum func, GLfloat ref);
 1991 GLboolean glAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences);
 1992 void glArrayElement(GLint i);
 1993 void glAttachObjectARB(GLhandleARB containerObj, GLhandleARB obj);
 1994 void glAttachShader(GLuint program, GLuint shader);
 1995 void glBegin(GLenum mode);
 1996 void glBeginFragmentShaderATI(void);
 1997 void glBeginQuery(GLenum target, GLuint id);
 1998 void glBeginQueryARB(GLenum target, GLuint id);
 1999 void glBindAttribLocation(GLuint program, GLuint index, const GLchar *name);
 2000 void glBindAttribLocationARB(GLhandleARB programObj, GLuint index, const GLcharARB *name);
 2001 void glBindBuffer(GLenum target, GLuint buffer);
 2002 void glBindBufferARB(GLenum target, GLuint buffer);
 2003 void glBindFragmentShaderATI(GLuint id);
 2004 void glBindFramebuffer(GLenum target, GLuint framebuffer);
 2005 void glBindFramebufferEXT(GLenum target, GLuint framebuffer);
 2006 void glBindProgramARB(GLenum target, GLuint program);
 2007 void glBindRenderbuffer(GLenum target, GLuint renderbuffer);
 2008 void glBindRenderbufferEXT(GLenum target, GLuint renderbuffer);
 2009 void glBindTexture(GLenum target, GLuint texture);
 2010 void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
 2011 void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
 2012 void glBlendColorEXT(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
 2013 void glBlendEquation(GLenum mode);
 2014 void glBlendEquationEXT(GLenum mode);
 2015 void glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha);
 2016 void glBlendEquationSeparateEXT(GLenum modeRGB, GLenum modeAlpha);
 2017 void glBlendFunc(GLenum sfactor, GLenum dfactor);
 2018 void glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
 2019 void glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
 2020 void glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
 2021 void glBufferData(GLenum target, GLsizeiptr size, const void *data, GLenum usage);
 2022 void glBufferDataARB(GLenum target, GLsizeiptrARB size, const void *data, GLenum usage);
 2023 void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
 2024 void glBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data);
 2025 void glCallList(GLuint list);
 2026 void glCallLists(GLsizei n, GLenum type, const void *lists);
 2027 GLenum glCheckFramebufferStatus(GLenum target);
 2028 GLenum glCheckFramebufferStatusEXT(GLenum target);
 2029 void glClampColorARB(GLenum target, GLenum clamp);
 2030 void glClear(GLbitfield mask);
 2031 void glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
 2032 void glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
 2033 void glClearColorIiEXT(GLint red, GLint green, GLint blue, GLint alpha);
 2034 void glClearColorIuiEXT(GLuint red, GLuint green, GLuint blue, GLuint alpha);
 2035 void glClearDepth(GLdouble depth);
 2036 void glClearIndex(GLfloat c);
 2037 void glClearStencil(GLint s);
 2038 void glClientActiveTexture(GLenum texture);
 2039 void glClientActiveTextureARB(GLenum texture);
 2040 void glClipPlane(GLenum plane, const GLdouble *equation);
 2041 void glColor3b(GLbyte red, GLbyte green, GLbyte blue);
 2042 void glColor3bv(const GLbyte *v);
 2043 void glColor3d(GLdouble red, GLdouble green, GLdouble blue);
 2044 void glColor3dv(const GLdouble *v);
 2045 void glColor3f(GLfloat red, GLfloat green, GLfloat blue);
 2046 void glColor3fv(const GLfloat *v);
 2047 void glColor3i(GLint red, GLint green, GLint blue);
 2048 void glColor3iv(const GLint *v);
 2049 void glColor3s(GLshort red, GLshort green, GLshort blue);
 2050 void glColor3sv(const GLshort *v);
 2051 void glColor3ub(GLubyte red, GLubyte green, GLubyte blue);
 2052 void glColor3ubv(const GLubyte *v);
 2053 void glColor3ui(GLuint red, GLuint green, GLuint blue);
 2054 void glColor3uiv(const GLuint *v);
 2055 void glColor3us(GLushort red, GLushort green, GLushort blue);
 2056 void glColor3usv(const GLushort *v);
 2057 void glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
 2058 void glColor4bv(const GLbyte *v);
 2059 void glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
 2060 void glColor4dv(const GLdouble *v);
 2061 void glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
 2062 void glColor4fv(const GLfloat *v);
 2063 void glColor4i(GLint red, GLint green, GLint blue, GLint alpha);
 2064 void glColor4iv(const GLint *v);
 2065 void glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha);
 2066 void glColor4sv(const GLshort *v);
 2067 void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
 2068 void glColor4ubv(const GLubyte *v);
 2069 void glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha);
 2070 void glColor4uiv(const GLuint *v);
 2071 void glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha);
 2072 void glColor4usv(const GLushort *v);
 2073 void glColorFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
 2074 void glColorFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
 2075 void glColorFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
 2076 void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
 2077 void glColorMaterial(GLenum face, GLenum mode);
 2078 void glColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer);
 2079 void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data);
 2080 void glColorSubTableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data);
 2081 void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table);
 2082 void glColorTableEXT(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void *table);
 2083 void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params);
 2084 void glColorTableParameterfvSGI(GLenum target, GLenum pname, const GLfloat *params);
 2085 void glColorTableParameteriv(GLenum target, GLenum pname, const GLint *params);
 2086 void glColorTableParameterivSGI(GLenum target, GLenum pname, const GLint *params);
 2087 void glColorTableSGI(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table);
 2088 void glCompileShader(GLuint shader);
 2089 void glCompileShaderARB(GLhandleARB shaderObj);
 2090 void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data);
 2091 void glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data);
 2092 void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
 2093 void glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
 2094 void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
 2095 void glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
 2096 void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
 2097 void glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
 2098 void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
 2099 void glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
 2100 void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
 2101 void glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
 2102 void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image);
 2103 void glConvolutionFilter1DEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image);
 2104 void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image);
 2105 void glConvolutionFilter2DEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image);
 2106 void glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params);
 2107 void glConvolutionParameterfEXT(GLenum target, GLenum pname, GLfloat params);
 2108 void glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params);
 2109 void glConvolutionParameterfvEXT(GLenum target, GLenum pname, const GLfloat *params);
 2110 void glConvolutionParameteri(GLenum target, GLenum pname, GLint params);
 2111 void glConvolutionParameteriEXT(GLenum target, GLenum pname, GLint params);
 2112 void glConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params);
 2113 void glConvolutionParameterivEXT(GLenum target, GLenum pname, const GLint *params);
 2114 void glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
 2115 void glCopyColorSubTableEXT(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
 2116 void glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
 2117 void glCopyColorTableSGI(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
 2118 void glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
 2119 void glCopyConvolutionFilter1DEXT(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
 2120 void glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
 2121 void glCopyConvolutionFilter2DEXT(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
 2122 void glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
 2123 void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
 2124 void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
 2125 void glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
 2126 void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
 2127 void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
 2128 GLuint glCreateProgram(void);
 2129 GLhandleARB glCreateProgramObjectARB(void);
 2130 GLuint glCreateShader(GLenum type);
 2131 GLhandleARB glCreateShaderObjectARB(GLenum shaderType);
 2132 void glCullFace(GLenum mode);
 2133 void glCurrentPaletteMatrixARB(GLint index);
 2134 void glDeleteBuffers(GLsizei n, const GLuint *buffers);
 2135 void glDeleteBuffersARB(GLsizei n, const GLuint *buffers);
 2136 void glDeleteFragmentShaderATI(GLuint id);
 2137 void glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers);
 2138 void glDeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers);
 2139 void glDeleteLists(GLuint list, GLsizei range);
 2140 void glDeleteObjectARB(GLhandleARB obj);
 2141 void glDeleteProgram(GLuint program);
 2142 void glDeleteProgramsARB(GLsizei n, const GLuint *programs);
 2143 void glDeleteQueries(GLsizei n, const GLuint *ids);
 2144 void glDeleteQueriesARB(GLsizei n, const GLuint *ids);
 2145 void glDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers);
 2146 void glDeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers);
 2147 void glDeleteShader(GLuint shader);
 2148 void glDeleteTextures(GLsizei n, const GLuint *textures);
 2149 void glDepthFunc(GLenum func);
 2150 void glDepthMask(GLboolean flag);
 2151 void glDepthRange(GLdouble n, GLdouble f);
 2152 void glDetachObjectARB(GLhandleARB containerObj, GLhandleARB attachedObj);
 2153 void glDetachShader(GLuint program, GLuint shader);
 2154 void glDisable(GLenum cap);
 2155 void glDisableClientState(GLenum array);
 2156 void glDisableVertexAttribArray(GLuint index);
 2157 void glDisableVertexAttribArrayARB(GLuint index);
 2158 void glDrawArrays(GLenum mode, GLint first, GLsizei count);
 2159 void glDrawBuffer(GLenum buf);
 2160 void glDrawBuffers(GLsizei n, const GLenum *bufs);
 2161 void glDrawBuffersARB(GLsizei n, const GLenum *bufs);
 2162 void glDrawElements(GLenum mode, GLsizei count, GLenum type, const void *indices);
 2163 void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
 2164 void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
 2165 void glDrawRangeElementsEXT(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
 2166 void glEdgeFlag(GLboolean flag);
 2167 void glEdgeFlagPointer(GLsizei stride, const void *pointer);
 2168 void glEdgeFlagv(const GLboolean *flag);
 2169 void glEnable(GLenum cap);
 2170 void glEnableClientState(GLenum array);
 2171 void glEnableVertexAttribArray(GLuint index);
 2172 void glEnableVertexAttribArrayARB(GLuint index);
 2173 void glEnd(void);
 2174 void glEndFragmentShaderATI(void);
 2175 void glEndList(void);
 2176 void glEndQuery(GLenum target);
 2177 void glEndQueryARB(GLenum target);
 2178 void glEvalCoord1d(GLdouble u);
 2179 void glEvalCoord1dv(const GLdouble *u);
 2180 void glEvalCoord1f(GLfloat u);
 2181 void glEvalCoord1fv(const GLfloat *u);
 2182 void glEvalCoord2d(GLdouble u, GLdouble v);
 2183 void glEvalCoord2dv(const GLdouble *u);
 2184 void glEvalCoord2f(GLfloat u, GLfloat v);
 2185 void glEvalCoord2fv(const GLfloat *u);
 2186 void glEvalMesh1(GLenum mode, GLint i1, GLint i2);
 2187 void glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
 2188 void glEvalPoint1(GLint i);
 2189 void glEvalPoint2(GLint i, GLint j);
 2190 void glFeedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer);
 2191 void glFinish(void);
 2192 void glFlush(void);
 2193 void glFogCoordPointer(GLenum type, GLsizei stride, const void *pointer);
 2194 void glFogCoordPointerEXT(GLenum type, GLsizei stride, const void *pointer);
 2195 void glFogCoordd(GLdouble coord);
 2196 void glFogCoorddEXT(GLdouble coord);
 2197 void glFogCoorddv(const GLdouble *coord);
 2198 void glFogCoorddvEXT(const GLdouble *coord);
 2199 void glFogCoordf(GLfloat coord);
 2200 void glFogCoordfEXT(GLfloat coord);
 2201 void glFogCoordfv(const GLfloat *coord);
 2202 void glFogCoordfvEXT(const GLfloat *coord);
 2203 void glFogf(GLenum pname, GLfloat param);
 2204 void glFogfv(GLenum pname, const GLfloat *params);
 2205 void glFogi(GLenum pname, GLint param);
 2206 void glFogiv(GLenum pname, const GLint *params);
 2207 void glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
 2208 void glFramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
 2209 void glFramebufferTexture1D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
 2210 void glFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
 2211 void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
 2212 void glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
 2213 void glFramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
 2214 void glFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
 2215 void glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
 2216 void glFrontFace(GLenum mode);
 2217 void glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
 2218 void glGenBuffers(GLsizei n, GLuint *buffers);
 2219 void glGenBuffersARB(GLsizei n, GLuint *buffers);
 2220 GLuint glGenFragmentShadersATI(GLuint range);
 2221 void glGenFramebuffers(GLsizei n, GLuint *framebuffers);
 2222 void glGenFramebuffersEXT(GLsizei n, GLuint *framebuffers);
 2223 GLuint glGenLists(GLsizei range);
 2224 void glGenProgramsARB(GLsizei n, GLuint *programs);
 2225 void glGenQueries(GLsizei n, GLuint *ids);
 2226 void glGenQueriesARB(GLsizei n, GLuint *ids);
 2227 void glGenRenderbuffers(GLsizei n, GLuint *renderbuffers);
 2228 void glGenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers);
 2229 void glGenTextures(GLsizei n, GLuint *textures);
 2230 void glGenerateMipmap(GLenum target);
 2231 void glGenerateMipmapEXT(GLenum target);
 2232 void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
 2233 void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
 2234 void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
 2235 void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
 2236 void glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
 2237 void glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
 2238 GLint glGetAttribLocation(GLuint program, const GLchar *name);
 2239 GLint glGetAttribLocationARB(GLhandleARB programObj, const GLcharARB *name);
 2240 void glGetBooleanv(GLenum pname, GLboolean *data);
 2241 void glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params);
 2242 void glGetBufferParameterivARB(GLenum target, GLenum pname, GLint *params);
 2243 void glGetBufferPointerv(GLenum target, GLenum pname, void **params);
 2244 void glGetBufferPointervARB(GLenum target, GLenum pname, void **params);
 2245 void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void *data);
 2246 void glGetBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data);
 2247 void glGetClipPlane(GLenum plane, GLdouble *equation);
 2248 void glGetColorTable(GLenum target, GLenum format, GLenum type, void *table);
 2249 void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, void *data);
 2250 void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat *params);
 2251 void glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat *params);
 2252 void glGetColorTableParameterfvSGI(GLenum target, GLenum pname, GLfloat *params);
 2253 void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint *params);
 2254 void glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint *params);
 2255 void glGetColorTableParameterivSGI(GLenum target, GLenum pname, GLint *params);
 2256 void glGetColorTableSGI(GLenum target, GLenum format, GLenum type, void *table);
 2257 void glGetCompressedTexImage(GLenum target, GLint level, void *img);
 2258 void glGetCompressedTexImageARB(GLenum target, GLint level, void *img);
 2259 void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, void *image);
 2260 void glGetConvolutionFilterEXT(GLenum target, GLenum format, GLenum type, void *image);
 2261 void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params);
 2262 void glGetConvolutionParameterfvEXT(GLenum target, GLenum pname, GLfloat *params);
 2263 void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params);
 2264 void glGetConvolutionParameterivEXT(GLenum target, GLenum pname, GLint *params);
 2265 void glGetDoublev(GLenum pname, GLdouble *data);
 2266 GLenum glGetError(void);
 2267 void glGetFloatv(GLenum pname, GLfloat *data);
 2268 void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params);
 2269 void glGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint *params);
 2270 GLhandleARB glGetHandleARB(GLenum pname);
 2271 void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, void *values);
 2272 void glGetHistogramEXT(GLenum target, GLboolean reset, GLenum format, GLenum type, void *values);
 2273 void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params);
 2274 void glGetHistogramParameterfvEXT(GLenum target, GLenum pname, GLfloat *params);
 2275 void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint *params);
 2276 void glGetHistogramParameterivEXT(GLenum target, GLenum pname, GLint *params);
 2277 void glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
 2278 void glGetIntegerv(GLenum pname, GLint *data);
 2279 void glGetLightfv(GLenum light, GLenum pname, GLfloat *params);
 2280 void glGetLightiv(GLenum light, GLenum pname, GLint *params);
 2281 void glGetMapdv(GLenum target, GLenum query, GLdouble *v);
 2282 void glGetMapfv(GLenum target, GLenum query, GLfloat *v);
 2283 void glGetMapiv(GLenum target, GLenum query, GLint *v);
 2284 void glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params);
 2285 void glGetMaterialiv(GLenum face, GLenum pname, GLint *params);
 2286 void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, void *values);
 2287 void glGetMinmaxEXT(GLenum target, GLboolean reset, GLenum format, GLenum type, void *values);
 2288 void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params);
 2289 void glGetMinmaxParameterfvEXT(GLenum target, GLenum pname, GLfloat *params);
 2290 void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params);
 2291 void glGetMinmaxParameterivEXT(GLenum target, GLenum pname, GLint *params);
 2292 void glGetObjectParameterfvARB(GLhandleARB obj, GLenum pname, GLfloat *params);
 2293 void glGetObjectParameterivARB(GLhandleARB obj, GLenum pname, GLint *params);
 2294 void glGetPixelMapfv(GLenum map, GLfloat *values);
 2295 void glGetPixelMapuiv(GLenum map, GLuint *values);
 2296 void glGetPixelMapusv(GLenum map, GLushort *values);
 2297 void glGetPointerv(GLenum pname, void **params);
 2298 void glGetPolygonStipple(GLubyte *mask);
 2299 void glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble *params);
 2300 void glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat *params);
 2301 void glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
 2302 void glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble *params);
 2303 void glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat *params);
 2304 void glGetProgramStringARB(GLenum target, GLenum pname, void *string);
 2305 void glGetProgramiv(GLuint program, GLenum pname, GLint *params);
 2306 void glGetProgramivARB(GLenum target, GLenum pname, GLint *params);
 2307 void glGetQueryObjectiv(GLuint id, GLenum pname, GLint *params);
 2308 void glGetQueryObjectivARB(GLuint id, GLenum pname, GLint *params);
 2309 void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params);
 2310 void glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params);
 2311 void glGetQueryiv(GLenum target, GLenum pname, GLint *params);
 2312 void glGetQueryivARB(GLenum target, GLenum pname, GLint *params);
 2313 void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params);
 2314 void glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params);
 2315 void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, void *row, void *column, void *span);
 2316 void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, void *row, void *column, void *span);
 2317 void glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
 2318 void glGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
 2319 void glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
 2320 void glGetShaderiv(GLuint shader, GLenum pname, GLint *params);
 2321 const GLubyte *glGetString(GLenum name);
 2322 void glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params);
 2323 void glGetTexEnviv(GLenum target, GLenum pname, GLint *params);
 2324 void glGetTexGendv(GLenum coord, GLenum pname, GLdouble *params);
 2325 void glGetTexGenfv(GLenum coord, GLenum pname, GLfloat *params);
 2326 void glGetTexGeniv(GLenum coord, GLenum pname, GLint *params);
 2327 void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
 2328 void glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params);
 2329 void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params);
 2330 void glGetTexParameterIivEXT(GLenum target, GLenum pname, GLint *params);
 2331 void glGetTexParameterIuivEXT(GLenum target, GLenum pname, GLuint *params);
 2332 void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params);
 2333 void glGetTexParameteriv(GLenum target, GLenum pname, GLint *params);
 2334 GLint glGetUniformLocation(GLuint program, const GLchar *name);
 2335 GLint glGetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name);
 2336 void glGetUniformfv(GLuint program, GLint location, GLfloat *params);
 2337 void glGetUniformfvARB(GLhandleARB programObj, GLint location, GLfloat *params);
 2338 void glGetUniformiv(GLuint program, GLint location, GLint *params);
 2339 void glGetUniformivARB(GLhandleARB programObj, GLint location, GLint *params);
 2340 void glGetVertexAttribPointerv(GLuint index, GLenum pname, void **pointer);
 2341 void glGetVertexAttribPointervARB(GLuint index, GLenum pname, void **pointer);
 2342 void glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params);
 2343 void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params);
 2344 void glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params);
 2345 void glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params);
 2346 void glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params);
 2347 void glGetVertexAttribivARB(GLuint index, GLenum pname, GLint *params);
 2348 void glHint(GLenum target, GLenum mode);
 2349 void glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
 2350 void glHistogramEXT(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
 2351 void glIndexMask(GLuint mask);
 2352 void glIndexPointer(GLenum type, GLsizei stride, const void *pointer);
 2353 void glIndexd(GLdouble c);
 2354 void glIndexdv(const GLdouble *c);
 2355 void glIndexf(GLfloat c);
 2356 void glIndexfv(const GLfloat *c);
 2357 void glIndexi(GLint c);
 2358 void glIndexiv(const GLint *c);
 2359 void glIndexs(GLshort c);
 2360 void glIndexsv(const GLshort *c);
 2361 void glIndexub(GLubyte c);
 2362 void glIndexubv(const GLubyte *c);
 2363 void glInitNames(void);
 2364 void glInterleavedArrays(GLenum format, GLsizei stride, const void *pointer);
 2365 GLboolean glIsBuffer(GLuint buffer);
 2366 GLboolean glIsBufferARB(GLuint buffer);
 2367 GLboolean glIsEnabled(GLenum cap);
 2368 GLboolean glIsFramebuffer(GLuint framebuffer);
 2369 GLboolean glIsFramebufferEXT(GLuint framebuffer);
 2370 GLboolean glIsList(GLuint list);
 2371 GLboolean glIsProgram(GLuint program);
 2372 GLboolean glIsProgramARB(GLuint program);
 2373 GLboolean glIsQuery(GLuint id);
 2374 GLboolean glIsQueryARB(GLuint id);
 2375 GLboolean glIsRenderbuffer(GLuint renderbuffer);
 2376 GLboolean glIsRenderbufferEXT(GLuint renderbuffer);
 2377 GLboolean glIsShader(GLuint shader);
 2378 GLboolean glIsTexture(GLuint texture);
 2379 void glLightModelf(GLenum pname, GLfloat param);
 2380 void glLightModelfv(GLenum pname, const GLfloat *params);
 2381 void glLightModeli(GLenum pname, GLint param);
 2382 void glLightModeliv(GLenum pname, const GLint *params);
 2383 void glLightf(GLenum light, GLenum pname, GLfloat param);
 2384 void glLightfv(GLenum light, GLenum pname, const GLfloat *params);
 2385 void glLighti(GLenum light, GLenum pname, GLint param);
 2386 void glLightiv(GLenum light, GLenum pname, const GLint *params);
 2387 void glLineStipple(GLint factor, GLushort pattern);
 2388 void glLineWidth(GLfloat width);
 2389 void glLinkProgram(GLuint program);
 2390 void glLinkProgramARB(GLhandleARB programObj);
 2391 void glListBase(GLuint base);
 2392 void glLoadIdentity(void);
 2393 void glLoadMatrixd(const GLdouble *m);
 2394 void glLoadMatrixf(const GLfloat *m);
 2395 void glLoadName(GLuint name);
 2396 void glLoadTransposeMatrixd(const GLdouble *m);
 2397 void glLoadTransposeMatrixdARB(const GLdouble *m);
 2398 void glLoadTransposeMatrixf(const GLfloat *m);
 2399 void glLoadTransposeMatrixfARB(const GLfloat *m);
 2400 void glLockArraysEXT(GLint first, GLsizei count);
 2401 void glLogicOp(GLenum opcode);
 2402 void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
 2403 void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
 2404 void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
 2405 void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
 2406 void *glMapBuffer(GLenum target, GLenum access);
 2407 void *glMapBufferARB(GLenum target, GLenum access);
 2408 void glMapGrid1d(GLint un, GLdouble u1, GLdouble u2);
 2409 void glMapGrid1f(GLint un, GLfloat u1, GLfloat u2);
 2410 void glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
 2411 void glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
 2412 void glMaterialf(GLenum face, GLenum pname, GLfloat param);
 2413 void glMaterialfv(GLenum face, GLenum pname, const GLfloat *params);
 2414 void glMateriali(GLenum face, GLenum pname, GLint param);
 2415 void glMaterialiv(GLenum face, GLenum pname, const GLint *params);
 2416 void glMatrixIndexPointerARB(GLint size, GLenum type, GLsizei stride, const void *pointer);
 2417 void glMatrixIndexubvARB(GLint size, const GLubyte *indices);
 2418 void glMatrixIndexuivARB(GLint size, const GLuint *indices);
 2419 void glMatrixIndexusvARB(GLint size, const GLushort *indices);
 2420 void glMatrixMode(GLenum mode);
 2421 void glMinmax(GLenum target, GLenum internalformat, GLboolean sink);
 2422 void glMinmaxEXT(GLenum target, GLenum internalformat, GLboolean sink);
 2423 void glMultMatrixd(const GLdouble *m);
 2424 void glMultMatrixf(const GLfloat *m);
 2425 void glMultTransposeMatrixd(const GLdouble *m);
 2426 void glMultTransposeMatrixdARB(const GLdouble *m);
 2427 void glMultTransposeMatrixf(const GLfloat *m);
 2428 void glMultTransposeMatrixfARB(const GLfloat *m);
 2429 void glMultiDrawArrays(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
 2430 void glMultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
 2431 void glMultiDrawElements(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount);
 2432 void glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
 2433 void glMultiTexCoord1d(GLenum target, GLdouble s);
 2434 void glMultiTexCoord1dARB(GLenum target, GLdouble s);
 2435 void glMultiTexCoord1dv(GLenum target, const GLdouble *v);
 2436 void glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
 2437 void glMultiTexCoord1f(GLenum target, GLfloat s);
 2438 void glMultiTexCoord1fARB(GLenum target, GLfloat s);
 2439 void glMultiTexCoord1fv(GLenum target, const GLfloat *v);
 2440 void glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
 2441 void glMultiTexCoord1i(GLenum target, GLint s);
 2442 void glMultiTexCoord1iARB(GLenum target, GLint s);
 2443 void glMultiTexCoord1iv(GLenum target, const GLint *v);
 2444 void glMultiTexCoord1ivARB(GLenum target, const GLint *v);
 2445 void glMultiTexCoord1s(GLenum target, GLshort s);
 2446 void glMultiTexCoord1sARB(GLenum target, GLshort s);
 2447 void glMultiTexCoord1sv(GLenum target, const GLshort *v);
 2448 void glMultiTexCoord1svARB(GLenum target, const GLshort *v);
 2449 void glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t);
 2450 void glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
 2451 void glMultiTexCoord2dv(GLenum target, const GLdouble *v);
 2452 void glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
 2453 void glMultiTexCoord2f(GLenum target, GLfloat s, GLfloat t);
 2454 void glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
 2455 void glMultiTexCoord2fv(GLenum target, const GLfloat *v);
 2456 void glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
 2457 void glMultiTexCoord2i(GLenum target, GLint s, GLint t);
 2458 void glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
 2459 void glMultiTexCoord2iv(GLenum target, const GLint *v);
 2460 void glMultiTexCoord2ivARB(GLenum target, const GLint *v);
 2461 void glMultiTexCoord2s(GLenum target, GLshort s, GLshort t);
 2462 void glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
 2463 void glMultiTexCoord2sv(GLenum target, const GLshort *v);
 2464 void glMultiTexCoord2svARB(GLenum target, const GLshort *v);
 2465 void glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r);
 2466 void glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
 2467 void glMultiTexCoord3dv(GLenum target, const GLdouble *v);
 2468 void glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
 2469 void glMultiTexCoord3f(GLenum target, GLfloat s, GLfloat t, GLfloat r);
 2470 void glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
 2471 void glMultiTexCoord3fv(GLenum target, const GLfloat *v);
 2472 void glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
 2473 void glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r);
 2474 void glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
 2475 void glMultiTexCoord3iv(GLenum target, const GLint *v);
 2476 void glMultiTexCoord3ivARB(GLenum target, const GLint *v);
 2477 void glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r);
 2478 void glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
 2479 void glMultiTexCoord3sv(GLenum target, const GLshort *v);
 2480 void glMultiTexCoord3svARB(GLenum target, const GLshort *v);
 2481 void glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
 2482 void glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
 2483 void glMultiTexCoord4dv(GLenum target, const GLdouble *v);
 2484 void glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
 2485 void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
 2486 void glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
 2487 void glMultiTexCoord4fv(GLenum target, const GLfloat *v);
 2488 void glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
 2489 void glMultiTexCoord4i(GLenum target, GLint s, GLint t, GLint r, GLint q);
 2490 void glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
 2491 void glMultiTexCoord4iv(GLenum target, const GLint *v);
 2492 void glMultiTexCoord4ivARB(GLenum target, const GLint *v);
 2493 void glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
 2494 void glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
 2495 void glMultiTexCoord4sv(GLenum target, const GLshort *v);
 2496 void glMultiTexCoord4svARB(GLenum target, const GLshort *v);
 2497 void glNewList(GLuint list, GLenum mode);
 2498 void glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz);
 2499 void glNormal3bv(const GLbyte *v);
 2500 void glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz);
 2501 void glNormal3dv(const GLdouble *v);
 2502 void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz);
 2503 void glNormal3fv(const GLfloat *v);
 2504 void glNormal3i(GLint nx, GLint ny, GLint nz);
 2505 void glNormal3iv(const GLint *v);
 2506 void glNormal3s(GLshort nx, GLshort ny, GLshort nz);
 2507 void glNormal3sv(const GLshort *v);
 2508 void glNormalPointer(GLenum type, GLsizei stride, const void *pointer);
 2509 void glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
 2510 void glPassTexCoordATI(GLuint dst, GLuint coord, GLenum swizzle);
 2511 void glPassThrough(GLfloat token);
 2512 void glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat *values);
 2513 void glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values);
 2514 void glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values);
 2515 void glPixelStoref(GLenum pname, GLfloat param);
 2516 void glPixelStorei(GLenum pname, GLint param);
 2517 void glPixelTransferf(GLenum pname, GLfloat param);
 2518 void glPixelTransferi(GLenum pname, GLint param);
 2519 void glPixelZoom(GLfloat xfactor, GLfloat yfactor);
 2520 void glPointParameterf(GLenum pname, GLfloat param);
 2521 void glPointParameterfARB(GLenum pname, GLfloat param);
 2522 void glPointParameterfEXT(GLenum pname, GLfloat param);
 2523 void glPointParameterfv(GLenum pname, const GLfloat *params);
 2524 void glPointParameterfvARB(GLenum pname, const GLfloat *params);
 2525 void glPointParameterfvEXT(GLenum pname, const GLfloat *params);
 2526 void glPointParameteri(GLenum pname, GLint param);
 2527 void glPointParameteriv(GLenum pname, const GLint *params);
 2528 void glPointSize(GLfloat size);
 2529 void glPolygonMode(GLenum face, GLenum mode);
 2530 void glPolygonOffset(GLfloat factor, GLfloat units);
 2531 void glPolygonStipple(const GLubyte *mask);
 2532 void glPopAttrib(void);
 2533 void glPopClientAttrib(void);
 2534 void glPopMatrix(void);
 2535 void glPopName(void);
 2536 void glPrioritizeTextures(GLsizei n, const GLuint *textures, const GLfloat *priorities);
 2537 void glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 2538 void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble *params);
 2539 void glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 2540 void glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat *params);
 2541 void glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 2542 void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble *params);
 2543 void glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 2544 void glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat *params);
 2545 void glProgramStringARB(GLenum target, GLenum format, GLsizei len, const void *string);
 2546 void glPushAttrib(GLbitfield mask);
 2547 void glPushClientAttrib(GLbitfield mask);
 2548 void glPushMatrix(void);
 2549 void glPushName(GLuint name);
 2550 void glRasterPos2d(GLdouble x, GLdouble y);
 2551 void glRasterPos2dv(const GLdouble *v);
 2552 void glRasterPos2f(GLfloat x, GLfloat y);
 2553 void glRasterPos2fv(const GLfloat *v);
 2554 void glRasterPos2i(GLint x, GLint y);
 2555 void glRasterPos2iv(const GLint *v);
 2556 void glRasterPos2s(GLshort x, GLshort y);
 2557 void glRasterPos2sv(const GLshort *v);
 2558 void glRasterPos3d(GLdouble x, GLdouble y, GLdouble z);
 2559 void glRasterPos3dv(const GLdouble *v);
 2560 void glRasterPos3f(GLfloat x, GLfloat y, GLfloat z);
 2561 void glRasterPos3fv(const GLfloat *v);
 2562 void glRasterPos3i(GLint x, GLint y, GLint z);
 2563 void glRasterPos3iv(const GLint *v);
 2564 void glRasterPos3s(GLshort x, GLshort y, GLshort z);
 2565 void glRasterPos3sv(const GLshort *v);
 2566 void glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 2567 void glRasterPos4dv(const GLdouble *v);
 2568 void glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 2569 void glRasterPos4fv(const GLfloat *v);
 2570 void glRasterPos4i(GLint x, GLint y, GLint z, GLint w);
 2571 void glRasterPos4iv(const GLint *v);
 2572 void glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w);
 2573 void glRasterPos4sv(const GLshort *v);
 2574 void glReadBuffer(GLenum src);
 2575 void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
 2576 void glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
 2577 void glRectdv(const GLdouble *v1, const GLdouble *v2);
 2578 void glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
 2579 void glRectfv(const GLfloat *v1, const GLfloat *v2);
 2580 void glRecti(GLint x1, GLint y1, GLint x2, GLint y2);
 2581 void glRectiv(const GLint *v1, const GLint *v2);
 2582 void glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
 2583 void glRectsv(const GLshort *v1, const GLshort *v2);
 2584 GLint glRenderMode(GLenum mode);
 2585 void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
 2586 void glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
 2587 void glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
 2588 void glResetHistogram(GLenum target);
 2589 void glResetHistogramEXT(GLenum target);
 2590 void glResetMinmax(GLenum target);
 2591 void glResetMinmaxEXT(GLenum target);
 2592 void glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
 2593 void glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
 2594 void glSampleCoverage(GLfloat value, GLboolean invert);
 2595 void glSampleCoverageARB(GLfloat value, GLboolean invert);
 2596 void glSampleMapATI(GLuint dst, GLuint interp, GLenum swizzle);
 2597 void glScaled(GLdouble x, GLdouble y, GLdouble z);
 2598 void glScalef(GLfloat x, GLfloat y, GLfloat z);
 2599 void glScissor(GLint x, GLint y, GLsizei width, GLsizei height);
 2600 void glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue);
 2601 void glSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue);
 2602 void glSecondaryColor3bv(const GLbyte *v);
 2603 void glSecondaryColor3bvEXT(const GLbyte *v);
 2604 void glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue);
 2605 void glSecondaryColor3dEXT(GLdouble red, GLdouble green, GLdouble blue);
 2606 void glSecondaryColor3dv(const GLdouble *v);
 2607 void glSecondaryColor3dvEXT(const GLdouble *v);
 2608 void glSecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue);
 2609 void glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue);
 2610 void glSecondaryColor3fv(const GLfloat *v);
 2611 void glSecondaryColor3fvEXT(const GLfloat *v);
 2612 void glSecondaryColor3i(GLint red, GLint green, GLint blue);
 2613 void glSecondaryColor3iEXT(GLint red, GLint green, GLint blue);
 2614 void glSecondaryColor3iv(const GLint *v);
 2615 void glSecondaryColor3ivEXT(const GLint *v);
 2616 void glSecondaryColor3s(GLshort red, GLshort green, GLshort blue);
 2617 void glSecondaryColor3sEXT(GLshort red, GLshort green, GLshort blue);
 2618 void glSecondaryColor3sv(const GLshort *v);
 2619 void glSecondaryColor3svEXT(const GLshort *v);
 2620 void glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue);
 2621 void glSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue);
 2622 void glSecondaryColor3ubv(const GLubyte *v);
 2623 void glSecondaryColor3ubvEXT(const GLubyte *v);
 2624 void glSecondaryColor3ui(GLuint red, GLuint green, GLuint blue);
 2625 void glSecondaryColor3uiEXT(GLuint red, GLuint green, GLuint blue);
 2626 void glSecondaryColor3uiv(const GLuint *v);
 2627 void glSecondaryColor3uivEXT(const GLuint *v);
 2628 void glSecondaryColor3us(GLushort red, GLushort green, GLushort blue);
 2629 void glSecondaryColor3usEXT(GLushort red, GLushort green, GLushort blue);
 2630 void glSecondaryColor3usv(const GLushort *v);
 2631 void glSecondaryColor3usvEXT(const GLushort *v);
 2632 void glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer);
 2633 void glSecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const void *pointer);
 2634 void glSelectBuffer(GLsizei size, GLuint *buffer);
 2635 void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column);
 2636 void glSeparableFilter2DEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column);
 2637 void glSetFragmentShaderConstantATI(GLuint dst, const GLfloat *value);
 2638 void glShadeModel(GLenum mode);
 2639 void glShaderSource(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
 2640 void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);
 2641 void glStencilFunc(GLenum func, GLint ref, GLuint mask);
 2642 void glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask);
 2643 void glStencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
 2644 void glStencilMask(GLuint mask);
 2645 void glStencilMaskSeparate(GLenum face, GLuint mask);
 2646 void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);
 2647 void glStencilOpSeparate(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
 2648 void glStencilOpSeparateATI(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
 2649 void glTexCoord1d(GLdouble s);
 2650 void glTexCoord1dv(const GLdouble *v);
 2651 void glTexCoord1f(GLfloat s);
 2652 void glTexCoord1fv(const GLfloat *v);
 2653 void glTexCoord1i(GLint s);
 2654 void glTexCoord1iv(const GLint *v);
 2655 void glTexCoord1s(GLshort s);
 2656 void glTexCoord1sv(const GLshort *v);
 2657 void glTexCoord2d(GLdouble s, GLdouble t);
 2658 void glTexCoord2dv(const GLdouble *v);
 2659 void glTexCoord2f(GLfloat s, GLfloat t);
 2660 void glTexCoord2fv(const GLfloat *v);
 2661 void glTexCoord2i(GLint s, GLint t);
 2662 void glTexCoord2iv(const GLint *v);
 2663 void glTexCoord2s(GLshort s, GLshort t);
 2664 void glTexCoord2sv(const GLshort *v);
 2665 void glTexCoord3d(GLdouble s, GLdouble t, GLdouble r);
 2666 void glTexCoord3dv(const GLdouble *v);
 2667 void glTexCoord3f(GLfloat s, GLfloat t, GLfloat r);
 2668 void glTexCoord3fv(const GLfloat *v);
 2669 void glTexCoord3i(GLint s, GLint t, GLint r);
 2670 void glTexCoord3iv(const GLint *v);
 2671 void glTexCoord3s(GLshort s, GLshort t, GLshort r);
 2672 void glTexCoord3sv(const GLshort *v);
 2673 void glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
 2674 void glTexCoord4dv(const GLdouble *v);
 2675 void glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
 2676 void glTexCoord4fv(const GLfloat *v);
 2677 void glTexCoord4i(GLint s, GLint t, GLint r, GLint q);
 2678 void glTexCoord4iv(const GLint *v);
 2679 void glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q);
 2680 void glTexCoord4sv(const GLshort *v);
 2681 void glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const void *pointer);
 2682 void glTexEnvf(GLenum target, GLenum pname, GLfloat param);
 2683 void glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params);
 2684 void glTexEnvi(GLenum target, GLenum pname, GLint param);
 2685 void glTexEnviv(GLenum target, GLenum pname, const GLint *params);
 2686 void glTexGend(GLenum coord, GLenum pname, GLdouble param);
 2687 void glTexGendv(GLenum coord, GLenum pname, const GLdouble *params);
 2688 void glTexGenf(GLenum coord, GLenum pname, GLfloat param);
 2689 void glTexGenfv(GLenum coord, GLenum pname, const GLfloat *params);
 2690 void glTexGeni(GLenum coord, GLenum pname, GLint param);
 2691 void glTexGeniv(GLenum coord, GLenum pname, const GLint *params);
 2692 void glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
 2693 void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
 2694 void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
 2695 void glTexImage3DEXT(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
 2696 void glTexParameterIivEXT(GLenum target, GLenum pname, const GLint *params);
 2697 void glTexParameterIuivEXT(GLenum target, GLenum pname, const GLuint *params);
 2698 void glTexParameterf(GLenum target, GLenum pname, GLfloat param);
 2699 void glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params);
 2700 void glTexParameteri(GLenum target, GLenum pname, GLint param);
 2701 void glTexParameteriv(GLenum target, GLenum pname, const GLint *params);
 2702 void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
 2703 void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
 2704 void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
 2705 void glTexSubImage3DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
 2706 void glTranslated(GLdouble x, GLdouble y, GLdouble z);
 2707 void glTranslatef(GLfloat x, GLfloat y, GLfloat z);
 2708 void glUniform1f(GLint location, GLfloat v0);
 2709 void glUniform1fARB(GLint location, GLfloat v0);
 2710 void glUniform1fv(GLint location, GLsizei count, const GLfloat *value);
 2711 void glUniform1fvARB(GLint location, GLsizei count, const GLfloat *value);
 2712 void glUniform1i(GLint location, GLint v0);
 2713 void glUniform1iARB(GLint location, GLint v0);
 2714 void glUniform1iv(GLint location, GLsizei count, const GLint *value);
 2715 void glUniform1ivARB(GLint location, GLsizei count, const GLint *value);
 2716 void glUniform1ui(GLint location, GLuint v0);
 2717 void glUniform1uiv(GLint location, GLsizei count, const GLuint *value);
 2718 void glUniform2f(GLint location, GLfloat v0, GLfloat v1);
 2719 void glUniform2fARB(GLint location, GLfloat v0, GLfloat v1);
 2720 void glUniform2fv(GLint location, GLsizei count, const GLfloat *value);
 2721 void glUniform2fvARB(GLint location, GLsizei count, const GLfloat *value);
 2722 void glUniform2i(GLint location, GLint v0, GLint v1);
 2723 void glUniform2iARB(GLint location, GLint v0, GLint v1);
 2724 void glUniform2iv(GLint location, GLsizei count, const GLint *value);
 2725 void glUniform2ivARB(GLint location, GLsizei count, const GLint *value);
 2726 void glUniform2ui(GLint location, GLuint v0, GLuint v1);
 2727 void glUniform2uiv(GLint location, GLsizei count, const GLuint *value);
 2728 void glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
 2729 void glUniform3fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
 2730 void glUniform3fv(GLint location, GLsizei count, const GLfloat *value);
 2731 void glUniform3fvARB(GLint location, GLsizei count, const GLfloat *value);
 2732 void glUniform3i(GLint location, GLint v0, GLint v1, GLint v2);
 2733 void glUniform3iARB(GLint location, GLint v0, GLint v1, GLint v2);
 2734 void glUniform3iv(GLint location, GLsizei count, const GLint *value);
 2735 void glUniform3ivARB(GLint location, GLsizei count, const GLint *value);
 2736 void glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2);
 2737 void glUniform3uiv(GLint location, GLsizei count, const GLuint *value);
 2738 void glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
 2739 void glUniform4fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
 2740 void glUniform4fv(GLint location, GLsizei count, const GLfloat *value);
 2741 void glUniform4fvARB(GLint location, GLsizei count, const GLfloat *value);
 2742 void glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
 2743 void glUniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
 2744 void glUniform4iv(GLint location, GLsizei count, const GLint *value);
 2745 void glUniform4ivARB(GLint location, GLsizei count, const GLint *value);
 2746 void glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
 2747 void glUniform4uiv(GLint location, GLsizei count, const GLuint *value);
 2748 void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 2749 void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 2750 void glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 2751 void glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 2752 void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 2753 void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 2754 void glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 2755 void glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 2756 void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 2757 void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 2758 void glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 2759 void glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 2760 void glUnlockArraysEXT(void);
 2761 GLboolean glUnmapBuffer(GLenum target);
 2762 GLboolean glUnmapBufferARB(GLenum target);
 2763 void glUseProgram(GLuint program);
 2764 void glUseProgramObjectARB(GLhandleARB programObj);
 2765 void glValidateProgram(GLuint program);
 2766 void glValidateProgramARB(GLhandleARB programObj);
 2767 void glVertex2d(GLdouble x, GLdouble y);
 2768 void glVertex2dv(const GLdouble *v);
 2769 void glVertex2f(GLfloat x, GLfloat y);
 2770 void glVertex2fv(const GLfloat *v);
 2771 void glVertex2i(GLint x, GLint y);
 2772 void glVertex2iv(const GLint *v);
 2773 void glVertex2s(GLshort x, GLshort y);
 2774 void glVertex2sv(const GLshort *v);
 2775 void glVertex3d(GLdouble x, GLdouble y, GLdouble z);
 2776 void glVertex3dv(const GLdouble *v);
 2777 void glVertex3f(GLfloat x, GLfloat y, GLfloat z);
 2778 void glVertex3fv(const GLfloat *v);
 2779 void glVertex3i(GLint x, GLint y, GLint z);
 2780 void glVertex3iv(const GLint *v);
 2781 void glVertex3s(GLshort x, GLshort y, GLshort z);
 2782 void glVertex3sv(const GLshort *v);
 2783 void glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 2784 void glVertex4dv(const GLdouble *v);
 2785 void glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 2786 void glVertex4fv(const GLfloat *v);
 2787 void glVertex4i(GLint x, GLint y, GLint z, GLint w);
 2788 void glVertex4iv(const GLint *v);
 2789 void glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w);
 2790 void glVertex4sv(const GLshort *v);
 2791 void glVertexAttrib1d(GLuint index, GLdouble x);
 2792 void glVertexAttrib1dARB(GLuint index, GLdouble x);
 2793 void glVertexAttrib1dv(GLuint index, const GLdouble *v);
 2794 void glVertexAttrib1dvARB(GLuint index, const GLdouble *v);
 2795 void glVertexAttrib1f(GLuint index, GLfloat x);
 2796 void glVertexAttrib1fARB(GLuint index, GLfloat x);
 2797 void glVertexAttrib1fv(GLuint index, const GLfloat *v);
 2798 void glVertexAttrib1fvARB(GLuint index, const GLfloat *v);
 2799 void glVertexAttrib1s(GLuint index, GLshort x);
 2800 void glVertexAttrib1sARB(GLuint index, GLshort x);
 2801 void glVertexAttrib1sv(GLuint index, const GLshort *v);
 2802 void glVertexAttrib1svARB(GLuint index, const GLshort *v);
 2803 void glVertexAttrib2d(GLuint index, GLdouble x, GLdouble y);
 2804 void glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y);
 2805 void glVertexAttrib2dv(GLuint index, const GLdouble *v);
 2806 void glVertexAttrib2dvARB(GLuint index, const GLdouble *v);
 2807 void glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y);
 2808 void glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y);
 2809 void glVertexAttrib2fv(GLuint index, const GLfloat *v);
 2810 void glVertexAttrib2fvARB(GLuint index, const GLfloat *v);
 2811 void glVertexAttrib2s(GLuint index, GLshort x, GLshort y);
 2812 void glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y);
 2813 void glVertexAttrib2sv(GLuint index, const GLshort *v);
 2814 void glVertexAttrib2svARB(GLuint index, const GLshort *v);
 2815 void glVertexAttrib3d(GLuint index, GLdouble x, GLdouble y, GLdouble z);
 2816 void glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z);
 2817 void glVertexAttrib3dv(GLuint index, const GLdouble *v);
 2818 void glVertexAttrib3dvARB(GLuint index, const GLdouble *v);
 2819 void glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z);
 2820 void glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z);
 2821 void glVertexAttrib3fv(GLuint index, const GLfloat *v);
 2822 void glVertexAttrib3fvARB(GLuint index, const GLfloat *v);
 2823 void glVertexAttrib3s(GLuint index, GLshort x, GLshort y, GLshort z);
 2824 void glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z);
 2825 void glVertexAttrib3sv(GLuint index, const GLshort *v);
 2826 void glVertexAttrib3svARB(GLuint index, const GLshort *v);
 2827 void glVertexAttrib4Nbv(GLuint index, const GLbyte *v);
 2828 void glVertexAttrib4NbvARB(GLuint index, const GLbyte *v);
 2829 void glVertexAttrib4Niv(GLuint index, const GLint *v);
 2830 void glVertexAttrib4NivARB(GLuint index, const GLint *v);
 2831 void glVertexAttrib4Nsv(GLuint index, const GLshort *v);
 2832 void glVertexAttrib4NsvARB(GLuint index, const GLshort *v);
 2833 void glVertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
 2834 void glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
 2835 void glVertexAttrib4Nubv(GLuint index, const GLubyte *v);
 2836 void glVertexAttrib4NubvARB(GLuint index, const GLubyte *v);
 2837 void glVertexAttrib4Nuiv(GLuint index, const GLuint *v);
 2838 void glVertexAttrib4NuivARB(GLuint index, const GLuint *v);
 2839 void glVertexAttrib4Nusv(GLuint index, const GLushort *v);
 2840 void glVertexAttrib4NusvARB(GLuint index, const GLushort *v);
 2841 void glVertexAttrib4bv(GLuint index, const GLbyte *v);
 2842 void glVertexAttrib4bvARB(GLuint index, const GLbyte *v);
 2843 void glVertexAttrib4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 2844 void glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 2845 void glVertexAttrib4dv(GLuint index, const GLdouble *v);
 2846 void glVertexAttrib4dvARB(GLuint index, const GLdouble *v);
 2847 void glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 2848 void glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 2849 void glVertexAttrib4fv(GLuint index, const GLfloat *v);
 2850 void glVertexAttrib4fvARB(GLuint index, const GLfloat *v);
 2851 void glVertexAttrib4iv(GLuint index, const GLint *v);
 2852 void glVertexAttrib4ivARB(GLuint index, const GLint *v);
 2853 void glVertexAttrib4s(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
 2854 void glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
 2855 void glVertexAttrib4sv(GLuint index, const GLshort *v);
 2856 void glVertexAttrib4svARB(GLuint index, const GLshort *v);
 2857 void glVertexAttrib4ubv(GLuint index, const GLubyte *v);
 2858 void glVertexAttrib4ubvARB(GLuint index, const GLubyte *v);
 2859 void glVertexAttrib4uiv(GLuint index, const GLuint *v);
 2860 void glVertexAttrib4uivARB(GLuint index, const GLuint *v);
 2861 void glVertexAttrib4usv(GLuint index, const GLushort *v);
 2862 void glVertexAttrib4usvARB(GLuint index, const GLushort *v);
 2863 void glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
 2864 void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
 2865 void glVertexBlendARB(GLint count);
 2866 void glVertexPointer(GLint size, GLenum type, GLsizei stride, const void *pointer);
 2867 void glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
 2868 void glWeightPointerARB(GLint size, GLenum type, GLsizei stride, const void *pointer);
 2869 void glWeightbvARB(GLint size, const GLbyte *weights);
 2870 void glWeightdvARB(GLint size, const GLdouble *weights);
 2871 void glWeightfvARB(GLint size, const GLfloat *weights);
 2872 void glWeightivARB(GLint size, const GLint *weights);
 2873 void glWeightsvARB(GLint size, const GLshort *weights);
 2874 void glWeightubvARB(GLint size, const GLubyte *weights);
 2875 void glWeightuivARB(GLint size, const GLuint *weights);
 2876 void glWeightusvARB(GLint size, const GLushort *weights);
 2877 void glWindowPos2d(GLdouble x, GLdouble y);
 2878 void glWindowPos2dARB(GLdouble x, GLdouble y);
 2879 void glWindowPos2dv(const GLdouble *v);
 2880 void glWindowPos2dvARB(const GLdouble *v);
 2881 void glWindowPos2f(GLfloat x, GLfloat y);
 2882 void glWindowPos2fARB(GLfloat x, GLfloat y);
 2883 void glWindowPos2fv(const GLfloat *v);
 2884 void glWindowPos2fvARB(const GLfloat *v);
 2885 void glWindowPos2i(GLint x, GLint y);
 2886 void glWindowPos2iARB(GLint x, GLint y);
 2887 void glWindowPos2iv(const GLint *v);
 2888 void glWindowPos2ivARB(const GLint *v);
 2889 void glWindowPos2s(GLshort x, GLshort y);
 2890 void glWindowPos2sARB(GLshort x, GLshort y);
 2891 void glWindowPos2sv(const GLshort *v);
 2892 void glWindowPos2svARB(const GLshort *v);
 2893 void glWindowPos3d(GLdouble x, GLdouble y, GLdouble z);
 2894 void glWindowPos3dARB(GLdouble x, GLdouble y, GLdouble z);
 2895 void glWindowPos3dv(const GLdouble *v);
 2896 void glWindowPos3dvARB(const GLdouble *v);
 2897 void glWindowPos3f(GLfloat x, GLfloat y, GLfloat z);
 2898 void glWindowPos3fARB(GLfloat x, GLfloat y, GLfloat z);
 2899 void glWindowPos3fv(const GLfloat *v);
 2900 void glWindowPos3fvARB(const GLfloat *v);
 2901 void glWindowPos3i(GLint x, GLint y, GLint z);
 2902 void glWindowPos3iARB(GLint x, GLint y, GLint z);
 2903 void glWindowPos3iv(const GLint *v);
 2904 void glWindowPos3ivARB(const GLint *v);
 2905 void glWindowPos3s(GLshort x, GLshort y, GLshort z);
 2906 void glWindowPos3sARB(GLshort x, GLshort y, GLshort z);
 2907 void glWindowPos3sv(const GLshort *v);
 2908 void glWindowPos3svARB(const GLshort *v);
 2909 
 2910 #ifndef _NO_PPCINLINE
 2911 #define glAccum(op, value) GLAccum(__tglContext, op, value)
 2912 #define glActiveStencilFaceEXT(face) GLActiveStencilFaceEXT(__tglContext, face)
 2913 #define glActiveTexture(texture) GLActiveTexture(__tglContext, texture)
 2914 #define glActiveTextureARB(texture) GLActiveTexture(__tglContext, texture)
 2915 #define glAlphaFragmentOp1ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod) GLAlphaFragmentOp1ATI(__tglContext, op, dst, dstMod, arg1, arg1Rep, arg1Mod)
 2916 #define glAlphaFragmentOp2ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod) GLAlphaFragmentOp2ATI(__tglContext, op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)
 2917 #define glAlphaFragmentOp3ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod) GLAlphaFragmentOp3ATI(__tglContext, op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)
 2918 #define glAlphaFunc(func, ref) GLAlphaFunc(__tglContext, func, ref)
 2919 #define glAreTexturesResident(n, textures, residences) GLAreTexturesResident(__tglContext, n, textures, residences)
 2920 #define glArrayElement(i) GLArrayElement(__tglContext, i)
 2921 #define glAttachObjectARB(containerObj, obj) GLAttachShader(__tglContext, containerObj, obj)
 2922 #define glAttachShader(program, shader) GLAttachShader(__tglContext, program, shader)
 2923 #define glBegin(mode) GLBegin(__tglContext, mode)
 2924 #define glBeginFragmentShaderATI() GLBeginFragmentShaderATI(__tglContext)
 2925 #define glBeginQuery(target, id) GLBeginQuery(__tglContext, target, id)
 2926 #define glBeginQueryARB(target, id) GLBeginQuery(__tglContext, target, id)
 2927 #define glBindAttribLocation(program, index, name) GLBindAttribLocation(__tglContext, program, index, name)
 2928 #define glBindAttribLocationARB(programObj, index, name) GLBindAttribLocation(__tglContext, programObj, index, name)
 2929 #define glBindBuffer(target, buffer) GLBindBuffer(__tglContext, target, buffer)
 2930 #define glBindBufferARB(target, buffer) GLBindBuffer(__tglContext, target, buffer)
 2931 #define glBindFragmentShaderATI(id) GLBindFragmentShaderATI(__tglContext, id)
 2932 #define glBindFramebuffer(target, framebuffer) GLBindFramebuffer(__tglContext, target, framebuffer)
 2933 #define glBindFramebufferEXT(target, framebuffer) GLBindFramebufferEXT(__tglContext, target, framebuffer)
 2934 #define glBindProgramARB(target, program) GLBindProgramARB(__tglContext, target, program)
 2935 #define glBindRenderbuffer(target, renderbuffer) GLBindRenderbuffer(__tglContext, target, renderbuffer)
 2936 #define glBindRenderbufferEXT(target, renderbuffer) GLBindRenderbufferEXT(__tglContext, target, renderbuffer)
 2937 #define glBindTexture(target, texture) GLBindTexture(__tglContext, target, texture)
 2938 #define glBitmap(width, height, xorig, yorig, xmove, ymove, bitmap) GLBitmap(__tglContext, width, height, xorig, yorig, xmove, ymove, bitmap)
 2939 #define glBlendColor(red, green, blue, alpha) GLBlendColor(__tglContext, red, green, blue, alpha)
 2940 #define glBlendColorEXT(red, green, blue, alpha) GLBlendColor(__tglContext, red, green, blue, alpha)
 2941 #define glBlendEquation(mode) GLBlendEquation(__tglContext, mode)
 2942 #define glBlendEquationEXT(mode) GLBlendEquation(__tglContext, mode)
 2943 #define glBlendEquationSeparate(modeRGB, modeAlpha) GLBlendEquationSeparate(__tglContext, modeRGB, modeAlpha)
 2944 #define glBlendEquationSeparateEXT(modeRGB, modeAlpha) GLBlendEquationSeparate(__tglContext, modeRGB, modeAlpha)
 2945 #define glBlendFunc(sfactor, dfactor) GLBlendFunc(__tglContext, sfactor, dfactor)
 2946 #define glBlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha) GLBlendFuncSeparate(__tglContext, sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)
 2947 #define glBlendFuncSeparateEXT(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha) GLBlendFuncSeparate(__tglContext, sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)
 2948 #define glBlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter) GLBlitFramebuffer(__tglContext, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)
 2949 #define glBufferData(target, size, data, usage) GLBufferData(__tglContext, target, size, data, usage)
 2950 #define glBufferDataARB(target, size, data, usage) GLBufferData(__tglContext, target, size, data, usage)
 2951 #define glBufferSubData(target, offset, size, data) GLBufferSubData(__tglContext, target, offset, size, data)
 2952 #define glBufferSubDataARB(target, offset, size, data) GLBufferSubData(__tglContext, target, offset, size, data)
 2953 #define glCallList(list) GLCallList(__tglContext, list)
 2954 #define glCallLists(n, type, lists) GLCallLists(__tglContext, n, type, lists)
 2955 #define glCheckFramebufferStatus(target) GLCheckFramebufferStatus(__tglContext, target)
 2956 #define glCheckFramebufferStatusEXT(target) GLCheckFramebufferStatus(__tglContext, target)
 2957 #define glClampColorARB(target, clamp) GLClampColor(__tglContext, target, clamp)
 2958 #define glClear(mask) GLClear(__tglContext, mask)
 2959 #define glClearAccum(red, green, blue, alpha) GLClearAccum(__tglContext, red, green, blue, alpha)
 2960 #define glClearColor(red, green, blue, alpha) GLClearColor(__tglContext, red, green, blue, alpha)
 2961 #define glClearColorIiEXT(red, green, blue, alpha) GLClearColorIiEXT(__tglContext, red, green, blue, alpha)
 2962 #define glClearColorIuiEXT(red, green, blue, alpha) GLClearColorIuiEXT(__tglContext, red, green, blue, alpha)
 2963 #define glClearDepth(depth) GLClearDepth(__tglContext, depth)
 2964 #define glClearIndex(c) GLClearIndex(__tglContext, c)
 2965 #define glClearStencil(s) GLClearStencil(__tglContext, s)
 2966 #define glClientActiveTexture(texture) GLClientActiveTexture(__tglContext, texture)
 2967 #define glClientActiveTextureARB(texture) GLClientActiveTexture(__tglContext, texture)
 2968 #define glClipPlane(plane, equation) GLClipPlane(__tglContext, plane, equation)
 2969 #define glColor3b(red, green, blue) GLColor3b(__tglContext, red, green, blue)
 2970 #define glColor3bv(v) GLColor3bv(__tglContext, v)
 2971 #define glColor3d(red, green, blue) GLColor3d(__tglContext, red, green, blue)
 2972 #define glColor3dv(v) GLColor3dv(__tglContext, v)
 2973 #define glColor3f(red, green, blue) GLColor3f(__tglContext, red, green, blue)
 2974 #define glColor3fv(v) GLColor3fv(__tglContext, v)
 2975 #define glColor3i(red, green, blue) GLColor3i(__tglContext, red, green, blue)
 2976 #define glColor3iv(v) GLColor3iv(__tglContext, v)
 2977 #define glColor3s(red, green, blue) GLColor3s(__tglContext, red, green, blue)
 2978 #define glColor3sv(v) GLColor3sv(__tglContext, v)
 2979 #define glColor3ub(red, green, blue) GLColor3ub(__tglContext, red, green, blue)
 2980 #define glColor3ubv(v) GLColor3ubv(__tglContext, v)
 2981 #define glColor3ui(red, green, blue) GLColor3ui(__tglContext, red, green, blue)
 2982 #define glColor3uiv(v) GLColor3uiv(__tglContext, v)
 2983 #define glColor3us(red, green, blue) GLColor3us(__tglContext, red, green, blue)
 2984 #define glColor3usv(v) GLColor3usv(__tglContext, v)
 2985 #define glColor4b(red, green, blue, alpha) GLColor4b(__tglContext, red, green, blue, alpha)
 2986 #define glColor4bv(v) GLColor4bv(__tglContext, v)
 2987 #define glColor4d(red, green, blue, alpha) GLColor4d(__tglContext, red, green, blue, alpha)
 2988 #define glColor4dv(v) GLColor4dv(__tglContext, v)
 2989 #define glColor4f(red, green, blue, alpha) GLColor4f(__tglContext, red, green, blue, alpha)
 2990 #define glColor4fv(v) GLColor4fv(__tglContext, v)
 2991 #define glColor4i(red, green, blue, alpha) GLColor4i(__tglContext, red, green, blue, alpha)
 2992 #define glColor4iv(v) GLColor4iv(__tglContext, v)
 2993 #define glColor4s(red, green, blue, alpha) GLColor4s(__tglContext, red, green, blue, alpha)
 2994 #define glColor4sv(v) GLColor4sv(__tglContext, v)
 2995 #define glColor4ub(red, green, blue, alpha) GLColor4ub(__tglContext, red, green, blue, alpha)
 2996 #define glColor4ubv(v) GLColor4ubv(__tglContext, v)
 2997 #define glColor4ui(red, green, blue, alpha) GLColor4ui(__tglContext, red, green, blue, alpha)
 2998 #define glColor4uiv(v) GLColor4uiv(__tglContext, v)
 2999 #define glColor4us(red, green, blue, alpha) GLColor4us(__tglContext, red, green, blue, alpha)
 3000 #define glColor4usv(v) GLColor4usv(__tglContext, v)
 3001 #define glColorFragmentOp1ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod) GLColorFragmentOp1ATI(__tglContext, op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod)
 3002 #define glColorFragmentOp2ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod) GLColorFragmentOp2ATI(__tglContext, op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)
 3003 #define glColorFragmentOp3ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod) GLColorFragmentOp3ATI(__tglContext, op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)
 3004 #define glColorMask(red, green, blue, alpha) GLColorMask(__tglContext, red, green, blue, alpha)
 3005 #define glColorMaterial(face, mode) GLColorMaterial(__tglContext, face, mode)
 3006 #define glColorPointer(size, type, stride, pointer) GLColorPointer(__tglContext, size, type, stride, pointer)
 3007 #define glColorSubTable(target, start, count, format, type, data) GLColorSubTable(__tglContext, target, start, count, format, type, data)
 3008 #define glColorSubTableEXT(target, start, count, format, type, data) GLColorSubTable(__tglContext, target, start, count, format, type, data)
 3009 #define glColorTable(target, internalformat, width, format, type, table) GLColorTable(__tglContext, target, internalformat, width, format, type, table)
 3010 #define glColorTableEXT(target, internalFormat, width, format, type, table) GLColorTable(__tglContext, target, internalFormat, width, format, type, table)
 3011 #define glColorTableParameterfv(target, pname, params) GLColorTableParameterfv(__tglContext, target, pname, params)
 3012 #define glColorTableParameterfvSGI(target, pname, params) GLColorTableParameterfv(__tglContext, target, pname, params)
 3013 #define glColorTableParameteriv(target, pname, params) GLColorTableParameteriv(__tglContext, target, pname, params)
 3014 #define glColorTableParameterivSGI(target, pname, params) GLColorTableParameteriv(__tglContext, target, pname, params)
 3015 #define glColorTableSGI(target, internalformat, width, format, type, table) GLColorTable(__tglContext, target, internalformat, width, format, type, table)
 3016 #define glCompileShader(shader) GLCompileShader(__tglContext, shader)
 3017 #define glCompileShaderARB(shaderObj) GLCompileShader(__tglContext, shaderObj)
 3018 #define glCompressedTexImage1D(target, level, internalformat, width, border, imageSize, data) GLCompressedTexImage1D(__tglContext, target, level, internalformat, width, border, imageSize, data)
 3019 #define glCompressedTexImage1DARB(target, level, internalformat, width, border, imageSize, data) GLCompressedTexImage1D(__tglContext, target, level, internalformat, width, border, imageSize, data)
 3020 #define glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data) GLCompressedTexImage2D(__tglContext, target, level, internalformat, width, height, border, imageSize, data)
 3021 #define glCompressedTexImage2DARB(target, level, internalformat, width, height, border, imageSize, data) GLCompressedTexImage2D(__tglContext, target, level, internalformat, width, height, border, imageSize, data)
 3022 #define glCompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data) GLCompressedTexImage3D(__tglContext, target, level, internalformat, width, height, depth, border, imageSize, data)
 3023 #define glCompressedTexImage3DARB(target, level, internalformat, width, height, depth, border, imageSize, data) GLCompressedTexImage3D(__tglContext, target, level, internalformat, width, height, depth, border, imageSize, data)
 3024 #define glCompressedTexSubImage1D(target, level, xoffset, width, format, imageSize, data) GLCompressedTexSubImage1D(__tglContext, target, level, xoffset, width, format, imageSize, data)
 3025 #define glCompressedTexSubImage1DARB(target, level, xoffset, width, format, imageSize, data) GLCompressedTexSubImage1D(__tglContext, target, level, xoffset, width, format, imageSize, data)
 3026 #define glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) GLCompressedTexSubImage2D(__tglContext, target, level, xoffset, yoffset, width, height, format, imageSize, data)
 3027 #define glCompressedTexSubImage2DARB(target, level, xoffset, yoffset, width, height, format, imageSize, data) GLCompressedTexSubImage2D(__tglContext, target, level, xoffset, yoffset, width, height, format, imageSize, data)
 3028 #define glCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) GLCompressedTexSubImage3D(__tglContext, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data)
 3029 #define glCompressedTexSubImage3DARB(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) GLCompressedTexSubImage3D(__tglContext, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data)
 3030 #define glConvolutionFilter1D(target, internalformat, width, format, type, image) GLConvolutionFilter1D(__tglContext, target, internalformat, width, format, type, image)
 3031 #define glConvolutionFilter1DEXT(target, internalformat, width, format, type, image) GLConvolutionFilter1D(__tglContext, target, internalformat, width, format, type, image)
 3032 #define glConvolutionFilter2D(target, internalformat, width, height, format, type, image) GLConvolutionFilter2D(__tglContext, target, internalformat, width, height, format, type, image)
 3033 #define glConvolutionFilter2DEXT(target, internalformat, width, height, format, type, image) GLConvolutionFilter2D(__tglContext, target, internalformat, width, height, format, type, image)
 3034 #define glConvolutionParameterf(target, pname, params) GLConvolutionParameterf(__tglContext, target, pname, params)
 3035 #define glConvolutionParameterfEXT(target, pname, params) GLConvolutionParameterf(__tglContext, target, pname, params)
 3036 #define glConvolutionParameterfv(target, pname, params) GLConvolutionParameterfv(__tglContext, target, pname, params)
 3037 #define glConvolutionParameterfvEXT(target, pname, params) GLConvolutionParameterfv(__tglContext, target, pname, params)
 3038 #define glConvolutionParameteri(target, pname, params) GLConvolutionParameteri(__tglContext, target, pname, params)
 3039 #define glConvolutionParameteriEXT(target, pname, params) GLConvolutionParameteri(__tglContext, target, pname, params)
 3040 #define glConvolutionParameteriv(target, pname, params) GLConvolutionParameteriv(__tglContext, target, pname, params)
 3041 #define glConvolutionParameterivEXT(target, pname, params) GLConvolutionParameteriv(__tglContext, target, pname, params)
 3042 #define glCopyColorSubTable(target, start, x, y, width) GLCopyColorSubTable(__tglContext, target, start, x, y, width)
 3043 #define glCopyColorSubTableEXT(target, start, x, y, width) GLCopyColorSubTable(__tglContext, target, start, x, y, width)
 3044 #define glCopyColorTable(target, internalformat, x, y, width) GLCopyColorTable(__tglContext, target, internalformat, x, y, width)
 3045 #define glCopyColorTableSGI(target, internalformat, x, y, width) GLCopyColorTable(__tglContext, target, internalformat, x, y, width)
 3046 #define glCopyConvolutionFilter1D(target, internalformat, x, y, width) GLCopyConvolutionFilter1D(__tglContext, target, internalformat, x, y, width)
 3047 #define glCopyConvolutionFilter1DEXT(target, internalformat, x, y, width) GLCopyConvolutionFilter1D(__tglContext, target, internalformat, x, y, width)
 3048 #define glCopyConvolutionFilter2D(target, internalformat, x, y, width, height) GLCopyConvolutionFilter2D(__tglContext, target, internalformat, x, y, width, height)
 3049 #define glCopyConvolutionFilter2DEXT(target, internalformat, x, y, width, height) GLCopyConvolutionFilter2D(__tglContext, target, internalformat, x, y, width, height)
 3050 #define glCopyPixels(x, y, width, height, type) GLCopyPixels(__tglContext, x, y, width, height, type)
 3051 #define glCopyTexImage1D(target, level, internalformat, x, y, width, border) GLCopyTexImage1D(__tglContext, target, level, internalformat, x, y, width, border)
 3052 #define glCopyTexImage2D(target, level, internalformat, x, y, width, height, border) GLCopyTexImage2D(__tglContext, target, level, internalformat, x, y, width, height, border)
 3053 #define glCopyTexSubImage1D(target, level, xoffset, x, y, width) GLCopyTexSubImage1D(__tglContext, target, level, xoffset, x, y, width)
 3054 #define glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height) GLCopyTexSubImage2D(__tglContext, target, level, xoffset, yoffset, x, y, width, height)
 3055 #define glCopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height) GLCopyTexSubImage3D(__tglContext, target, level, xoffset, yoffset, zoffset, x, y, width, height)
 3056 #define glCreateProgram() GLCreateProgram(__tglContext)
 3057 #define glCreateProgramObjectARB() GLCreateProgram(__tglContext)
 3058 #define glCreateShader(type) GLCreateShader(__tglContext, type)
 3059 #define glCreateShaderObjectARB(shaderType) GLCreateShader(__tglContext, shaderType)
 3060 #define glCullFace(mode) GLCullFace(__tglContext, mode)
 3061 #define glCurrentPaletteMatrixARB(index) GLCurrentPaletteMatrixARB(__tglContext, index)
 3062 #define glDeleteBuffers(n, buffers) GLDeleteBuffers(__tglContext, n, buffers)
 3063 #define glDeleteBuffersARB(n, buffers) GLDeleteBuffers(__tglContext, n, buffers)
 3064 #define glDeleteFragmentShaderATI(id) GLDeleteFragmentShaderATI(__tglContext, id)
 3065 #define glDeleteFramebuffers(n, framebuffers) GLDeleteFramebuffers(__tglContext, n, framebuffers)
 3066 #define glDeleteFramebuffersEXT(n, framebuffers) GLDeleteFramebuffers(__tglContext, n, framebuffers)
 3067 #define glDeleteLists(list, range) GLDeleteLists(__tglContext, list, range)
 3068 #define glDeleteObjectARB(obj) GLDeleteObjectARB(__tglContext, obj)
 3069 #define glDeleteProgram(program) GLDeleteProgram(__tglContext, program)
 3070 #define glDeleteProgramsARB(n, programs) GLDeleteProgramsARB(__tglContext, n, programs)
 3071 #define glDeleteQueries(n, ids) GLDeleteQueries(__tglContext, n, ids)
 3072 #define glDeleteQueriesARB(n, ids) GLDeleteQueries(__tglContext, n, ids)
 3073 #define glDeleteRenderbuffers(n, renderbuffers) GLDeleteRenderbuffers(__tglContext, n, renderbuffers)
 3074 #define glDeleteRenderbuffersEXT(n, renderbuffers) GLDeleteRenderbuffers(__tglContext, n, renderbuffers)
 3075 #define glDeleteShader(shader) GLDeleteShader(__tglContext, shader)
 3076 #define glDeleteTextures(n, textures) GLDeleteTextures(__tglContext, n, textures)
 3077 #define glDepthFunc(func) GLDepthFunc(__tglContext, func)
 3078 #define glDepthMask(flag) GLDepthMask(__tglContext, flag)
 3079 #define glDepthRange(n, f) GLDepthRange(__tglContext, n, f)
 3080 #define glDetachObjectARB(containerObj, attachedObj) GLDetachShader(__tglContext, containerObj, attachedObj)
 3081 #define glDetachShader(program, shader) GLDetachShader(__tglContext, program, shader)
 3082 #define glDisable(cap) GLDisable(__tglContext, cap)
 3083 #define glDisableClientState(array) GLDisableClientState(__tglContext, array)
 3084 #define glDisableVertexAttribArray(index) GLDisableVertexAttribArray(__tglContext, index)
 3085 #define glDisableVertexAttribArrayARB(index) GLDisableVertexAttribArray(__tglContext, index)
 3086 #define glDrawArrays(mode, first, count) GLDrawArrays(__tglContext, mode, first, count)
 3087 #define glDrawBuffer(buf) GLDrawBuffer(__tglContext, buf)
 3088 #define glDrawBuffers(n, bufs) GLDrawBuffers(__tglContext, n, bufs)
 3089 #define glDrawBuffersARB(n, bufs) GLDrawBuffers(__tglContext, n, bufs)
 3090 #define glDrawElements(mode, count, type, indices) GLDrawElements(__tglContext, mode, count, type, indices)
 3091 #define glDrawPixels(width, height, format, type, pixels) GLDrawPixels(__tglContext, width, height, format, type, pixels)
 3092 #define glDrawRangeElements(mode, start, end, count, type, indices) GLDrawRangeElements(__tglContext, mode, start, end, count, type, indices)
 3093 #define glDrawRangeElementsEXT(mode, start, end, count, type, indices) GLDrawRangeElements(__tglContext, mode, start, end, count, type, indices)
 3094 #define glEdgeFlag(flag) GLEdgeFlag(__tglContext, flag)
 3095 #define glEdgeFlagPointer(stride, pointer) GLEdgeFlagPointer(__tglContext, stride, pointer)
 3096 #define glEdgeFlagv(flag) GLEdgeFlagv(__tglContext, flag)
 3097 #define glEnable(cap) GLEnable(__tglContext, cap)
 3098 #define glEnableClientState(array) GLEnableClientState(__tglContext, array)
 3099 #define glEnableVertexAttribArray(index) GLEnableVertexAttribArray(__tglContext, index)
 3100 #define glEnableVertexAttribArrayARB(index) GLEnableVertexAttribArray(__tglContext, index)
 3101 #define glEnd() GLEnd(__tglContext)
 3102 #define glEndFragmentShaderATI() GLEndFragmentShaderATI(__tglContext)
 3103 #define glEndList() GLEndList(__tglContext)
 3104 #define glEndQuery(target) GLEndQuery(__tglContext, target)
 3105 #define glEndQueryARB(target) GLEndQuery(__tglContext, target)
 3106 #define glEvalCoord1d(u) GLEvalCoord1d(__tglContext, u)
 3107 #define glEvalCoord1dv(u) GLEvalCoord1dv(__tglContext, u)
 3108 #define glEvalCoord1f(u) GLEvalCoord1f(__tglContext, u)
 3109 #define glEvalCoord1fv(u) GLEvalCoord1fv(__tglContext, u)
 3110 #define glEvalCoord2d(u, v) GLEvalCoord2d(__tglContext, u, v)
 3111 #define glEvalCoord2dv(u) GLEvalCoord2dv(__tglContext, u)
 3112 #define glEvalCoord2f(u, v) GLEvalCoord2f(__tglContext, u, v)
 3113 #define glEvalCoord2fv(u) GLEvalCoord2fv(__tglContext, u)
 3114 #define glEvalMesh1(mode, i1, i2) GLEvalMesh1(__tglContext, mode, i1, i2)
 3115 #define glEvalMesh2(mode, i1, i2, j1, j2) GLEvalMesh2(__tglContext, mode, i1, i2, j1, j2)
 3116 #define glEvalPoint1(i) GLEvalPoint1(__tglContext, i)
 3117 #define glEvalPoint2(i, j) GLEvalPoint2(__tglContext, i, j)
 3118 #define glFeedbackBuffer(size, type, buffer) GLFeedbackBuffer(__tglContext, size, type, buffer)
 3119 #define glFinish() GLFinish(__tglContext)
 3120 #define glFlush() GLFlush(__tglContext)
 3121 #define glFogCoordPointer(type, stride, pointer) GLFogCoordPointer(__tglContext, type, stride, pointer)
 3122 #define glFogCoordPointerEXT(type, stride, pointer) GLFogCoordPointer(__tglContext, type, stride, pointer)
 3123 #define glFogCoordd(coord) GLFogCoordd(__tglContext, coord)
 3124 #define glFogCoorddEXT(coord) GLFogCoordd(__tglContext, coord)
 3125 #define glFogCoorddv(coord) GLFogCoorddv(__tglContext, coord)
 3126 #define glFogCoorddvEXT(coord) GLFogCoorddv(__tglContext, coord)
 3127 #define glFogCoordf(coord) GLFogCoordf(__tglContext, coord)
 3128 #define glFogCoordfEXT(coord) GLFogCoordf(__tglContext, coord)
 3129 #define glFogCoordfv(coord) GLFogCoordfv(__tglContext, coord)
 3130 #define glFogCoordfvEXT(coord) GLFogCoordfv(__tglContext, coord)
 3131 #define glFogf(pname, param) GLFogf(__tglContext, pname, param)
 3132 #define glFogfv(pname, params) GLFogfv(__tglContext, pname, params)
 3133 #define glFogi(pname, param) GLFogi(__tglContext, pname, param)
 3134 #define glFogiv(pname, params) GLFogiv(__tglContext, pname, params)
 3135 #define glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) GLFramebufferRenderbuffer(__tglContext, target, attachment, renderbuffertarget, renderbuffer)
 3136 #define glFramebufferRenderbufferEXT(target, attachment, renderbuffertarget, renderbuffer) GLFramebufferRenderbuffer(__tglContext, target, attachment, renderbuffertarget, renderbuffer)
 3137 #define glFramebufferTexture1D(target, attachment, textarget, texture, level) GLFramebufferTexture1D(__tglContext, target, attachment, textarget, texture, level)
 3138 #define glFramebufferTexture1DEXT(target, attachment, textarget, texture, level) GLFramebufferTexture1D(__tglContext, target, attachment, textarget, texture, level)
 3139 #define glFramebufferTexture2D(target, attachment, textarget, texture, level) GLFramebufferTexture2D(__tglContext, target, attachment, textarget, texture, level)
 3140 #define glFramebufferTexture2DEXT(target, attachment, textarget, texture, level) GLFramebufferTexture2D(__tglContext, target, attachment, textarget, texture, level)
 3141 #define glFramebufferTexture3D(target, attachment, textarget, texture, level, zoffset) GLFramebufferTexture3D(__tglContext, target, attachment, textarget, texture, level, zoffset)
 3142 #define glFramebufferTexture3DEXT(target, attachment, textarget, texture, level, zoffset) GLFramebufferTexture3D(__tglContext, target, attachment, textarget, texture, level, zoffset)
 3143 #define glFramebufferTextureLayer(target, attachment, texture, level, layer) GLFramebufferTextureLayer(__tglContext, target, attachment, texture, level, layer)
 3144 #define glFrontFace(mode) GLFrontFace(__tglContext, mode)
 3145 #define glFrustum(left, right, bottom, top, zNear, zFar) GLFrustum(__tglContext, left, right, bottom, top, zNear, zFar)
 3146 #define glGenBuffers(n, buffers) GLGenBuffers(__tglContext, n, buffers)
 3147 #define glGenBuffersARB(n, buffers) GLGenBuffers(__tglContext, n, buffers)
 3148 #define glGenFragmentShadersATI(range) GLGenFragmentShadersATI(__tglContext, range)
 3149 #define glGenFramebuffers(n, framebuffers) GLGenFramebuffers(__tglContext, n, framebuffers)
 3150 #define glGenFramebuffersEXT(n, framebuffers) GLGenFramebuffers(__tglContext, n, framebuffers)
 3151 #define glGenLists(range) GLGenLists(__tglContext, range)
 3152 #define glGenProgramsARB(n, programs) GLGenProgramsARB(__tglContext, n, programs)
 3153 #define glGenQueries(n, ids) GLGenQueries(__tglContext, n, ids)
 3154 #define glGenQueriesARB(n, ids) GLGenQueries(__tglContext, n, ids)
 3155 #define glGenRenderbuffers(n, renderbuffers) GLGenRenderbuffers(__tglContext, n, renderbuffers)
 3156 #define glGenRenderbuffersEXT(n, renderbuffers) GLGenRenderbuffers(__tglContext, n, renderbuffers)
 3157 #define glGenTextures(n, textures) GLGenTextures(__tglContext, n, textures)
 3158 #define glGenerateMipmap(target) GLGenerateMipmap(__tglContext, target)
 3159 #define glGenerateMipmapEXT(target) GLGenerateMipmap(__tglContext, target)
 3160 #define glGetActiveAttrib(program, index, bufSize, length, size, type, name) GLGetActiveAttrib(__tglContext, program, index, bufSize, length, size, type, name)
 3161 #define glGetActiveAttribARB(programObj, index, maxLength, length, size, type, name) GLGetActiveAttrib(__tglContext, programObj, index, maxLength, length, size, type, name)
 3162 #define glGetActiveUniform(program, index, bufSize, length, size, type, name) GLGetActiveUniform(__tglContext, program, index, bufSize, length, size, type, name)
 3163 #define glGetActiveUniformARB(programObj, index, maxLength, length, size, type, name) GLGetActiveUniform(__tglContext, programObj, index, maxLength, length, size, type, name)
 3164 #define glGetAttachedObjectsARB(containerObj, maxCount, count, obj) GLGetAttachedObjectsARB(__tglContext, containerObj, maxCount, count, obj)
 3165 #define glGetAttachedShaders(program, maxCount, count, shaders) GLGetAttachedShaders(__tglContext, program, maxCount, count, shaders)
 3166 #define glGetAttribLocation(program, name) GLGetAttribLocation(__tglContext, program, name)
 3167 #define glGetAttribLocationARB(programObj, name) GLGetAttribLocation(__tglContext, programObj, name)
 3168 #define glGetBooleanv(pname, data) GLGetBooleanv(__tglContext, pname, data)
 3169 #define glGetBufferParameteriv(target, pname, params) GLGetBufferParameteriv(__tglContext, target, pname, params)
 3170 #define glGetBufferParameterivARB(target, pname, params) GLGetBufferParameteriv(__tglContext, target, pname, params)
 3171 #define glGetBufferPointerv(target, pname, params) GLGetBufferPointerv(__tglContext, target, pname, params)
 3172 #define glGetBufferPointervARB(target, pname, params) GLGetBufferPointerv(__tglContext, target, pname, params)
 3173 #define glGetBufferSubData(target, offset, size, data) GLGetBufferSubData(__tglContext, target, offset, size, data)
 3174 #define glGetBufferSubDataARB(target, offset, size, data) GLGetBufferSubData(__tglContext, target, offset, size, data)
 3175 #define glGetClipPlane(plane, equation) GLGetClipPlane(__tglContext, plane, equation)
 3176 #define glGetColorTable(target, format, type, table) GLGetColorTable(__tglContext, target, format, type, table)
 3177 #define glGetColorTableEXT(target, format, type, data) GLGetColorTable(__tglContext, target, format, type, data)
 3178 #define glGetColorTableParameterfv(target, pname, params) GLGetColorTableParameterfv(__tglContext, target, pname, params)
 3179 #define glGetColorTableParameterfvEXT(target, pname, params) GLGetColorTableParameterfv(__tglContext, target, pname, params)
 3180 #define glGetColorTableParameterfvSGI(target, pname, params) GLGetColorTableParameterfvSGI(__tglContext, target, pname, params)
 3181 #define glGetColorTableParameteriv(target, pname, params) GLGetColorTableParameteriv(__tglContext, target, pname, params)
 3182 #define glGetColorTableParameterivEXT(target, pname, params) GLGetColorTableParameteriv(__tglContext, target, pname, params)
 3183 #define glGetColorTableParameterivSGI(target, pname, params) GLGetColorTableParameterivSGI(__tglContext, target, pname, params)
 3184 #define glGetColorTableSGI(target, format, type, table) GLGetColorTableSGI(__tglContext, target, format, type, table)
 3185 #define glGetCompressedTexImage(target, level, img) GLGetCompressedTexImage(__tglContext, target, level, img)
 3186 #define glGetCompressedTexImageARB(target, level, img) GLGetCompressedTexImage(__tglContext, target, level, img)
 3187 #define glGetConvolutionFilter(target, format, type, image) GLGetConvolutionFilter(__tglContext, target, format, type, image)
 3188 #define glGetConvolutionFilterEXT(target, format, type, image) GLGetConvolutionFilterEXT(__tglContext, target, format, type, image)
 3189 #define glGetConvolutionParameterfv(target, pname, params) GLGetConvolutionParameterfv(__tglContext, target, pname, params)
 3190 #define glGetConvolutionParameterfvEXT(target, pname, params) GLGetConvolutionParameterfvEXT(__tglContext, target, pname, params)
 3191 #define glGetConvolutionParameteriv(target, pname, params) GLGetConvolutionParameteriv(__tglContext, target, pname, params)
 3192 #define glGetConvolutionParameterivEXT(target, pname, params) GLGetConvolutionParameterivEXT(__tglContext, target, pname, params)
 3193 #define glGetDoublev(pname, data) GLGetDoublev(__tglContext, pname, data)
 3194 #define glGetError() GLGetError(__tglContext)
 3195 #define glGetFloatv(pname, data) GLGetFloatv(__tglContext, pname, data)
 3196 #define glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) GLGetFramebufferAttachmentParameteriv(__tglContext, target, attachment, pname, params)
 3197 #define glGetFramebufferAttachmentParameterivEXT(target, attachment, pname, params) GLGetFramebufferAttachmentParameteriv(__tglContext, target, attachment, pname, params)
 3198 #define glGetHandleARB(pname) GLGetHandleARB(__tglContext, pname)
 3199 #define glGetHistogram(target, reset, format, type, values) GLGetHistogram(__tglContext, target, reset, format, type, values)
 3200 #define glGetHistogramEXT(target, reset, format, type, values) GLGetHistogramEXT(__tglContext, target, reset, format, type, values)
 3201 #define glGetHistogramParameterfv(target, pname, params) GLGetHistogramParameterfv(__tglContext, target, pname, params)
 3202 #define glGetHistogramParameterfvEXT(target, pname, params) GLGetHistogramParameterfvEXT(__tglContext, target, pname, params)
 3203 #define glGetHistogramParameteriv(target, pname, params) GLGetHistogramParameteriv(__tglContext, target, pname, params)
 3204 #define glGetHistogramParameterivEXT(target, pname, params) GLGetHistogramParameterivEXT(__tglContext, target, pname, params)
 3205 #define glGetInfoLogARB(obj, maxLength, length, infoLog) GLGetInfoLogARB(__tglContext, obj, maxLength, length, infoLog)
 3206 #define glGetIntegerv(pname, data) GLGetIntegerv(__tglContext, pname, data)
 3207 #define glGetLightfv(light, pname, params) GLGetLightfv(__tglContext, light, pname, params)
 3208 #define glGetLightiv(light, pname, params) GLGetLightiv(__tglContext, light, pname, params)
 3209 #define glGetMapdv(target, query, v) GLGetMapdv(__tglContext, target, query, v)
 3210 #define glGetMapfv(target, query, v) GLGetMapfv(__tglContext, target, query, v)
 3211 #define glGetMapiv(target, query, v) GLGetMapiv(__tglContext, target, query, v)
 3212 #define glGetMaterialfv(face, pname, params) GLGetMaterialfv(__tglContext, face, pname, params)
 3213 #define glGetMaterialiv(face, pname, params) GLGetMaterialiv(__tglContext, face, pname, params)
 3214 #define glGetMinmax(target, reset, format, type, values) GLGetMinmax(__tglContext, target, reset, format, type, values)
 3215 #define glGetMinmaxEXT(target, reset, format, type, values) GLGetMinmaxEXT(__tglContext, target, reset, format, type, values)
 3216 #define glGetMinmaxParameterfv(target, pname, params) GLGetMinmaxParameterfv(__tglContext, target, pname, params)
 3217 #define glGetMinmaxParameterfvEXT(target, pname, params) GLGetMinmaxParameterfvEXT(__tglContext, target, pname, params)
 3218 #define glGetMinmaxParameteriv(target, pname, params) GLGetMinmaxParameteriv(__tglContext, target, pname, params)
 3219 #define glGetMinmaxParameterivEXT(target, pname, params) GLGetMinmaxParameterivEXT(__tglContext, target, pname, params)
 3220 #define glGetObjectParameterfvARB(obj, pname, params) GLGetObjectParameterfvARB(__tglContext, obj, pname, params)
 3221 #define glGetObjectParameterivARB(obj, pname, params) GLGetObjectParameterivARB(__tglContext, obj, pname, params)
 3222 #define glGetPixelMapfv(map, values) GLGetPixelMapfv(__tglContext, map, values)
 3223 #define glGetPixelMapuiv(map, values) GLGetPixelMapuiv(__tglContext, map, values)
 3224 #define glGetPixelMapusv(map, values) GLGetPixelMapusv(__tglContext, map, values)
 3225 #define glGetPointerv(pname, params) GLGetPointerv(__tglContext, pname, params)
 3226 #define glGetPolygonStipple(mask) GLGetPolygonStipple(__tglContext, mask)
 3227 #define glGetProgramEnvParameterdvARB(target, index, params) GLGetProgramEnvParameterdvARB(__tglContext, target, index, params)
 3228 #define glGetProgramEnvParameterfvARB(target, index, params) GLGetProgramEnvParameterfvARB(__tglContext, target, index, params)
 3229 #define glGetProgramInfoLog(program, bufSize, length, infoLog) GLGetProgramInfoLog(__tglContext, program, bufSize, length, infoLog)
 3230 #define glGetProgramLocalParameterdvARB(target, index, params) GLGetProgramLocalParameterdvARB(__tglContext, target, index, params)
 3231 #define glGetProgramLocalParameterfvARB(target, index, params) GLGetProgramLocalParameterfvARB(__tglContext, target, index, params)
 3232 #define glGetProgramStringARB(target, pname, string) GLGetProgramStringARB(__tglContext, target, pname, string)
 3233 #define glGetProgramiv(program, pname, params) GLGetProgramiv(__tglContext, program, pname, params)
 3234 #define glGetProgramivARB(target, pname, params) GLGetProgramivARB(__tglContext, target, pname, params)
 3235 #define glGetQueryObjectiv(id, pname, params) GLGetQueryObjectiv(__tglContext, id, pname, params)
 3236 #define glGetQueryObjectivARB(id, pname, params) GLGetQueryObjectiv(__tglContext, id, pname, params)
 3237 #define glGetQueryObjectuiv(id, pname, params) GLGetQueryObjectuiv(__tglContext, id, pname, params)
 3238 #define glGetQueryObjectuivARB(id, pname, params) GLGetQueryObjectuiv(__tglContext, id, pname, params)
 3239 #define glGetQueryiv(target, pname, params) GLGetQueryiv(__tglContext, target, pname, params)
 3240 #define glGetQueryivARB(target, pname, params) GLGetQueryiv(__tglContext, target, pname, params)
 3241 #define glGetRenderbufferParameteriv(target, pname, params) GLGetRenderbufferParameteriv(__tglContext, target, pname, params)
 3242 #define glGetRenderbufferParameterivEXT(target, pname, params) GLGetRenderbufferParameteriv(__tglContext, target, pname, params)
 3243 #define glGetSeparableFilter(target, format, type, row, column, span) GLGetSeparableFilter(__tglContext, target, format, type, row, column, span)
 3244 #define glGetSeparableFilterEXT(target, format, type, row, column, span) GLGetSeparableFilterEXT(__tglContext, target, format, type, row, column, span)
 3245 #define glGetShaderInfoLog(shader, bufSize, length, infoLog) GLGetShaderInfoLog(__tglContext, shader, bufSize, length, infoLog)
 3246 #define glGetShaderSource(shader, bufSize, length, source) GLGetShaderSource(__tglContext, shader, bufSize, length, source)
 3247 #define glGetShaderSourceARB(obj, maxLength, length, source) GLGetShaderSource(__tglContext, obj, maxLength, length, source)
 3248 #define glGetShaderiv(shader, pname, params) GLGetShaderiv(__tglContext, shader, pname, params)
 3249 #define glGetString(name) GLGetString(__tglContext, name)
 3250 #define glGetTexEnvfv(target, pname, params) GLGetTexEnvfv(__tglContext, target, pname, params)
 3251 #define glGetTexEnviv(target, pname, params) GLGetTexEnviv(__tglContext, target, pname, params)
 3252 #define glGetTexGendv(coord, pname, params) GLGetTexGendv(__tglContext, coord, pname, params)
 3253 #define glGetTexGenfv(coord, pname, params) GLGetTexGenfv(__tglContext, coord, pname, params)
 3254 #define glGetTexGeniv(coord, pname, params) GLGetTexGeniv(__tglContext, coord, pname, params)
 3255 #define glGetTexImage(target, level, format, type, pixels) GLGetTexImage(__tglContext, target, level, format, type, pixels)
 3256 #define glGetTexLevelParameterfv(target, level, pname, params) GLGetTexLevelParameterfv(__tglContext, target, level, pname, params)
 3257 #define glGetTexLevelParameteriv(target, level, pname, params) GLGetTexLevelParameteriv(__tglContext, target, level, pname, params)
 3258 #define glGetTexParameterIivEXT(target, pname, params) GLGetTexParameterIiv(__tglContext, target, pname, params)
 3259 #define glGetTexParameterIuivEXT(target, pname, params) GLGetTexParameterIuiv(__tglContext, target, pname, params)
 3260 #define glGetTexParameterfv(target, pname, params) GLGetTexParameterfv(__tglContext, target, pname, params)
 3261 #define glGetTexParameteriv(target, pname, params) GLGetTexParameteriv(__tglContext, target, pname, params)
 3262 #define glGetUniformLocation(program, name) GLGetUniformLocation(__tglContext, program, name)
 3263 #define glGetUniformLocationARB(programObj, name) GLGetUniformLocation(__tglContext, programObj, name)
 3264 #define glGetUniformfv(program, location, params) GLGetUniformfv(__tglContext, program, location, params)
 3265 #define glGetUniformfvARB(programObj, location, params) GLGetUniformfv(__tglContext, programObj, location, params)
 3266 #define glGetUniformiv(program, location, params) GLGetUniformiv(__tglContext, program, location, params)
 3267 #define glGetUniformivARB(programObj, location, params) GLGetUniformiv(__tglContext, programObj, location, params)
 3268 #define glGetVertexAttribPointerv(index, pname, pointer) GLGetVertexAttribPointerv(__tglContext, index, pname, pointer)
 3269 #define glGetVertexAttribPointervARB(index, pname, pointer) GLGetVertexAttribPointerv(__tglContext, index, pname, pointer)
 3270 #define glGetVertexAttribdv(index, pname, params) GLGetVertexAttribdv(__tglContext, index, pname, params)
 3271 #define glGetVertexAttribdvARB(index, pname, params) GLGetVertexAttribdv(__tglContext, index, pname, params)
 3272 #define glGetVertexAttribfv(index, pname, params) GLGetVertexAttribfv(__tglContext, index, pname, params)
 3273 #define glGetVertexAttribfvARB(index, pname, params) GLGetVertexAttribfv(__tglContext, index, pname, params)
 3274 #define glGetVertexAttribiv(index, pname, params) GLGetVertexAttribiv(__tglContext, index, pname, params)
 3275 #define glGetVertexAttribivARB(index, pname, params) GLGetVertexAttribiv(__tglContext, index, pname, params)
 3276 #define glHint(target, mode) GLHint(__tglContext, target, mode)
 3277 #define glHistogram(target, width, internalformat, sink) GLHistogram(__tglContext, target, width, internalformat, sink)
 3278 #define glHistogramEXT(target, width, internalformat, sink) GLHistogram(__tglContext, target, width, internalformat, sink)
 3279 #define glIndexMask(mask) GLIndexMask(__tglContext, mask)
 3280 #define glIndexPointer(type, stride, pointer) GLIndexPointer(__tglContext, type, stride, pointer)
 3281 #define glIndexd(c) GLIndexd(__tglContext, c)
 3282 #define glIndexdv(c) GLIndexdv(__tglContext, c)
 3283 #define glIndexf(c) GLIndexf(__tglContext, c)
 3284 #define glIndexfv(c) GLIndexfv(__tglContext, c)
 3285 #define glIndexi(c) GLIndexi(__tglContext, c)
 3286 #define glIndexiv(c) GLIndexiv(__tglContext, c)
 3287 #define glIndexs(c) GLIndexs(__tglContext, c)
 3288 #define glIndexsv(c) GLIndexsv(__tglContext, c)
 3289 #define glIndexub(c) GLIndexub(__tglContext, c)
 3290 #define glIndexubv(c) GLIndexubv(__tglContext, c)
 3291 #define glInitNames() GLInitNames(__tglContext)
 3292 #define glInterleavedArrays(format, stride, pointer) GLInterleavedArrays(__tglContext, format, stride, pointer)
 3293 #define glIsBuffer(buffer) GLIsBuffer(__tglContext, buffer)
 3294 #define glIsBufferARB(buffer) GLIsBuffer(__tglContext, buffer)
 3295 #define glIsEnabled(cap) GLIsEnabled(__tglContext, cap)
 3296 #define glIsFramebuffer(framebuffer) GLIsFramebuffer(__tglContext, framebuffer)
 3297 #define glIsFramebufferEXT(framebuffer) GLIsFramebuffer(__tglContext, framebuffer)
 3298 #define glIsList(list) GLIsList(__tglContext, list)
 3299 #define glIsProgram(program) GLIsProgram(__tglContext, program)
 3300 #define glIsProgramARB(program) GLIsProgramARB(__tglContext, program)
 3301 #define glIsQuery(id) GLIsQuery(__tglContext, id)
 3302 #define glIsQueryARB(id) GLIsQuery(__tglContext, id)
 3303 #define glIsRenderbuffer(renderbuffer) GLIsRenderbuffer(__tglContext, renderbuffer)
 3304 #define glIsRenderbufferEXT(renderbuffer) GLIsRenderbuffer(__tglContext, renderbuffer)
 3305 #define glIsShader(shader) GLIsShader(__tglContext, shader)
 3306 #define glIsTexture(texture) GLIsTexture(__tglContext, texture)
 3307 #define glLightModelf(pname, param) GLLightModelf(__tglContext, pname, param)
 3308 #define glLightModelfv(pname, params) GLLightModelfv(__tglContext, pname, params)
 3309 #define glLightModeli(pname, param) GLLightModeli(__tglContext, pname, param)
 3310 #define glLightModeliv(pname, params) GLLightModeliv(__tglContext, pname, params)
 3311 #define glLightf(light, pname, param) GLLightf(__tglContext, light, pname, param)
 3312 #define glLightfv(light, pname, params) GLLightfv(__tglContext, light, pname, params)
 3313 #define glLighti(light, pname, param) GLLighti(__tglContext, light, pname, param)
 3314 #define glLightiv(light, pname, params) GLLightiv(__tglContext, light, pname, params)
 3315 #define glLineStipple(factor, pattern) GLLineStipple(__tglContext, factor, pattern)
 3316 #define glLineWidth(width) GLLineWidth(__tglContext, width)
 3317 #define glLinkProgram(program) GLLinkProgram(__tglContext, program)
 3318 #define glLinkProgramARB(programObj) GLLinkProgram(__tglContext, programObj)
 3319 #define glListBase(base) GLListBase(__tglContext, base)
 3320 #define glLoadIdentity() GLLoadIdentity(__tglContext)
 3321 #define glLoadMatrixd(m) GLLoadMatrixd(__tglContext, m)
 3322 #define glLoadMatrixf(m) GLLoadMatrixf(__tglContext, m)
 3323 #define glLoadName(name) GLLoadName(__tglContext, name)
 3324 #define glLoadTransposeMatrixd(m) GLLoadTransposeMatrixd(__tglContext, m)
 3325 #define glLoadTransposeMatrixdARB(m) GLLoadTransposeMatrixd(__tglContext, m)
 3326 #define glLoadTransposeMatrixf(m) GLLoadTransposeMatrixf(__tglContext, m)
 3327 #define glLoadTransposeMatrixfARB(m) GLLoadTransposeMatrixf(__tglContext, m)
 3328 #define glLockArraysEXT(first, count) GLLockArraysEXT(__tglContext, first, count)
 3329 #define glLogicOp(opcode) GLLogicOp(__tglContext, opcode)
 3330 #define glMap1d(target, u1, u2, stride, order, points) GLMap1d(__tglContext, target, u1, u2, stride, order, points)
 3331 #define glMap1f(target, u1, u2, stride, order, points) GLMap1f(__tglContext, target, u1, u2, stride, order, points)
 3332 #define glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) GLMap2d(__tglContext, target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points)
 3333 #define glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) GLMap2f(__tglContext, target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points)
 3334 #define glMapBuffer(target, access) GLMapBuffer(__tglContext, target, access)
 3335 #define glMapBufferARB(target, access) GLMapBuffer(__tglContext, target, access)
 3336 #define glMapGrid1d(un, u1, u2) GLMapGrid1d(__tglContext, un, u1, u2)
 3337 #define glMapGrid1f(un, u1, u2) GLMapGrid1f(__tglContext, un, u1, u2)
 3338 #define glMapGrid2d(un, u1, u2, vn, v1, v2) GLMapGrid2d(__tglContext, un, u1, u2, vn, v1, v2)
 3339 #define glMapGrid2f(un, u1, u2, vn, v1, v2) GLMapGrid2f(__tglContext, un, u1, u2, vn, v1, v2)
 3340 #define glMaterialf(face, pname, param) GLMaterialf(__tglContext, face, pname, param)
 3341 #define glMaterialfv(face, pname, params) GLMaterialfv(__tglContext, face, pname, params)
 3342 #define glMateriali(face, pname, param) GLMateriali(__tglContext, face, pname, param)
 3343 #define glMaterialiv(face, pname, params) GLMaterialiv(__tglContext, face, pname, params)
 3344 #define glMatrixIndexPointerARB(size, type, stride, pointer) GLMatrixIndexPointerARB(__tglContext, size, type, stride, pointer)
 3345 #define glMatrixIndexubvARB(size, indices) GLMatrixIndexubvARB(__tglContext, size, indices)
 3346 #define glMatrixIndexuivARB(size, indices) GLMatrixIndexuivARB(__tglContext, size, indices)
 3347 #define glMatrixIndexusvARB(size, indices) GLMatrixIndexusvARB(__tglContext, size, indices)
 3348 #define glMatrixMode(mode) GLMatrixMode(__tglContext, mode)
 3349 #define glMinmax(target, internalformat, sink) GLMinmax(__tglContext, target, internalformat, sink)
 3350 #define glMinmaxEXT(target, internalformat, sink) GLMinmax(__tglContext, target, internalformat, sink)
 3351 #define glMultMatrixd(m) GLMultMatrixd(__tglContext, m)
 3352 #define glMultMatrixf(m) GLMultMatrixf(__tglContext, m)
 3353 #define glMultTransposeMatrixd(m) GLMultTransposeMatrixd(__tglContext, m)
 3354 #define glMultTransposeMatrixdARB(m) GLMultTransposeMatrixd(__tglContext, m)
 3355 #define glMultTransposeMatrixf(m) GLMultTransposeMatrixf(__tglContext, m)
 3356 #define glMultTransposeMatrixfARB(m) GLMultTransposeMatrixf(__tglContext, m)
 3357 #define glMultiDrawArrays(mode, first, count, drawcount) GLMultiDrawArrays(__tglContext, mode, first, count, drawcount)
 3358 #define glMultiDrawArraysEXT(mode, first, count, primcount) GLMultiDrawArrays(__tglContext, mode, first, count, primcount)
 3359 #define glMultiDrawElements(mode, count, type, indices, drawcount) GLMultiDrawElements(__tglContext, mode, count, type, indices, drawcount)
 3360 #define glMultiDrawElementsEXT(mode, count, type, indices, primcount) GLMultiDrawElements(__tglContext, mode, count, type, indices, primcount)
 3361 #define glMultiTexCoord1d(target, s) GLMultiTexCoord1d(__tglContext, target, s)
 3362 #define glMultiTexCoord1dARB(target, s) GLMultiTexCoord1d(__tglContext, target, s)
 3363 #define glMultiTexCoord1dv(target, v) GLMultiTexCoord1dv(__tglContext, target, v)
 3364 #define glMultiTexCoord1dvARB(target, v) GLMultiTexCoord1dv(__tglContext, target, v)
 3365 #define glMultiTexCoord1f(target, s) GLMultiTexCoord1f(__tglContext, target, s)
 3366 #define glMultiTexCoord1fARB(target, s) GLMultiTexCoord1f(__tglContext, target, s)
 3367 #define glMultiTexCoord1fv(target, v) GLMultiTexCoord1fv(__tglContext, target, v)
 3368 #define glMultiTexCoord1fvARB(target, v) GLMultiTexCoord1fv(__tglContext, target, v)
 3369 #define glMultiTexCoord1i(target, s) GLMultiTexCoord1i(__tglContext, target, s)
 3370 #define glMultiTexCoord1iARB(target, s) GLMultiTexCoord1i(__tglContext, target, s)
 3371 #define glMultiTexCoord1iv(target, v) GLMultiTexCoord1iv(__tglContext, target, v)
 3372 #define glMultiTexCoord1ivARB(target, v) GLMultiTexCoord1iv(__tglContext, target, v)
 3373 #define glMultiTexCoord1s(target, s) GLMultiTexCoord1s(__tglContext, target, s)
 3374 #define glMultiTexCoord1sARB(target, s) GLMultiTexCoord1s(__tglContext, target, s)
 3375 #define glMultiTexCoord1sv(target, v) GLMultiTexCoord1sv(__tglContext, target, v)
 3376 #define glMultiTexCoord1svARB(target, v) GLMultiTexCoord1sv(__tglContext, target, v)
 3377 #define glMultiTexCoord2d(target, s, t) GLMultiTexCoord2d(__tglContext, target, s, t)
 3378 #define glMultiTexCoord2dARB(target, s, t) GLMultiTexCoord2d(__tglContext, target, s, t)
 3379 #define glMultiTexCoord2dv(target, v) GLMultiTexCoord2dv(__tglContext, target, v)
 3380 #define glMultiTexCoord2dvARB(target, v) GLMultiTexCoord2dv(__tglContext, target, v)
 3381 #define glMultiTexCoord2f(target, s, t) GLMultiTexCoord2f(__tglContext, target, s, t)
 3382 #define glMultiTexCoord2fARB(target, s, t) GLMultiTexCoord2f(__tglContext, target, s, t)
 3383 #define glMultiTexCoord2fv(target, v) GLMultiTexCoord2fv(__tglContext, target, v)
 3384 #define glMultiTexCoord2fvARB(target, v) GLMultiTexCoord2fv(__tglContext, target, v)
 3385 #define glMultiTexCoord2i(target, s, t) GLMultiTexCoord2i(__tglContext, target, s, t)
 3386 #define glMultiTexCoord2iARB(target, s, t) GLMultiTexCoord2i(__tglContext, target, s, t)
 3387 #define glMultiTexCoord2iv(target, v) GLMultiTexCoord2iv(__tglContext, target, v)
 3388 #define glMultiTexCoord2ivARB(target, v) GLMultiTexCoord2iv(__tglContext, target, v)
 3389 #define glMultiTexCoord2s(target, s, t) GLMultiTexCoord2s(__tglContext, target, s, t)
 3390 #define glMultiTexCoord2sARB(target, s, t) GLMultiTexCoord2s(__tglContext, target, s, t)
 3391 #define glMultiTexCoord2sv(target, v) GLMultiTexCoord2sv(__tglContext, target, v)
 3392 #define glMultiTexCoord2svARB(target, v) GLMultiTexCoord2sv(__tglContext, target, v)
 3393 #define glMultiTexCoord3d(target, s, t, r) GLMultiTexCoord3d(__tglContext, target, s, t, r)
 3394 #define glMultiTexCoord3dARB(target, s, t, r) GLMultiTexCoord3d(__tglContext, target, s, t, r)
 3395 #define glMultiTexCoord3dv(target, v) GLMultiTexCoord3dv(__tglContext, target, v)
 3396 #define glMultiTexCoord3dvARB(target, v) GLMultiTexCoord3dv(__tglContext, target, v)
 3397 #define glMultiTexCoord3f(target, s, t, r) GLMultiTexCoord3f(__tglContext, target, s, t, r)
 3398 #define glMultiTexCoord3fARB(target, s, t, r) GLMultiTexCoord3f(__tglContext, target, s, t, r)
 3399 #define glMultiTexCoord3fv(target, v) GLMultiTexCoord3fv(__tglContext, target, v)
 3400 #define glMultiTexCoord3fvARB(target, v) GLMultiTexCoord3fv(__tglContext, target, v)
 3401 #define glMultiTexCoord3i(target, s, t, r) GLMultiTexCoord3i(__tglContext, target, s, t, r)
 3402 #define glMultiTexCoord3iARB(target, s, t, r) GLMultiTexCoord3i(__tglContext, target, s, t, r)
 3403 #define glMultiTexCoord3iv(target, v) GLMultiTexCoord3iv(__tglContext, target, v)
 3404 #define glMultiTexCoord3ivARB(target, v) GLMultiTexCoord3iv(__tglContext, target, v)
 3405 #define glMultiTexCoord3s(target, s, t, r) GLMultiTexCoord3s(__tglContext, target, s, t, r)
 3406 #define glMultiTexCoord3sARB(target, s, t, r) GLMultiTexCoord3s(__tglContext, target, s, t, r)
 3407 #define glMultiTexCoord3sv(target, v) GLMultiTexCoord3sv(__tglContext, target, v)
 3408 #define glMultiTexCoord3svARB(target, v) GLMultiTexCoord3sv(__tglContext, target, v)
 3409 #define glMultiTexCoord4d(target, s, t, r, q) GLMultiTexCoord4d(__tglContext, target, s, t, r, q)
 3410 #define glMultiTexCoord4dARB(target, s, t, r, q) GLMultiTexCoord4d(__tglContext, target, s, t, r, q)
 3411 #define glMultiTexCoord4dv(target, v) GLMultiTexCoord4dv(__tglContext, target, v)
 3412 #define glMultiTexCoord4dvARB(target, v) GLMultiTexCoord4dv(__tglContext, target, v)
 3413 #define glMultiTexCoord4f(target, s, t, r, q) GLMultiTexCoord4f(__tglContext, target, s, t, r, q)
 3414 #define glMultiTexCoord4fARB(target, s, t, r, q) GLMultiTexCoord4f(__tglContext, target, s, t, r, q)
 3415 #define glMultiTexCoord4fv(target, v) GLMultiTexCoord4fv(__tglContext, target, v)
 3416 #define glMultiTexCoord4fvARB(target, v) GLMultiTexCoord4fv(__tglContext, target, v)
 3417 #define glMultiTexCoord4i(target, s, t, r, q) GLMultiTexCoord4i(__tglContext, target, s, t, r, q)
 3418 #define glMultiTexCoord4iARB(target, s, t, r, q) GLMultiTexCoord4i(__tglContext, target, s, t, r, q)
 3419 #define glMultiTexCoord4iv(target, v) GLMultiTexCoord4iv(__tglContext, target, v)
 3420 #define glMultiTexCoord4ivARB(target, v) GLMultiTexCoord4iv(__tglContext, target, v)
 3421 #define glMultiTexCoord4s(target, s, t, r, q) GLMultiTexCoord4s(__tglContext, target, s, t, r, q)
 3422 #define glMultiTexCoord4sARB(target, s, t, r, q) GLMultiTexCoord4s(__tglContext, target, s, t, r, q)
 3423 #define glMultiTexCoord4sv(target, v) GLMultiTexCoord4sv(__tglContext, target, v)
 3424 #define glMultiTexCoord4svARB(target, v) GLMultiTexCoord4sv(__tglContext, target, v)
 3425 #define glNewList(list, mode) GLNewList(__tglContext, list, mode)
 3426 #define glNormal3b(nx, ny, nz) GLNormal3b(__tglContext, nx, ny, nz)
 3427 #define glNormal3bv(v) GLNormal3bv(__tglContext, v)
 3428 #define glNormal3d(nx, ny, nz) GLNormal3d(__tglContext, nx, ny, nz)
 3429 #define glNormal3dv(v) GLNormal3dv(__tglContext, v)
 3430 #define glNormal3f(nx, ny, nz) GLNormal3f(__tglContext, nx, ny, nz)
 3431 #define glNormal3fv(v) GLNormal3fv(__tglContext, v)
 3432 #define glNormal3i(nx, ny, nz) GLNormal3i(__tglContext, nx, ny, nz)
 3433 #define glNormal3iv(v) GLNormal3iv(__tglContext, v)
 3434 #define glNormal3s(nx, ny, nz) GLNormal3s(__tglContext, nx, ny, nz)
 3435 #define glNormal3sv(v) GLNormal3sv(__tglContext, v)
 3436 #define glNormalPointer(type, stride, pointer) GLNormalPointer(__tglContext, type, stride, pointer)
 3437 #define glOrtho(left, right, bottom, top, zNear, zFar) GLOrtho(__tglContext, left, right, bottom, top, zNear, zFar)
 3438 #define glPassTexCoordATI(dst, coord, swizzle) GLPassTexCoordATI(__tglContext, dst, coord, swizzle)
 3439 #define glPassThrough(token) GLPassThrough(__tglContext, token)
 3440 #define glPixelMapfv(map, mapsize, values) GLPixelMapfv(__tglContext, map, mapsize, values)
 3441 #define glPixelMapuiv(map, mapsize, values) GLPixelMapuiv(__tglContext, map, mapsize, values)
 3442 #define glPixelMapusv(map, mapsize, values) GLPixelMapusv(__tglContext, map, mapsize, values)
 3443 #define glPixelStoref(pname, param) GLPixelStoref(__tglContext, pname, param)
 3444 #define glPixelStorei(pname, param) GLPixelStorei(__tglContext, pname, param)
 3445 #define glPixelTransferf(pname, param) GLPixelTransferf(__tglContext, pname, param)
 3446 #define glPixelTransferi(pname, param) GLPixelTransferi(__tglContext, pname, param)
 3447 #define glPixelZoom(xfactor, yfactor) GLPixelZoom(__tglContext, xfactor, yfactor)
 3448 #define glPointParameterf(pname, param) GLPointParameterf(__tglContext, pname, param)
 3449 #define glPointParameterfARB(pname, param) GLPointParameterf(__tglContext, pname, param)
 3450 #define glPointParameterfEXT(pname, param) GLPointParameterf(__tglContext, pname, param)
 3451 #define glPointParameterfv(pname, params) GLPointParameterfv(__tglContext, pname, params)
 3452 #define glPointParameterfvARB(pname, params) GLPointParameterfv(__tglContext, pname, params)
 3453 #define glPointParameterfvEXT(pname, params) GLPointParameterfv(__tglContext, pname, params)
 3454 #define glPointParameteri(pname, param) GLPointParameteri(__tglContext, pname, param)
 3455 #define glPointParameteriv(pname, params) GLPointParameteriv(__tglContext, pname, params)
 3456 #define glPointSize(size) GLPointSize(__tglContext, size)
 3457 #define glPolygonMode(face, mode) GLPolygonMode(__tglContext, face, mode)
 3458 #define glPolygonOffset(factor, units) GLPolygonOffset(__tglContext, factor, units)
 3459 #define glPolygonStipple(mask) GLPolygonStipple(__tglContext, mask)
 3460 #define glPopAttrib() GLPopAttrib(__tglContext)
 3461 #define glPopClientAttrib() GLPopClientAttrib(__tglContext)
 3462 #define glPopMatrix() GLPopMatrix(__tglContext)
 3463 #define glPopName() GLPopName(__tglContext)
 3464 #define glPrioritizeTextures(n, textures, priorities) GLPrioritizeTextures(__tglContext, n, textures, priorities)
 3465 #define glProgramEnvParameter4dARB(target, index, x, y, z, w) GLProgramEnvParameter4dARB(__tglContext, target, index, x, y, z, w)
 3466 #define glProgramEnvParameter4dvARB(target, index, params) GLProgramEnvParameter4dvARB(__tglContext, target, index, params)
 3467 #define glProgramEnvParameter4fARB(target, index, x, y, z, w) GLProgramEnvParameter4fARB(__tglContext, target, index, x, y, z, w)
 3468 #define glProgramEnvParameter4fvARB(target, index, params) GLProgramEnvParameter4fvARB(__tglContext, target, index, params)
 3469 #define glProgramLocalParameter4dARB(target, index, x, y, z, w) GLProgramLocalParameter4dARB(__tglContext, target, index, x, y, z, w)
 3470 #define glProgramLocalParameter4dvARB(target, index, params) GLProgramLocalParameter4dvARB(__tglContext, target, index, params)
 3471 #define glProgramLocalParameter4fARB(target, index, x, y, z, w) GLProgramLocalParameter4fARB(__tglContext, target, index, x, y, z, w)
 3472 #define glProgramLocalParameter4fvARB(target, index, params) GLProgramLocalParameter4fvARB(__tglContext, target, index, params)
 3473 #define glProgramStringARB(target, format, len, string) GLProgramStringARB(__tglContext, target, format, len, string)
 3474 #define glPushAttrib(mask) GLPushAttrib(__tglContext, mask)
 3475 #define glPushClientAttrib(mask) GLPushClientAttrib(__tglContext, mask)
 3476 #define glPushMatrix() GLPushMatrix(__tglContext)
 3477 #define glPushName(name) GLPushName(__tglContext, name)
 3478 #define glRasterPos2d(x, y) GLRasterPos2d(__tglContext, x, y)
 3479 #define glRasterPos2dv(v) GLRasterPos2dv(__tglContext, v)
 3480 #define glRasterPos2f(x, y) GLRasterPos2f(__tglContext, x, y)
 3481 #define glRasterPos2fv(v) GLRasterPos2fv(__tglContext, v)
 3482 #define glRasterPos2i(x, y) GLRasterPos2i(__tglContext, x, y)
 3483 #define glRasterPos2iv(v) GLRasterPos2iv(__tglContext, v)
 3484 #define glRasterPos2s(x, y) GLRasterPos2s(__tglContext, x, y)
 3485 #define glRasterPos2sv(v) GLRasterPos2sv(__tglContext, v)
 3486 #define glRasterPos3d(x, y, z) GLRasterPos3d(__tglContext, x, y, z)
 3487 #define glRasterPos3dv(v) GLRasterPos3dv(__tglContext, v)
 3488 #define glRasterPos3f(x, y, z) GLRasterPos3f(__tglContext, x, y, z)
 3489 #define glRasterPos3fv(v) GLRasterPos3fv(__tglContext, v)
 3490 #define glRasterPos3i(x, y, z) GLRasterPos3i(__tglContext, x, y, z)
 3491 #define glRasterPos3iv(v) GLRasterPos3iv(__tglContext, v)
 3492 #define glRasterPos3s(x, y, z) GLRasterPos3s(__tglContext, x, y, z)
 3493 #define glRasterPos3sv(v) GLRasterPos3sv(__tglContext, v)
 3494 #define glRasterPos4d(x, y, z, w) GLRasterPos4d(__tglContext, x, y, z, w)
 3495 #define glRasterPos4dv(v) GLRasterPos4dv(__tglContext, v)
 3496 #define glRasterPos4f(x, y, z, w) GLRasterPos4f(__tglContext, x, y, z, w)
 3497 #define glRasterPos4fv(v) GLRasterPos4fv(__tglContext, v)
 3498 #define glRasterPos4i(x, y, z, w) GLRasterPos4i(__tglContext, x, y, z, w)
 3499 #define glRasterPos4iv(v) GLRasterPos4iv(__tglContext, v)
 3500 #define glRasterPos4s(x, y, z, w) GLRasterPos4s(__tglContext, x, y, z, w)
 3501 #define glRasterPos4sv(v) GLRasterPos4sv(__tglContext, v)
 3502 #define glReadBuffer(src) GLReadBuffer(__tglContext, src)
 3503 #define glReadPixels(x, y, width, height, format, type, pixels) GLReadPixels(__tglContext, x, y, width, height, format, type, pixels)
 3504 #define glRectd(x1, y1, x2, y2) GLRectd(__tglContext, x1, y1, x2, y2)
 3505 #define glRectdv(v1, v2) GLRectdv(__tglContext, v1, v2)
 3506 #define glRectf(x1, y1, x2, y2) GLRectf(__tglContext, x1, y1, x2, y2)
 3507 #define glRectfv(v1, v2) GLRectfv(__tglContext, v1, v2)
 3508 #define glRecti(x1, y1, x2, y2) GLRecti(__tglContext, x1, y1, x2, y2)
 3509 #define glRectiv(v1, v2) GLRectiv(__tglContext, v1, v2)
 3510 #define glRects(x1, y1, x2, y2) GLRects(__tglContext, x1, y1, x2, y2)
 3511 #define glRectsv(v1, v2) GLRectsv(__tglContext, v1, v2)
 3512 #define glRenderMode(mode) GLRenderMode(__tglContext, mode)
 3513 #define glRenderbufferStorage(target, internalformat, width, height) GLRenderbufferStorage(__tglContext, target, internalformat, width, height)
 3514 #define glRenderbufferStorageEXT(target, internalformat, width, height) GLRenderbufferStorage(__tglContext, target, internalformat, width, height)
 3515 #define glRenderbufferStorageMultisample(target, samples, internalformat, width, height) GLRenderbufferStorageMultisample(__tglContext, target, samples, internalformat, width, height)
 3516 #define glResetHistogram(target) GLResetHistogram(__tglContext, target)
 3517 #define glResetHistogramEXT(target) GLResetHistogram(__tglContext, target)
 3518 #define glResetMinmax(target) GLResetMinmax(__tglContext, target)
 3519 #define glResetMinmaxEXT(target) GLResetMinmax(__tglContext, target)
 3520 #define glRotated(angle, x, y, z) GLRotated(__tglContext, angle, x, y, z)
 3521 #define glRotatef(angle, x, y, z) GLRotatef(__tglContext, angle, x, y, z)
 3522 #define glSampleCoverage(value, invert) GLSampleCoverage(__tglContext, value, invert)
 3523 #define glSampleCoverageARB(value, invert) GLSampleCoverage(__tglContext, value, invert)
 3524 #define glSampleMapATI(dst, interp, swizzle) GLSampleMapATI(__tglContext, dst, interp, swizzle)
 3525 #define glScaled(x, y, z) GLScaled(__tglContext, x, y, z)
 3526 #define glScalef(x, y, z) GLScalef(__tglContext, x, y, z)
 3527 #define glScissor(x, y, width, height) GLScissor(__tglContext, x, y, width, height)
 3528 #define glSecondaryColor3b(red, green, blue) GLSecondaryColor3b(__tglContext, red, green, blue)
 3529 #define glSecondaryColor3bEXT(red, green, blue) GLSecondaryColor3b(__tglContext, red, green, blue)
 3530 #define glSecondaryColor3bv(v) GLSecondaryColor3bv(__tglContext, v)
 3531 #define glSecondaryColor3bvEXT(v) GLSecondaryColor3bv(__tglContext, v)
 3532 #define glSecondaryColor3d(red, green, blue) GLSecondaryColor3d(__tglContext, red, green, blue)
 3533 #define glSecondaryColor3dEXT(red, green, blue) GLSecondaryColor3d(__tglContext, red, green, blue)
 3534 #define glSecondaryColor3dv(v) GLSecondaryColor3dv(__tglContext, v)
 3535 #define glSecondaryColor3dvEXT(v) GLSecondaryColor3dv(__tglContext, v)
 3536 #define glSecondaryColor3f(red, green, blue) GLSecondaryColor3f(__tglContext, red, green, blue)
 3537 #define glSecondaryColor3fEXT(red, green, blue) GLSecondaryColor3f(__tglContext, red, green, blue)
 3538 #define glSecondaryColor3fv(v) GLSecondaryColor3fv(__tglContext, v)
 3539 #define glSecondaryColor3fvEXT(v) GLSecondaryColor3fv(__tglContext, v)
 3540 #define glSecondaryColor3i(red, green, blue) GLSecondaryColor3i(__tglContext, red, green, blue)
 3541 #define glSecondaryColor3iEXT(red, green, blue) GLSecondaryColor3i(__tglContext, red, green, blue)
 3542 #define glSecondaryColor3iv(v) GLSecondaryColor3iv(__tglContext, v)
 3543 #define glSecondaryColor3ivEXT(v) GLSecondaryColor3iv(__tglContext, v)
 3544 #define glSecondaryColor3s(red, green, blue) GLSecondaryColor3s(__tglContext, red, green, blue)
 3545 #define glSecondaryColor3sEXT(red, green, blue) GLSecondaryColor3s(__tglContext, red, green, blue)
 3546 #define glSecondaryColor3sv(v) GLSecondaryColor3sv(__tglContext, v)
 3547 #define glSecondaryColor3svEXT(v) GLSecondaryColor3sv(__tglContext, v)
 3548 #define glSecondaryColor3ub(red, green, blue) GLSecondaryColor3ub(__tglContext, red, green, blue)
 3549 #define glSecondaryColor3ubEXT(red, green, blue) GLSecondaryColor3ub(__tglContext, red, green, blue)
 3550 #define glSecondaryColor3ubv(v) GLSecondaryColor3ubv(__tglContext, v)
 3551 #define glSecondaryColor3ubvEXT(v) GLSecondaryColor3ubv(__tglContext, v)
 3552 #define glSecondaryColor3ui(red, green, blue) GLSecondaryColor3ui(__tglContext, red, green, blue)
 3553 #define glSecondaryColor3uiEXT(red, green, blue) GLSecondaryColor3ui(__tglContext, red, green, blue)
 3554 #define glSecondaryColor3uiv(v) GLSecondaryColor3uiv(__tglContext, v)
 3555 #define glSecondaryColor3uivEXT(v) GLSecondaryColor3uiv(__tglContext, v)
 3556 #define glSecondaryColor3us(red, green, blue) GLSecondaryColor3us(__tglContext, red, green, blue)
 3557 #define glSecondaryColor3usEXT(red, green, blue) GLSecondaryColor3us(__tglContext, red, green, blue)
 3558 #define glSecondaryColor3usv(v) GLSecondaryColor3usv(__tglContext, v)
 3559 #define glSecondaryColor3usvEXT(v) GLSecondaryColor3usv(__tglContext, v)
 3560 #define glSecondaryColorPointer(size, type, stride, pointer) GLSecondaryColorPointer(__tglContext, size, type, stride, pointer)
 3561 #define glSecondaryColorPointerEXT(size, type, stride, pointer) GLSecondaryColorPointer(__tglContext, size, type, stride, pointer)
 3562 #define glSelectBuffer(size, buffer) GLSelectBuffer(__tglContext, size, buffer)
 3563 #define glSeparableFilter2D(target, internalformat, width, height, format, type, row, column) GLSeparableFilter2D(__tglContext, target, internalformat, width, height, format, type, row, column)
 3564 #define glSeparableFilter2DEXT(target, internalformat, width, height, format, type, row, column) GLSeparableFilter2D(__tglContext, target, internalformat, width, height, format, type, row, column)
 3565 #define glSetFragmentShaderConstantATI(dst, value) GLSetFragmentShaderConstantATI(__tglContext, dst, value)
 3566 #define glShadeModel(mode) GLShadeModel(__tglContext, mode)
 3567 #define glShaderSource(shader, count, string, length) GLShaderSource(__tglContext, shader, count, string, length)
 3568 #define glShaderSourceARB(shaderObj, count, string, length) GLShaderSource(__tglContext, shaderObj, count, string, length)
 3569 #define glStencilFunc(func, ref, mask) GLStencilFunc(__tglContext, func, ref, mask)
 3570 #define glStencilFuncSeparate(face, func, ref, mask) GLStencilFuncSeparate(__tglContext, face, func, ref, mask)
 3571 #define glStencilFuncSeparateATI(frontfunc, backfunc, ref, mask) GLStencilFuncSeparateATI(__tglContext, frontfunc, backfunc, ref, mask)
 3572 #define glStencilMask(mask) GLStencilMask(__tglContext, mask)
 3573 #define glStencilMaskSeparate(face, mask) GLStencilMaskSeparate(__tglContext, face, mask)
 3574 #define glStencilOp(fail, zfail, zpass) GLStencilOp(__tglContext, fail, zfail, zpass)
 3575 #define glStencilOpSeparate(face, sfail, dpfail, dppass) GLStencilOpSeparate(__tglContext, face, sfail, dpfail, dppass)
 3576 #define glStencilOpSeparateATI(face, sfail, dpfail, dppass) GLStencilOpSeparate(__tglContext, face, sfail, dpfail, dppass)
 3577 #define glTexCoord1d(s) GLTexCoord1d(__tglContext, s)
 3578 #define glTexCoord1dv(v) GLTexCoord1dv(__tglContext, v)
 3579 #define glTexCoord1f(s) GLTexCoord1f(__tglContext, s)
 3580 #define glTexCoord1fv(v) GLTexCoord1fv(__tglContext, v)
 3581 #define glTexCoord1i(s) GLTexCoord1i(__tglContext, s)
 3582 #define glTexCoord1iv(v) GLTexCoord1iv(__tglContext, v)
 3583 #define glTexCoord1s(s) GLTexCoord1s(__tglContext, s)
 3584 #define glTexCoord1sv(v) GLTexCoord1sv(__tglContext, v)
 3585 #define glTexCoord2d(s, t) GLTexCoord2d(__tglContext, s, t)
 3586 #define glTexCoord2dv(v) GLTexCoord2dv(__tglContext, v)
 3587 #define glTexCoord2f(s, t) GLTexCoord2f(__tglContext, s, t)
 3588 #define glTexCoord2fv(v) GLTexCoord2fv(__tglContext, v)
 3589 #define glTexCoord2i(s, t) GLTexCoord2i(__tglContext, s, t)
 3590 #define glTexCoord2iv(v) GLTexCoord2iv(__tglContext, v)
 3591 #define glTexCoord2s(s, t) GLTexCoord2s(__tglContext, s, t)
 3592 #define glTexCoord2sv(v) GLTexCoord2sv(__tglContext, v)
 3593 #define glTexCoord3d(s, t, r) GLTexCoord3d(__tglContext, s, t, r)
 3594 #define glTexCoord3dv(v) GLTexCoord3dv(__tglContext, v)
 3595 #define glTexCoord3f(s, t, r) GLTexCoord3f(__tglContext, s, t, r)
 3596 #define glTexCoord3fv(v) GLTexCoord3fv(__tglContext, v)
 3597 #define glTexCoord3i(s, t, r) GLTexCoord3i(__tglContext, s, t, r)
 3598 #define glTexCoord3iv(v) GLTexCoord3iv(__tglContext, v)
 3599 #define glTexCoord3s(s, t, r) GLTexCoord3s(__tglContext, s, t, r)
 3600 #define glTexCoord3sv(v) GLTexCoord3sv(__tglContext, v)
 3601 #define glTexCoord4d(s, t, r, q) GLTexCoord4d(__tglContext, s, t, r, q)
 3602 #define glTexCoord4dv(v) GLTexCoord4dv(__tglContext, v)
 3603 #define glTexCoord4f(s, t, r, q) GLTexCoord4f(__tglContext, s, t, r, q)
 3604 #define glTexCoord4fv(v) GLTexCoord4fv(__tglContext, v)
 3605 #define glTexCoord4i(s, t, r, q) GLTexCoord4i(__tglContext, s, t, r, q)
 3606 #define glTexCoord4iv(v) GLTexCoord4iv(__tglContext, v)
 3607 #define glTexCoord4s(s, t, r, q) GLTexCoord4s(__tglContext, s, t, r, q)
 3608 #define glTexCoord4sv(v) GLTexCoord4sv(__tglContext, v)
 3609 #define glTexCoordPointer(size, type, stride, pointer) GLTexCoordPointer(__tglContext, size, type, stride, pointer)
 3610 #define glTexEnvf(target, pname, param) GLTexEnvf(__tglContext, target, pname, param)
 3611 #define glTexEnvfv(target, pname, params) GLTexEnvfv(__tglContext, target, pname, params)
 3612 #define glTexEnvi(target, pname, param) GLTexEnvi(__tglContext, target, pname, param)
 3613 #define glTexEnviv(target, pname, params) GLTexEnviv(__tglContext, target, pname, params)
 3614 #define glTexGend(coord, pname, param) GLTexGend(__tglContext, coord, pname, param)
 3615 #define glTexGendv(coord, pname, params) GLTexGendv(__tglContext, coord, pname, params)
 3616 #define glTexGenf(coord, pname, param) GLTexGenf(__tglContext, coord, pname, param)
 3617 #define glTexGenfv(coord, pname, params) GLTexGenfv(__tglContext, coord, pname, params)
 3618 #define glTexGeni(coord, pname, param) GLTexGeni(__tglContext, coord, pname, param)
 3619 #define glTexGeniv(coord, pname, params) GLTexGeniv(__tglContext, coord, pname, params)
 3620 #define glTexImage1D(target, level, internalformat, width, border, format, type, pixels) GLTexImage1D(__tglContext, target, level, internalformat, width, border, format, type, pixels)
 3621 #define glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels) GLTexImage2D(__tglContext, target, level, internalformat, width, height, border, format, type, pixels)
 3622 #define glTexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels) GLTexImage3D(__tglContext, target, level, internalformat, width, height, depth, border, format, type, pixels)
 3623 #define glTexImage3DEXT(target, level, internalformat, width, height, depth, border, format, type, pixels) GLTexImage3D(__tglContext, target, level, internalformat, width, height, depth, border, format, type, pixels)
 3624 #define glTexParameterIivEXT(target, pname, params) GLTexParameterIiv(__tglContext, target, pname, params)
 3625 #define glTexParameterIuivEXT(target, pname, params) GLTexParameterIuiv(__tglContext, target, pname, params)
 3626 #define glTexParameterf(target, pname, param) GLTexParameterf(__tglContext, target, pname, param)
 3627 #define glTexParameterfv(target, pname, params) GLTexParameterfv(__tglContext, target, pname, params)
 3628 #define glTexParameteri(target, pname, param) GLTexParameteri(__tglContext, target, pname, param)
 3629 #define glTexParameteriv(target, pname, params) GLTexParameteriv(__tglContext, target, pname, params)
 3630 #define glTexSubImage1D(target, level, xoffset, width, format, type, pixels) GLTexSubImage1D(__tglContext, target, level, xoffset, width, format, type, pixels)
 3631 #define glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) GLTexSubImage2D(__tglContext, target, level, xoffset, yoffset, width, height, format, type, pixels)
 3632 #define glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) GLTexSubImage3D(__tglContext, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels)
 3633 #define glTexSubImage3DEXT(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) GLTexSubImage3D(__tglContext, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels)
 3634 #define glTranslated(x, y, z) GLTranslated(__tglContext, x, y, z)
 3635 #define glTranslatef(x, y, z) GLTranslatef(__tglContext, x, y, z)
 3636 #define glUniform1f(location, v0) GLUniform1f(__tglContext, location, v0)
 3637 #define glUniform1fARB(location, v0) GLUniform1f(__tglContext, location, v0)
 3638 #define glUniform1fv(location, count, value) GLUniform1fv(__tglContext, location, count, value)
 3639 #define glUniform1fvARB(location, count, value) GLUniform1fv(__tglContext, location, count, value)
 3640 #define glUniform1i(location, v0) GLUniform1i(__tglContext, location, v0)
 3641 #define glUniform1iARB(location, v0) GLUniform1i(__tglContext, location, v0)
 3642 #define glUniform1iv(location, count, value) GLUniform1iv(__tglContext, location, count, value)
 3643 #define glUniform1ivARB(location, count, value) GLUniform1iv(__tglContext, location, count, value)
 3644 #define glUniform1ui(location, v0) GLUniform1ui(__tglContext, location, v0)
 3645 #define glUniform1uiv(location, count, value) GLUniform1uiv(__tglContext, location, count, value)
 3646 #define glUniform2f(location, v0, v1) GLUniform2f(__tglContext, location, v0, v1)
 3647 #define glUniform2fARB(location, v0, v1) GLUniform2f(__tglContext, location, v0, v1)
 3648 #define glUniform2fv(location, count, value) GLUniform2fv(__tglContext, location, count, value)
 3649 #define glUniform2fvARB(location, count, value) GLUniform2fv(__tglContext, location, count, value)
 3650 #define glUniform2i(location, v0, v1) GLUniform2i(__tglContext, location, v0, v1)
 3651 #define glUniform2iARB(location, v0, v1) GLUniform2i(__tglContext, location, v0, v1)
 3652 #define glUniform2iv(location, count, value) GLUniform2iv(__tglContext, location, count, value)
 3653 #define glUniform2ivARB(location, count, value) GLUniform2iv(__tglContext, location, count, value)
 3654 #define glUniform2ui(location, v0, v1) GLUniform2ui(__tglContext, location, v0, v1)
 3655 #define glUniform2uiv(location, count, value) GLUniform2uiv(__tglContext, location, count, value)
 3656 #define glUniform3f(location, v0, v1, v2) GLUniform3f(__tglContext, location, v0, v1, v2)
 3657 #define glUniform3fARB(location, v0, v1, v2) GLUniform3f(__tglContext, location, v0, v1, v2)
 3658 #define glUniform3fv(location, count, value) GLUniform3fv(__tglContext, location, count, value)
 3659 #define glUniform3fvARB(location, count, value) GLUniform3fv(__tglContext, location, count, value)
 3660 #define glUniform3i(location, v0, v1, v2) GLUniform3i(__tglContext, location, v0, v1, v2)
 3661 #define glUniform3iARB(location, v0, v1, v2) GLUniform3i(__tglContext, location, v0, v1, v2)
 3662 #define glUniform3iv(location, count, value) GLUniform3iv(__tglContext, location, count, value)
 3663 #define glUniform3ivARB(location, count, value) GLUniform3iv(__tglContext, location, count, value)
 3664 #define glUniform3ui(location, v0, v1, v2) GLUniform3ui(__tglContext, location, v0, v1, v2)
 3665 #define glUniform3uiv(location, count, value) GLUniform3uiv(__tglContext, location, count, value)
 3666 #define glUniform4f(location, v0, v1, v2, v3) GLUniform4f(__tglContext, location, v0, v1, v2, v3)
 3667 #define glUniform4fARB(location, v0, v1, v2, v3) GLUniform4f(__tglContext, location, v0, v1, v2, v3)
 3668 #define glUniform4fv(location, count, value) GLUniform4fv(__tglContext, location, count, value)
 3669 #define glUniform4fvARB(location, count, value) GLUniform4fv(__tglContext, location, count, value)
 3670 #define glUniform4i(location, v0, v1, v2, v3) GLUniform4i(__tglContext, location, v0, v1, v2, v3)
 3671 #define glUniform4iARB(location, v0, v1, v2, v3) GLUniform4i(__tglContext, location, v0, v1, v2, v3)
 3672 #define glUniform4iv(location, count, value) GLUniform4iv(__tglContext, location, count, value)
 3673 #define glUniform4ivARB(location, count, value) GLUniform4iv(__tglContext, location, count, value)
 3674 #define glUniform4ui(location, v0, v1, v2, v3) GLUniform4ui(__tglContext, location, v0, v1, v2, v3)
 3675 #define glUniform4uiv(location, count, value) GLUniform4uiv(__tglContext, location, count, value)
 3676 #define glUniformMatrix2fv(location, count, transpose, value) GLUniformMatrix2fv(__tglContext, location, count, transpose, value)
 3677 #define glUniformMatrix2fvARB(location, count, transpose, value) GLUniformMatrix2fv(__tglContext, location, count, transpose, value)
 3678 #define glUniformMatrix2x3fv(location, count, transpose, value) GLUniformMatrix2x3fv(__tglContext, location, count, transpose, value)
 3679 #define glUniformMatrix2x4fv(location, count, transpose, value) GLUniformMatrix2x4fv(__tglContext, location, count, transpose, value)
 3680 #define glUniformMatrix3fv(location, count, transpose, value) GLUniformMatrix3fv(__tglContext, location, count, transpose, value)
 3681 #define glUniformMatrix3fvARB(location, count, transpose, value) GLUniformMatrix3fv(__tglContext, location, count, transpose, value)
 3682 #define glUniformMatrix3x2fv(location, count, transpose, value) GLUniformMatrix3x2fv(__tglContext, location, count, transpose, value)
 3683 #define glUniformMatrix3x4fv(location, count, transpose, value) GLUniformMatrix3x4fv(__tglContext, location, count, transpose, value)
 3684 #define glUniformMatrix4fv(location, count, transpose, value) GLUniformMatrix4fv(__tglContext, location, count, transpose, value)
 3685 #define glUniformMatrix4fvARB(location, count, transpose, value) GLUniformMatrix4fv(__tglContext, location, count, transpose, value)
 3686 #define glUniformMatrix4x2fv(location, count, transpose, value) GLUniformMatrix4x2fv(__tglContext, location, count, transpose, value)
 3687 #define glUniformMatrix4x3fv(location, count, transpose, value) GLUniformMatrix4x3fv(__tglContext, location, count, transpose, value)
 3688 #define glUnlockArraysEXT() GLUnlockArraysEXT(__tglContext)
 3689 #define glUnmapBuffer(target) GLUnmapBuffer(__tglContext, target)
 3690 #define glUnmapBufferARB(target) GLUnmapBuffer(__tglContext, target)
 3691 #define glUseProgram(program) GLUseProgram(__tglContext, program)
 3692 #define glUseProgramObjectARB(programObj) GLUseProgram(__tglContext, programObj)
 3693 #define glValidateProgram(program) GLValidateProgram(__tglContext, program)
 3694 #define glValidateProgramARB(programObj) GLValidateProgram(__tglContext, programObj)
 3695 #define glVertex2d(x, y) GLVertex2d(__tglContext, x, y)
 3696 #define glVertex2dv(v) GLVertex2dv(__tglContext, v)
 3697 #define glVertex2f(x, y) GLVertex2f(__tglContext, x, y)
 3698 #define glVertex2fv(v) GLVertex2fv(__tglContext, v)
 3699 #define glVertex2i(x, y) GLVertex2i(__tglContext, x, y)
 3700 #define glVertex2iv(v) GLVertex2iv(__tglContext, v)
 3701 #define glVertex2s(x, y) GLVertex2s(__tglContext, x, y)
 3702 #define glVertex2sv(v) GLVertex2sv(__tglContext, v)
 3703 #define glVertex3d(x, y, z) GLVertex3d(__tglContext, x, y, z)
 3704 #define glVertex3dv(v) GLVertex3dv(__tglContext, v)
 3705 #define glVertex3f(x, y, z) GLVertex3f(__tglContext, x, y, z)
 3706 #define glVertex3fv(v) GLVertex3fv(__tglContext, v)
 3707 #define glVertex3i(x, y, z) GLVertex3i(__tglContext, x, y, z)
 3708 #define glVertex3iv(v) GLVertex3iv(__tglContext, v)
 3709 #define glVertex3s(x, y, z) GLVertex3s(__tglContext, x, y, z)
 3710 #define glVertex3sv(v) GLVertex3sv(__tglContext, v)
 3711 #define glVertex4d(x, y, z, w) GLVertex4d(__tglContext, x, y, z, w)
 3712 #define glVertex4dv(v) GLVertex4dv(__tglContext, v)
 3713 #define glVertex4f(x, y, z, w) GLVertex4f(__tglContext, x, y, z, w)
 3714 #define glVertex4fv(v) GLVertex4fv(__tglContext, v)
 3715 #define glVertex4i(x, y, z, w) GLVertex4i(__tglContext, x, y, z, w)
 3716 #define glVertex4iv(v) GLVertex4iv(__tglContext, v)
 3717 #define glVertex4s(x, y, z, w) GLVertex4s(__tglContext, x, y, z, w)
 3718 #define glVertex4sv(v) GLVertex4sv(__tglContext, v)
 3719 #define glVertexAttrib1d(index, x) GLVertexAttrib1d(__tglContext, index, x)
 3720 #define glVertexAttrib1dARB(index, x) GLVertexAttrib1d(__tglContext, index, x)
 3721 #define glVertexAttrib1dv(index, v) GLVertexAttrib1dv(__tglContext, index, v)
 3722 #define glVertexAttrib1dvARB(index, v) GLVertexAttrib1dv(__tglContext, index, v)
 3723 #define glVertexAttrib1f(index, x) GLVertexAttrib1f(__tglContext, index, x)
 3724 #define glVertexAttrib1fARB(index, x) GLVertexAttrib1f(__tglContext, index, x)
 3725 #define glVertexAttrib1fv(index, v) GLVertexAttrib1fv(__tglContext, index, v)
 3726 #define glVertexAttrib1fvARB(index, v) GLVertexAttrib1fv(__tglContext, index, v)
 3727 #define glVertexAttrib1s(index, x) GLVertexAttrib1s(__tglContext, index, x)
 3728 #define glVertexAttrib1sARB(index, x) GLVertexAttrib1s(__tglContext, index, x)
 3729 #define glVertexAttrib1sv(index, v) GLVertexAttrib1sv(__tglContext, index, v)
 3730 #define glVertexAttrib1svARB(index, v) GLVertexAttrib1sv(__tglContext, index, v)
 3731 #define glVertexAttrib2d(index, x, y) GLVertexAttrib2d(__tglContext, index, x, y)
 3732 #define glVertexAttrib2dARB(index, x, y) GLVertexAttrib2d(__tglContext, index, x, y)
 3733 #define glVertexAttrib2dv(index, v) GLVertexAttrib2dv(__tglContext, index, v)
 3734 #define glVertexAttrib2dvARB(index, v) GLVertexAttrib2dv(__tglContext, index, v)
 3735 #define glVertexAttrib2f(index, x, y) GLVertexAttrib2f(__tglContext, index, x, y)
 3736 #define glVertexAttrib2fARB(index, x, y) GLVertexAttrib2f(__tglContext, index, x, y)
 3737 #define glVertexAttrib2fv(index, v) GLVertexAttrib2fv(__tglContext, index, v)
 3738 #define glVertexAttrib2fvARB(index, v) GLVertexAttrib2fv(__tglContext, index, v)
 3739 #define glVertexAttrib2s(index, x, y) GLVertexAttrib2s(__tglContext, index, x, y)
 3740 #define glVertexAttrib2sARB(index, x, y) GLVertexAttrib2s(__tglContext, index, x, y)
 3741 #define glVertexAttrib2sv(index, v) GLVertexAttrib2sv(__tglContext, index, v)
 3742 #define glVertexAttrib2svARB(index, v) GLVertexAttrib2sv(__tglContext, index, v)
 3743 #define glVertexAttrib3d(index, x, y, z) GLVertexAttrib3d(__tglContext, index, x, y, z)
 3744 #define glVertexAttrib3dARB(index, x, y, z) GLVertexAttrib3d(__tglContext, index, x, y, z)
 3745 #define glVertexAttrib3dv(index, v) GLVertexAttrib3dv(__tglContext, index, v)
 3746 #define glVertexAttrib3dvARB(index, v) GLVertexAttrib3dv(__tglContext, index, v)
 3747 #define glVertexAttrib3f(index, x, y, z) GLVertexAttrib3f(__tglContext, index, x, y, z)
 3748 #define glVertexAttrib3fARB(index, x, y, z) GLVertexAttrib3f(__tglContext, index, x, y, z)
 3749 #define glVertexAttrib3fv(index, v) GLVertexAttrib3fv(__tglContext, index, v)
 3750 #define glVertexAttrib3fvARB(index, v) GLVertexAttrib3fv(__tglContext, index, v)
 3751 #define glVertexAttrib3s(index, x, y, z) GLVertexAttrib3s(__tglContext, index, x, y, z)
 3752 #define glVertexAttrib3sARB(index, x, y, z) GLVertexAttrib3s(__tglContext, index, x, y, z)
 3753 #define glVertexAttrib3sv(index, v) GLVertexAttrib3sv(__tglContext, index, v)
 3754 #define glVertexAttrib3svARB(index, v) GLVertexAttrib3sv(__tglContext, index, v)
 3755 #define glVertexAttrib4Nbv(index, v) GLVertexAttrib4Nbv(__tglContext, index, v)
 3756 #define glVertexAttrib4NbvARB(index, v) GLVertexAttrib4Nbv(__tglContext, index, v)
 3757 #define glVertexAttrib4Niv(index, v) GLVertexAttrib4Niv(__tglContext, index, v)
 3758 #define glVertexAttrib4NivARB(index, v) GLVertexAttrib4Niv(__tglContext, index, v)
 3759 #define glVertexAttrib4Nsv(index, v) GLVertexAttrib4Nsv(__tglContext, index, v)
 3760 #define glVertexAttrib4NsvARB(index, v) GLVertexAttrib4Nsv(__tglContext, index, v)
 3761 #define glVertexAttrib4Nub(index, x, y, z, w) GLVertexAttrib4Nub(__tglContext, index, x, y, z, w)
 3762 #define glVertexAttrib4NubARB(index, x, y, z, w) GLVertexAttrib4Nub(__tglContext, index, x, y, z, w)
 3763 #define glVertexAttrib4Nubv(index, v) GLVertexAttrib4Nubv(__tglContext, index, v)
 3764 #define glVertexAttrib4NubvARB(index, v) GLVertexAttrib4Nubv(__tglContext, index, v)
 3765 #define glVertexAttrib4Nuiv(index, v) GLVertexAttrib4Nuiv(__tglContext, index, v)
 3766 #define glVertexAttrib4NuivARB(index, v) GLVertexAttrib4Nuiv(__tglContext, index, v)
 3767 #define glVertexAttrib4Nusv(index, v) GLVertexAttrib4Nusv(__tglContext, index, v)
 3768 #define glVertexAttrib4NusvARB(index, v) GLVertexAttrib4Nusv(__tglContext, index, v)
 3769 #define glVertexAttrib4bv(index, v) GLVertexAttrib4bv(__tglContext, index, v)
 3770 #define glVertexAttrib4bvARB(index, v) GLVertexAttrib4bv(__tglContext, index, v)
 3771 #define glVertexAttrib4d(index, x, y, z, w) GLVertexAttrib4d(__tglContext, index, x, y, z, w)
 3772 #define glVertexAttrib4dARB(index, x, y, z, w) GLVertexAttrib4d(__tglContext, index, x, y, z, w)
 3773 #define glVertexAttrib4dv(index, v) GLVertexAttrib4dv(__tglContext, index, v)
 3774 #define glVertexAttrib4dvARB(index, v) GLVertexAttrib4dv(__tglContext, index, v)
 3775 #define glVertexAttrib4f(index, x, y, z, w) GLVertexAttrib4f(__tglContext, index, x, y, z, w)
 3776 #define glVertexAttrib4fARB(index, x, y, z, w) GLVertexAttrib4f(__tglContext, index, x, y, z, w)
 3777 #define glVertexAttrib4fv(index, v) GLVertexAttrib4fv(__tglContext, index, v)
 3778 #define glVertexAttrib4fvARB(index, v) GLVertexAttrib4fv(__tglContext, index, v)
 3779 #define glVertexAttrib4iv(index, v) GLVertexAttrib4iv(__tglContext, index, v)
 3780 #define glVertexAttrib4ivARB(index, v) GLVertexAttrib4iv(__tglContext, index, v)
 3781 #define glVertexAttrib4s(index, x, y, z, w) GLVertexAttrib4s(__tglContext, index, x, y, z, w)
 3782 #define glVertexAttrib4sARB(index, x, y, z, w) GLVertexAttrib4s(__tglContext, index, x, y, z, w)
 3783 #define glVertexAttrib4sv(index, v) GLVertexAttrib4sv(__tglContext, index, v)
 3784 #define glVertexAttrib4svARB(index, v) GLVertexAttrib4sv(__tglContext, index, v)
 3785 #define glVertexAttrib4ubv(index, v) GLVertexAttrib4ubv(__tglContext, index, v)
 3786 #define glVertexAttrib4ubvARB(index, v) GLVertexAttrib4ubv(__tglContext, index, v)
 3787 #define glVertexAttrib4uiv(index, v) GLVertexAttrib4uiv(__tglContext, index, v)
 3788 #define glVertexAttrib4uivARB(index, v) GLVertexAttrib4uiv(__tglContext, index, v)
 3789 #define glVertexAttrib4usv(index, v) GLVertexAttrib4usv(__tglContext, index, v)
 3790 #define glVertexAttrib4usvARB(index, v) GLVertexAttrib4usv(__tglContext, index, v)
 3791 #define glVertexAttribPointer(index, size, type, normalized, stride, pointer) GLVertexAttribPointer(__tglContext, index, size, type, normalized, stride, pointer)
 3792 #define glVertexAttribPointerARB(index, size, type, normalized, stride, pointer) GLVertexAttribPointer(__tglContext, index, size, type, normalized, stride, pointer)
 3793 #define glVertexBlendARB(count) GLVertexBlendARB(__tglContext, count)
 3794 #define glVertexPointer(size, type, stride, pointer) GLVertexPointer(__tglContext, size, type, stride, pointer)
 3795 #define glViewport(x, y, width, height) GLViewport(__tglContext, x, y, width, height)
 3796 #define glWeightPointerARB(size, type, stride, pointer) GLWeightPointerARB(__tglContext, size, type, stride, pointer)
 3797 #define glWeightbvARB(size, weights) GLWeightbvARB(__tglContext, size, weights)
 3798 #define glWeightdvARB(size, weights) GLWeightdvARB(__tglContext, size, weights)
 3799 #define glWeightfvARB(size, weights) GLWeightfvARB(__tglContext, size, weights)
 3800 #define glWeightivARB(size, weights) GLWeightivARB(__tglContext, size, weights)
 3801 #define glWeightsvARB(size, weights) GLWeightsvARB(__tglContext, size, weights)
 3802 #define glWeightubvARB(size, weights) GLWeightubvARB(__tglContext, size, weights)
 3803 #define glWeightuivARB(size, weights) GLWeightuivARB(__tglContext, size, weights)
 3804 #define glWeightusvARB(size, weights) GLWeightusvARB(__tglContext, size, weights)
 3805 #define glWindowPos2d(x, y) GLWindowPos2d(__tglContext, x, y)
 3806 #define glWindowPos2dARB(x, y) GLWindowPos2d(__tglContext, x, y)
 3807 #define glWindowPos2dv(v) GLWindowPos2dv(__tglContext, v)
 3808 #define glWindowPos2dvARB(v) GLWindowPos2dv(__tglContext, v)
 3809 #define glWindowPos2f(x, y) GLWindowPos2f(__tglContext, x, y)
 3810 #define glWindowPos2fARB(x, y) GLWindowPos2f(__tglContext, x, y)
 3811 #define glWindowPos2fv(v) GLWindowPos2fv(__tglContext, v)
 3812 #define glWindowPos2fvARB(v) GLWindowPos2fv(__tglContext, v)
 3813 #define glWindowPos2i(x, y) GLWindowPos2i(__tglContext, x, y)
 3814 #define glWindowPos2iARB(x, y) GLWindowPos2i(__tglContext, x, y)
 3815 #define glWindowPos2iv(v) GLWindowPos2iv(__tglContext, v)
 3816 #define glWindowPos2ivARB(v) GLWindowPos2iv(__tglContext, v)
 3817 #define glWindowPos2s(x, y) GLWindowPos2s(__tglContext, x, y)
 3818 #define glWindowPos2sARB(x, y) GLWindowPos2s(__tglContext, x, y)
 3819 #define glWindowPos2sv(v) GLWindowPos2sv(__tglContext, v)
 3820 #define glWindowPos2svARB(v) GLWindowPos2sv(__tglContext, v)
 3821 #define glWindowPos3d(x, y, z) GLWindowPos3d(__tglContext, x, y, z)
 3822 #define glWindowPos3dARB(x, y, z) GLWindowPos3d(__tglContext, x, y, z)
 3823 #define glWindowPos3dv(v) GLWindowPos3dv(__tglContext, v)
 3824 #define glWindowPos3dvARB(v) GLWindowPos3dv(__tglContext, v)
 3825 #define glWindowPos3f(x, y, z) GLWindowPos3f(__tglContext, x, y, z)
 3826 #define glWindowPos3fARB(x, y, z) GLWindowPos3f(__tglContext, x, y, z)
 3827 #define glWindowPos3fv(v) GLWindowPos3fv(__tglContext, v)
 3828 #define glWindowPos3fvARB(v) GLWindowPos3fv(__tglContext, v)
 3829 #define glWindowPos3i(x, y, z) GLWindowPos3i(__tglContext, x, y, z)
 3830 #define glWindowPos3iARB(x, y, z) GLWindowPos3i(__tglContext, x, y, z)
 3831 #define glWindowPos3iv(v) GLWindowPos3iv(__tglContext, v)
 3832 #define glWindowPos3ivARB(v) GLWindowPos3iv(__tglContext, v)
 3833 #define glWindowPos3s(x, y, z) GLWindowPos3s(__tglContext, x, y, z)
 3834 #define glWindowPos3sARB(x, y, z) GLWindowPos3s(__tglContext, x, y, z)
 3835 #define glWindowPos3sv(v) GLWindowPos3sv(__tglContext, v)
 3836 #define glWindowPos3svARB(v) GLWindowPos3sv(__tglContext, v)
 3837 #endif /* _NO_PPCINLINE */
 3838 
 3839 typedef void (*PFNGLACCUMPROC)(GLenum op, GLfloat value);
 3840 typedef void (*PFNGLACTIVESTENCILFACEEXTPROC)(GLenum face);
 3841 typedef void (*PFNGLACTIVETEXTUREPROC)(GLenum texture);
 3842 typedef void (*PFNGLACTIVETEXTUREARBPROC)(GLenum texture);
 3843 typedef void (*PFNGLALPHAFRAGMENTOP1ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
 3844 typedef void (*PFNGLALPHAFRAGMENTOP2ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
 3845 typedef void (*PFNGLALPHAFRAGMENTOP3ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
 3846 typedef void (*PFNGLALPHAFUNCPROC)(GLenum func, GLfloat ref);
 3847 typedef GLboolean (*PFNGLARETEXTURESRESIDENTPROC)(GLsizei n, const GLuint *textures, GLboolean *residences);
 3848 typedef void (*PFNGLARRAYELEMENTPROC)(GLint i);
 3849 typedef void (*PFNGLATTACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB obj);
 3850 typedef void (*PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader);
 3851 typedef void (*PFNGLBEGINPROC)(GLenum mode);
 3852 typedef void (*PFNGLBEGINFRAGMENTSHADERATIPROC)(void);
 3853 typedef void (*PFNGLBEGINQUERYPROC)(GLenum target, GLuint id);
 3854 typedef void (*PFNGLBEGINQUERYARBPROC)(GLenum target, GLuint id);
 3855 typedef void (*PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar *name);
 3856 typedef void (*PFNGLBINDATTRIBLOCATIONARBPROC)(GLhandleARB programObj, GLuint index, const GLcharARB *name);
 3857 typedef void (*PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer);
 3858 typedef void (*PFNGLBINDBUFFERARBPROC)(GLenum target, GLuint buffer);
 3859 typedef void (*PFNGLBINDFRAGMENTSHADERATIPROC)(GLuint id);
 3860 typedef void (*PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer);
 3861 typedef void (*PFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer);
 3862 typedef void (*PFNGLBINDPROGRAMARBPROC)(GLenum target, GLuint program);
 3863 typedef void (*PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer);
 3864 typedef void (*PFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer);
 3865 typedef void (*PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture);
 3866 typedef void (*PFNGLBITMAPPROC)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
 3867 typedef void (*PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
 3868 typedef void (*PFNGLBLENDCOLOREXTPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
 3869 typedef void (*PFNGLBLENDEQUATIONPROC)(GLenum mode);
 3870 typedef void (*PFNGLBLENDEQUATIONEXTPROC)(GLenum mode);
 3871 typedef void (*PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);
 3872 typedef void (*PFNGLBLENDEQUATIONSEPARATEEXTPROC)(GLenum modeRGB, GLenum modeAlpha);
 3873 typedef void (*PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor);
 3874 typedef void (*PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
 3875 typedef void (*PFNGLBLENDFUNCSEPARATEEXTPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
 3876 typedef void (*PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
 3877 typedef void (*PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void *data, GLenum usage);
 3878 typedef void (*PFNGLBUFFERDATAARBPROC)(GLenum target, GLsizeiptrARB size, const void *data, GLenum usage);
 3879 typedef void (*PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
 3880 typedef void (*PFNGLBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data);
 3881 typedef void (*PFNGLCALLLISTPROC)(GLuint list);
 3882 typedef void (*PFNGLCALLLISTSPROC)(GLsizei n, GLenum type, const void *lists);
 3883 typedef GLenum (*PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target);
 3884 typedef GLenum (*PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target);
 3885 typedef void (*PFNGLCLAMPCOLORARBPROC)(GLenum target, GLenum clamp);
 3886 typedef void (*PFNGLCLEARPROC)(GLbitfield mask);
 3887 typedef void (*PFNGLCLEARACCUMPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
 3888 typedef void (*PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
 3889 typedef void (*PFNGLCLEARCOLORIIEXTPROC)(GLint red, GLint green, GLint blue, GLint alpha);
 3890 typedef void (*PFNGLCLEARCOLORIUIEXTPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha);
 3891 typedef void (*PFNGLCLEARDEPTHPROC)(GLdouble depth);
 3892 typedef void (*PFNGLCLEARINDEXPROC)(GLfloat c);
 3893 typedef void (*PFNGLCLEARSTENCILPROC)(GLint s);
 3894 typedef void (*PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture);
 3895 typedef void (*PFNGLCLIENTACTIVETEXTUREARBPROC)(GLenum texture);
 3896 typedef void (*PFNGLCLIPPLANEPROC)(GLenum plane, const GLdouble *equation);
 3897 typedef void (*PFNGLCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue);
 3898 typedef void (*PFNGLCOLOR3BVPROC)(const GLbyte *v);
 3899 typedef void (*PFNGLCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue);
 3900 typedef void (*PFNGLCOLOR3DVPROC)(const GLdouble *v);
 3901 typedef void (*PFNGLCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue);
 3902 typedef void (*PFNGLCOLOR3FVPROC)(const GLfloat *v);
 3903 typedef void (*PFNGLCOLOR3IPROC)(GLint red, GLint green, GLint blue);
 3904 typedef void (*PFNGLCOLOR3IVPROC)(const GLint *v);
 3905 typedef void (*PFNGLCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue);
 3906 typedef void (*PFNGLCOLOR3SVPROC)(const GLshort *v);
 3907 typedef void (*PFNGLCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue);
 3908 typedef void (*PFNGLCOLOR3UBVPROC)(const GLubyte *v);
 3909 typedef void (*PFNGLCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue);
 3910 typedef void (*PFNGLCOLOR3UIVPROC)(const GLuint *v);
 3911 typedef void (*PFNGLCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue);
 3912 typedef void (*PFNGLCOLOR3USVPROC)(const GLushort *v);
 3913 typedef void (*PFNGLCOLOR4BPROC)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
 3914 typedef void (*PFNGLCOLOR4BVPROC)(const GLbyte *v);
 3915 typedef void (*PFNGLCOLOR4DPROC)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
 3916 typedef void (*PFNGLCOLOR4DVPROC)(const GLdouble *v);
 3917 typedef void (*PFNGLCOLOR4FPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
 3918 typedef void (*PFNGLCOLOR4FVPROC)(const GLfloat *v);
 3919 typedef void (*PFNGLCOLOR4IPROC)(GLint red, GLint green, GLint blue, GLint alpha);
 3920 typedef void (*PFNGLCOLOR4IVPROC)(const GLint *v);
 3921 typedef void (*PFNGLCOLOR4SPROC)(GLshort red, GLshort green, GLshort blue, GLshort alpha);
 3922 typedef void (*PFNGLCOLOR4SVPROC)(const GLshort *v);
 3923 typedef void (*PFNGLCOLOR4UBPROC)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
 3924 typedef void (*PFNGLCOLOR4UBVPROC)(const GLubyte *v);
 3925 typedef void (*PFNGLCOLOR4UIPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha);
 3926 typedef void (*PFNGLCOLOR4UIVPROC)(const GLuint *v);
 3927 typedef void (*PFNGLCOLOR4USPROC)(GLushort red, GLushort green, GLushort blue, GLushort alpha);
 3928 typedef void (*PFNGLCOLOR4USVPROC)(const GLushort *v);
 3929 typedef void (*PFNGLCOLORFRAGMENTOP1ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
 3930 typedef void (*PFNGLCOLORFRAGMENTOP2ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
 3931 typedef void (*PFNGLCOLORFRAGMENTOP3ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
 3932 typedef void (*PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
 3933 typedef void (*PFNGLCOLORMATERIALPROC)(GLenum face, GLenum mode);
 3934 typedef void (*PFNGLCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
 3935 typedef void (*PFNGLCOLORSUBTABLEPROC)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data);
 3936 typedef void (*PFNGLCOLORSUBTABLEEXTPROC)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data);
 3937 typedef void (*PFNGLCOLORTABLEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table);
 3938 typedef void (*PFNGLCOLORTABLEEXTPROC)(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void *table);
 3939 typedef void (*PFNGLCOLORTABLEPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat *params);
 3940 typedef void (*PFNGLCOLORTABLEPARAMETERFVSGIPROC)(GLenum target, GLenum pname, const GLfloat *params);
 3941 typedef void (*PFNGLCOLORTABLEPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint *params);
 3942 typedef void (*PFNGLCOLORTABLEPARAMETERIVSGIPROC)(GLenum target, GLenum pname, const GLint *params);
 3943 typedef void (*PFNGLCOLORTABLESGIPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table);
 3944 typedef void (*PFNGLCOMPILESHADERPROC)(GLuint shader);
 3945 typedef void (*PFNGLCOMPILESHADERARBPROC)(GLhandleARB shaderObj);
 3946 typedef void (*PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data);
 3947 typedef void (*PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data);
 3948 typedef void (*PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
 3949 typedef void (*PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
 3950 typedef void (*PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
 3951 typedef void (*PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
 3952 typedef void (*PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
 3953 typedef void (*PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
 3954 typedef void (*PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
 3955 typedef void (*PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
 3956 typedef void (*PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
 3957 typedef void (*PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
 3958 typedef void (*PFNGLCONVOLUTIONFILTER1DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image);
 3959 typedef void (*PFNGLCONVOLUTIONFILTER1DEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image);
 3960 typedef void (*PFNGLCONVOLUTIONFILTER2DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image);
 3961 typedef void (*PFNGLCONVOLUTIONFILTER2DEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image);
 3962 typedef void (*PFNGLCONVOLUTIONPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat params);
 3963 typedef void (*PFNGLCONVOLUTIONPARAMETERFEXTPROC)(GLenum target, GLenum pname, GLfloat params);
 3964 typedef void (*PFNGLCONVOLUTIONPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat *params);
 3965 typedef void (*PFNGLCONVOLUTIONPARAMETERFVEXTPROC)(GLenum target, GLenum pname, const GLfloat *params);
 3966 typedef void (*PFNGLCONVOLUTIONPARAMETERIPROC)(GLenum target, GLenum pname, GLint params);
 3967 typedef void (*PFNGLCONVOLUTIONPARAMETERIEXTPROC)(GLenum target, GLenum pname, GLint params);
 3968 typedef void (*PFNGLCONVOLUTIONPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint *params);
 3969 typedef void (*PFNGLCONVOLUTIONPARAMETERIVEXTPROC)(GLenum target, GLenum pname, const GLint *params);
 3970 typedef void (*PFNGLCOPYCOLORSUBTABLEPROC)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
 3971 typedef void (*PFNGLCOPYCOLORSUBTABLEEXTPROC)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
 3972 typedef void (*PFNGLCOPYCOLORTABLEPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
 3973 typedef void (*PFNGLCOPYCOLORTABLESGIPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
 3974 typedef void (*PFNGLCOPYCONVOLUTIONFILTER1DPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
 3975 typedef void (*PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
 3976 typedef void (*PFNGLCOPYCONVOLUTIONFILTER2DPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
 3977 typedef void (*PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
 3978 typedef void (*PFNGLCOPYPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
 3979 typedef void (*PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
 3980 typedef void (*PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
 3981 typedef void (*PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
 3982 typedef void (*PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
 3983 typedef void (*PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
 3984 typedef GLuint (*PFNGLCREATEPROGRAMPROC)(void);
 3985 typedef GLhandleARB (*PFNGLCREATEPROGRAMOBJECTARBPROC)(void);
 3986 typedef GLuint (*PFNGLCREATESHADERPROC)(GLenum type);
 3987 typedef GLhandleARB (*PFNGLCREATESHADEROBJECTARBPROC)(GLenum shaderType);
 3988 typedef void (*PFNGLCULLFACEPROC)(GLenum mode);
 3989 typedef void (*PFNGLCURRENTPALETTEMATRIXARBPROC)(GLint index);
 3990 typedef void (*PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint *buffers);
 3991 typedef void (*PFNGLDELETEBUFFERSARBPROC)(GLsizei n, const GLuint *buffers);
 3992 typedef void (*PFNGLDELETEFRAGMENTSHADERATIPROC)(GLuint id);
 3993 typedef void (*PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint *framebuffers);
 3994 typedef void (*PFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint *framebuffers);
 3995 typedef void (*PFNGLDELETELISTSPROC)(GLuint list, GLsizei range);
 3996 typedef void (*PFNGLDELETEOBJECTARBPROC)(GLhandleARB obj);
 3997 typedef void (*PFNGLDELETEPROGRAMPROC)(GLuint program);
 3998 typedef void (*PFNGLDELETEPROGRAMSARBPROC)(GLsizei n, const GLuint *programs);
 3999 typedef void (*PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint *ids);
 4000 typedef void (*PFNGLDELETEQUERIESARBPROC)(GLsizei n, const GLuint *ids);
 4001 typedef void (*PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint *renderbuffers);
 4002 typedef void (*PFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint *renderbuffers);
 4003 typedef void (*PFNGLDELETESHADERPROC)(GLuint shader);
 4004 typedef void (*PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint *textures);
 4005 typedef void (*PFNGLDEPTHFUNCPROC)(GLenum func);
 4006 typedef void (*PFNGLDEPTHMASKPROC)(GLboolean flag);
 4007 typedef void (*PFNGLDEPTHRANGEPROC)(GLdouble n, GLdouble f);
 4008 typedef void (*PFNGLDETACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB attachedObj);
 4009 typedef void (*PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader);
 4010 typedef void (*PFNGLDISABLEPROC)(GLenum cap);
 4011 typedef void (*PFNGLDISABLECLIENTSTATEPROC)(GLenum array);
 4012 typedef void (*PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index);
 4013 typedef void (*PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)(GLuint index);
 4014 typedef void (*PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count);
 4015 typedef void (*PFNGLDRAWBUFFERPROC)(GLenum buf);
 4016 typedef void (*PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum *bufs);
 4017 typedef void (*PFNGLDRAWBUFFERSARBPROC)(GLsizei n, const GLenum *bufs);
 4018 typedef void (*PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices);
 4019 typedef void (*PFNGLDRAWPIXELSPROC)(GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
 4020 typedef void (*PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
 4021 typedef void (*PFNGLDRAWRANGEELEMENTSEXTPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
 4022 typedef void (*PFNGLEDGEFLAGPROC)(GLboolean flag);
 4023 typedef void (*PFNGLEDGEFLAGPOINTERPROC)(GLsizei stride, const void *pointer);
 4024 typedef void (*PFNGLEDGEFLAGVPROC)(const GLboolean *flag);
 4025 typedef void (*PFNGLENABLEPROC)(GLenum cap);
 4026 typedef void (*PFNGLENABLECLIENTSTATEPROC)(GLenum array);
 4027 typedef void (*PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index);
 4028 typedef void (*PFNGLENABLEVERTEXATTRIBARRAYARBPROC)(GLuint index);
 4029 typedef void (*PFNGLENDPROC)(void);
 4030 typedef void (*PFNGLENDFRAGMENTSHADERATIPROC)(void);
 4031 typedef void (*PFNGLENDLISTPROC)(void);
 4032 typedef void (*PFNGLENDQUERYPROC)(GLenum target);
 4033 typedef void (*PFNGLENDQUERYARBPROC)(GLenum target);
 4034 typedef void (*PFNGLEVALCOORD1DPROC)(GLdouble u);
 4035 typedef void (*PFNGLEVALCOORD1DVPROC)(const GLdouble *u);
 4036 typedef void (*PFNGLEVALCOORD1FPROC)(GLfloat u);
 4037 typedef void (*PFNGLEVALCOORD1FVPROC)(const GLfloat *u);
 4038 typedef void (*PFNGLEVALCOORD2DPROC)(GLdouble u, GLdouble v);
 4039 typedef void (*PFNGLEVALCOORD2DVPROC)(const GLdouble *u);
 4040 typedef void (*PFNGLEVALCOORD2FPROC)(GLfloat u, GLfloat v);
 4041 typedef void (*PFNGLEVALCOORD2FVPROC)(const GLfloat *u);
 4042 typedef void (*PFNGLEVALMESH1PROC)(GLenum mode, GLint i1, GLint i2);
 4043 typedef void (*PFNGLEVALMESH2PROC)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
 4044 typedef void (*PFNGLEVALPOINT1PROC)(GLint i);
 4045 typedef void (*PFNGLEVALPOINT2PROC)(GLint i, GLint j);
 4046 typedef void (*PFNGLFEEDBACKBUFFERPROC)(GLsizei size, GLenum type, GLfloat *buffer);
 4047 typedef void (*PFNGLFINISHPROC)(void);
 4048 typedef void (*PFNGLFLUSHPROC)(void);
 4049 typedef void (*PFNGLFOGCOORDPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer);
 4050 typedef void (*PFNGLFOGCOORDPOINTEREXTPROC)(GLenum type, GLsizei stride, const void *pointer);
 4051 typedef void (*PFNGLFOGCOORDDPROC)(GLdouble coord);
 4052 typedef void (*PFNGLFOGCOORDDEXTPROC)(GLdouble coord);
 4053 typedef void (*PFNGLFOGCOORDDVPROC)(const GLdouble *coord);
 4054 typedef void (*PFNGLFOGCOORDDVEXTPROC)(const GLdouble *coord);
 4055 typedef void (*PFNGLFOGCOORDFPROC)(GLfloat coord);
 4056 typedef void (*PFNGLFOGCOORDFEXTPROC)(GLfloat coord);
 4057 typedef void (*PFNGLFOGCOORDFVPROC)(const GLfloat *coord);
 4058 typedef void (*PFNGLFOGCOORDFVEXTPROC)(const GLfloat *coord);
 4059 typedef void (*PFNGLFOGFPROC)(GLenum pname, GLfloat param);
 4060 typedef void (*PFNGLFOGFVPROC)(GLenum pname, const GLfloat *params);
 4061 typedef void (*PFNGLFOGIPROC)(GLenum pname, GLint param);
 4062 typedef void (*PFNGLFOGIVPROC)(GLenum pname, const GLint *params);
 4063 typedef void (*PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
 4064 typedef void (*PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
 4065 typedef void (*PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
 4066 typedef void (*PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
 4067 typedef void (*PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
 4068 typedef void (*PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
 4069 typedef void (*PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
 4070 typedef void (*PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
 4071 typedef void (*PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
 4072 typedef void (*PFNGLFRONTFACEPROC)(GLenum mode);
 4073 typedef void (*PFNGLFRUSTUMPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
 4074 typedef void (*PFNGLGENBUFFERSPROC)(GLsizei n, GLuint *buffers);
 4075 typedef void (*PFNGLGENBUFFERSARBPROC)(GLsizei n, GLuint *buffers);
 4076 typedef GLuint (*PFNGLGENFRAGMENTSHADERSATIPROC)(GLuint range);
 4077 typedef void (*PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers);
 4078 typedef void (*PFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint *framebuffers);
 4079 typedef GLuint (*PFNGLGENLISTSPROC)(GLsizei range);
 4080 typedef void (*PFNGLGENPROGRAMSARBPROC)(GLsizei n, GLuint *programs);
 4081 typedef void (*PFNGLGENQUERIESPROC)(GLsizei n, GLuint *ids);
 4082 typedef void (*PFNGLGENQUERIESARBPROC)(GLsizei n, GLuint *ids);
 4083 typedef void (*PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint *renderbuffers);
 4084 typedef void (*PFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint *renderbuffers);
 4085 typedef void (*PFNGLGENTEXTURESPROC)(GLsizei n, GLuint *textures);
 4086 typedef void (*PFNGLGENERATEMIPMAPPROC)(GLenum target);
 4087 typedef void (*PFNGLGENERATEMIPMAPEXTPROC)(GLenum target);
 4088 typedef void (*PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
 4089 typedef void (*PFNGLGETACTIVEATTRIBARBPROC)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
 4090 typedef void (*PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
 4091 typedef void (*PFNGLGETACTIVEUNIFORMARBPROC)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
 4092 typedef void (*PFNGLGETATTACHEDOBJECTSARBPROC)(GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
 4093 typedef void (*PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
 4094 typedef GLint (*PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar *name);
 4095 typedef GLint (*PFNGLGETATTRIBLOCATIONARBPROC)(GLhandleARB programObj, const GLcharARB *name);
 4096 typedef void (*PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean *data);
 4097 typedef void (*PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
 4098 typedef void (*PFNGLGETBUFFERPARAMETERIVARBPROC)(GLenum target, GLenum pname, GLint *params);
 4099 typedef void (*PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void **params);
 4100 typedef void (*PFNGLGETBUFFERPOINTERVARBPROC)(GLenum target, GLenum pname, void **params);
 4101 typedef void (*PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void *data);
 4102 typedef void (*PFNGLGETBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data);
 4103 typedef void (*PFNGLGETCLIPPLANEPROC)(GLenum plane, GLdouble *equation);
 4104 typedef void (*PFNGLGETCOLORTABLEPROC)(GLenum target, GLenum format, GLenum type, void *table);
 4105 typedef void (*PFNGLGETCOLORTABLEEXTPROC)(GLenum target, GLenum format, GLenum type, void *data);
 4106 typedef void (*PFNGLGETCOLORTABLEPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params);
 4107 typedef void (*PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat *params);
 4108 typedef void (*PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)(GLenum target, GLenum pname, GLfloat *params);
 4109 typedef void (*PFNGLGETCOLORTABLEPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
 4110 typedef void (*PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params);
 4111 typedef void (*PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)(GLenum target, GLenum pname, GLint *params);
 4112 typedef void (*PFNGLGETCOLORTABLESGIPROC)(GLenum target, GLenum format, GLenum type, void *table);
 4113 typedef void (*PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void *img);
 4114 typedef void (*PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint level, void *img);
 4115 typedef void (*PFNGLGETCONVOLUTIONFILTERPROC)(GLenum target, GLenum format, GLenum type, void *image);
 4116 typedef void (*PFNGLGETCONVOLUTIONFILTEREXTPROC)(GLenum target, GLenum format, GLenum type, void *image);
 4117 typedef void (*PFNGLGETCONVOLUTIONPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params);
 4118 typedef void (*PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat *params);
 4119 typedef void (*PFNGLGETCONVOLUTIONPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
 4120 typedef void (*PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params);
 4121 typedef void (*PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble *data);
 4122 typedef GLenum (*PFNGLGETERRORPROC)(void);
 4123 typedef void (*PFNGLGETFLOATVPROC)(GLenum pname, GLfloat *data);
 4124 typedef void (*PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
 4125 typedef void (*PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
 4126 typedef GLhandleARB (*PFNGLGETHANDLEARBPROC)(GLenum pname);
 4127 typedef void (*PFNGLGETHISTOGRAMPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void *values);
 4128 typedef void (*PFNGLGETHISTOGRAMEXTPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void *values);
 4129 typedef void (*PFNGLGETHISTOGRAMPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params);
 4130 typedef void (*PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat *params);
 4131 typedef void (*PFNGLGETHISTOGRAMPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
 4132 typedef void (*PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params);
 4133 typedef void (*PFNGLGETINFOLOGARBPROC)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
 4134 typedef void (*PFNGLGETINTEGERVPROC)(GLenum pname, GLint *data);
 4135 typedef void (*PFNGLGETLIGHTFVPROC)(GLenum light, GLenum pname, GLfloat *params);
 4136 typedef void (*PFNGLGETLIGHTIVPROC)(GLenum light, GLenum pname, GLint *params);
 4137 typedef void (*PFNGLGETMAPDVPROC)(GLenum target, GLenum query, GLdouble *v);
 4138 typedef void (*PFNGLGETMAPFVPROC)(GLenum target, GLenum query, GLfloat *v);
 4139 typedef void (*PFNGLGETMAPIVPROC)(GLenum target, GLenum query, GLint *v);
 4140 typedef void (*PFNGLGETMATERIALFVPROC)(GLenum face, GLenum pname, GLfloat *params);
 4141 typedef void (*PFNGLGETMATERIALIVPROC)(GLenum face, GLenum pname, GLint *params);
 4142 typedef void (*PFNGLGETMINMAXPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void *values);
 4143 typedef void (*PFNGLGETMINMAXEXTPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void *values);
 4144 typedef void (*PFNGLGETMINMAXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params);
 4145 typedef void (*PFNGLGETMINMAXPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat *params);
 4146 typedef void (*PFNGLGETMINMAXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
 4147 typedef void (*PFNGLGETMINMAXPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params);
 4148 typedef void (*PFNGLGETOBJECTPARAMETERFVARBPROC)(GLhandleARB obj, GLenum pname, GLfloat *params);
 4149 typedef void (*PFNGLGETOBJECTPARAMETERIVARBPROC)(GLhandleARB obj, GLenum pname, GLint *params);
 4150 typedef void (*PFNGLGETPIXELMAPFVPROC)(GLenum map, GLfloat *values);
 4151 typedef void (*PFNGLGETPIXELMAPUIVPROC)(GLenum map, GLuint *values);
 4152 typedef void (*PFNGLGETPIXELMAPUSVPROC)(GLenum map, GLushort *values);
 4153 typedef void (*PFNGLGETPOINTERVPROC)(GLenum pname, void **params);
 4154 typedef void (*PFNGLGETPOLYGONSTIPPLEPROC)(GLubyte *mask);
 4155 typedef void (*PFNGLGETPROGRAMENVPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble *params);
 4156 typedef void (*PFNGLGETPROGRAMENVPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat *params);
 4157 typedef void (*PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
 4158 typedef void (*PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble *params);
 4159 typedef void (*PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat *params);
 4160 typedef void (*PFNGLGETPROGRAMSTRINGARBPROC)(GLenum target, GLenum pname, void *string);
 4161 typedef void (*PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint *params);
 4162 typedef void (*PFNGLGETPROGRAMIVARBPROC)(GLenum target, GLenum pname, GLint *params);
 4163 typedef void (*PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint *params);
 4164 typedef void (*PFNGLGETQUERYOBJECTIVARBPROC)(GLuint id, GLenum pname, GLint *params);
 4165 typedef void (*PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint *params);
 4166 typedef void (*PFNGLGETQUERYOBJECTUIVARBPROC)(GLuint id, GLenum pname, GLuint *params);
 4167 typedef void (*PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint *params);
 4168 typedef void (*PFNGLGETQUERYIVARBPROC)(GLenum target, GLenum pname, GLint *params);
 4169 typedef void (*PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
 4170 typedef void (*PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params);
 4171 typedef void (*PFNGLGETSEPARABLEFILTERPROC)(GLenum target, GLenum format, GLenum type, void *row, void *column, void *span);
 4172 typedef void (*PFNGLGETSEPARABLEFILTEREXTPROC)(GLenum target, GLenum format, GLenum type, void *row, void *column, void *span);
 4173 typedef void (*PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
 4174 typedef void (*PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
 4175 typedef void (*PFNGLGETSHADERSOURCEARBPROC)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
 4176 typedef void (*PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint *params);
 4177 typedef const GLubyte *(*PFNGLGETSTRINGPROC)(GLenum name);
 4178 typedef void (*PFNGLGETTEXENVFVPROC)(GLenum target, GLenum pname, GLfloat *params);
 4179 typedef void (*PFNGLGETTEXENVIVPROC)(GLenum target, GLenum pname, GLint *params);
 4180 typedef void (*PFNGLGETTEXGENDVPROC)(GLenum coord, GLenum pname, GLdouble *params);
 4181 typedef void (*PFNGLGETTEXGENFVPROC)(GLenum coord, GLenum pname, GLfloat *params);
 4182 typedef void (*PFNGLGETTEXGENIVPROC)(GLenum coord, GLenum pname, GLint *params);
 4183 typedef void (*PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
 4184 typedef void (*PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat *params);
 4185 typedef void (*PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint *params);
 4186 typedef void (*PFNGLGETTEXPARAMETERIIVEXTPROC)(GLenum target, GLenum pname, GLint *params);
 4187 typedef void (*PFNGLGETTEXPARAMETERIUIVEXTPROC)(GLenum target, GLenum pname, GLuint *params);
 4188 typedef void (*PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params);
 4189 typedef void (*PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
 4190 typedef GLint (*PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar *name);
 4191 typedef GLint (*PFNGLGETUNIFORMLOCATIONARBPROC)(GLhandleARB programObj, const GLcharARB *name);
 4192 typedef void (*PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat *params);
 4193 typedef void (*PFNGLGETUNIFORMFVARBPROC)(GLhandleARB programObj, GLint location, GLfloat *params);
 4194 typedef void (*PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint *params);
 4195 typedef void (*PFNGLGETUNIFORMIVARBPROC)(GLhandleARB programObj, GLint location, GLint *params);
 4196 typedef void (*PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void **pointer);
 4197 typedef void (*PFNGLGETVERTEXATTRIBPOINTERVARBPROC)(GLuint index, GLenum pname, void **pointer);
 4198 typedef void (*PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble *params);
 4199 typedef void (*PFNGLGETVERTEXATTRIBDVARBPROC)(GLuint index, GLenum pname, GLdouble *params);
 4200 typedef void (*PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat *params);
 4201 typedef void (*PFNGLGETVERTEXATTRIBFVARBPROC)(GLuint index, GLenum pname, GLfloat *params);
 4202 typedef void (*PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint *params);
 4203 typedef void (*PFNGLGETVERTEXATTRIBIVARBPROC)(GLuint index, GLenum pname, GLint *params);
 4204 typedef void (*PFNGLHINTPROC)(GLenum target, GLenum mode);
 4205 typedef void (*PFNGLHISTOGRAMPROC)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
 4206 typedef void (*PFNGLHISTOGRAMEXTPROC)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
 4207 typedef void (*PFNGLINDEXMASKPROC)(GLuint mask);
 4208 typedef void (*PFNGLINDEXPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer);
 4209 typedef void (*PFNGLINDEXDPROC)(GLdouble c);
 4210 typedef void (*PFNGLINDEXDVPROC)(const GLdouble *c);
 4211 typedef void (*PFNGLINDEXFPROC)(GLfloat c);
 4212 typedef void (*PFNGLINDEXFVPROC)(const GLfloat *c);
 4213 typedef void (*PFNGLINDEXIPROC)(GLint c);
 4214 typedef void (*PFNGLINDEXIVPROC)(const GLint *c);
 4215 typedef void (*PFNGLINDEXSPROC)(GLshort c);
 4216 typedef void (*PFNGLINDEXSVPROC)(const GLshort *c);
 4217 typedef void (*PFNGLINDEXUBPROC)(GLubyte c);
 4218 typedef void (*PFNGLINDEXUBVPROC)(const GLubyte *c);
 4219 typedef void (*PFNGLINITNAMESPROC)(void);
 4220 typedef void (*PFNGLINTERLEAVEDARRAYSPROC)(GLenum format, GLsizei stride, const void *pointer);
 4221 typedef GLboolean (*PFNGLISBUFFERPROC)(GLuint buffer);
 4222 typedef GLboolean (*PFNGLISBUFFERARBPROC)(GLuint buffer);
 4223 typedef GLboolean (*PFNGLISENABLEDPROC)(GLenum cap);
 4224 typedef GLboolean (*PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer);
 4225 typedef GLboolean (*PFNGLISFRAMEBUFFEREXTPROC)(GLuint framebuffer);
 4226 typedef GLboolean (*PFNGLISLISTPROC)(GLuint list);
 4227 typedef GLboolean (*PFNGLISPROGRAMPROC)(GLuint program);
 4228 typedef GLboolean (*PFNGLISPROGRAMARBPROC)(GLuint program);
 4229 typedef GLboolean (*PFNGLISQUERYPROC)(GLuint id);
 4230 typedef GLboolean (*PFNGLISQUERYARBPROC)(GLuint id);
 4231 typedef GLboolean (*PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer);
 4232 typedef GLboolean (*PFNGLISRENDERBUFFEREXTPROC)(GLuint renderbuffer);
 4233 typedef GLboolean (*PFNGLISSHADERPROC)(GLuint shader);
 4234 typedef GLboolean (*PFNGLISTEXTUREPROC)(GLuint texture);
 4235 typedef void (*PFNGLLIGHTMODELFPROC)(GLenum pname, GLfloat param);
 4236 typedef void (*PFNGLLIGHTMODELFVPROC)(GLenum pname, const GLfloat *params);
 4237 typedef void (*PFNGLLIGHTMODELIPROC)(GLenum pname, GLint param);
 4238 typedef void (*PFNGLLIGHTMODELIVPROC)(GLenum pname, const GLint *params);
 4239 typedef void (*PFNGLLIGHTFPROC)(GLenum light, GLenum pname, GLfloat param);
 4240 typedef void (*PFNGLLIGHTFVPROC)(GLenum light, GLenum pname, const GLfloat *params);
 4241 typedef void (*PFNGLLIGHTIPROC)(GLenum light, GLenum pname, GLint param);
 4242 typedef void (*PFNGLLIGHTIVPROC)(GLenum light, GLenum pname, const GLint *params);
 4243 typedef void (*PFNGLLINESTIPPLEPROC)(GLint factor, GLushort pattern);
 4244 typedef void (*PFNGLLINEWIDTHPROC)(GLfloat width);
 4245 typedef void (*PFNGLLINKPROGRAMPROC)(GLuint program);
 4246 typedef void (*PFNGLLINKPROGRAMARBPROC)(GLhandleARB programObj);
 4247 typedef void (*PFNGLLISTBASEPROC)(GLuint base);
 4248 typedef void (*PFNGLLOADIDENTITYPROC)(void);
 4249 typedef void (*PFNGLLOADMATRIXDPROC)(const GLdouble *m);
 4250 typedef void (*PFNGLLOADMATRIXFPROC)(const GLfloat *m);
 4251 typedef void (*PFNGLLOADNAMEPROC)(GLuint name);
 4252 typedef void (*PFNGLLOADTRANSPOSEMATRIXDPROC)(const GLdouble *m);
 4253 typedef void (*PFNGLLOADTRANSPOSEMATRIXDARBPROC)(const GLdouble *m);
 4254 typedef void (*PFNGLLOADTRANSPOSEMATRIXFPROC)(const GLfloat *m);
 4255 typedef void (*PFNGLLOADTRANSPOSEMATRIXFARBPROC)(const GLfloat *m);
 4256 typedef void (*PFNGLLOCKARRAYSEXTPROC)(GLint first, GLsizei count);
 4257 typedef void (*PFNGLLOGICOPPROC)(GLenum opcode);
 4258 typedef void (*PFNGLMAP1DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
 4259 typedef void (*PFNGLMAP1FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
 4260 typedef void (*PFNGLMAP2DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
 4261 typedef void (*PFNGLMAP2FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
 4262 typedef void *(*PFNGLMAPBUFFERPROC)(GLenum target, GLenum access);
 4263 typedef void *(*PFNGLMAPBUFFERARBPROC)(GLenum target, GLenum access);
 4264 typedef void (*PFNGLMAPGRID1DPROC)(GLint un, GLdouble u1, GLdouble u2);
 4265 typedef void (*PFNGLMAPGRID1FPROC)(GLint un, GLfloat u1, GLfloat u2);
 4266 typedef void (*PFNGLMAPGRID2DPROC)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
 4267 typedef void (*PFNGLMAPGRID2FPROC)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
 4268 typedef void (*PFNGLMATERIALFPROC)(GLenum face, GLenum pname, GLfloat param);
 4269 typedef void (*PFNGLMATERIALFVPROC)(GLenum face, GLenum pname, const GLfloat *params);
 4270 typedef void (*PFNGLMATERIALIPROC)(GLenum face, GLenum pname, GLint param);
 4271 typedef void (*PFNGLMATERIALIVPROC)(GLenum face, GLenum pname, const GLint *params);
 4272 typedef void (*PFNGLMATRIXINDEXPOINTERARBPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
 4273 typedef void (*PFNGLMATRIXINDEXUBVARBPROC)(GLint size, const GLubyte *indices);
 4274 typedef void (*PFNGLMATRIXINDEXUIVARBPROC)(GLint size, const GLuint *indices);
 4275 typedef void (*PFNGLMATRIXINDEXUSVARBPROC)(GLint size, const GLushort *indices);
 4276 typedef void (*PFNGLMATRIXMODEPROC)(GLenum mode);
 4277 typedef void (*PFNGLMINMAXPROC)(GLenum target, GLenum internalformat, GLboolean sink);
 4278 typedef void (*PFNGLMINMAXEXTPROC)(GLenum target, GLenum internalformat, GLboolean sink);
 4279 typedef void (*PFNGLMULTMATRIXDPROC)(const GLdouble *m);
 4280 typedef void (*PFNGLMULTMATRIXFPROC)(const GLfloat *m);
 4281 typedef void (*PFNGLMULTTRANSPOSEMATRIXDPROC)(const GLdouble *m);
 4282 typedef void (*PFNGLMULTTRANSPOSEMATRIXDARBPROC)(const GLdouble *m);
 4283 typedef void (*PFNGLMULTTRANSPOSEMATRIXFPROC)(const GLfloat *m);
 4284 typedef void (*PFNGLMULTTRANSPOSEMATRIXFARBPROC)(const GLfloat *m);
 4285 typedef void (*PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
 4286 typedef void (*PFNGLMULTIDRAWARRAYSEXTPROC)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
 4287 typedef void (*PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount);
 4288 typedef void (*PFNGLMULTIDRAWELEMENTSEXTPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
 4289 typedef void (*PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s);
 4290 typedef void (*PFNGLMULTITEXCOORD1DARBPROC)(GLenum target, GLdouble s);
 4291 typedef void (*PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble *v);
 4292 typedef void (*PFNGLMULTITEXCOORD1DVARBPROC)(GLenum target, const GLdouble *v);
 4293 typedef void (*PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s);
 4294 typedef void (*PFNGLMULTITEXCOORD1FARBPROC)(GLenum target, GLfloat s);
 4295 typedef void (*PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat *v);
 4296 typedef void (*PFNGLMULTITEXCOORD1FVARBPROC)(GLenum target, const GLfloat *v);
 4297 typedef void (*PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s);
 4298 typedef void (*PFNGLMULTITEXCOORD1IARBPROC)(GLenum target, GLint s);
 4299 typedef void (*PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint *v);
 4300 typedef void (*PFNGLMULTITEXCOORD1IVARBPROC)(GLenum target, const GLint *v);
 4301 typedef void (*PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s);
 4302 typedef void (*PFNGLMULTITEXCOORD1SARBPROC)(GLenum target, GLshort s);
 4303 typedef void (*PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort *v);
 4304 typedef void (*PFNGLMULTITEXCOORD1SVARBPROC)(GLenum target, const GLshort *v);
 4305 typedef void (*PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t);
 4306 typedef void (*PFNGLMULTITEXCOORD2DARBPROC)(GLenum target, GLdouble s, GLdouble t);
 4307 typedef void (*PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble *v);
 4308 typedef void (*PFNGLMULTITEXCOORD2DVARBPROC)(GLenum target, const GLdouble *v);
 4309 typedef void (*PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t);
 4310 typedef void (*PFNGLMULTITEXCOORD2FARBPROC)(GLenum target, GLfloat s, GLfloat t);
 4311 typedef void (*PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat *v);
 4312 typedef void (*PFNGLMULTITEXCOORD2FVARBPROC)(GLenum target, const GLfloat *v);
 4313 typedef void (*PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t);
 4314 typedef void (*PFNGLMULTITEXCOORD2IARBPROC)(GLenum target, GLint s, GLint t);
 4315 typedef void (*PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint *v);
 4316 typedef void (*PFNGLMULTITEXCOORD2IVARBPROC)(GLenum target, const GLint *v);
 4317 typedef void (*PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t);
 4318 typedef void (*PFNGLMULTITEXCOORD2SARBPROC)(GLenum target, GLshort s, GLshort t);
 4319 typedef void (*PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort *v);
 4320 typedef void (*PFNGLMULTITEXCOORD2SVARBPROC)(GLenum target, const GLshort *v);
 4321 typedef void (*PFNGLMULTITEXCOORD3DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
 4322 typedef void (*PFNGLMULTITEXCOORD3DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
 4323 typedef void (*PFNGLMULTITEXCOORD3DVPROC)(GLenum target, const GLdouble *v);
 4324 typedef void (*PFNGLMULTITEXCOORD3DVARBPROC)(GLenum target, const GLdouble *v);
 4325 typedef void (*PFNGLMULTITEXCOORD3FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
 4326 typedef void (*PFNGLMULTITEXCOORD3FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
 4327 typedef void (*PFNGLMULTITEXCOORD3FVPROC)(GLenum target, const GLfloat *v);
 4328 typedef void (*PFNGLMULTITEXCOORD3FVARBPROC)(GLenum target, const GLfloat *v);
 4329 typedef void (*PFNGLMULTITEXCOORD3IPROC)(GLenum target, GLint s, GLint t, GLint r);
 4330 typedef void (*PFNGLMULTITEXCOORD3IARBPROC)(GLenum target, GLint s, GLint t, GLint r);
 4331 typedef void (*PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint *v);
 4332 typedef void (*PFNGLMULTITEXCOORD3IVARBPROC)(GLenum target, const GLint *v);
 4333 typedef void (*PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r);
 4334 typedef void (*PFNGLMULTITEXCOORD3SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r);
 4335 typedef void (*PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort *v);
 4336 typedef void (*PFNGLMULTITEXCOORD3SVARBPROC)(GLenum target, const GLshort *v);
 4337 typedef void (*PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
 4338 typedef void (*PFNGLMULTITEXCOORD4DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
 4339 typedef void (*PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble *v);
 4340 typedef void (*PFNGLMULTITEXCOORD4DVARBPROC)(GLenum target, const GLdouble *v);
 4341 typedef void (*PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
 4342 typedef void (*PFNGLMULTITEXCOORD4FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
 4343 typedef void (*PFNGLMULTITEXCOORD4FVPROC)(GLenum target, const GLfloat *v);
 4344 typedef void (*PFNGLMULTITEXCOORD4FVARBPROC)(GLenum target, const GLfloat *v);
 4345 typedef void (*PFNGLMULTITEXCOORD4IPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q);
 4346 typedef void (*PFNGLMULTITEXCOORD4IARBPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q);
 4347 typedef void (*PFNGLMULTITEXCOORD4IVPROC)(GLenum target, const GLint *v);
 4348 typedef void (*PFNGLMULTITEXCOORD4IVARBPROC)(GLenum target, const GLint *v);
 4349 typedef void (*PFNGLMULTITEXCOORD4SPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
 4350 typedef void (*PFNGLMULTITEXCOORD4SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
 4351 typedef void (*PFNGLMULTITEXCOORD4SVPROC)(GLenum target, const GLshort *v);
 4352 typedef void (*PFNGLMULTITEXCOORD4SVARBPROC)(GLenum target, const GLshort *v);
 4353 typedef void (*PFNGLNEWLISTPROC)(GLuint list, GLenum mode);
 4354 typedef void (*PFNGLNORMAL3BPROC)(GLbyte nx, GLbyte ny, GLbyte nz);
 4355 typedef void (*PFNGLNORMAL3BVPROC)(const GLbyte *v);
 4356 typedef void (*PFNGLNORMAL3DPROC)(GLdouble nx, GLdouble ny, GLdouble nz);
 4357 typedef void (*PFNGLNORMAL3DVPROC)(const GLdouble *v);
 4358 typedef void (*PFNGLNORMAL3FPROC)(GLfloat nx, GLfloat ny, GLfloat nz);
 4359 typedef void (*PFNGLNORMAL3FVPROC)(const GLfloat *v);
 4360 typedef void (*PFNGLNORMAL3IPROC)(GLint nx, GLint ny, GLint nz);
 4361 typedef void (*PFNGLNORMAL3IVPROC)(const GLint *v);
 4362 typedef void (*PFNGLNORMAL3SPROC)(GLshort nx, GLshort ny, GLshort nz);
 4363 typedef void (*PFNGLNORMAL3SVPROC)(const GLshort *v);
 4364 typedef void (*PFNGLNORMALPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer);
 4365 typedef void (*PFNGLORTHOPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
 4366 typedef void (*PFNGLPASSTEXCOORDATIPROC)(GLuint dst, GLuint coord, GLenum swizzle);
 4367 typedef void (*PFNGLPASSTHROUGHPROC)(GLfloat token);
 4368 typedef void (*PFNGLPIXELMAPFVPROC)(GLenum map, GLsizei mapsize, const GLfloat *values);
 4369 typedef void (*PFNGLPIXELMAPUIVPROC)(GLenum map, GLsizei mapsize, const GLuint *values);
 4370 typedef void (*PFNGLPIXELMAPUSVPROC)(GLenum map, GLsizei mapsize, const GLushort *values);
 4371 typedef void (*PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param);
 4372 typedef void (*PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param);
 4373 typedef void (*PFNGLPIXELTRANSFERFPROC)(GLenum pname, GLfloat param);
 4374 typedef void (*PFNGLPIXELTRANSFERIPROC)(GLenum pname, GLint param);
 4375 typedef void (*PFNGLPIXELZOOMPROC)(GLfloat xfactor, GLfloat yfactor);
 4376 typedef void (*PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param);
 4377 typedef void (*PFNGLPOINTPARAMETERFARBPROC)(GLenum pname, GLfloat param);
 4378 typedef void (*PFNGLPOINTPARAMETERFEXTPROC)(GLenum pname, GLfloat param);
 4379 typedef void (*PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat *params);
 4380 typedef void (*PFNGLPOINTPARAMETERFVARBPROC)(GLenum pname, const GLfloat *params);
 4381 typedef void (*PFNGLPOINTPARAMETERFVEXTPROC)(GLenum pname, const GLfloat *params);
 4382 typedef void (*PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param);
 4383 typedef void (*PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint *params);
 4384 typedef void (*PFNGLPOINTSIZEPROC)(GLfloat size);
 4385 typedef void (*PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode);
 4386 typedef void (*PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units);
 4387 typedef void (*PFNGLPOLYGONSTIPPLEPROC)(const GLubyte *mask);
 4388 typedef void (*PFNGLPOPATTRIBPROC)(void);
 4389 typedef void (*PFNGLPOPCLIENTATTRIBPROC)(void);
 4390 typedef void (*PFNGLPOPMATRIXPROC)(void);
 4391 typedef void (*PFNGLPOPNAMEPROC)(void);
 4392 typedef void (*PFNGLPRIORITIZETEXTURESPROC)(GLsizei n, const GLuint *textures, const GLfloat *priorities);
 4393 typedef void (*PFNGLPROGRAMENVPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 4394 typedef void (*PFNGLPROGRAMENVPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble *params);
 4395 typedef void (*PFNGLPROGRAMENVPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 4396 typedef void (*PFNGLPROGRAMENVPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat *params);
 4397 typedef void (*PFNGLPROGRAMLOCALPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 4398 typedef void (*PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble *params);
 4399 typedef void (*PFNGLPROGRAMLOCALPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 4400 typedef void (*PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat *params);
 4401 typedef void (*PFNGLPROGRAMSTRINGARBPROC)(GLenum target, GLenum format, GLsizei len, const void *string);
 4402 typedef void (*PFNGLPUSHATTRIBPROC)(GLbitfield mask);
 4403 typedef void (*PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask);
 4404 typedef void (*PFNGLPUSHMATRIXPROC)(void);
 4405 typedef void (*PFNGLPUSHNAMEPROC)(GLuint name);
 4406 typedef void (*PFNGLRASTERPOS2DPROC)(GLdouble x, GLdouble y);
 4407 typedef void (*PFNGLRASTERPOS2DVPROC)(const GLdouble *v);
 4408 typedef void (*PFNGLRASTERPOS2FPROC)(GLfloat x, GLfloat y);
 4409 typedef void (*PFNGLRASTERPOS2FVPROC)(const GLfloat *v);
 4410 typedef void (*PFNGLRASTERPOS2IPROC)(GLint x, GLint y);
 4411 typedef void (*PFNGLRASTERPOS2IVPROC)(const GLint *v);
 4412 typedef void (*PFNGLRASTERPOS2SPROC)(GLshort x, GLshort y);
 4413 typedef void (*PFNGLRASTERPOS2SVPROC)(const GLshort *v);
 4414 typedef void (*PFNGLRASTERPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z);
 4415 typedef void (*PFNGLRASTERPOS3DVPROC)(const GLdouble *v);
 4416 typedef void (*PFNGLRASTERPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z);
 4417 typedef void (*PFNGLRASTERPOS3FVPROC)(const GLfloat *v);
 4418 typedef void (*PFNGLRASTERPOS3IPROC)(GLint x, GLint y, GLint z);
 4419 typedef void (*PFNGLRASTERPOS3IVPROC)(const GLint *v);
 4420 typedef void (*PFNGLRASTERPOS3SPROC)(GLshort x, GLshort y, GLshort z);
 4421 typedef void (*PFNGLRASTERPOS3SVPROC)(const GLshort *v);
 4422 typedef void (*PFNGLRASTERPOS4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 4423 typedef void (*PFNGLRASTERPOS4DVPROC)(const GLdouble *v);
 4424 typedef void (*PFNGLRASTERPOS4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 4425 typedef void (*PFNGLRASTERPOS4FVPROC)(const GLfloat *v);
 4426 typedef void (*PFNGLRASTERPOS4IPROC)(GLint x, GLint y, GLint z, GLint w);
 4427 typedef void (*PFNGLRASTERPOS4IVPROC)(const GLint *v);
 4428 typedef void (*PFNGLRASTERPOS4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w);
 4429 typedef void (*PFNGLRASTERPOS4SVPROC)(const GLshort *v);
 4430 typedef void (*PFNGLREADBUFFERPROC)(GLenum src);
 4431 typedef void (*PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
 4432 typedef void (*PFNGLRECTDPROC)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
 4433 typedef void (*PFNGLRECTDVPROC)(const GLdouble *v1, const GLdouble *v2);
 4434 typedef void (*PFNGLRECTFPROC)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
 4435 typedef void (*PFNGLRECTFVPROC)(const GLfloat *v1, const GLfloat *v2);
 4436 typedef void (*PFNGLRECTIPROC)(GLint x1, GLint y1, GLint x2, GLint y2);
 4437 typedef void (*PFNGLRECTIVPROC)(const GLint *v1, const GLint *v2);
 4438 typedef void (*PFNGLRECTSPROC)(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
 4439 typedef void (*PFNGLRECTSVPROC)(const GLshort *v1, const GLshort *v2);
 4440 typedef GLint (*PFNGLRENDERMODEPROC)(GLenum mode);
 4441 typedef void (*PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
 4442 typedef void (*PFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
 4443 typedef void (*PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
 4444 typedef void (*PFNGLRESETHISTOGRAMPROC)(GLenum target);
 4445 typedef void (*PFNGLRESETHISTOGRAMEXTPROC)(GLenum target);
 4446 typedef void (*PFNGLRESETMINMAXPROC)(GLenum target);
 4447 typedef void (*PFNGLRESETMINMAXEXTPROC)(GLenum target);
 4448 typedef void (*PFNGLROTATEDPROC)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
 4449 typedef void (*PFNGLROTATEFPROC)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
 4450 typedef void (*PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert);
 4451 typedef void (*PFNGLSAMPLECOVERAGEARBPROC)(GLfloat value, GLboolean invert);
 4452 typedef void (*PFNGLSAMPLEMAPATIPROC)(GLuint dst, GLuint interp, GLenum swizzle);
 4453 typedef void (*PFNGLSCALEDPROC)(GLdouble x, GLdouble y, GLdouble z);
 4454 typedef void (*PFNGLSCALEFPROC)(GLfloat x, GLfloat y, GLfloat z);
 4455 typedef void (*PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
 4456 typedef void (*PFNGLSECONDARYCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue);
 4457 typedef void (*PFNGLSECONDARYCOLOR3BEXTPROC)(GLbyte red, GLbyte green, GLbyte blue);
 4458 typedef void (*PFNGLSECONDARYCOLOR3BVPROC)(const GLbyte *v);
 4459 typedef void (*PFNGLSECONDARYCOLOR3BVEXTPROC)(const GLbyte *v);
 4460 typedef void (*PFNGLSECONDARYCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue);
 4461 typedef void (*PFNGLSECONDARYCOLOR3DEXTPROC)(GLdouble red, GLdouble green, GLdouble blue);
 4462 typedef void (*PFNGLSECONDARYCOLOR3DVPROC)(const GLdouble *v);
 4463 typedef void (*PFNGLSECONDARYCOLOR3DVEXTPROC)(const GLdouble *v);
 4464 typedef void (*PFNGLSECONDARYCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue);
 4465 typedef void (*PFNGLSECONDARYCOLOR3FEXTPROC)(GLfloat red, GLfloat green, GLfloat blue);
 4466 typedef void (*PFNGLSECONDARYCOLOR3FVPROC)(const GLfloat *v);
 4467 typedef void (*PFNGLSECONDARYCOLOR3FVEXTPROC)(const GLfloat *v);
 4468 typedef void (*PFNGLSECONDARYCOLOR3IPROC)(GLint red, GLint green, GLint blue);
 4469 typedef void (*PFNGLSECONDARYCOLOR3IEXTPROC)(GLint red, GLint green, GLint blue);
 4470 typedef void (*PFNGLSECONDARYCOLOR3IVPROC)(const GLint *v);
 4471 typedef void (*PFNGLSECONDARYCOLOR3IVEXTPROC)(const GLint *v);
 4472 typedef void (*PFNGLSECONDARYCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue);
 4473 typedef void (*PFNGLSECONDARYCOLOR3SEXTPROC)(GLshort red, GLshort green, GLshort blue);
 4474 typedef void (*PFNGLSECONDARYCOLOR3SVPROC)(const GLshort *v);
 4475 typedef void (*PFNGLSECONDARYCOLOR3SVEXTPROC)(const GLshort *v);
 4476 typedef void (*PFNGLSECONDARYCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue);
 4477 typedef void (*PFNGLSECONDARYCOLOR3UBEXTPROC)(GLubyte red, GLubyte green, GLubyte blue);
 4478 typedef void (*PFNGLSECONDARYCOLOR3UBVPROC)(const GLubyte *v);
 4479 typedef void (*PFNGLSECONDARYCOLOR3UBVEXTPROC)(const GLubyte *v);
 4480 typedef void (*PFNGLSECONDARYCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue);
 4481 typedef void (*PFNGLSECONDARYCOLOR3UIEXTPROC)(GLuint red, GLuint green, GLuint blue);
 4482 typedef void (*PFNGLSECONDARYCOLOR3UIVPROC)(const GLuint *v);
 4483 typedef void (*PFNGLSECONDARYCOLOR3UIVEXTPROC)(const GLuint *v);
 4484 typedef void (*PFNGLSECONDARYCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue);
 4485 typedef void (*PFNGLSECONDARYCOLOR3USEXTPROC)(GLushort red, GLushort green, GLushort blue);
 4486 typedef void (*PFNGLSECONDARYCOLOR3USVPROC)(const GLushort *v);
 4487 typedef void (*PFNGLSECONDARYCOLOR3USVEXTPROC)(const GLushort *v);
 4488 typedef void (*PFNGLSECONDARYCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
 4489 typedef void (*PFNGLSECONDARYCOLORPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
 4490 typedef void (*PFNGLSELECTBUFFERPROC)(GLsizei size, GLuint *buffer);
 4491 typedef void (*PFNGLSEPARABLEFILTER2DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column);
 4492 typedef void (*PFNGLSEPARABLEFILTER2DEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column);
 4493 typedef void (*PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)(GLuint dst, const GLfloat *value);
 4494 typedef void (*PFNGLSHADEMODELPROC)(GLenum mode);
 4495 typedef void (*PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
 4496 typedef void (*PFNGLSHADERSOURCEARBPROC)(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);
 4497 typedef void (*PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask);
 4498 typedef void (*PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask);
 4499 typedef void (*PFNGLSTENCILFUNCSEPARATEATIPROC)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
 4500 typedef void (*PFNGLSTENCILMASKPROC)(GLuint mask);
 4501 typedef void (*PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask);
 4502 typedef void (*PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass);
 4503 typedef void (*PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
 4504 typedef void (*PFNGLSTENCILOPSEPARATEATIPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
 4505 typedef void (*PFNGLTEXCOORD1DPROC)(GLdouble s);
 4506 typedef void (*PFNGLTEXCOORD1DVPROC)(const GLdouble *v);
 4507 typedef void (*PFNGLTEXCOORD1FPROC)(GLfloat s);
 4508 typedef void (*PFNGLTEXCOORD1FVPROC)(const GLfloat *v);
 4509 typedef void (*PFNGLTEXCOORD1IPROC)(GLint s);
 4510 typedef void (*PFNGLTEXCOORD1IVPROC)(const GLint *v);
 4511 typedef void (*PFNGLTEXCOORD1SPROC)(GLshort s);
 4512 typedef void (*PFNGLTEXCOORD1SVPROC)(const GLshort *v);
 4513 typedef void (*PFNGLTEXCOORD2DPROC)(GLdouble s, GLdouble t);
 4514 typedef void (*PFNGLTEXCOORD2DVPROC)(const GLdouble *v);
 4515 typedef void (*PFNGLTEXCOORD2FPROC)(GLfloat s, GLfloat t);
 4516 typedef void (*PFNGLTEXCOORD2FVPROC)(const GLfloat *v);
 4517 typedef void (*PFNGLTEXCOORD2IPROC)(GLint s, GLint t);
 4518 typedef void (*PFNGLTEXCOORD2IVPROC)(const GLint *v);
 4519 typedef void (*PFNGLTEXCOORD2SPROC)(GLshort s, GLshort t);
 4520 typedef void (*PFNGLTEXCOORD2SVPROC)(const GLshort *v);
 4521 typedef void (*PFNGLTEXCOORD3DPROC)(GLdouble s, GLdouble t, GLdouble r);
 4522 typedef void (*PFNGLTEXCOORD3DVPROC)(const GLdouble *v);
 4523 typedef void (*PFNGLTEXCOORD3FPROC)(GLfloat s, GLfloat t, GLfloat r);
 4524 typedef void (*PFNGLTEXCOORD3FVPROC)(const GLfloat *v);
 4525 typedef void (*PFNGLTEXCOORD3IPROC)(GLint s, GLint t, GLint r);
 4526 typedef void (*PFNGLTEXCOORD3IVPROC)(const GLint *v);
 4527 typedef void (*PFNGLTEXCOORD3SPROC)(GLshort s, GLshort t, GLshort r);
 4528 typedef void (*PFNGLTEXCOORD3SVPROC)(const GLshort *v);
 4529 typedef void (*PFNGLTEXCOORD4DPROC)(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
 4530 typedef void (*PFNGLTEXCOORD4DVPROC)(const GLdouble *v);
 4531 typedef void (*PFNGLTEXCOORD4FPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
 4532 typedef void (*PFNGLTEXCOORD4FVPROC)(const GLfloat *v);
 4533 typedef void (*PFNGLTEXCOORD4IPROC)(GLint s, GLint t, GLint r, GLint q);
 4534 typedef void (*PFNGLTEXCOORD4IVPROC)(const GLint *v);
 4535 typedef void (*PFNGLTEXCOORD4SPROC)(GLshort s, GLshort t, GLshort r, GLshort q);
 4536 typedef void (*PFNGLTEXCOORD4SVPROC)(const GLshort *v);
 4537 typedef void (*PFNGLTEXCOORDPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
 4538 typedef void (*PFNGLTEXENVFPROC)(GLenum target, GLenum pname, GLfloat param);
 4539 typedef void (*PFNGLTEXENVFVPROC)(GLenum target, GLenum pname, const GLfloat *params);
 4540 typedef void (*PFNGLTEXENVIPROC)(GLenum target, GLenum pname, GLint param);
 4541 typedef void (*PFNGLTEXENVIVPROC)(GLenum target, GLenum pname, const GLint *params);
 4542 typedef void (*PFNGLTEXGENDPROC)(GLenum coord, GLenum pname, GLdouble param);
 4543 typedef void (*PFNGLTEXGENDVPROC)(GLenum coord, GLenum pname, const GLdouble *params);
 4544 typedef void (*PFNGLTEXGENFPROC)(GLenum coord, GLenum pname, GLfloat param);
 4545 typedef void (*PFNGLTEXGENFVPROC)(GLenum coord, GLenum pname, const GLfloat *params);
 4546 typedef void (*PFNGLTEXGENIPROC)(GLenum coord, GLenum pname, GLint param);
 4547 typedef void (*PFNGLTEXGENIVPROC)(GLenum coord, GLenum pname, const GLint *params);
 4548 typedef void (*PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
 4549 typedef void (*PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
 4550 typedef void (*PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
 4551 typedef void (*PFNGLTEXIMAGE3DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
 4552 typedef void (*PFNGLTEXPARAMETERIIVEXTPROC)(GLenum target, GLenum pname, const GLint *params);
 4553 typedef void (*PFNGLTEXPARAMETERIUIVEXTPROC)(GLenum target, GLenum pname, const GLuint *params);
 4554 typedef void (*PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param);
 4555 typedef void (*PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat *params);
 4556 typedef void (*PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
 4557 typedef void (*PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint *params);
 4558 typedef void (*PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
 4559 typedef void (*PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
 4560 typedef void (*PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
 4561 typedef void (*PFNGLTEXSUBIMAGE3DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
 4562 typedef void (*PFNGLTRANSLATEDPROC)(GLdouble x, GLdouble y, GLdouble z);
 4563 typedef void (*PFNGLTRANSLATEFPROC)(GLfloat x, GLfloat y, GLfloat z);
 4564 typedef void (*PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0);
 4565 typedef void (*PFNGLUNIFORM1FARBPROC)(GLint location, GLfloat v0);
 4566 typedef void (*PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat *value);
 4567 typedef void (*PFNGLUNIFORM1FVARBPROC)(GLint location, GLsizei count, const GLfloat *value);
 4568 typedef void (*PFNGLUNIFORM1IPROC)(GLint location, GLint v0);
 4569 typedef void (*PFNGLUNIFORM1IARBPROC)(GLint location, GLint v0);
 4570 typedef void (*PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint *value);
 4571 typedef void (*PFNGLUNIFORM1IVARBPROC)(GLint location, GLsizei count, const GLint *value);
 4572 typedef void (*PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0);
 4573 typedef void (*PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint *value);
 4574 typedef void (*PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1);
 4575 typedef void (*PFNGLUNIFORM2FARBPROC)(GLint location, GLfloat v0, GLfloat v1);
 4576 typedef void (*PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat *value);
 4577 typedef void (*PFNGLUNIFORM2FVARBPROC)(GLint location, GLsizei count, const GLfloat *value);
 4578 typedef void (*PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1);
 4579 typedef void (*PFNGLUNIFORM2IARBPROC)(GLint location, GLint v0, GLint v1);
 4580 typedef void (*PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint *value);
 4581 typedef void (*PFNGLUNIFORM2IVARBPROC)(GLint location, GLsizei count, const GLint *value);
 4582 typedef void (*PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1);
 4583 typedef void (*PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint *value);
 4584 typedef void (*PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
 4585 typedef void (*PFNGLUNIFORM3FARBPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
 4586 typedef void (*PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat *value);
 4587 typedef void (*PFNGLUNIFORM3FVARBPROC)(GLint location, GLsizei count, const GLfloat *value);
 4588 typedef void (*PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2);
 4589 typedef void (*PFNGLUNIFORM3IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2);
 4590 typedef void (*PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint *value);
 4591 typedef void (*PFNGLUNIFORM3IVARBPROC)(GLint location, GLsizei count, const GLint *value);
 4592 typedef void (*PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2);
 4593 typedef void (*PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint *value);
 4594 typedef void (*PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
 4595 typedef void (*PFNGLUNIFORM4FARBPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
 4596 typedef void (*PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat *value);
 4597 typedef void (*PFNGLUNIFORM4FVARBPROC)(GLint location, GLsizei count, const GLfloat *value);
 4598 typedef void (*PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
 4599 typedef void (*PFNGLUNIFORM4IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
 4600 typedef void (*PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint *value);
 4601 typedef void (*PFNGLUNIFORM4IVARBPROC)(GLint location, GLsizei count, const GLint *value);
 4602 typedef void (*PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
 4603 typedef void (*PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint *value);
 4604 typedef void (*PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 4605 typedef void (*PFNGLUNIFORMMATRIX2FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 4606 typedef void (*PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 4607 typedef void (*PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 4608 typedef void (*PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 4609 typedef void (*PFNGLUNIFORMMATRIX3FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 4610 typedef void (*PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 4611 typedef void (*PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 4612 typedef void (*PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 4613 typedef void (*PFNGLUNIFORMMATRIX4FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 4614 typedef void (*PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 4615 typedef void (*PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 4616 typedef void (*PFNGLUNLOCKARRAYSEXTPROC)(void);
 4617 typedef GLboolean (*PFNGLUNMAPBUFFERPROC)(GLenum target);
 4618 typedef GLboolean (*PFNGLUNMAPBUFFERARBPROC)(GLenum target);
 4619 typedef void (*PFNGLUSEPROGRAMPROC)(GLuint program);
 4620 typedef void (*PFNGLUSEPROGRAMOBJECTARBPROC)(GLhandleARB programObj);
 4621 typedef void (*PFNGLVALIDATEPROGRAMPROC)(GLuint program);
 4622 typedef void (*PFNGLVALIDATEPROGRAMARBPROC)(GLhandleARB programObj);
 4623 typedef void (*PFNGLVERTEX2DPROC)(GLdouble x, GLdouble y);
 4624 typedef void (*PFNGLVERTEX2DVPROC)(const GLdouble *v);
 4625 typedef void (*PFNGLVERTEX2FPROC)(GLfloat x, GLfloat y);
 4626 typedef void (*PFNGLVERTEX2FVPROC)(const GLfloat *v);
 4627 typedef void (*PFNGLVERTEX2IPROC)(GLint x, GLint y);
 4628 typedef void (*PFNGLVERTEX2IVPROC)(const GLint *v);
 4629 typedef void (*PFNGLVERTEX2SPROC)(GLshort x, GLshort y);
 4630 typedef void (*PFNGLVERTEX2SVPROC)(const GLshort *v);
 4631 typedef void (*PFNGLVERTEX3DPROC)(GLdouble x, GLdouble y, GLdouble z);
 4632 typedef void (*PFNGLVERTEX3DVPROC)(const GLdouble *v);
 4633 typedef void (*PFNGLVERTEX3FPROC)(GLfloat x, GLfloat y, GLfloat z);
 4634 typedef void (*PFNGLVERTEX3FVPROC)(const GLfloat *v);
 4635 typedef void (*PFNGLVERTEX3IPROC)(GLint x, GLint y, GLint z);
 4636 typedef void (*PFNGLVERTEX3IVPROC)(const GLint *v);
 4637 typedef void (*PFNGLVERTEX3SPROC)(GLshort x, GLshort y, GLshort z);
 4638 typedef void (*PFNGLVERTEX3SVPROC)(const GLshort *v);
 4639 typedef void (*PFNGLVERTEX4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 4640 typedef void (*PFNGLVERTEX4DVPROC)(const GLdouble *v);
 4641 typedef void (*PFNGLVERTEX4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 4642 typedef void (*PFNGLVERTEX4FVPROC)(const GLfloat *v);
 4643 typedef void (*PFNGLVERTEX4IPROC)(GLint x, GLint y, GLint z, GLint w);
 4644 typedef void (*PFNGLVERTEX4IVPROC)(const GLint *v);
 4645 typedef void (*PFNGLVERTEX4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w);
 4646 typedef void (*PFNGLVERTEX4SVPROC)(const GLshort *v);
 4647 typedef void (*PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x);
 4648 typedef void (*PFNGLVERTEXATTRIB1DARBPROC)(GLuint index, GLdouble x);
 4649 typedef void (*PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble *v);
 4650 typedef void (*PFNGLVERTEXATTRIB1DVARBPROC)(GLuint index, const GLdouble *v);
 4651 typedef void (*PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x);
 4652 typedef void (*PFNGLVERTEXATTRIB1FARBPROC)(GLuint index, GLfloat x);
 4653 typedef void (*PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat *v);
 4654 typedef void (*PFNGLVERTEXATTRIB1FVARBPROC)(GLuint index, const GLfloat *v);
 4655 typedef void (*PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x);
 4656 typedef void (*PFNGLVERTEXATTRIB1SARBPROC)(GLuint index, GLshort x);
 4657 typedef void (*PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort *v);
 4658 typedef void (*PFNGLVERTEXATTRIB1SVARBPROC)(GLuint index, const GLshort *v);
 4659 typedef void (*PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y);
 4660 typedef void (*PFNGLVERTEXATTRIB2DARBPROC)(GLuint index, GLdouble x, GLdouble y);
 4661 typedef void (*PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble *v);
 4662 typedef void (*PFNGLVERTEXATTRIB2DVARBPROC)(GLuint index, const GLdouble *v);
 4663 typedef void (*PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y);
 4664 typedef void (*PFNGLVERTEXATTRIB2FARBPROC)(GLuint index, GLfloat x, GLfloat y);
 4665 typedef void (*PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat *v);
 4666 typedef void (*PFNGLVERTEXATTRIB2FVARBPROC)(GLuint index, const GLfloat *v);
 4667 typedef void (*PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y);
 4668 typedef void (*PFNGLVERTEXATTRIB2SARBPROC)(GLuint index, GLshort x, GLshort y);
 4669 typedef void (*PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort *v);
 4670 typedef void (*PFNGLVERTEXATTRIB2SVARBPROC)(GLuint index, const GLshort *v);
 4671 typedef void (*PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
 4672 typedef void (*PFNGLVERTEXATTRIB3DARBPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
 4673 typedef void (*PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble *v);
 4674 typedef void (*PFNGLVERTEXATTRIB3DVARBPROC)(GLuint index, const GLdouble *v);
 4675 typedef void (*PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
 4676 typedef void (*PFNGLVERTEXATTRIB3FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
 4677 typedef void (*PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat *v);
 4678 typedef void (*PFNGLVERTEXATTRIB3FVARBPROC)(GLuint index, const GLfloat *v);
 4679 typedef void (*PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z);
 4680 typedef void (*PFNGLVERTEXATTRIB3SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z);
 4681 typedef void (*PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort *v);
 4682 typedef void (*PFNGLVERTEXATTRIB3SVARBPROC)(GLuint index, const GLshort *v);
 4683 typedef void (*PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte *v);
 4684 typedef void (*PFNGLVERTEXATTRIB4NBVARBPROC)(GLuint index, const GLbyte *v);
 4685 typedef void (*PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint *v);
 4686 typedef void (*PFNGLVERTEXATTRIB4NIVARBPROC)(GLuint index, const GLint *v);
 4687 typedef void (*PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort *v);
 4688 typedef void (*PFNGLVERTEXATTRIB4NSVARBPROC)(GLuint index, const GLshort *v);
 4689 typedef void (*PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
 4690 typedef void (*PFNGLVERTEXATTRIB4NUBARBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
 4691 typedef void (*PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte *v);
 4692 typedef void (*PFNGLVERTEXATTRIB4NUBVARBPROC)(GLuint index, const GLubyte *v);
 4693 typedef void (*PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint *v);
 4694 typedef void (*PFNGLVERTEXATTRIB4NUIVARBPROC)(GLuint index, const GLuint *v);
 4695 typedef void (*PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort *v);
 4696 typedef void (*PFNGLVERTEXATTRIB4NUSVARBPROC)(GLuint index, const GLushort *v);
 4697 typedef void (*PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte *v);
 4698 typedef void (*PFNGLVERTEXATTRIB4BVARBPROC)(GLuint index, const GLbyte *v);
 4699 typedef void (*PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 4700 typedef void (*PFNGLVERTEXATTRIB4DARBPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 4701 typedef void (*PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble *v);
 4702 typedef void (*PFNGLVERTEXATTRIB4DVARBPROC)(GLuint index, const GLdouble *v);
 4703 typedef void (*PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 4704 typedef void (*PFNGLVERTEXATTRIB4FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 4705 typedef void (*PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat *v);
 4706 typedef void (*PFNGLVERTEXATTRIB4FVARBPROC)(GLuint index, const GLfloat *v);
 4707 typedef void (*PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint *v);
 4708 typedef void (*PFNGLVERTEXATTRIB4IVARBPROC)(GLuint index, const GLint *v);
 4709 typedef void (*PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
 4710 typedef void (*PFNGLVERTEXATTRIB4SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
 4711 typedef void (*PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort *v);
 4712 typedef void (*PFNGLVERTEXATTRIB4SVARBPROC)(GLuint index, const GLshort *v);
 4713 typedef void (*PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte *v);
 4714 typedef void (*PFNGLVERTEXATTRIB4UBVARBPROC)(GLuint index, const GLubyte *v);
 4715 typedef void (*PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint *v);
 4716 typedef void (*PFNGLVERTEXATTRIB4UIVARBPROC)(GLuint index, const GLuint *v);
 4717 typedef void (*PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort *v);
 4718 typedef void (*PFNGLVERTEXATTRIB4USVARBPROC)(GLuint index, const GLushort *v);
 4719 typedef void (*PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
 4720 typedef void (*PFNGLVERTEXATTRIBPOINTERARBPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
 4721 typedef void (*PFNGLVERTEXBLENDARBPROC)(GLint count);
 4722 typedef void (*PFNGLVERTEXPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
 4723 typedef void (*PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
 4724 typedef void (*PFNGLWEIGHTPOINTERARBPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
 4725 typedef void (*PFNGLWEIGHTBVARBPROC)(GLint size, const GLbyte *weights);
 4726 typedef void (*PFNGLWEIGHTDVARBPROC)(GLint size, const GLdouble *weights);
 4727 typedef void (*PFNGLWEIGHTFVARBPROC)(GLint size, const GLfloat *weights);
 4728 typedef void (*PFNGLWEIGHTIVARBPROC)(GLint size, const GLint *weights);
 4729 typedef void (*PFNGLWEIGHTSVARBPROC)(GLint size, const GLshort *weights);
 4730 typedef void (*PFNGLWEIGHTUBVARBPROC)(GLint size, const GLubyte *weights);
 4731 typedef void (*PFNGLWEIGHTUIVARBPROC)(GLint size, const GLuint *weights);
 4732 typedef void (*PFNGLWEIGHTUSVARBPROC)(GLint size, const GLushort *weights);
 4733 typedef void (*PFNGLWINDOWPOS2DPROC)(GLdouble x, GLdouble y);
 4734 typedef void (*PFNGLWINDOWPOS2DARBPROC)(GLdouble x, GLdouble y);
 4735 typedef void (*PFNGLWINDOWPOS2DVPROC)(const GLdouble *v);
 4736 typedef void (*PFNGLWINDOWPOS2DVARBPROC)(const GLdouble *v);
 4737 typedef void (*PFNGLWINDOWPOS2FPROC)(GLfloat x, GLfloat y);
 4738 typedef void (*PFNGLWINDOWPOS2FARBPROC)(GLfloat x, GLfloat y);
 4739 typedef void (*PFNGLWINDOWPOS2FVPROC)(const GLfloat *v);
 4740 typedef void (*PFNGLWINDOWPOS2FVARBPROC)(const GLfloat *v);
 4741 typedef void (*PFNGLWINDOWPOS2IPROC)(GLint x, GLint y);
 4742 typedef void (*PFNGLWINDOWPOS2IARBPROC)(GLint x, GLint y);
 4743 typedef void (*PFNGLWINDOWPOS2IVPROC)(const GLint *v);
 4744 typedef void (*PFNGLWINDOWPOS2IVARBPROC)(const GLint *v);
 4745 typedef void (*PFNGLWINDOWPOS2SPROC)(GLshort x, GLshort y);
 4746 typedef void (*PFNGLWINDOWPOS2SARBPROC)(GLshort x, GLshort y);
 4747 typedef void (*PFNGLWINDOWPOS2SVPROC)(const GLshort *v);
 4748 typedef void (*PFNGLWINDOWPOS2SVARBPROC)(const GLshort *v);
 4749 typedef void (*PFNGLWINDOWPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z);
 4750 typedef void (*PFNGLWINDOWPOS3DARBPROC)(GLdouble x, GLdouble y, GLdouble z);
 4751 typedef void (*PFNGLWINDOWPOS3DVPROC)(const GLdouble *v);
 4752 typedef void (*PFNGLWINDOWPOS3DVARBPROC)(const GLdouble *v);
 4753 typedef void (*PFNGLWINDOWPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z);
 4754 typedef void (*PFNGLWINDOWPOS3FARBPROC)(GLfloat x, GLfloat y, GLfloat z);
 4755 typedef void (*PFNGLWINDOWPOS3FVPROC)(const GLfloat *v);
 4756 typedef void (*PFNGLWINDOWPOS3FVARBPROC)(const GLfloat *v);
 4757 typedef void (*PFNGLWINDOWPOS3IPROC)(GLint x, GLint y, GLint z);
 4758 typedef void (*PFNGLWINDOWPOS3IARBPROC)(GLint x, GLint y, GLint z);
 4759 typedef void (*PFNGLWINDOWPOS3IVPROC)(const GLint *v);
 4760 typedef void (*PFNGLWINDOWPOS3IVARBPROC)(const GLint *v);
 4761 typedef void (*PFNGLWINDOWPOS3SPROC)(GLshort x, GLshort y, GLshort z);
 4762 typedef void (*PFNGLWINDOWPOS3SARBPROC)(GLshort x, GLshort y, GLshort z);
 4763 typedef void (*PFNGLWINDOWPOS3SVPROC)(const GLshort *v);
 4764 typedef void (*PFNGLWINDOWPOS3SVARBPROC)(const GLshort *v);
 4765 
 4766 #ifdef __cplusplus
 4767 }
 4768 #endif
 4769 
 4770 #endif /* TGL_GLSTD_H */