1 #ifndef TGL_GLSTD_H 2 #define TGL_GLSTD_H 3 4 #ifdef __cplusplus 5 extern "C" { 6 #endif 7 8 #define GL_ARB_color_buffer_float 1 9 #define GL_ARB_depth_buffer_float 1 10 #define GL_ARB_depth_texture 1 11 #define GL_ARB_draw_buffers 1 12 #define GL_ARB_fragment_program 1 13 #define GL_ARB_fragment_program_shadow 1 14 #define GL_ARB_fragment_shader 1 15 #define GL_ARB_framebuffer_object 1 16 #define GL_ARB_half_float_pixel 1 17 #define GL_ARB_imaging 1 18 #define GL_ARB_matrix_palette 1 19 #define GL_ARB_multisample 1 20 #define GL_ARB_multitexture 1 21 #define GL_ARB_occlusion_query 1 22 #define GL_ARB_pixel_buffer_object 1 23 #define GL_ARB_point_parameters 1 24 #define GL_ARB_point_sprite 1 25 #define GL_ARB_shader_objects 1 26 #define GL_ARB_shading_language_100 1 27 #define GL_ARB_shadow 1 28 #define GL_ARB_shadow_ambient 1 29 #define GL_ARB_texture_border_clamp 1 30 #define GL_ARB_texture_compression 1 31 #define GL_ARB_texture_cube_map 1 32 #define GL_ARB_texture_env_add 1 33 #define GL_ARB_texture_env_combine 1 34 #define GL_ARB_texture_env_crossbar 1 35 #define GL_ARB_texture_env_dot3 1 36 #define GL_ARB_texture_float 1 37 #define GL_ARB_texture_mirrored_repeat 1 38 #define GL_ARB_texture_non_power_of_two 1 39 #define GL_ARB_texture_rectangle 1 40 #define GL_ARB_texture_rg 1 41 #define GL_ARB_texture_rgb10_a2ui 1 42 #define GL_ARB_transpose_matrix 1 43 #define GL_ARB_vertex_blend 1 44 #define GL_ARB_vertex_buffer_object 1 45 #define GL_ARB_vertex_program 1 46 #define GL_ARB_vertex_shader 1 47 #define GL_ARB_window_pos 1 48 #define GL_ATI_fragment_shader 1 49 #define GL_ATI_separate_stencil 1 50 #define GL_EXT_abgr 1 51 #define GL_EXT_bgra 1 52 #define GL_EXT_blend_color 1 53 #define GL_EXT_blend_equation_separate 1 54 #define GL_EXT_blend_func_separate 1 55 #define GL_EXT_blend_logic_op 1 56 #define GL_EXT_blend_minmax 1 57 #define GL_EXT_blend_subtract 1 58 #define GL_EXT_color_subtable 1 59 #define GL_EXT_color_table 1 60 #define GL_EXT_compiled_vertex_array 1 61 #define GL_EXT_convolution 1 62 #define GL_EXT_draw_range_elements 1 63 #define GL_EXT_fog_coord 1 64 #define GL_EXT_framebuffer_object 1 65 #define GL_EXT_histogram 1 66 #define GL_EXT_multi_draw_arrays 1 67 #define GL_EXT_packed_float 1 68 #define GL_EXT_packed_pixels 1 69 #define GL_EXT_paletted_texture 1 70 #define GL_EXT_point_parameters 1 71 #define GL_EXT_rescale_normal 1 72 #define GL_EXT_secondary_color 1 73 #define GL_EXT_separate_specular_color 1 74 #define GL_EXT_shadow_funcs 1 75 #define GL_EXT_shared_texture_palette 1 76 #define GL_EXT_stencil_two_side 1 77 #define GL_EXT_stencil_wrap 1 78 #define GL_EXT_texture3D 1 79 #define GL_EXT_texture_compression_s3tc 1 80 #define GL_EXT_texture_cube_map 1 81 #define GL_EXT_texture_env_add 1 82 #define GL_EXT_texture_env_combine 1 83 #define GL_EXT_texture_env_dot3 1 84 #define GL_EXT_texture_filter_anisotropic 1 85 #define GL_EXT_texture_integer 1 86 #define GL_EXT_texture_lod 1 87 #define GL_EXT_texture_lod_bias 1 88 #define GL_EXT_texture_sRGB 1 89 #define GL_EXT_texture_shared_exponent 1 90 #define GL_EXT_texture_snorm 1 91 #define GL_HP_convolution_border_modes 1 92 #define GL_MESA_ycbcr_texture 1 93 #define GL_NV_blend_square 1 94 #define GL_NV_texgen_reflection 1 95 #define GL_S3_s3tc 1 96 #define GL_SGIS_generate_mipmap 1 97 #define GL_SGIS_multitexture 1 98 #define GL_SGIS_texture_edge_clamp 1 99 #define GL_SGIS_texture_lod 1 100 #define GL_SGI_color_matrix 1 101 #define GL_SGI_color_table 1 102 #define GL_SUN_multi_draw_arrays 1 103 104 #define GL_2D 0x0600 105 #define GL_2X_BIT_ATI 0x00000001 106 #define GL_2_BYTES 0x1407 107 #define GL_3D 0x0601 108 #define GL_3D_COLOR 0x0602 109 #define GL_3D_COLOR_TEXTURE 0x0603 110 #define GL_3_BYTES 0x1408 111 #define GL_4D_COLOR_TEXTURE 0x0604 112 #define GL_4X_BIT_ATI 0x00000002 113 #define GL_4_BYTES 0x1409 114 #define GL_8X_BIT_ATI 0x00000004 115 #define GL_ABGR_EXT 0x8000 116 #define GL_ACCUM 0x0100 117 #define GL_ACCUM_ALPHA_BITS 0x0D5B 118 #define GL_ACCUM_BLUE_BITS 0x0D5A 119 #define GL_ACCUM_BUFFER_BIT 0x00000200 120 #define GL_ACCUM_CLEAR_VALUE 0x0B80 121 #define GL_ACCUM_GREEN_BITS 0x0D59 122 #define GL_ACCUM_RED_BITS 0x0D58 123 #define GL_ACTIVE_ATTRIBUTES 0x8B89 124 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A 125 #define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 126 #define GL_ACTIVE_TEXTURE 0x84E0 127 #define GL_ACTIVE_TEXTURE_ARB 0x84E0 128 #define GL_ACTIVE_UNIFORMS 0x8B86 129 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 130 #define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 131 #define GL_ADD 0x0104 132 #define GL_ADD_ATI 0x8963 133 #define GL_ADD_SIGNED 0x8574 134 #define GL_ADD_SIGNED_ARB 0x8574 135 #define GL_ADD_SIGNED_EXT 0x8574 136 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 137 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D 138 #define GL_ALL_ATTRIB_BITS 0xFFFFFFFF 139 #define GL_ALPHA 0x1906 140 #define GL_ALPHA12 0x803D 141 #define GL_ALPHA16 0x803E 142 #define GL_ALPHA16F_ARB 0x881C 143 #define GL_ALPHA16I_EXT 0x8D8A 144 #define GL_ALPHA16UI_EXT 0x8D78 145 #define GL_ALPHA16_SNORM 0x9018 146 #define GL_ALPHA32F_ARB 0x8816 147 #define GL_ALPHA32I_EXT 0x8D84 148 #define GL_ALPHA32UI_EXT 0x8D72 149 #define GL_ALPHA4 0x803B 150 #define GL_ALPHA8 0x803C 151 #define GL_ALPHA8I_EXT 0x8D90 152 #define GL_ALPHA8UI_EXT 0x8D7E 153 #define GL_ALPHA8_SNORM 0x9014 154 #define GL_ALPHA_BIAS 0x0D1D 155 #define GL_ALPHA_BITS 0x0D55 156 #define GL_ALPHA_INTEGER_EXT 0x8D97 157 #define GL_ALPHA_SCALE 0x0D1C 158 #define GL_ALPHA_SNORM 0x9010 159 #define GL_ALPHA_TEST 0x0BC0 160 #define GL_ALPHA_TEST_FUNC 0x0BC1 161 #define GL_ALPHA_TEST_REF 0x0BC2 162 #define GL_ALWAYS 0x0207 163 #define GL_AMBIENT 0x1200 164 #define GL_AMBIENT_AND_DIFFUSE 0x1602 165 #define GL_AND 0x1501 166 #define GL_AND_INVERTED 0x1504 167 #define GL_AND_REVERSE 0x1502 168 #define GL_ARRAY_BUFFER 0x8892 169 #define GL_ARRAY_BUFFER_ARB 0x8892 170 #define GL_ARRAY_BUFFER_BINDING 0x8894 171 #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 172 #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 173 #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 174 #define GL_ATTACHED_SHADERS 0x8B85 175 #define GL_ATTRIB_STACK_DEPTH 0x0BB0 176 #define GL_AUTO_NORMAL 0x0D80 177 #define GL_AUX0 0x0409 178 #define GL_AUX1 0x040A 179 #define GL_AUX2 0x040B 180 #define GL_AUX3 0x040C 181 #define GL_AUX_BUFFERS 0x0C00 182 #define GL_BACK 0x0405 183 #define GL_BACK_LEFT 0x0402 184 #define GL_BACK_RIGHT 0x0403 185 #define GL_BGR 0x80E0 186 #define GL_BGRA 0x80E1 187 #define GL_BGRA_EXT 0x80E1 188 #define GL_BGRA_INTEGER_EXT 0x8D9B 189 #define GL_BGR_EXT 0x80E0 190 #define GL_BGR_INTEGER_EXT 0x8D9A 191 #define GL_BIAS_BIT_ATI 0x00000008 192 #define GL_BITMAP 0x1A00 193 #define GL_BITMAP_TOKEN 0x0704 194 #define GL_BLEND 0x0BE2 195 #define GL_BLEND_COLOR 0x8005 196 #define GL_BLEND_COLOR_EXT 0x8005 197 #define GL_BLEND_DST 0x0BE0 198 #define GL_BLEND_DST_ALPHA 0x80CA 199 #define GL_BLEND_DST_ALPHA_EXT 0x80CA 200 #define GL_BLEND_DST_RGB 0x80C8 201 #define GL_BLEND_DST_RGB_EXT 0x80C8 202 #define GL_BLEND_EQUATION 0x8009 203 #define GL_BLEND_EQUATION_ALPHA 0x883D 204 #define GL_BLEND_EQUATION_ALPHA_EXT 0x883D 205 #define GL_BLEND_EQUATION_EXT 0x8009 206 #define GL_BLEND_EQUATION_RGB 0x8009 207 #define GL_BLEND_EQUATION_RGB_EXT 0x8009 208 #define GL_BLEND_SRC 0x0BE1 209 #define GL_BLEND_SRC_ALPHA 0x80CB 210 #define GL_BLEND_SRC_ALPHA_EXT 0x80CB 211 #define GL_BLEND_SRC_RGB 0x80C9 212 #define GL_BLEND_SRC_RGB_EXT 0x80C9 213 #define GL_BLUE 0x1905 214 #define GL_BLUE_BIAS 0x0D1B 215 #define GL_BLUE_BITS 0x0D54 216 #define GL_BLUE_BIT_ATI 0x00000004 217 #define GL_BLUE_INTEGER_EXT 0x8D96 218 #define GL_BLUE_SCALE 0x0D1A 219 #define GL_BOOL 0x8B56 220 #define GL_BOOL_ARB 0x8B56 221 #define GL_BOOL_VEC2 0x8B57 222 #define GL_BOOL_VEC2_ARB 0x8B57 223 #define GL_BOOL_VEC3 0x8B58 224 #define GL_BOOL_VEC3_ARB 0x8B58 225 #define GL_BOOL_VEC4 0x8B59 226 #define GL_BOOL_VEC4_ARB 0x8B59 227 #define GL_BUFFER_ACCESS 0x88BB 228 #define GL_BUFFER_ACCESS_ARB 0x88BB 229 #define GL_BUFFER_MAPPED 0x88BC 230 #define GL_BUFFER_MAPPED_ARB 0x88BC 231 #define GL_BUFFER_MAP_POINTER 0x88BD 232 #define GL_BUFFER_MAP_POINTER_ARB 0x88BD 233 #define GL_BUFFER_SIZE 0x8764 234 #define GL_BUFFER_SIZE_ARB 0x8764 235 #define GL_BUFFER_USAGE 0x8765 236 #define GL_BUFFER_USAGE_ARB 0x8765 237 #define GL_BYTE 0x1400 238 #define GL_C3F_V3F 0x2A24 239 #define GL_C4F_N3F_V3F 0x2A26 240 #define GL_C4UB_V2F 0x2A22 241 #define GL_C4UB_V3F 0x2A23 242 #define GL_CCW 0x0901 243 #define GL_CLAMP 0x2900 244 #define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B 245 #define GL_CLAMP_READ_COLOR_ARB 0x891C 246 #define GL_CLAMP_TO_BORDER 0x812D 247 #define GL_CLAMP_TO_BORDER_ARB 0x812D 248 #define GL_CLAMP_TO_EDGE 0x812F 249 #define GL_CLAMP_TO_EDGE_SGIS 0x812F 250 #define GL_CLAMP_VERTEX_COLOR_ARB 0x891A 251 #define GL_CLEAR 0x1500 252 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 253 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 254 #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF 255 #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 256 #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 257 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 258 #define GL_CLIP_PLANE0 0x3000 259 #define GL_CLIP_PLANE1 0x3001 260 #define GL_CLIP_PLANE2 0x3002 261 #define GL_CLIP_PLANE3 0x3003 262 #define GL_CLIP_PLANE4 0x3004 263 #define GL_CLIP_PLANE5 0x3005 264 #define GL_CND0_ATI 0x896B 265 #define GL_CND_ATI 0x896A 266 #define GL_COEFF 0x0A00 267 #define GL_COLOR 0x1800 268 #define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 269 #define GL_COLOR_ARRAY 0x8076 270 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 271 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 272 #define GL_COLOR_ARRAY_POINTER 0x8090 273 #define GL_COLOR_ARRAY_SIZE 0x8081 274 #define GL_COLOR_ARRAY_STRIDE 0x8083 275 #define GL_COLOR_ARRAY_TYPE 0x8082 276 #define GL_COLOR_ATTACHMENT0 0x8CE0 277 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 278 #define GL_COLOR_ATTACHMENT1 0x8CE1 279 #define GL_COLOR_ATTACHMENT10 0x8CEA 280 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA 281 #define GL_COLOR_ATTACHMENT11 0x8CEB 282 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB 283 #define GL_COLOR_ATTACHMENT12 0x8CEC 284 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC 285 #define GL_COLOR_ATTACHMENT13 0x8CED 286 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED 287 #define GL_COLOR_ATTACHMENT14 0x8CEE 288 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE 289 #define GL_COLOR_ATTACHMENT15 0x8CEF 290 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF 291 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 292 #define GL_COLOR_ATTACHMENT2 0x8CE2 293 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 294 #define GL_COLOR_ATTACHMENT3 0x8CE3 295 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 296 #define GL_COLOR_ATTACHMENT4 0x8CE4 297 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 298 #define GL_COLOR_ATTACHMENT5 0x8CE5 299 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 300 #define GL_COLOR_ATTACHMENT6 0x8CE6 301 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 302 #define GL_COLOR_ATTACHMENT7 0x8CE7 303 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 304 #define GL_COLOR_ATTACHMENT8 0x8CE8 305 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 306 #define GL_COLOR_ATTACHMENT9 0x8CE9 307 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 308 #define GL_COLOR_BUFFER_BIT 0x00004000 309 #define GL_COLOR_CLEAR_VALUE 0x0C22 310 #define GL_COLOR_INDEX 0x1900 311 #define GL_COLOR_INDEX12_EXT 0x80E6 312 #define GL_COLOR_INDEX16_EXT 0x80E7 313 #define GL_COLOR_INDEX1_EXT 0x80E2 314 #define GL_COLOR_INDEX2_EXT 0x80E3 315 #define GL_COLOR_INDEX4_EXT 0x80E4 316 #define GL_COLOR_INDEX8_EXT 0x80E5 317 #define GL_COLOR_INDEXES 0x1603 318 #define GL_COLOR_LOGIC_OP 0x0BF2 319 #define GL_COLOR_MATERIAL 0x0B57 320 #define GL_COLOR_MATERIAL_FACE 0x0B55 321 #define GL_COLOR_MATERIAL_PARAMETER 0x0B56 322 #define GL_COLOR_MATRIX 0x80B1 323 #define GL_COLOR_MATRIX_SGI 0x80B1 324 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 325 #define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 326 #define GL_COLOR_SUM 0x8458 327 #define GL_COLOR_SUM_ARB 0x8458 328 #define GL_COLOR_SUM_EXT 0x8458 329 #define GL_COLOR_TABLE 0x80D0 330 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD 331 #define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD 332 #define GL_COLOR_TABLE_BIAS 0x80D7 333 #define GL_COLOR_TABLE_BIAS_SGI 0x80D7 334 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC 335 #define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC 336 #define GL_COLOR_TABLE_FORMAT 0x80D8 337 #define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 338 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB 339 #define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB 340 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF 341 #define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF 342 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE 343 #define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE 344 #define GL_COLOR_TABLE_RED_SIZE 0x80DA 345 #define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA 346 #define GL_COLOR_TABLE_SCALE 0x80D6 347 #define GL_COLOR_TABLE_SCALE_SGI 0x80D6 348 #define GL_COLOR_TABLE_SGI 0x80D0 349 #define GL_COLOR_TABLE_WIDTH 0x80D9 350 #define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 351 #define GL_COLOR_WRITEMASK 0x0C23 352 #define GL_COMBINE 0x8570 353 #define GL_COMBINE_ALPHA 0x8572 354 #define GL_COMBINE_ALPHA_ARB 0x8572 355 #define GL_COMBINE_ALPHA_EXT 0x8572 356 #define GL_COMBINE_ARB 0x8570 357 #define GL_COMBINE_EXT 0x8570 358 #define GL_COMBINE_RGB 0x8571 359 #define GL_COMBINE_RGB_ARB 0x8571 360 #define GL_COMBINE_RGB_EXT 0x8571 361 #define GL_COMPARE_R_TO_TEXTURE 0x884E 362 #define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E 363 #define GL_COMPILE 0x1300 364 #define GL_COMPILE_AND_EXECUTE 0x1301 365 #define GL_COMPILE_STATUS 0x8B81 366 #define GL_COMPRESSED_ALPHA 0x84E9 367 #define GL_COMPRESSED_ALPHA_ARB 0x84E9 368 #define GL_COMPRESSED_INTENSITY 0x84EC 369 #define GL_COMPRESSED_INTENSITY_ARB 0x84EC 370 #define GL_COMPRESSED_LUMINANCE 0x84EA 371 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB 372 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB 373 #define GL_COMPRESSED_LUMINANCE_ARB 0x84EA 374 #define GL_COMPRESSED_RGB 0x84ED 375 #define GL_COMPRESSED_RGBA 0x84EE 376 #define GL_COMPRESSED_RGBA_ARB 0x84EE 377 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 378 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 379 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 380 #define GL_COMPRESSED_RGB_ARB 0x84ED 381 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 382 #define GL_COMPRESSED_SLUMINANCE 0x8C4A 383 #define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B 384 #define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B 385 #define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A 386 #define GL_COMPRESSED_SRGB 0x8C48 387 #define GL_COMPRESSED_SRGB_ALPHA 0x8C49 388 #define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 389 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D 390 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E 391 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F 392 #define GL_COMPRESSED_SRGB_EXT 0x8C48 393 #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C 394 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 395 #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 396 #define GL_COMP_BIT_ATI 0x00000002 397 #define GL_CONSTANT 0x8576 398 #define GL_CONSTANT_ALPHA 0x8003 399 #define GL_CONSTANT_ALPHA_EXT 0x8003 400 #define GL_CONSTANT_ARB 0x8576 401 #define GL_CONSTANT_ATTENUATION 0x1207 402 #define GL_CONSTANT_BORDER 0x8151 403 #define GL_CONSTANT_BORDER_HP 0x8151 404 #define GL_CONSTANT_COLOR 0x8001 405 #define GL_CONSTANT_COLOR_EXT 0x8001 406 #define GL_CONSTANT_EXT 0x8576 407 #define GL_CONVOLUTION_1D 0x8010 408 #define GL_CONVOLUTION_1D_EXT 0x8010 409 #define GL_CONVOLUTION_2D 0x8011 410 #define GL_CONVOLUTION_2D_EXT 0x8011 411 #define GL_CONVOLUTION_BORDER_COLOR 0x8154 412 #define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154 413 #define GL_CONVOLUTION_BORDER_MODE 0x8013 414 #define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 415 #define GL_CONVOLUTION_FILTER_BIAS 0x8015 416 #define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 417 #define GL_CONVOLUTION_FILTER_SCALE 0x8014 418 #define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 419 #define GL_CONVOLUTION_FORMAT 0x8017 420 #define GL_CONVOLUTION_FORMAT_EXT 0x8017 421 #define GL_CONVOLUTION_HEIGHT 0x8019 422 #define GL_CONVOLUTION_HEIGHT_EXT 0x8019 423 #define GL_CONVOLUTION_WIDTH 0x8018 424 #define GL_CONVOLUTION_WIDTH_EXT 0x8018 425 #define GL_CON_0_ATI 0x8941 426 #define GL_CON_10_ATI 0x894B 427 #define GL_CON_11_ATI 0x894C 428 #define GL_CON_12_ATI 0x894D 429 #define GL_CON_13_ATI 0x894E 430 #define GL_CON_14_ATI 0x894F 431 #define GL_CON_15_ATI 0x8950 432 #define GL_CON_16_ATI 0x8951 433 #define GL_CON_17_ATI 0x8952 434 #define GL_CON_18_ATI 0x8953 435 #define GL_CON_19_ATI 0x8954 436 #define GL_CON_1_ATI 0x8942 437 #define GL_CON_20_ATI 0x8955 438 #define GL_CON_21_ATI 0x8956 439 #define GL_CON_22_ATI 0x8957 440 #define GL_CON_23_ATI 0x8958 441 #define GL_CON_24_ATI 0x8959 442 #define GL_CON_25_ATI 0x895A 443 #define GL_CON_26_ATI 0x895B 444 #define GL_CON_27_ATI 0x895C 445 #define GL_CON_28_ATI 0x895D 446 #define GL_CON_29_ATI 0x895E 447 #define GL_CON_2_ATI 0x8943 448 #define GL_CON_30_ATI 0x895F 449 #define GL_CON_31_ATI 0x8960 450 #define GL_CON_3_ATI 0x8944 451 #define GL_CON_4_ATI 0x8945 452 #define GL_CON_5_ATI 0x8946 453 #define GL_CON_6_ATI 0x8947 454 #define GL_CON_7_ATI 0x8948 455 #define GL_CON_8_ATI 0x8949 456 #define GL_CON_9_ATI 0x894A 457 #define GL_COORD_REPLACE 0x8862 458 #define GL_COORD_REPLACE_ARB 0x8862 459 #define GL_COPY 0x1503 460 #define GL_COPY_INVERTED 0x150C 461 #define GL_COPY_PIXEL_TOKEN 0x0706 462 #define GL_CULL_FACE 0x0B44 463 #define GL_CULL_FACE_MODE 0x0B45 464 #define GL_CURRENT_BIT 0x00000001 465 #define GL_CURRENT_COLOR 0x0B00 466 #define GL_CURRENT_FOG_COORD 0x8453 467 #define GL_CURRENT_FOG_COORDINATE 0x8453 468 #define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 469 #define GL_CURRENT_INDEX 0x0B01 470 #define GL_CURRENT_MATRIX_ARB 0x8641 471 #define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 472 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 473 #define GL_CURRENT_NORMAL 0x0B02 474 #define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 475 #define GL_CURRENT_PROGRAM 0x8B8D 476 #define GL_CURRENT_QUERY 0x8865 477 #define GL_CURRENT_QUERY_ARB 0x8865 478 #define GL_CURRENT_RASTER_COLOR 0x0B04 479 #define GL_CURRENT_RASTER_DISTANCE 0x0B09 480 #define GL_CURRENT_RASTER_INDEX 0x0B05 481 #define GL_CURRENT_RASTER_POSITION 0x0B07 482 #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 483 #define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F 484 #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 485 #define GL_CURRENT_SECONDARY_COLOR 0x8459 486 #define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 487 #define GL_CURRENT_TEXTURE_COORDS 0x0B03 488 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 489 #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 490 #define GL_CURRENT_WEIGHT_ARB 0x86A8 491 #define GL_CW 0x0900 492 #define GL_DECAL 0x2101 493 #define GL_DECR 0x1E03 494 #define GL_DECR_WRAP 0x8508 495 #define GL_DECR_WRAP_EXT 0x8508 496 #define GL_DELETE_STATUS 0x8B80 497 #define GL_DEPTH 0x1801 498 #define GL_DEPTH24_STENCIL8 0x88F0 499 #define GL_DEPTH32F_STENCIL8 0x8CAD 500 #define GL_DEPTH_ATTACHMENT 0x8D00 501 #define GL_DEPTH_ATTACHMENT_EXT 0x8D00 502 #define GL_DEPTH_BIAS 0x0D1F 503 #define GL_DEPTH_BITS 0x0D56 504 #define GL_DEPTH_BUFFER_BIT 0x00000100 505 #define GL_DEPTH_CLEAR_VALUE 0x0B73 506 #define GL_DEPTH_COMPONENT 0x1902 507 #define GL_DEPTH_COMPONENT16 0x81A5 508 #define GL_DEPTH_COMPONENT16_ARB 0x81A5 509 #define GL_DEPTH_COMPONENT24 0x81A6 510 #define GL_DEPTH_COMPONENT24_ARB 0x81A6 511 #define GL_DEPTH_COMPONENT32 0x81A7 512 #define GL_DEPTH_COMPONENT32F 0x8CAC 513 #define GL_DEPTH_COMPONENT32_ARB 0x81A7 514 #define GL_DEPTH_FUNC 0x0B74 515 #define GL_DEPTH_RANGE 0x0B70 516 #define GL_DEPTH_SCALE 0x0D1E 517 #define GL_DEPTH_STENCIL 0x84F9 518 #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A 519 #define GL_DEPTH_TEST 0x0B71 520 #define GL_DEPTH_TEXTURE_MODE 0x884B 521 #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B 522 #define GL_DEPTH_WRITEMASK 0x0B72 523 #define GL_DIFFUSE 0x1201 524 #define GL_DISTANCE_ATTENUATION_EXT 0x8129 525 #define GL_DITHER 0x0BD0 526 #define GL_DOMAIN 0x0A02 527 #define GL_DONT_CARE 0x1100 528 #define GL_DOT2_ADD_ATI 0x896C 529 #define GL_DOT3_ATI 0x8966 530 #define GL_DOT3_RGB 0x86AE 531 #define GL_DOT3_RGBA 0x86AF 532 #define GL_DOT3_RGBA_ARB 0x86AF 533 #define GL_DOT3_RGBA_EXT 0x8741 534 #define GL_DOT3_RGB_ARB 0x86AE 535 #define GL_DOT3_RGB_EXT 0x8740 536 #define GL_DOT4_ATI 0x8967 537 #define GL_DOUBLE 0x140A 538 #define GL_DOUBLEBUFFER 0x0C32 539 #define GL_DRAW_BUFFER 0x0C01 540 #define GL_DRAW_BUFFER0 0x8825 541 #define GL_DRAW_BUFFER0_ARB 0x8825 542 #define GL_DRAW_BUFFER1 0x8826 543 #define GL_DRAW_BUFFER10 0x882F 544 #define GL_DRAW_BUFFER10_ARB 0x882F 545 #define GL_DRAW_BUFFER11 0x8830 546 #define GL_DRAW_BUFFER11_ARB 0x8830 547 #define GL_DRAW_BUFFER12 0x8831 548 #define GL_DRAW_BUFFER12_ARB 0x8831 549 #define GL_DRAW_BUFFER13 0x8832 550 #define GL_DRAW_BUFFER13_ARB 0x8832 551 #define GL_DRAW_BUFFER14 0x8833 552 #define GL_DRAW_BUFFER14_ARB 0x8833 553 #define GL_DRAW_BUFFER15 0x8834 554 #define GL_DRAW_BUFFER15_ARB 0x8834 555 #define GL_DRAW_BUFFER1_ARB 0x8826 556 #define GL_DRAW_BUFFER2 0x8827 557 #define GL_DRAW_BUFFER2_ARB 0x8827 558 #define GL_DRAW_BUFFER3 0x8828 559 #define GL_DRAW_BUFFER3_ARB 0x8828 560 #define GL_DRAW_BUFFER4 0x8829 561 #define GL_DRAW_BUFFER4_ARB 0x8829 562 #define GL_DRAW_BUFFER5 0x882A 563 #define GL_DRAW_BUFFER5_ARB 0x882A 564 #define GL_DRAW_BUFFER6 0x882B 565 #define GL_DRAW_BUFFER6_ARB 0x882B 566 #define GL_DRAW_BUFFER7 0x882C 567 #define GL_DRAW_BUFFER7_ARB 0x882C 568 #define GL_DRAW_BUFFER8 0x882D 569 #define GL_DRAW_BUFFER8_ARB 0x882D 570 #define GL_DRAW_BUFFER9 0x882E 571 #define GL_DRAW_BUFFER9_ARB 0x882E 572 #define GL_DRAW_FRAMEBUFFER 0x8CA9 573 #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 574 #define GL_DRAW_PIXEL_TOKEN 0x0705 575 #define GL_DST_ALPHA 0x0304 576 #define GL_DST_COLOR 0x0306 577 #define GL_DYNAMIC_COPY 0x88EA 578 #define GL_DYNAMIC_COPY_ARB 0x88EA 579 #define GL_DYNAMIC_DRAW 0x88E8 580 #define GL_DYNAMIC_DRAW_ARB 0x88E8 581 #define GL_DYNAMIC_READ 0x88E9 582 #define GL_DYNAMIC_READ_ARB 0x88E9 583 #define GL_EDGE_FLAG 0x0B43 584 #define GL_EDGE_FLAG_ARRAY 0x8079 585 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B 586 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B 587 #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 588 #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C 589 #define GL_EIGHTH_BIT_ATI 0x00000020 590 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 591 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 592 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 593 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 594 #define GL_EMISSION 0x1600 595 #define GL_ENABLE_BIT 0x00002000 596 #define GL_EQUAL 0x0202 597 #define GL_EQUIV 0x1509 598 #define GL_EVAL_BIT 0x00010000 599 #define GL_EXP 0x0800 600 #define GL_EXP2 0x0801 601 #define GL_EXTENSIONS 0x1F03 602 #define GL_EYE_LINEAR 0x2400 603 #define GL_EYE_PLANE 0x2502 604 #define GL_FALSE 0 605 #define GL_FASTEST 0x1101 606 #define GL_FEEDBACK 0x1C01 607 #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 608 #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 609 #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 610 #define GL_FILL 0x1B02 611 #define GL_FIXED_ONLY_ARB 0x891D 612 #define GL_FLAT 0x1D00 613 #define GL_FLOAT 0x1406 614 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD 615 #define GL_FLOAT_MAT2 0x8B5A 616 #define GL_FLOAT_MAT2_ARB 0x8B5A 617 #define GL_FLOAT_MAT2x3 0x8B65 618 #define GL_FLOAT_MAT2x4 0x8B66 619 #define GL_FLOAT_MAT3 0x8B5B 620 #define GL_FLOAT_MAT3_ARB 0x8B5B 621 #define GL_FLOAT_MAT3x2 0x8B67 622 #define GL_FLOAT_MAT3x4 0x8B68 623 #define GL_FLOAT_MAT4 0x8B5C 624 #define GL_FLOAT_MAT4_ARB 0x8B5C 625 #define GL_FLOAT_MAT4x2 0x8B69 626 #define GL_FLOAT_MAT4x3 0x8B6A 627 #define GL_FLOAT_VEC2 0x8B50 628 #define GL_FLOAT_VEC2_ARB 0x8B50 629 #define GL_FLOAT_VEC3 0x8B51 630 #define GL_FLOAT_VEC3_ARB 0x8B51 631 #define GL_FLOAT_VEC4 0x8B52 632 #define GL_FLOAT_VEC4_ARB 0x8B52 633 #define GL_FOG 0x0B60 634 #define GL_FOG_BIT 0x00000080 635 #define GL_FOG_COLOR 0x0B66 636 #define GL_FOG_COORD 0x8451 637 #define GL_FOG_COORDINATE 0x8451 638 #define GL_FOG_COORDINATE_ARRAY 0x8457 639 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D 640 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D 641 #define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 642 #define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 643 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 644 #define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 645 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 646 #define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 647 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 648 #define GL_FOG_COORDINATE_EXT 0x8451 649 #define GL_FOG_COORDINATE_SOURCE 0x8450 650 #define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 651 #define GL_FOG_COORD_ARRAY 0x8457 652 #define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D 653 #define GL_FOG_COORD_ARRAY_POINTER 0x8456 654 #define GL_FOG_COORD_ARRAY_STRIDE 0x8455 655 #define GL_FOG_COORD_ARRAY_TYPE 0x8454 656 #define GL_FOG_COORD_SRC 0x8450 657 #define GL_FOG_DENSITY 0x0B62 658 #define GL_FOG_END 0x0B64 659 #define GL_FOG_HINT 0x0C54 660 #define GL_FOG_INDEX 0x0B61 661 #define GL_FOG_MODE 0x0B65 662 #define GL_FOG_START 0x0B63 663 #define GL_FRAGMENT_DEPTH 0x8452 664 #define GL_FRAGMENT_DEPTH_EXT 0x8452 665 #define GL_FRAGMENT_PROGRAM_ARB 0x8804 666 #define GL_FRAGMENT_SHADER 0x8B30 667 #define GL_FRAGMENT_SHADER_ARB 0x8B30 668 #define GL_FRAGMENT_SHADER_ATI 0x8920 669 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B 670 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B 671 #define GL_FRAMEBUFFER 0x8D40 672 #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 673 #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 674 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 675 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 676 #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 677 #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 678 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 679 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 680 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 681 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 682 #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 683 #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 684 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 685 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 686 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 687 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 688 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 689 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 690 #define GL_FRAMEBUFFER_BINDING 0x8CA6 691 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 692 #define GL_FRAMEBUFFER_COMPLETE 0x8CD5 693 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 694 #define GL_FRAMEBUFFER_DEFAULT 0x8218 695 #define GL_FRAMEBUFFER_EXT 0x8D40 696 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 697 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 698 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 699 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB 700 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB 701 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA 702 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 703 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 704 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 705 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC 706 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC 707 #define GL_FRAMEBUFFER_UNDEFINED 0x8219 708 #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD 709 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD 710 #define GL_FRONT 0x0404 711 #define GL_FRONT_AND_BACK 0x0408 712 #define GL_FRONT_FACE 0x0B46 713 #define GL_FRONT_LEFT 0x0400 714 #define GL_FRONT_RIGHT 0x0401 715 #define GL_FUNC_ADD 0x8006 716 #define GL_FUNC_ADD_EXT 0x8006 717 #define GL_FUNC_REVERSE_SUBTRACT 0x800B 718 #define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B 719 #define GL_FUNC_SUBTRACT 0x800A 720 #define GL_FUNC_SUBTRACT_EXT 0x800A 721 #define GL_GENERATE_MIPMAP 0x8191 722 #define GL_GENERATE_MIPMAP_HINT 0x8192 723 #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 724 #define GL_GENERATE_MIPMAP_SGIS 0x8191 725 #define GL_GEQUAL 0x0206 726 #define GL_GREATER 0x0204 727 #define GL_GREEN 0x1904 728 #define GL_GREEN_BIAS 0x0D19 729 #define GL_GREEN_BITS 0x0D53 730 #define GL_GREEN_BIT_ATI 0x00000002 731 #define GL_GREEN_INTEGER_EXT 0x8D95 732 #define GL_GREEN_SCALE 0x0D18 733 #define GL_HALF_BIT_ATI 0x00000008 734 #define GL_HALF_FLOAT_ARB 0x140B 735 #define GL_HINT_BIT 0x00008000 736 #define GL_HISTOGRAM 0x8024 737 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B 738 #define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B 739 #define GL_HISTOGRAM_BLUE_SIZE 0x802A 740 #define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A 741 #define GL_HISTOGRAM_EXT 0x8024 742 #define GL_HISTOGRAM_FORMAT 0x8027 743 #define GL_HISTOGRAM_FORMAT_EXT 0x8027 744 #define GL_HISTOGRAM_GREEN_SIZE 0x8029 745 #define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 746 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C 747 #define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C 748 #define GL_HISTOGRAM_RED_SIZE 0x8028 749 #define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 750 #define GL_HISTOGRAM_SINK 0x802D 751 #define GL_HISTOGRAM_SINK_EXT 0x802D 752 #define GL_HISTOGRAM_WIDTH 0x8026 753 #define GL_HISTOGRAM_WIDTH_EXT 0x8026 754 #define GL_IGNORE_BORDER_HP 0x8150 755 #define GL_INCR 0x1E02 756 #define GL_INCR_WRAP 0x8507 757 #define GL_INCR_WRAP_EXT 0x8507 758 #define GL_INDEX 0x8222 759 #define GL_INDEX_ARRAY 0x8077 760 #define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 761 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 762 #define GL_INDEX_ARRAY_POINTER 0x8091 763 #define GL_INDEX_ARRAY_STRIDE 0x8086 764 #define GL_INDEX_ARRAY_TYPE 0x8085 765 #define GL_INDEX_BITS 0x0D51 766 #define GL_INDEX_CLEAR_VALUE 0x0C20 767 #define GL_INDEX_LOGIC_OP 0x0BF1 768 #define GL_INDEX_MODE 0x0C30 769 #define GL_INDEX_OFFSET 0x0D13 770 #define GL_INDEX_SHIFT 0x0D12 771 #define GL_INDEX_WRITEMASK 0x0C21 772 #define GL_INFO_LOG_LENGTH 0x8B84 773 #define GL_INT 0x1404 774 #define GL_INTENSITY 0x8049 775 #define GL_INTENSITY12 0x804C 776 #define GL_INTENSITY16 0x804D 777 #define GL_INTENSITY16F_ARB 0x881D 778 #define GL_INTENSITY16I_EXT 0x8D8B 779 #define GL_INTENSITY16UI_EXT 0x8D79 780 #define GL_INTENSITY16_SNORM 0x901B 781 #define GL_INTENSITY32F_ARB 0x8817 782 #define GL_INTENSITY32I_EXT 0x8D85 783 #define GL_INTENSITY32UI_EXT 0x8D73 784 #define GL_INTENSITY4 0x804A 785 #define GL_INTENSITY8 0x804B 786 #define GL_INTENSITY8I_EXT 0x8D91 787 #define GL_INTENSITY8UI_EXT 0x8D7F 788 #define GL_INTENSITY8_SNORM 0x9017 789 #define GL_INTENSITY_SNORM 0x9013 790 #define GL_INTERPOLATE 0x8575 791 #define GL_INTERPOLATE_ARB 0x8575 792 #define GL_INTERPOLATE_EXT 0x8575 793 #define GL_INT_VEC2 0x8B53 794 #define GL_INT_VEC2_ARB 0x8B53 795 #define GL_INT_VEC3 0x8B54 796 #define GL_INT_VEC3_ARB 0x8B54 797 #define GL_INT_VEC4 0x8B55 798 #define GL_INT_VEC4_ARB 0x8B55 799 #define GL_INVALID_ENUM 0x0500 800 #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 801 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 802 #define GL_INVALID_OPERATION 0x0502 803 #define GL_INVALID_VALUE 0x0501 804 #define GL_INVERT 0x150A 805 #define GL_KEEP 0x1E00 806 #define GL_LEFT 0x0406 807 #define GL_LEQUAL 0x0203 808 #define GL_LERP_ATI 0x8969 809 #define GL_LESS 0x0201 810 #define GL_LIGHT0 0x4000 811 #define GL_LIGHT1 0x4001 812 #define GL_LIGHT2 0x4002 813 #define GL_LIGHT3 0x4003 814 #define GL_LIGHT4 0x4004 815 #define GL_LIGHT5 0x4005 816 #define GL_LIGHT6 0x4006 817 #define GL_LIGHT7 0x4007 818 #define GL_LIGHTING 0x0B50 819 #define GL_LIGHTING_BIT 0x00000040 820 #define GL_LIGHT_MODEL_AMBIENT 0x0B53 821 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 822 #define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 823 #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 824 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 825 #define GL_LINE 0x1B01 826 #define GL_LINEAR 0x2601 827 #define GL_LINEAR_ATTENUATION 0x1208 828 #define GL_LINEAR_MIPMAP_LINEAR 0x2703 829 #define GL_LINEAR_MIPMAP_NEAREST 0x2701 830 #define GL_LINES 0x0001 831 #define GL_LINE_BIT 0x00000004 832 #define GL_LINE_LOOP 0x0002 833 #define GL_LINE_RESET_TOKEN 0x0707 834 #define GL_LINE_SMOOTH 0x0B20 835 #define GL_LINE_SMOOTH_HINT 0x0C52 836 #define GL_LINE_STIPPLE 0x0B24 837 #define GL_LINE_STIPPLE_PATTERN 0x0B25 838 #define GL_LINE_STIPPLE_REPEAT 0x0B26 839 #define GL_LINE_STRIP 0x0003 840 #define GL_LINE_TOKEN 0x0702 841 #define GL_LINE_WIDTH 0x0B21 842 #define GL_LINE_WIDTH_GRANULARITY 0x0B23 843 #define GL_LINE_WIDTH_RANGE 0x0B22 844 #define GL_LINK_STATUS 0x8B82 845 #define GL_LIST_BASE 0x0B32 846 #define GL_LIST_BIT 0x00020000 847 #define GL_LIST_INDEX 0x0B33 848 #define GL_LIST_MODE 0x0B30 849 #define GL_LOAD 0x0101 850 #define GL_LOGIC_OP 0x0BF1 851 #define GL_LOGIC_OP_MODE 0x0BF0 852 #define GL_LOWER_LEFT 0x8CA1 853 #define GL_LUMINANCE 0x1909 854 #define GL_LUMINANCE12 0x8041 855 #define GL_LUMINANCE12_ALPHA12 0x8047 856 #define GL_LUMINANCE12_ALPHA4 0x8046 857 #define GL_LUMINANCE16 0x8042 858 #define GL_LUMINANCE16F_ARB 0x881E 859 #define GL_LUMINANCE16I_EXT 0x8D8C 860 #define GL_LUMINANCE16UI_EXT 0x8D7A 861 #define GL_LUMINANCE16_ALPHA16 0x8048 862 #define GL_LUMINANCE16_ALPHA16_SNORM 0x901A 863 #define GL_LUMINANCE16_SNORM 0x9019 864 #define GL_LUMINANCE32F_ARB 0x8818 865 #define GL_LUMINANCE32I_EXT 0x8D86 866 #define GL_LUMINANCE32UI_EXT 0x8D74 867 #define GL_LUMINANCE4 0x803F 868 #define GL_LUMINANCE4_ALPHA4 0x8043 869 #define GL_LUMINANCE6_ALPHA2 0x8044 870 #define GL_LUMINANCE8 0x8040 871 #define GL_LUMINANCE8I_EXT 0x8D92 872 #define GL_LUMINANCE8UI_EXT 0x8D80 873 #define GL_LUMINANCE8_ALPHA8 0x8045 874 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 875 #define GL_LUMINANCE8_SNORM 0x9015 876 #define GL_LUMINANCE_ALPHA 0x190A 877 #define GL_LUMINANCE_ALPHA16F_ARB 0x881F 878 #define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D 879 #define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B 880 #define GL_LUMINANCE_ALPHA32F_ARB 0x8819 881 #define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 882 #define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 883 #define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 884 #define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 885 #define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D 886 #define GL_LUMINANCE_ALPHA_SNORM 0x9012 887 #define GL_LUMINANCE_INTEGER_EXT 0x8D9C 888 #define GL_LUMINANCE_SNORM 0x9011 889 #define GL_MAD_ATI 0x8968 890 #define GL_MAP1_COLOR_4 0x0D90 891 #define GL_MAP1_GRID_DOMAIN 0x0DD0 892 #define GL_MAP1_GRID_SEGMENTS 0x0DD1 893 #define GL_MAP1_INDEX 0x0D91 894 #define GL_MAP1_NORMAL 0x0D92 895 #define GL_MAP1_TEXTURE_COORD_1 0x0D93 896 #define GL_MAP1_TEXTURE_COORD_2 0x0D94 897 #define GL_MAP1_TEXTURE_COORD_3 0x0D95 898 #define GL_MAP1_TEXTURE_COORD_4 0x0D96 899 #define GL_MAP1_VERTEX_3 0x0D97 900 #define GL_MAP1_VERTEX_4 0x0D98 901 #define GL_MAP2_COLOR_4 0x0DB0 902 #define GL_MAP2_GRID_DOMAIN 0x0DD2 903 #define GL_MAP2_GRID_SEGMENTS 0x0DD3 904 #define GL_MAP2_INDEX 0x0DB1 905 #define GL_MAP2_NORMAL 0x0DB2 906 #define GL_MAP2_TEXTURE_COORD_1 0x0DB3 907 #define GL_MAP2_TEXTURE_COORD_2 0x0DB4 908 #define GL_MAP2_TEXTURE_COORD_3 0x0DB5 909 #define GL_MAP2_TEXTURE_COORD_4 0x0DB6 910 #define GL_MAP2_VERTEX_3 0x0DB7 911 #define GL_MAP2_VERTEX_4 0x0DB8 912 #define GL_MAP_COLOR 0x0D10 913 #define GL_MAP_STENCIL 0x0D11 914 #define GL_MATRIX0_ARB 0x88C0 915 #define GL_MATRIX10_ARB 0x88CA 916 #define GL_MATRIX11_ARB 0x88CB 917 #define GL_MATRIX12_ARB 0x88CC 918 #define GL_MATRIX13_ARB 0x88CD 919 #define GL_MATRIX14_ARB 0x88CE 920 #define GL_MATRIX15_ARB 0x88CF 921 #define GL_MATRIX16_ARB 0x88D0 922 #define GL_MATRIX17_ARB 0x88D1 923 #define GL_MATRIX18_ARB 0x88D2 924 #define GL_MATRIX19_ARB 0x88D3 925 #define GL_MATRIX1_ARB 0x88C1 926 #define GL_MATRIX20_ARB 0x88D4 927 #define GL_MATRIX21_ARB 0x88D5 928 #define GL_MATRIX22_ARB 0x88D6 929 #define GL_MATRIX23_ARB 0x88D7 930 #define GL_MATRIX24_ARB 0x88D8 931 #define GL_MATRIX25_ARB 0x88D9 932 #define GL_MATRIX26_ARB 0x88DA 933 #define GL_MATRIX27_ARB 0x88DB 934 #define GL_MATRIX28_ARB 0x88DC 935 #define GL_MATRIX29_ARB 0x88DD 936 #define GL_MATRIX2_ARB 0x88C2 937 #define GL_MATRIX30_ARB 0x88DE 938 #define GL_MATRIX31_ARB 0x88DF 939 #define GL_MATRIX3_ARB 0x88C3 940 #define GL_MATRIX4_ARB 0x88C4 941 #define GL_MATRIX5_ARB 0x88C5 942 #define GL_MATRIX6_ARB 0x88C6 943 #define GL_MATRIX7_ARB 0x88C7 944 #define GL_MATRIX8_ARB 0x88C8 945 #define GL_MATRIX9_ARB 0x88C9 946 #define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 947 #define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 948 #define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 949 #define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 950 #define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 951 #define GL_MATRIX_MODE 0x0BA0 952 #define GL_MATRIX_PALETTE_ARB 0x8840 953 #define GL_MAX 0x8008 954 #define GL_MAX_3D_TEXTURE_SIZE 0x8073 955 #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 956 #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 957 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B 958 #define GL_MAX_CLIP_PLANES 0x0D32 959 #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF 960 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF 961 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 962 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 963 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D 964 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D 965 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B 966 #define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B 967 #define GL_MAX_CONVOLUTION_WIDTH 0x801A 968 #define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A 969 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 970 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C 971 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C 972 #define GL_MAX_DRAW_BUFFERS 0x8824 973 #define GL_MAX_DRAW_BUFFERS_ARB 0x8824 974 #define GL_MAX_ELEMENTS_INDICES 0x80E9 975 #define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 976 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 977 #define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 978 #define GL_MAX_EVAL_ORDER 0x0D30 979 #define GL_MAX_EXT 0x8008 980 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 981 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 982 #define GL_MAX_LIGHTS 0x0D31 983 #define GL_MAX_LIST_NESTING 0x0B31 984 #define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 985 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 986 #define GL_MAX_NAME_STACK_DEPTH 0x0D37 987 #define GL_MAX_PALETTE_MATRICES_ARB 0x8842 988 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34 989 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 990 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B 991 #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD 992 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 993 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 994 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 995 #define GL_MAX_PROGRAM_MATRICES_ARB 0x862F 996 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E 997 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 998 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E 999 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF 1000 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 1001 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB 1002 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 1003 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 1004 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F 1005 #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 1006 #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 1007 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D 1008 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C 1009 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 1010 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 1011 #define GL_MAX_RENDERBUFFER_SIZE 0x84E8 1012 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 1013 #define GL_MAX_SAMPLES 0x8D57 1014 #define GL_MAX_TEXTURE_COORDS 0x8871 1015 #define GL_MAX_TEXTURE_COORDS_ARB 0x8871 1016 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 1017 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 1018 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD 1019 #define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD 1020 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF 1021 #define GL_MAX_TEXTURE_SIZE 0x0D33 1022 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 1023 #define GL_MAX_TEXTURE_UNITS 0x84E2 1024 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 1025 #define GL_MAX_VARYING_FLOATS 0x8B4B 1026 #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B 1027 #define GL_MAX_VERTEX_ATTRIBS 0x8869 1028 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 1029 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C 1030 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C 1031 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A 1032 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A 1033 #define GL_MAX_VERTEX_UNITS_ARB 0x86A4 1034 #define GL_MAX_VIEWPORT_DIMS 0x0D3A 1035 #define GL_MIN 0x8007 1036 #define GL_MINMAX 0x802E 1037 #define GL_MINMAX_EXT 0x802E 1038 #define GL_MINMAX_FORMAT 0x802F 1039 #define GL_MINMAX_FORMAT_EXT 0x802F 1040 #define GL_MINMAX_SINK 0x8030 1041 #define GL_MINMAX_SINK_EXT 0x8030 1042 #define GL_MIN_EXT 0x8007 1043 #define GL_MIRRORED_REPEAT 0x8370 1044 #define GL_MIRRORED_REPEAT_ARB 0x8370 1045 #define GL_MODELVIEW 0x1700 1046 #define GL_MODELVIEW0_ARB 0x1700 1047 #define GL_MODELVIEW10_ARB 0x872A 1048 #define GL_MODELVIEW11_ARB 0x872B 1049 #define GL_MODELVIEW12_ARB 0x872C 1050 #define GL_MODELVIEW13_ARB 0x872D 1051 #define GL_MODELVIEW14_ARB 0x872E 1052 #define GL_MODELVIEW15_ARB 0x872F 1053 #define GL_MODELVIEW16_ARB 0x8730 1054 #define GL_MODELVIEW17_ARB 0x8731 1055 #define GL_MODELVIEW18_ARB 0x8732 1056 #define GL_MODELVIEW19_ARB 0x8733 1057 #define GL_MODELVIEW1_ARB 0x850A 1058 #define GL_MODELVIEW20_ARB 0x8734 1059 #define GL_MODELVIEW21_ARB 0x8735 1060 #define GL_MODELVIEW22_ARB 0x8736 1061 #define GL_MODELVIEW23_ARB 0x8737 1062 #define GL_MODELVIEW24_ARB 0x8738 1063 #define GL_MODELVIEW25_ARB 0x8739 1064 #define GL_MODELVIEW26_ARB 0x873A 1065 #define GL_MODELVIEW27_ARB 0x873B 1066 #define GL_MODELVIEW28_ARB 0x873C 1067 #define GL_MODELVIEW29_ARB 0x873D 1068 #define GL_MODELVIEW2_ARB 0x8722 1069 #define GL_MODELVIEW30_ARB 0x873E 1070 #define GL_MODELVIEW31_ARB 0x873F 1071 #define GL_MODELVIEW3_ARB 0x8723 1072 #define GL_MODELVIEW4_ARB 0x8724 1073 #define GL_MODELVIEW5_ARB 0x8725 1074 #define GL_MODELVIEW6_ARB 0x8726 1075 #define GL_MODELVIEW7_ARB 0x8727 1076 #define GL_MODELVIEW8_ARB 0x8728 1077 #define GL_MODELVIEW9_ARB 0x8729 1078 #define GL_MODELVIEW_MATRIX 0x0BA6 1079 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3 1080 #define GL_MODULATE 0x2100 1081 #define GL_MOV_ATI 0x8961 1082 #define GL_MULT 0x0103 1083 #define GL_MULTISAMPLE 0x809D 1084 #define GL_MULTISAMPLE_ARB 0x809D 1085 #define GL_MULTISAMPLE_BIT 0x20000000 1086 #define GL_MULTISAMPLE_BIT_ARB 0x20000000 1087 #define GL_MUL_ATI 0x8964 1088 #define GL_N3F_V3F 0x2A25 1089 #define GL_NAME_STACK_DEPTH 0x0D70 1090 #define GL_NAND 0x150E 1091 #define GL_NEAREST 0x2600 1092 #define GL_NEAREST_MIPMAP_LINEAR 0x2702 1093 #define GL_NEAREST_MIPMAP_NEAREST 0x2700 1094 #define GL_NEGATE_BIT_ATI 0x00000004 1095 #define GL_NEVER 0x0200 1096 #define GL_NICEST 0x1102 1097 #define GL_NONE 0 1098 #define GL_NOOP 0x1505 1099 #define GL_NOR 0x1508 1100 #define GL_NORMALIZE 0x0BA1 1101 #define GL_NORMAL_ARRAY 0x8075 1102 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 1103 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 1104 #define GL_NORMAL_ARRAY_POINTER 0x808F 1105 #define GL_NORMAL_ARRAY_STRIDE 0x807F 1106 #define GL_NORMAL_ARRAY_TYPE 0x807E 1107 #define GL_NORMAL_MAP 0x8511 1108 #define GL_NORMAL_MAP_ARB 0x8511 1109 #define GL_NORMAL_MAP_EXT 0x8511 1110 #define GL_NORMAL_MAP_NV 0x8511 1111 #define GL_NOTEQUAL 0x0205 1112 #define GL_NO_ERROR 0 1113 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 1114 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 1115 #define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F 1116 #define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E 1117 #define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 1118 #define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 1119 #define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 1120 #define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 1121 #define GL_NUM_PASSES_ATI 0x8970 1122 #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 1123 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A 1124 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 1125 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 1126 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 1127 #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 1128 #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 1129 #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 1130 #define GL_OBJECT_LINEAR 0x2401 1131 #define GL_OBJECT_LINK_STATUS_ARB 0x8B82 1132 #define GL_OBJECT_PLANE 0x2501 1133 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 1134 #define GL_OBJECT_SUBTYPE_ARB 0x8B4F 1135 #define GL_OBJECT_TYPE_ARB 0x8B4E 1136 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 1137 #define GL_ONE 1 1138 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 1139 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 1140 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 1141 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 1142 #define GL_ONE_MINUS_DST_ALPHA 0x0305 1143 #define GL_ONE_MINUS_DST_COLOR 0x0307 1144 #define GL_ONE_MINUS_SRC_ALPHA 0x0303 1145 #define GL_ONE_MINUS_SRC_COLOR 0x0301 1146 #define GL_OPERAND0_ALPHA 0x8598 1147 #define GL_OPERAND0_ALPHA_ARB 0x8598 1148 #define GL_OPERAND0_ALPHA_EXT 0x8598 1149 #define GL_OPERAND0_RGB 0x8590 1150 #define GL_OPERAND0_RGB_ARB 0x8590 1151 #define GL_OPERAND0_RGB_EXT 0x8590 1152 #define GL_OPERAND1_ALPHA 0x8599 1153 #define GL_OPERAND1_ALPHA_ARB 0x8599 1154 #define GL_OPERAND1_ALPHA_EXT 0x8599 1155 #define GL_OPERAND1_RGB 0x8591 1156 #define GL_OPERAND1_RGB_ARB 0x8591 1157 #define GL_OPERAND1_RGB_EXT 0x8591 1158 #define GL_OPERAND2_ALPHA 0x859A 1159 #define GL_OPERAND2_ALPHA_ARB 0x859A 1160 #define GL_OPERAND2_ALPHA_EXT 0x859A 1161 #define GL_OPERAND2_RGB 0x8592 1162 #define GL_OPERAND2_RGB_ARB 0x8592 1163 #define GL_OPERAND2_RGB_EXT 0x8592 1164 #define GL_OR 0x1507 1165 #define GL_ORDER 0x0A01 1166 #define GL_OR_INVERTED 0x150D 1167 #define GL_OR_REVERSE 0x150B 1168 #define GL_OUT_OF_MEMORY 0x0505 1169 #define GL_PACK_ALIGNMENT 0x0D05 1170 #define GL_PACK_IMAGE_HEIGHT 0x806C 1171 #define GL_PACK_IMAGE_HEIGHT_EXT 0x806C 1172 #define GL_PACK_LSB_FIRST 0x0D01 1173 #define GL_PACK_ROW_LENGTH 0x0D02 1174 #define GL_PACK_SKIP_IMAGES 0x806B 1175 #define GL_PACK_SKIP_IMAGES_EXT 0x806B 1176 #define GL_PACK_SKIP_PIXELS 0x0D04 1177 #define GL_PACK_SKIP_ROWS 0x0D03 1178 #define GL_PACK_SWAP_BYTES 0x0D00 1179 #define GL_PASS_THROUGH_TOKEN 0x0700 1180 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 1181 #define GL_PIXEL_MAP_A_TO_A 0x0C79 1182 #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 1183 #define GL_PIXEL_MAP_B_TO_B 0x0C78 1184 #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 1185 #define GL_PIXEL_MAP_G_TO_G 0x0C77 1186 #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 1187 #define GL_PIXEL_MAP_I_TO_A 0x0C75 1188 #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 1189 #define GL_PIXEL_MAP_I_TO_B 0x0C74 1190 #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 1191 #define GL_PIXEL_MAP_I_TO_G 0x0C73 1192 #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 1193 #define GL_PIXEL_MAP_I_TO_I 0x0C70 1194 #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 1195 #define GL_PIXEL_MAP_I_TO_R 0x0C72 1196 #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 1197 #define GL_PIXEL_MAP_R_TO_R 0x0C76 1198 #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 1199 #define GL_PIXEL_MAP_S_TO_S 0x0C71 1200 #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 1201 #define GL_PIXEL_MODE_BIT 0x00000020 1202 #define GL_PIXEL_PACK_BUFFER 0x88EB 1203 #define GL_PIXEL_PACK_BUFFER_ARB 0x88EB 1204 #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED 1205 #define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED 1206 #define GL_PIXEL_UNPACK_BUFFER 0x88EC 1207 #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC 1208 #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF 1209 #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF 1210 #define GL_POINT 0x1B00 1211 #define GL_POINTS 0x0000 1212 #define GL_POINT_BIT 0x00000002 1213 #define GL_POINT_DISTANCE_ATTENUATION 0x8129 1214 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 1215 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 1216 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 1217 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 1218 #define GL_POINT_SIZE 0x0B11 1219 #define GL_POINT_SIZE_GRANULARITY 0x0B13 1220 #define GL_POINT_SIZE_MAX 0x8127 1221 #define GL_POINT_SIZE_MAX_ARB 0x8127 1222 #define GL_POINT_SIZE_MAX_EXT 0x8127 1223 #define GL_POINT_SIZE_MIN 0x8126 1224 #define GL_POINT_SIZE_MIN_ARB 0x8126 1225 #define GL_POINT_SIZE_MIN_EXT 0x8126 1226 #define GL_POINT_SIZE_RANGE 0x0B12 1227 #define GL_POINT_SMOOTH 0x0B10 1228 #define GL_POINT_SMOOTH_HINT 0x0C51 1229 #define GL_POINT_SPRITE 0x8861 1230 #define GL_POINT_SPRITE_ARB 0x8861 1231 #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 1232 #define GL_POINT_TOKEN 0x0701 1233 #define GL_POLYGON 0x0009 1234 #define GL_POLYGON_BIT 0x00000008 1235 #define GL_POLYGON_MODE 0x0B40 1236 #define GL_POLYGON_OFFSET_FACTOR 0x8038 1237 #define GL_POLYGON_OFFSET_FILL 0x8037 1238 #define GL_POLYGON_OFFSET_LINE 0x2A02 1239 #define GL_POLYGON_OFFSET_POINT 0x2A01 1240 #define GL_POLYGON_OFFSET_UNITS 0x2A00 1241 #define GL_POLYGON_SMOOTH 0x0B41 1242 #define GL_POLYGON_SMOOTH_HINT 0x0C53 1243 #define GL_POLYGON_STIPPLE 0x0B42 1244 #define GL_POLYGON_STIPPLE_BIT 0x00000010 1245 #define GL_POLYGON_TOKEN 0x0703 1246 #define GL_POSITION 0x1203 1247 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB 1248 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB 1249 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 1250 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 1251 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA 1252 #define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA 1253 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 1254 #define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 1255 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 1256 #define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 1257 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 1258 #define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 1259 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 1260 #define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 1261 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 1262 #define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 1263 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 1264 #define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 1265 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 1266 #define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 1267 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F 1268 #define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F 1269 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 1270 #define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 1271 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E 1272 #define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E 1273 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 1274 #define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 1275 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 1276 #define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 1277 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D 1278 #define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D 1279 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020 1280 #define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 1281 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C 1282 #define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C 1283 #define GL_PREVIOUS 0x8578 1284 #define GL_PREVIOUS_ARB 0x8578 1285 #define GL_PREVIOUS_EXT 0x8578 1286 #define GL_PRIMARY_COLOR 0x8577 1287 #define GL_PRIMARY_COLOR_ARB 0x8577 1288 #define GL_PRIMARY_COLOR_EXT 0x8577 1289 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 1290 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 1291 #define GL_PROGRAM_ATTRIBS_ARB 0x88AC 1292 #define GL_PROGRAM_BINDING_ARB 0x8677 1293 #define GL_PROGRAM_ERROR_POSITION_ARB 0x864B 1294 #define GL_PROGRAM_ERROR_STRING_ARB 0x8874 1295 #define GL_PROGRAM_FORMAT_ARB 0x8876 1296 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 1297 #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 1298 #define GL_PROGRAM_LENGTH_ARB 0x8627 1299 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 1300 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 1301 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE 1302 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 1303 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA 1304 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 1305 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A 1306 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 1307 #define GL_PROGRAM_OBJECT_ARB 0x8B40 1308 #define GL_PROGRAM_PARAMETERS_ARB 0x88A8 1309 #define GL_PROGRAM_STRING_ARB 0x8628 1310 #define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 1311 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 1312 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 1313 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 1314 #define GL_PROJECTION 0x1701 1315 #define GL_PROJECTION_MATRIX 0x0BA7 1316 #define GL_PROJECTION_STACK_DEPTH 0x0BA4 1317 #define GL_PROXY_COLOR_TABLE 0x80D3 1318 #define GL_PROXY_COLOR_TABLE_SGI 0x80D3 1319 #define GL_PROXY_HISTOGRAM 0x8025 1320 #define GL_PROXY_HISTOGRAM_EXT 0x8025 1321 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 1322 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 1323 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 1324 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 1325 #define GL_PROXY_TEXTURE_1D 0x8063 1326 #define GL_PROXY_TEXTURE_2D 0x8064 1327 #define GL_PROXY_TEXTURE_3D 0x8070 1328 #define GL_PROXY_TEXTURE_3D_EXT 0x8070 1329 #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B 1330 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B 1331 #define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B 1332 #define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 1333 #define GL_Q 0x2003 1334 #define GL_QUADRATIC_ATTENUATION 0x1209 1335 #define GL_QUADS 0x0007 1336 #define GL_QUAD_STRIP 0x0008 1337 #define GL_QUARTER_BIT_ATI 0x00000010 1338 #define GL_QUERY_COUNTER_BITS 0x8864 1339 #define GL_QUERY_COUNTER_BITS_ARB 0x8864 1340 #define GL_QUERY_RESULT 0x8866 1341 #define GL_QUERY_RESULT_ARB 0x8866 1342 #define GL_QUERY_RESULT_AVAILABLE 0x8867 1343 #define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 1344 #define GL_R 0x2002 1345 #define GL_R11F_G11F_B10F_EXT 0x8C3A 1346 #define GL_R16 0x822A 1347 #define GL_R16F 0x822D 1348 #define GL_R16I 0x8233 1349 #define GL_R16UI 0x8234 1350 #define GL_R16_SNORM 0x8F98 1351 #define GL_R32F 0x822E 1352 #define GL_R32I 0x8235 1353 #define GL_R32UI 0x8236 1354 #define GL_R3_G3_B2 0x2A10 1355 #define GL_R8 0x8229 1356 #define GL_R8I 0x8231 1357 #define GL_R8UI 0x8232 1358 #define GL_R8_SNORM 0x8F94 1359 #define GL_READ_BUFFER 0x0C02 1360 #define GL_READ_FRAMEBUFFER 0x8CA8 1361 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA 1362 #define GL_READ_ONLY 0x88B8 1363 #define GL_READ_ONLY_ARB 0x88B8 1364 #define GL_READ_WRITE 0x88BA 1365 #define GL_READ_WRITE_ARB 0x88BA 1366 #define GL_RED 0x1903 1367 #define GL_REDUCE 0x8016 1368 #define GL_REDUCE_EXT 0x8016 1369 #define GL_RED_BIAS 0x0D15 1370 #define GL_RED_BITS 0x0D52 1371 #define GL_RED_BIT_ATI 0x00000001 1372 #define GL_RED_INTEGER_EXT 0x8D94 1373 #define GL_RED_SCALE 0x0D14 1374 #define GL_RED_SNORM 0x8F90 1375 #define GL_REFLECTION_MAP 0x8512 1376 #define GL_REFLECTION_MAP_ARB 0x8512 1377 #define GL_REFLECTION_MAP_EXT 0x8512 1378 #define GL_REFLECTION_MAP_NV 0x8512 1379 #define GL_REG_0_ATI 0x8921 1380 #define GL_REG_10_ATI 0x892B 1381 #define GL_REG_11_ATI 0x892C 1382 #define GL_REG_12_ATI 0x892D 1383 #define GL_REG_13_ATI 0x892E 1384 #define GL_REG_14_ATI 0x892F 1385 #define GL_REG_15_ATI 0x8930 1386 #define GL_REG_16_ATI 0x8931 1387 #define GL_REG_17_ATI 0x8932 1388 #define GL_REG_18_ATI 0x8933 1389 #define GL_REG_19_ATI 0x8934 1390 #define GL_REG_1_ATI 0x8922 1391 #define GL_REG_20_ATI 0x8935 1392 #define GL_REG_21_ATI 0x8936 1393 #define GL_REG_22_ATI 0x8937 1394 #define GL_REG_23_ATI 0x8938 1395 #define GL_REG_24_ATI 0x8939 1396 #define GL_REG_25_ATI 0x893A 1397 #define GL_REG_26_ATI 0x893B 1398 #define GL_REG_27_ATI 0x893C 1399 #define GL_REG_28_ATI 0x893D 1400 #define GL_REG_29_ATI 0x893E 1401 #define GL_REG_2_ATI 0x8923 1402 #define GL_REG_30_ATI 0x893F 1403 #define GL_REG_31_ATI 0x8940 1404 #define GL_REG_3_ATI 0x8924 1405 #define GL_REG_4_ATI 0x8925 1406 #define GL_REG_5_ATI 0x8926 1407 #define GL_REG_6_ATI 0x8927 1408 #define GL_REG_7_ATI 0x8928 1409 #define GL_REG_8_ATI 0x8929 1410 #define GL_REG_9_ATI 0x892A 1411 #define GL_RENDER 0x1C00 1412 #define GL_RENDERBUFFER 0x8D41 1413 #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 1414 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 1415 #define GL_RENDERBUFFER_BINDING 0x8CA7 1416 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 1417 #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 1418 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 1419 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 1420 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 1421 #define GL_RENDERBUFFER_EXT 0x8D41 1422 #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 1423 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 1424 #define GL_RENDERBUFFER_HEIGHT 0x8D43 1425 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 1426 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 1427 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 1428 #define GL_RENDERBUFFER_RED_SIZE 0x8D50 1429 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 1430 #define GL_RENDERBUFFER_SAMPLES 0x8CAB 1431 #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 1432 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 1433 #define GL_RENDERBUFFER_WIDTH 0x8D42 1434 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 1435 #define GL_RENDERER 0x1F01 1436 #define GL_RENDER_MODE 0x0C40 1437 #define GL_REPEAT 0x2901 1438 #define GL_REPLACE 0x1E01 1439 #define GL_REPLICATE_BORDER 0x8153 1440 #define GL_REPLICATE_BORDER_HP 0x8153 1441 #define GL_RESCALE_NORMAL 0x803A 1442 #define GL_RESCALE_NORMAL_EXT 0x803A 1443 #define GL_RETURN 0x0102 1444 #define GL_RG 0x8227 1445 #define GL_RG16 0x822C 1446 #define GL_RG16F 0x822F 1447 #define GL_RG16I 0x8239 1448 #define GL_RG16UI 0x823A 1449 #define GL_RG16_SNORM 0x8F99 1450 #define GL_RG32F 0x8230 1451 #define GL_RG32I 0x823B 1452 #define GL_RG32UI 0x823C 1453 #define GL_RG8 0x822B 1454 #define GL_RG8I 0x8237 1455 #define GL_RG8UI 0x8238 1456 #define GL_RG8_SNORM 0x8F95 1457 #define GL_RGB 0x1907 1458 #define GL_RGB10 0x8052 1459 #define GL_RGB10_A2 0x8059 1460 #define GL_RGB10_A2UI 0x906F 1461 #define GL_RGB12 0x8053 1462 #define GL_RGB16 0x8054 1463 #define GL_RGB16F_ARB 0x881B 1464 #define GL_RGB16I_EXT 0x8D89 1465 #define GL_RGB16UI_EXT 0x8D77 1466 #define GL_RGB16_SNORM 0x8F9A 1467 #define GL_RGB32F_ARB 0x8815 1468 #define GL_RGB32I_EXT 0x8D83 1469 #define GL_RGB32UI_EXT 0x8D71 1470 #define GL_RGB4 0x804F 1471 #define GL_RGB4_S3TC 0x83A1 1472 #define GL_RGB5 0x8050 1473 #define GL_RGB5_A1 0x8057 1474 #define GL_RGB8 0x8051 1475 #define GL_RGB8I_EXT 0x8D8F 1476 #define GL_RGB8UI_EXT 0x8D7D 1477 #define GL_RGB8_SNORM 0x8F96 1478 #define GL_RGB9_E5_EXT 0x8C3D 1479 #define GL_RGBA 0x1908 1480 #define GL_RGBA12 0x805A 1481 #define GL_RGBA16 0x805B 1482 #define GL_RGBA16F_ARB 0x881A 1483 #define GL_RGBA16I_EXT 0x8D88 1484 #define GL_RGBA16UI_EXT 0x8D76 1485 #define GL_RGBA16_SNORM 0x8F9B 1486 #define GL_RGBA2 0x8055 1487 #define GL_RGBA32F_ARB 0x8814 1488 #define GL_RGBA32I_EXT 0x8D82 1489 #define GL_RGBA32UI_EXT 0x8D70 1490 #define GL_RGBA4 0x8056 1491 #define GL_RGBA4_DXT5_S3TC 0x83A5 1492 #define GL_RGBA4_S3TC 0x83A3 1493 #define GL_RGBA8 0x8058 1494 #define GL_RGBA8I_EXT 0x8D8E 1495 #define GL_RGBA8UI_EXT 0x8D7C 1496 #define GL_RGBA8_SNORM 0x8F97 1497 #define GL_RGBA_DXT5_S3TC 0x83A4 1498 #define GL_RGBA_FLOAT_MODE_ARB 0x8820 1499 #define GL_RGBA_INTEGER_EXT 0x8D99 1500 #define GL_RGBA_INTEGER_MODE_EXT 0x8D9E 1501 #define GL_RGBA_MODE 0x0C31 1502 #define GL_RGBA_S3TC 0x83A2 1503 #define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C 1504 #define GL_RGBA_SNORM 0x8F93 1505 #define GL_RGB_INTEGER_EXT 0x8D98 1506 #define GL_RGB_S3TC 0x83A0 1507 #define GL_RGB_SCALE 0x8573 1508 #define GL_RGB_SCALE_ARB 0x8573 1509 #define GL_RGB_SCALE_EXT 0x8573 1510 #define GL_RGB_SNORM 0x8F92 1511 #define GL_RG_INTEGER 0x8228 1512 #define GL_RG_SNORM 0x8F91 1513 #define GL_RIGHT 0x0407 1514 #define GL_S 0x2000 1515 #define GL_SAMPLER_1D 0x8B5D 1516 #define GL_SAMPLER_1D_ARB 0x8B5D 1517 #define GL_SAMPLER_1D_SHADOW 0x8B61 1518 #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 1519 #define GL_SAMPLER_2D 0x8B5E 1520 #define GL_SAMPLER_2D_ARB 0x8B5E 1521 #define GL_SAMPLER_2D_RECT_ARB 0x8B63 1522 #define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 1523 #define GL_SAMPLER_2D_SHADOW 0x8B62 1524 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 1525 #define GL_SAMPLER_3D 0x8B5F 1526 #define GL_SAMPLER_3D_ARB 0x8B5F 1527 #define GL_SAMPLER_CUBE 0x8B60 1528 #define GL_SAMPLER_CUBE_ARB 0x8B60 1529 #define GL_SAMPLES 0x80A9 1530 #define GL_SAMPLES_ARB 0x80A9 1531 #define GL_SAMPLES_PASSED 0x8914 1532 #define GL_SAMPLES_PASSED_ARB 0x8914 1533 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 1534 #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E 1535 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F 1536 #define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F 1537 #define GL_SAMPLE_BUFFERS 0x80A8 1538 #define GL_SAMPLE_BUFFERS_ARB 0x80A8 1539 #define GL_SAMPLE_COVERAGE 0x80A0 1540 #define GL_SAMPLE_COVERAGE_ARB 0x80A0 1541 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB 1542 #define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB 1543 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA 1544 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA 1545 #define GL_SATURATE_BIT_ATI 0x00000040 1546 #define GL_SCISSOR_BIT 0x00080000 1547 #define GL_SCISSOR_BOX 0x0C10 1548 #define GL_SCISSOR_TEST 0x0C11 1549 #define GL_SECONDARY_COLOR_ARRAY 0x845E 1550 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C 1551 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C 1552 #define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E 1553 #define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D 1554 #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D 1555 #define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A 1556 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A 1557 #define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C 1558 #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C 1559 #define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B 1560 #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B 1561 #define GL_SECONDARY_INTERPOLATOR_ATI 0x896D 1562 #define GL_SELECT 0x1C02 1563 #define GL_SELECTION_BUFFER_POINTER 0x0DF3 1564 #define GL_SELECTION_BUFFER_SIZE 0x0DF4 1565 #define GL_SEPARABLE_2D 0x8012 1566 #define GL_SEPARABLE_2D_EXT 0x8012 1567 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA 1568 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA 1569 #define GL_SET 0x150F 1570 #define GL_SHADER_OBJECT_ARB 0x8B48 1571 #define GL_SHADER_SOURCE_LENGTH 0x8B88 1572 #define GL_SHADER_TYPE 0x8B4F 1573 #define GL_SHADE_MODEL 0x0B54 1574 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C 1575 #define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C 1576 #define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB 1577 #define GL_SHININESS 0x1601 1578 #define GL_SHORT 0x1402 1579 #define GL_SIGNED_NORMALIZED 0x8F9C 1580 #define GL_SINGLE_COLOR 0x81F9 1581 #define GL_SINGLE_COLOR_EXT 0x81F9 1582 #define GL_SLUMINANCE 0x8C46 1583 #define GL_SLUMINANCE8 0x8C47 1584 #define GL_SLUMINANCE8_ALPHA8 0x8C45 1585 #define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 1586 #define GL_SLUMINANCE8_EXT 0x8C47 1587 #define GL_SLUMINANCE_ALPHA 0x8C44 1588 #define GL_SLUMINANCE_ALPHA_EXT 0x8C44 1589 #define GL_SLUMINANCE_EXT 0x8C46 1590 #define GL_SMOOTH 0x1D01 1591 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 1592 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 1593 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 1594 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 1595 #define GL_SOURCE0_ALPHA 0x8588 1596 #define GL_SOURCE0_ALPHA_ARB 0x8588 1597 #define GL_SOURCE0_ALPHA_EXT 0x8588 1598 #define GL_SOURCE0_RGB 0x8580 1599 #define GL_SOURCE0_RGB_ARB 0x8580 1600 #define GL_SOURCE0_RGB_EXT 0x8580 1601 #define GL_SOURCE1_ALPHA 0x8589 1602 #define GL_SOURCE1_ALPHA_ARB 0x8589 1603 #define GL_SOURCE1_ALPHA_EXT 0x8589 1604 #define GL_SOURCE1_RGB 0x8581 1605 #define GL_SOURCE1_RGB_ARB 0x8581 1606 #define GL_SOURCE1_RGB_EXT 0x8581 1607 #define GL_SOURCE2_ALPHA 0x858A 1608 #define GL_SOURCE2_ALPHA_ARB 0x858A 1609 #define GL_SOURCE2_ALPHA_EXT 0x858A 1610 #define GL_SOURCE2_RGB 0x8582 1611 #define GL_SOURCE2_RGB_ARB 0x8582 1612 #define GL_SOURCE2_RGB_EXT 0x8582 1613 #define GL_SPECULAR 0x1202 1614 #define GL_SPHERE_MAP 0x2402 1615 #define GL_SPOT_CUTOFF 0x1206 1616 #define GL_SPOT_DIRECTION 0x1204 1617 #define GL_SPOT_EXPONENT 0x1205 1618 #define GL_SRC0_ALPHA 0x8588 1619 #define GL_SRC0_RGB 0x8580 1620 #define GL_SRC1_ALPHA 0x8589 1621 #define GL_SRC1_RGB 0x8581 1622 #define GL_SRC2_ALPHA 0x858A 1623 #define GL_SRC2_RGB 0x8582 1624 #define GL_SRC_ALPHA 0x0302 1625 #define GL_SRC_ALPHA_SATURATE 0x0308 1626 #define GL_SRC_COLOR 0x0300 1627 #define GL_SRGB 0x8C40 1628 #define GL_SRGB8 0x8C41 1629 #define GL_SRGB8_ALPHA8 0x8C43 1630 #define GL_SRGB8_ALPHA8_EXT 0x8C43 1631 #define GL_SRGB8_EXT 0x8C41 1632 #define GL_SRGB_ALPHA 0x8C42 1633 #define GL_SRGB_ALPHA_EXT 0x8C42 1634 #define GL_SRGB_EXT 0x8C40 1635 #define GL_STACK_OVERFLOW 0x0503 1636 #define GL_STACK_UNDERFLOW 0x0504 1637 #define GL_STATIC_COPY 0x88E6 1638 #define GL_STATIC_COPY_ARB 0x88E6 1639 #define GL_STATIC_DRAW 0x88E4 1640 #define GL_STATIC_DRAW_ARB 0x88E4 1641 #define GL_STATIC_READ 0x88E5 1642 #define GL_STATIC_READ_ARB 0x88E5 1643 #define GL_STENCIL 0x1802 1644 #define GL_STENCIL_ATTACHMENT 0x8D20 1645 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20 1646 #define GL_STENCIL_BACK_FAIL 0x8801 1647 #define GL_STENCIL_BACK_FAIL_ATI 0x8801 1648 #define GL_STENCIL_BACK_FUNC 0x8800 1649 #define GL_STENCIL_BACK_FUNC_ATI 0x8800 1650 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 1651 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 1652 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 1653 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 1654 #define GL_STENCIL_BACK_REF 0x8CA3 1655 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 1656 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 1657 #define GL_STENCIL_BITS 0x0D57 1658 #define GL_STENCIL_BUFFER_BIT 0x00000400 1659 #define GL_STENCIL_CLEAR_VALUE 0x0B91 1660 #define GL_STENCIL_FAIL 0x0B94 1661 #define GL_STENCIL_FUNC 0x0B92 1662 #define GL_STENCIL_INDEX 0x1901 1663 #define GL_STENCIL_INDEX1 0x8D46 1664 #define GL_STENCIL_INDEX16 0x8D49 1665 #define GL_STENCIL_INDEX16_EXT 0x8D49 1666 #define GL_STENCIL_INDEX1_EXT 0x8D46 1667 #define GL_STENCIL_INDEX4 0x8D47 1668 #define GL_STENCIL_INDEX4_EXT 0x8D47 1669 #define GL_STENCIL_INDEX8 0x8D48 1670 #define GL_STENCIL_INDEX8_EXT 0x8D48 1671 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 1672 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 1673 #define GL_STENCIL_REF 0x0B97 1674 #define GL_STENCIL_TEST 0x0B90 1675 #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 1676 #define GL_STENCIL_VALUE_MASK 0x0B93 1677 #define GL_STENCIL_WRITEMASK 0x0B98 1678 #define GL_STEREO 0x0C33 1679 #define GL_STREAM_COPY 0x88E2 1680 #define GL_STREAM_COPY_ARB 0x88E2 1681 #define GL_STREAM_DRAW 0x88E0 1682 #define GL_STREAM_DRAW_ARB 0x88E0 1683 #define GL_STREAM_READ 0x88E1 1684 #define GL_STREAM_READ_ARB 0x88E1 1685 #define GL_SUBPIXEL_BITS 0x0D50 1686 #define GL_SUBTRACT 0x84E7 1687 #define GL_SUBTRACT_ARB 0x84E7 1688 #define GL_SUB_ATI 0x8965 1689 #define GL_SWIZZLE_STQ_ATI 0x8977 1690 #define GL_SWIZZLE_STQ_DQ_ATI 0x8979 1691 #define GL_SWIZZLE_STRQ_ATI 0x897A 1692 #define GL_SWIZZLE_STRQ_DQ_ATI 0x897B 1693 #define GL_SWIZZLE_STR_ATI 0x8976 1694 #define GL_SWIZZLE_STR_DR_ATI 0x8978 1695 #define GL_T 0x2001 1696 #define GL_T2F_C3F_V3F 0x2A2A 1697 #define GL_T2F_C4F_N3F_V3F 0x2A2C 1698 #define GL_T2F_C4UB_V3F 0x2A29 1699 #define GL_T2F_N3F_V3F 0x2A2B 1700 #define GL_T2F_V3F 0x2A27 1701 #define GL_T4F_C4F_N3F_V4F 0x2A2D 1702 #define GL_T4F_V4F 0x2A28 1703 #define GL_TABLE_TOO_LARGE 0x8031 1704 #define GL_TABLE_TOO_LARGE_EXT 0x8031 1705 #define GL_TEXTURE 0x1702 1706 #define GL_TEXTURE0 0x84C0 1707 #define GL_TEXTURE0_ARB 0x84C0 1708 #define GL_TEXTURE1 0x84C1 1709 #define GL_TEXTURE10 0x84CA 1710 #define GL_TEXTURE10_ARB 0x84CA 1711 #define GL_TEXTURE11 0x84CB 1712 #define GL_TEXTURE11_ARB 0x84CB 1713 #define GL_TEXTURE12 0x84CC 1714 #define GL_TEXTURE12_ARB 0x84CC 1715 #define GL_TEXTURE13 0x84CD 1716 #define GL_TEXTURE13_ARB 0x84CD 1717 #define GL_TEXTURE14 0x84CE 1718 #define GL_TEXTURE14_ARB 0x84CE 1719 #define GL_TEXTURE15 0x84CF 1720 #define GL_TEXTURE15_ARB 0x84CF 1721 #define GL_TEXTURE16 0x84D0 1722 #define GL_TEXTURE16_ARB 0x84D0 1723 #define GL_TEXTURE17 0x84D1 1724 #define GL_TEXTURE17_ARB 0x84D1 1725 #define GL_TEXTURE18 0x84D2 1726 #define GL_TEXTURE18_ARB 0x84D2 1727 #define GL_TEXTURE19 0x84D3 1728 #define GL_TEXTURE19_ARB 0x84D3 1729 #define GL_TEXTURE1_ARB 0x84C1 1730 #define GL_TEXTURE2 0x84C2 1731 #define GL_TEXTURE20 0x84D4 1732 #define GL_TEXTURE20_ARB 0x84D4 1733 #define GL_TEXTURE21 0x84D5 1734 #define GL_TEXTURE21_ARB 0x84D5 1735 #define GL_TEXTURE22 0x84D6 1736 #define GL_TEXTURE22_ARB 0x84D6 1737 #define GL_TEXTURE23 0x84D7 1738 #define GL_TEXTURE23_ARB 0x84D7 1739 #define GL_TEXTURE24 0x84D8 1740 #define GL_TEXTURE24_ARB 0x84D8 1741 #define GL_TEXTURE25 0x84D9 1742 #define GL_TEXTURE25_ARB 0x84D9 1743 #define GL_TEXTURE26 0x84DA 1744 #define GL_TEXTURE26_ARB 0x84DA 1745 #define GL_TEXTURE27 0x84DB 1746 #define GL_TEXTURE27_ARB 0x84DB 1747 #define GL_TEXTURE28 0x84DC 1748 #define GL_TEXTURE28_ARB 0x84DC 1749 #define GL_TEXTURE29 0x84DD 1750 #define GL_TEXTURE29_ARB 0x84DD 1751 #define GL_TEXTURE2_ARB 0x84C2 1752 #define GL_TEXTURE3 0x84C3 1753 #define GL_TEXTURE30 0x84DE 1754 #define GL_TEXTURE30_ARB 0x84DE 1755 #define GL_TEXTURE31 0x84DF 1756 #define GL_TEXTURE31_ARB 0x84DF 1757 #define GL_TEXTURE3_ARB 0x84C3 1758 #define GL_TEXTURE4 0x84C4 1759 #define GL_TEXTURE4_ARB 0x84C4 1760 #define GL_TEXTURE5 0x84C5 1761 #define GL_TEXTURE5_ARB 0x84C5 1762 #define GL_TEXTURE6 0x84C6 1763 #define GL_TEXTURE6_ARB 0x84C6 1764 #define GL_TEXTURE7 0x84C7 1765 #define GL_TEXTURE7_ARB 0x84C7 1766 #define GL_TEXTURE8 0x84C8 1767 #define GL_TEXTURE8_ARB 0x84C8 1768 #define GL_TEXTURE9 0x84C9 1769 #define GL_TEXTURE9_ARB 0x84C9 1770 #define GL_TEXTURE_1D 0x0DE0 1771 #define GL_TEXTURE_2D 0x0DE1 1772 #define GL_TEXTURE_3D 0x806F 1773 #define GL_TEXTURE_3D_EXT 0x806F 1774 #define GL_TEXTURE_ALPHA_SIZE 0x805F 1775 #define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 1776 #define GL_TEXTURE_BASE_LEVEL 0x813C 1777 #define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C 1778 #define GL_TEXTURE_BINDING_1D 0x8068 1779 #define GL_TEXTURE_BINDING_2D 0x8069 1780 #define GL_TEXTURE_BINDING_3D 0x806A 1781 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 1782 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 1783 #define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 1784 #define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 1785 #define GL_TEXTURE_BIT 0x00040000 1786 #define GL_TEXTURE_BLUE_SIZE 0x805E 1787 #define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 1788 #define GL_TEXTURE_BORDER 0x1005 1789 #define GL_TEXTURE_BORDER_COLOR 0x1004 1790 #define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF 1791 #define GL_TEXTURE_COMPARE_FUNC 0x884D 1792 #define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D 1793 #define GL_TEXTURE_COMPARE_MODE 0x884C 1794 #define GL_TEXTURE_COMPARE_MODE_ARB 0x884C 1795 #define GL_TEXTURE_COMPONENTS 0x1003 1796 #define GL_TEXTURE_COMPRESSED 0x86A1 1797 #define GL_TEXTURE_COMPRESSED_ARB 0x86A1 1798 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 1799 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 1800 #define GL_TEXTURE_COMPRESSION_HINT 0x84EF 1801 #define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF 1802 #define GL_TEXTURE_COORD_ARRAY 0x8078 1803 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A 1804 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A 1805 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 1806 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 1807 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 1808 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 1809 #define GL_TEXTURE_CUBE_MAP 0x8513 1810 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513 1811 #define GL_TEXTURE_CUBE_MAP_EXT 0x8513 1812 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 1813 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 1814 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 1815 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 1816 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 1817 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 1818 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 1819 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A 1820 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A 1821 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 1822 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 1823 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 1824 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 1825 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 1826 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 1827 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 1828 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 1829 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 1830 #define GL_TEXTURE_DEPTH 0x8071 1831 #define GL_TEXTURE_DEPTH_EXT 0x8071 1832 #define GL_TEXTURE_DEPTH_SIZE 0x884A 1833 #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A 1834 #define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 1835 #define GL_TEXTURE_ENV 0x2300 1836 #define GL_TEXTURE_ENV_COLOR 0x2201 1837 #define GL_TEXTURE_ENV_MODE 0x2200 1838 #define GL_TEXTURE_FILTER_CONTROL 0x8500 1839 #define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 1840 #define GL_TEXTURE_GEN_MODE 0x2500 1841 #define GL_TEXTURE_GEN_Q 0x0C63 1842 #define GL_TEXTURE_GEN_R 0x0C62 1843 #define GL_TEXTURE_GEN_S 0x0C60 1844 #define GL_TEXTURE_GEN_T 0x0C61 1845 #define GL_TEXTURE_GREEN_SIZE 0x805D 1846 #define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 1847 #define GL_TEXTURE_HEIGHT 0x1001 1848 #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED 1849 #define GL_TEXTURE_INTENSITY_SIZE 0x8061 1850 #define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 1851 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 1852 #define GL_TEXTURE_LOD_BIAS 0x8501 1853 #define GL_TEXTURE_LOD_BIAS_EXT 0x8501 1854 #define GL_TEXTURE_LUMINANCE_SIZE 0x8060 1855 #define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 1856 #define GL_TEXTURE_MAG_FILTER 0x2800 1857 #define GL_TEXTURE_MATRIX 0x0BA8 1858 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE 1859 #define GL_TEXTURE_MAX_LEVEL 0x813D 1860 #define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D 1861 #define GL_TEXTURE_MAX_LOD 0x813B 1862 #define GL_TEXTURE_MAX_LOD_SGIS 0x813B 1863 #define GL_TEXTURE_MIN_FILTER 0x2801 1864 #define GL_TEXTURE_MIN_LOD 0x813A 1865 #define GL_TEXTURE_MIN_LOD_SGIS 0x813A 1866 #define GL_TEXTURE_PRIORITY 0x8066 1867 #define GL_TEXTURE_RECTANGLE_ARB 0x84F5 1868 #define GL_TEXTURE_RED_SIZE 0x805C 1869 #define GL_TEXTURE_RED_TYPE_ARB 0x8C10 1870 #define GL_TEXTURE_RESIDENT 0x8067 1871 #define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F 1872 #define GL_TEXTURE_STACK_DEPTH 0x0BA5 1873 #define GL_TEXTURE_STENCIL_SIZE 0x88F1 1874 #define GL_TEXTURE_WIDTH 0x1000 1875 #define GL_TEXTURE_WRAP_R 0x8072 1876 #define GL_TEXTURE_WRAP_R_EXT 0x8072 1877 #define GL_TEXTURE_WRAP_S 0x2802 1878 #define GL_TEXTURE_WRAP_T 0x2803 1879 #define GL_TRANSFORM_BIT 0x00001000 1880 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 1881 #define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 1882 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 1883 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 1884 #define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 1885 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 1886 #define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 1887 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 1888 #define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 1889 #define GL_TRIANGLES 0x0004 1890 #define GL_TRIANGLE_FAN 0x0006 1891 #define GL_TRIANGLE_STRIP 0x0005 1892 #define GL_TRUE 1 1893 #define GL_UNPACK_ALIGNMENT 0x0CF5 1894 #define GL_UNPACK_IMAGE_HEIGHT 0x806E 1895 #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E 1896 #define GL_UNPACK_LSB_FIRST 0x0CF1 1897 #define GL_UNPACK_ROW_LENGTH 0x0CF2 1898 #define GL_UNPACK_SKIP_IMAGES 0x806D 1899 #define GL_UNPACK_SKIP_IMAGES_EXT 0x806D 1900 #define GL_UNPACK_SKIP_PIXELS 0x0CF4 1901 #define GL_UNPACK_SKIP_ROWS 0x0CF3 1902 #define GL_UNPACK_SWAP_BYTES 0x0CF0 1903 #define GL_UNSIGNED_BYTE 0x1401 1904 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 1905 #define GL_UNSIGNED_BYTE_3_3_2 0x8032 1906 #define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 1907 #define GL_UNSIGNED_INT 0x1405 1908 #define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B 1909 #define GL_UNSIGNED_INT_10_10_10_2 0x8036 1910 #define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 1911 #define GL_UNSIGNED_INT_24_8 0x84FA 1912 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 1913 #define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E 1914 #define GL_UNSIGNED_INT_8_8_8_8 0x8035 1915 #define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 1916 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 1917 #define GL_UNSIGNED_NORMALIZED 0x8C17 1918 #define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 1919 #define GL_UNSIGNED_SHORT 0x1403 1920 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 1921 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 1922 #define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 1923 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 1924 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 1925 #define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 1926 #define GL_UNSIGNED_SHORT_5_6_5 0x8363 1927 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 1928 #define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA 1929 #define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB 1930 #define GL_UPPER_LEFT 0x8CA2 1931 #define GL_V2F 0x2A20 1932 #define GL_V3F 0x2A21 1933 #define GL_VALIDATE_STATUS 0x8B83 1934 #define GL_VENDOR 0x1F00 1935 #define GL_VERSION 0x1F02 1936 #define GL_VERTEX_ARRAY 0x8074 1937 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 1938 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 1939 #define GL_VERTEX_ARRAY_POINTER 0x808E 1940 #define GL_VERTEX_ARRAY_SIZE 0x807A 1941 #define GL_VERTEX_ARRAY_STRIDE 0x807C 1942 #define GL_VERTEX_ARRAY_TYPE 0x807B 1943 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F 1944 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F 1945 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 1946 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 1947 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A 1948 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A 1949 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 1950 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 1951 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 1952 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 1953 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 1954 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 1955 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 1956 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 1957 #define GL_VERTEX_BLEND_ARB 0x86A7 1958 #define GL_VERTEX_PROGRAM_ARB 0x8620 1959 #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 1960 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 1961 #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 1962 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 1963 #define GL_VERTEX_SHADER 0x8B31 1964 #define GL_VERTEX_SHADER_ARB 0x8B31 1965 #define GL_VIEWPORT 0x0BA2 1966 #define GL_VIEWPORT_BIT 0x00000800 1967 #define GL_WEIGHT_ARRAY_ARB 0x86AD 1968 #define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E 1969 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E 1970 #define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC 1971 #define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB 1972 #define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA 1973 #define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 1974 #define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 1975 #define GL_WRITE_ONLY 0x88B9 1976 #define GL_WRITE_ONLY_ARB 0x88B9 1977 #define GL_XOR 0x1506 1978 #define GL_YCBCR_MESA 0x8757 1979 #define GL_ZERO 0 1980 #define GL_ZOOM_X 0x0D16 1981 #define GL_ZOOM_Y 0x0D17 1982 1983 void glAccum(GLenum op, GLfloat value); 1984 void glActiveStencilFaceEXT(GLenum face); 1985 void glActiveTexture(GLenum texture); 1986 void glActiveTextureARB(GLenum texture); 1987 void glAlphaFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); 1988 void glAlphaFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); 1989 void glAlphaFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); 1990 void glAlphaFunc(GLenum func, GLfloat ref); 1991 GLboolean glAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences); 1992 void glArrayElement(GLint i); 1993 void glAttachObjectARB(GLhandleARB containerObj, GLhandleARB obj); 1994 void glAttachShader(GLuint program, GLuint shader); 1995 void glBegin(GLenum mode); 1996 void glBeginFragmentShaderATI(void); 1997 void glBeginQuery(GLenum target, GLuint id); 1998 void glBeginQueryARB(GLenum target, GLuint id); 1999 void glBindAttribLocation(GLuint program, GLuint index, const GLchar *name); 2000 void glBindAttribLocationARB(GLhandleARB programObj, GLuint index, const GLcharARB *name); 2001 void glBindBuffer(GLenum target, GLuint buffer); 2002 void glBindBufferARB(GLenum target, GLuint buffer); 2003 void glBindFragmentShaderATI(GLuint id); 2004 void glBindFramebuffer(GLenum target, GLuint framebuffer); 2005 void glBindFramebufferEXT(GLenum target, GLuint framebuffer); 2006 void glBindProgramARB(GLenum target, GLuint program); 2007 void glBindRenderbuffer(GLenum target, GLuint renderbuffer); 2008 void glBindRenderbufferEXT(GLenum target, GLuint renderbuffer); 2009 void glBindTexture(GLenum target, GLuint texture); 2010 void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); 2011 void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 2012 void glBlendColorEXT(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 2013 void glBlendEquation(GLenum mode); 2014 void glBlendEquationEXT(GLenum mode); 2015 void glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha); 2016 void glBlendEquationSeparateEXT(GLenum modeRGB, GLenum modeAlpha); 2017 void glBlendFunc(GLenum sfactor, GLenum dfactor); 2018 void glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); 2019 void glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); 2020 void glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 2021 void glBufferData(GLenum target, GLsizeiptr size, const void *data, GLenum usage); 2022 void glBufferDataARB(GLenum target, GLsizeiptrARB size, const void *data, GLenum usage); 2023 void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void *data); 2024 void glBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data); 2025 void glCallList(GLuint list); 2026 void glCallLists(GLsizei n, GLenum type, const void *lists); 2027 GLenum glCheckFramebufferStatus(GLenum target); 2028 GLenum glCheckFramebufferStatusEXT(GLenum target); 2029 void glClampColorARB(GLenum target, GLenum clamp); 2030 void glClear(GLbitfield mask); 2031 void glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 2032 void glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 2033 void glClearColorIiEXT(GLint red, GLint green, GLint blue, GLint alpha); 2034 void glClearColorIuiEXT(GLuint red, GLuint green, GLuint blue, GLuint alpha); 2035 void glClearDepth(GLdouble depth); 2036 void glClearIndex(GLfloat c); 2037 void glClearStencil(GLint s); 2038 void glClientActiveTexture(GLenum texture); 2039 void glClientActiveTextureARB(GLenum texture); 2040 void glClipPlane(GLenum plane, const GLdouble *equation); 2041 void glColor3b(GLbyte red, GLbyte green, GLbyte blue); 2042 void glColor3bv(const GLbyte *v); 2043 void glColor3d(GLdouble red, GLdouble green, GLdouble blue); 2044 void glColor3dv(const GLdouble *v); 2045 void glColor3f(GLfloat red, GLfloat green, GLfloat blue); 2046 void glColor3fv(const GLfloat *v); 2047 void glColor3i(GLint red, GLint green, GLint blue); 2048 void glColor3iv(const GLint *v); 2049 void glColor3s(GLshort red, GLshort green, GLshort blue); 2050 void glColor3sv(const GLshort *v); 2051 void glColor3ub(GLubyte red, GLubyte green, GLubyte blue); 2052 void glColor3ubv(const GLubyte *v); 2053 void glColor3ui(GLuint red, GLuint green, GLuint blue); 2054 void glColor3uiv(const GLuint *v); 2055 void glColor3us(GLushort red, GLushort green, GLushort blue); 2056 void glColor3usv(const GLushort *v); 2057 void glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); 2058 void glColor4bv(const GLbyte *v); 2059 void glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); 2060 void glColor4dv(const GLdouble *v); 2061 void glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 2062 void glColor4fv(const GLfloat *v); 2063 void glColor4i(GLint red, GLint green, GLint blue, GLint alpha); 2064 void glColor4iv(const GLint *v); 2065 void glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha); 2066 void glColor4sv(const GLshort *v); 2067 void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); 2068 void glColor4ubv(const GLubyte *v); 2069 void glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha); 2070 void glColor4uiv(const GLuint *v); 2071 void glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha); 2072 void glColor4usv(const GLushort *v); 2073 void glColorFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); 2074 void glColorFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); 2075 void glColorFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); 2076 void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 2077 void glColorMaterial(GLenum face, GLenum mode); 2078 void glColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer); 2079 void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); 2080 void glColorSubTableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); 2081 void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); 2082 void glColorTableEXT(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void *table); 2083 void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params); 2084 void glColorTableParameterfvSGI(GLenum target, GLenum pname, const GLfloat *params); 2085 void glColorTableParameteriv(GLenum target, GLenum pname, const GLint *params); 2086 void glColorTableParameterivSGI(GLenum target, GLenum pname, const GLint *params); 2087 void glColorTableSGI(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); 2088 void glCompileShader(GLuint shader); 2089 void glCompileShaderARB(GLhandleARB shaderObj); 2090 void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); 2091 void glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); 2092 void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 2093 void glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 2094 void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 2095 void glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 2096 void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); 2097 void glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); 2098 void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 2099 void glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 2100 void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 2101 void glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 2102 void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); 2103 void glConvolutionFilter1DEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); 2104 void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); 2105 void glConvolutionFilter2DEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); 2106 void glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params); 2107 void glConvolutionParameterfEXT(GLenum target, GLenum pname, GLfloat params); 2108 void glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params); 2109 void glConvolutionParameterfvEXT(GLenum target, GLenum pname, const GLfloat *params); 2110 void glConvolutionParameteri(GLenum target, GLenum pname, GLint params); 2111 void glConvolutionParameteriEXT(GLenum target, GLenum pname, GLint params); 2112 void glConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params); 2113 void glConvolutionParameterivEXT(GLenum target, GLenum pname, const GLint *params); 2114 void glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); 2115 void glCopyColorSubTableEXT(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); 2116 void glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); 2117 void glCopyColorTableSGI(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); 2118 void glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); 2119 void glCopyConvolutionFilter1DEXT(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); 2120 void glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); 2121 void glCopyConvolutionFilter2DEXT(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); 2122 void glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); 2123 void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); 2124 void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 2125 void glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); 2126 void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 2127 void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 2128 GLuint glCreateProgram(void); 2129 GLhandleARB glCreateProgramObjectARB(void); 2130 GLuint glCreateShader(GLenum type); 2131 GLhandleARB glCreateShaderObjectARB(GLenum shaderType); 2132 void glCullFace(GLenum mode); 2133 void glCurrentPaletteMatrixARB(GLint index); 2134 void glDeleteBuffers(GLsizei n, const GLuint *buffers); 2135 void glDeleteBuffersARB(GLsizei n, const GLuint *buffers); 2136 void glDeleteFragmentShaderATI(GLuint id); 2137 void glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers); 2138 void glDeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers); 2139 void glDeleteLists(GLuint list, GLsizei range); 2140 void glDeleteObjectARB(GLhandleARB obj); 2141 void glDeleteProgram(GLuint program); 2142 void glDeleteProgramsARB(GLsizei n, const GLuint *programs); 2143 void glDeleteQueries(GLsizei n, const GLuint *ids); 2144 void glDeleteQueriesARB(GLsizei n, const GLuint *ids); 2145 void glDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers); 2146 void glDeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers); 2147 void glDeleteShader(GLuint shader); 2148 void glDeleteTextures(GLsizei n, const GLuint *textures); 2149 void glDepthFunc(GLenum func); 2150 void glDepthMask(GLboolean flag); 2151 void glDepthRange(GLdouble n, GLdouble f); 2152 void glDetachObjectARB(GLhandleARB containerObj, GLhandleARB attachedObj); 2153 void glDetachShader(GLuint program, GLuint shader); 2154 void glDisable(GLenum cap); 2155 void glDisableClientState(GLenum array); 2156 void glDisableVertexAttribArray(GLuint index); 2157 void glDisableVertexAttribArrayARB(GLuint index); 2158 void glDrawArrays(GLenum mode, GLint first, GLsizei count); 2159 void glDrawBuffer(GLenum buf); 2160 void glDrawBuffers(GLsizei n, const GLenum *bufs); 2161 void glDrawBuffersARB(GLsizei n, const GLenum *bufs); 2162 void glDrawElements(GLenum mode, GLsizei count, GLenum type, const void *indices); 2163 void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); 2164 void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); 2165 void glDrawRangeElementsEXT(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); 2166 void glEdgeFlag(GLboolean flag); 2167 void glEdgeFlagPointer(GLsizei stride, const void *pointer); 2168 void glEdgeFlagv(const GLboolean *flag); 2169 void glEnable(GLenum cap); 2170 void glEnableClientState(GLenum array); 2171 void glEnableVertexAttribArray(GLuint index); 2172 void glEnableVertexAttribArrayARB(GLuint index); 2173 void glEnd(void); 2174 void glEndFragmentShaderATI(void); 2175 void glEndList(void); 2176 void glEndQuery(GLenum target); 2177 void glEndQueryARB(GLenum target); 2178 void glEvalCoord1d(GLdouble u); 2179 void glEvalCoord1dv(const GLdouble *u); 2180 void glEvalCoord1f(GLfloat u); 2181 void glEvalCoord1fv(const GLfloat *u); 2182 void glEvalCoord2d(GLdouble u, GLdouble v); 2183 void glEvalCoord2dv(const GLdouble *u); 2184 void glEvalCoord2f(GLfloat u, GLfloat v); 2185 void glEvalCoord2fv(const GLfloat *u); 2186 void glEvalMesh1(GLenum mode, GLint i1, GLint i2); 2187 void glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); 2188 void glEvalPoint1(GLint i); 2189 void glEvalPoint2(GLint i, GLint j); 2190 void glFeedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer); 2191 void glFinish(void); 2192 void glFlush(void); 2193 void glFogCoordPointer(GLenum type, GLsizei stride, const void *pointer); 2194 void glFogCoordPointerEXT(GLenum type, GLsizei stride, const void *pointer); 2195 void glFogCoordd(GLdouble coord); 2196 void glFogCoorddEXT(GLdouble coord); 2197 void glFogCoorddv(const GLdouble *coord); 2198 void glFogCoorddvEXT(const GLdouble *coord); 2199 void glFogCoordf(GLfloat coord); 2200 void glFogCoordfEXT(GLfloat coord); 2201 void glFogCoordfv(const GLfloat *coord); 2202 void glFogCoordfvEXT(const GLfloat *coord); 2203 void glFogf(GLenum pname, GLfloat param); 2204 void glFogfv(GLenum pname, const GLfloat *params); 2205 void glFogi(GLenum pname, GLint param); 2206 void glFogiv(GLenum pname, const GLint *params); 2207 void glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 2208 void glFramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 2209 void glFramebufferTexture1D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 2210 void glFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 2211 void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 2212 void glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 2213 void glFramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 2214 void glFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 2215 void glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); 2216 void glFrontFace(GLenum mode); 2217 void glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 2218 void glGenBuffers(GLsizei n, GLuint *buffers); 2219 void glGenBuffersARB(GLsizei n, GLuint *buffers); 2220 GLuint glGenFragmentShadersATI(GLuint range); 2221 void glGenFramebuffers(GLsizei n, GLuint *framebuffers); 2222 void glGenFramebuffersEXT(GLsizei n, GLuint *framebuffers); 2223 GLuint glGenLists(GLsizei range); 2224 void glGenProgramsARB(GLsizei n, GLuint *programs); 2225 void glGenQueries(GLsizei n, GLuint *ids); 2226 void glGenQueriesARB(GLsizei n, GLuint *ids); 2227 void glGenRenderbuffers(GLsizei n, GLuint *renderbuffers); 2228 void glGenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers); 2229 void glGenTextures(GLsizei n, GLuint *textures); 2230 void glGenerateMipmap(GLenum target); 2231 void glGenerateMipmapEXT(GLenum target); 2232 void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 2233 void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); 2234 void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 2235 void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); 2236 void glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); 2237 void glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); 2238 GLint glGetAttribLocation(GLuint program, const GLchar *name); 2239 GLint glGetAttribLocationARB(GLhandleARB programObj, const GLcharARB *name); 2240 void glGetBooleanv(GLenum pname, GLboolean *data); 2241 void glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params); 2242 void glGetBufferParameterivARB(GLenum target, GLenum pname, GLint *params); 2243 void glGetBufferPointerv(GLenum target, GLenum pname, void **params); 2244 void glGetBufferPointervARB(GLenum target, GLenum pname, void **params); 2245 void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void *data); 2246 void glGetBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data); 2247 void glGetClipPlane(GLenum plane, GLdouble *equation); 2248 void glGetColorTable(GLenum target, GLenum format, GLenum type, void *table); 2249 void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, void *data); 2250 void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat *params); 2251 void glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat *params); 2252 void glGetColorTableParameterfvSGI(GLenum target, GLenum pname, GLfloat *params); 2253 void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint *params); 2254 void glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint *params); 2255 void glGetColorTableParameterivSGI(GLenum target, GLenum pname, GLint *params); 2256 void glGetColorTableSGI(GLenum target, GLenum format, GLenum type, void *table); 2257 void glGetCompressedTexImage(GLenum target, GLint level, void *img); 2258 void glGetCompressedTexImageARB(GLenum target, GLint level, void *img); 2259 void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, void *image); 2260 void glGetConvolutionFilterEXT(GLenum target, GLenum format, GLenum type, void *image); 2261 void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params); 2262 void glGetConvolutionParameterfvEXT(GLenum target, GLenum pname, GLfloat *params); 2263 void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params); 2264 void glGetConvolutionParameterivEXT(GLenum target, GLenum pname, GLint *params); 2265 void glGetDoublev(GLenum pname, GLdouble *data); 2266 GLenum glGetError(void); 2267 void glGetFloatv(GLenum pname, GLfloat *data); 2268 void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params); 2269 void glGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint *params); 2270 GLhandleARB glGetHandleARB(GLenum pname); 2271 void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); 2272 void glGetHistogramEXT(GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); 2273 void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params); 2274 void glGetHistogramParameterfvEXT(GLenum target, GLenum pname, GLfloat *params); 2275 void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint *params); 2276 void glGetHistogramParameterivEXT(GLenum target, GLenum pname, GLint *params); 2277 void glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); 2278 void glGetIntegerv(GLenum pname, GLint *data); 2279 void glGetLightfv(GLenum light, GLenum pname, GLfloat *params); 2280 void glGetLightiv(GLenum light, GLenum pname, GLint *params); 2281 void glGetMapdv(GLenum target, GLenum query, GLdouble *v); 2282 void glGetMapfv(GLenum target, GLenum query, GLfloat *v); 2283 void glGetMapiv(GLenum target, GLenum query, GLint *v); 2284 void glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params); 2285 void glGetMaterialiv(GLenum face, GLenum pname, GLint *params); 2286 void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); 2287 void glGetMinmaxEXT(GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); 2288 void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params); 2289 void glGetMinmaxParameterfvEXT(GLenum target, GLenum pname, GLfloat *params); 2290 void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params); 2291 void glGetMinmaxParameterivEXT(GLenum target, GLenum pname, GLint *params); 2292 void glGetObjectParameterfvARB(GLhandleARB obj, GLenum pname, GLfloat *params); 2293 void glGetObjectParameterivARB(GLhandleARB obj, GLenum pname, GLint *params); 2294 void glGetPixelMapfv(GLenum map, GLfloat *values); 2295 void glGetPixelMapuiv(GLenum map, GLuint *values); 2296 void glGetPixelMapusv(GLenum map, GLushort *values); 2297 void glGetPointerv(GLenum pname, void **params); 2298 void glGetPolygonStipple(GLubyte *mask); 2299 void glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble *params); 2300 void glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat *params); 2301 void glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 2302 void glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble *params); 2303 void glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat *params); 2304 void glGetProgramStringARB(GLenum target, GLenum pname, void *string); 2305 void glGetProgramiv(GLuint program, GLenum pname, GLint *params); 2306 void glGetProgramivARB(GLenum target, GLenum pname, GLint *params); 2307 void glGetQueryObjectiv(GLuint id, GLenum pname, GLint *params); 2308 void glGetQueryObjectivARB(GLuint id, GLenum pname, GLint *params); 2309 void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params); 2310 void glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params); 2311 void glGetQueryiv(GLenum target, GLenum pname, GLint *params); 2312 void glGetQueryivARB(GLenum target, GLenum pname, GLint *params); 2313 void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params); 2314 void glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params); 2315 void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); 2316 void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); 2317 void glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 2318 void glGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); 2319 void glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); 2320 void glGetShaderiv(GLuint shader, GLenum pname, GLint *params); 2321 const GLubyte *glGetString(GLenum name); 2322 void glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params); 2323 void glGetTexEnviv(GLenum target, GLenum pname, GLint *params); 2324 void glGetTexGendv(GLenum coord, GLenum pname, GLdouble *params); 2325 void glGetTexGenfv(GLenum coord, GLenum pname, GLfloat *params); 2326 void glGetTexGeniv(GLenum coord, GLenum pname, GLint *params); 2327 void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, void *pixels); 2328 void glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params); 2329 void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params); 2330 void glGetTexParameterIivEXT(GLenum target, GLenum pname, GLint *params); 2331 void glGetTexParameterIuivEXT(GLenum target, GLenum pname, GLuint *params); 2332 void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params); 2333 void glGetTexParameteriv(GLenum target, GLenum pname, GLint *params); 2334 GLint glGetUniformLocation(GLuint program, const GLchar *name); 2335 GLint glGetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name); 2336 void glGetUniformfv(GLuint program, GLint location, GLfloat *params); 2337 void glGetUniformfvARB(GLhandleARB programObj, GLint location, GLfloat *params); 2338 void glGetUniformiv(GLuint program, GLint location, GLint *params); 2339 void glGetUniformivARB(GLhandleARB programObj, GLint location, GLint *params); 2340 void glGetVertexAttribPointerv(GLuint index, GLenum pname, void **pointer); 2341 void glGetVertexAttribPointervARB(GLuint index, GLenum pname, void **pointer); 2342 void glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params); 2343 void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params); 2344 void glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params); 2345 void glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params); 2346 void glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params); 2347 void glGetVertexAttribivARB(GLuint index, GLenum pname, GLint *params); 2348 void glHint(GLenum target, GLenum mode); 2349 void glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); 2350 void glHistogramEXT(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); 2351 void glIndexMask(GLuint mask); 2352 void glIndexPointer(GLenum type, GLsizei stride, const void *pointer); 2353 void glIndexd(GLdouble c); 2354 void glIndexdv(const GLdouble *c); 2355 void glIndexf(GLfloat c); 2356 void glIndexfv(const GLfloat *c); 2357 void glIndexi(GLint c); 2358 void glIndexiv(const GLint *c); 2359 void glIndexs(GLshort c); 2360 void glIndexsv(const GLshort *c); 2361 void glIndexub(GLubyte c); 2362 void glIndexubv(const GLubyte *c); 2363 void glInitNames(void); 2364 void glInterleavedArrays(GLenum format, GLsizei stride, const void *pointer); 2365 GLboolean glIsBuffer(GLuint buffer); 2366 GLboolean glIsBufferARB(GLuint buffer); 2367 GLboolean glIsEnabled(GLenum cap); 2368 GLboolean glIsFramebuffer(GLuint framebuffer); 2369 GLboolean glIsFramebufferEXT(GLuint framebuffer); 2370 GLboolean glIsList(GLuint list); 2371 GLboolean glIsProgram(GLuint program); 2372 GLboolean glIsProgramARB(GLuint program); 2373 GLboolean glIsQuery(GLuint id); 2374 GLboolean glIsQueryARB(GLuint id); 2375 GLboolean glIsRenderbuffer(GLuint renderbuffer); 2376 GLboolean glIsRenderbufferEXT(GLuint renderbuffer); 2377 GLboolean glIsShader(GLuint shader); 2378 GLboolean glIsTexture(GLuint texture); 2379 void glLightModelf(GLenum pname, GLfloat param); 2380 void glLightModelfv(GLenum pname, const GLfloat *params); 2381 void glLightModeli(GLenum pname, GLint param); 2382 void glLightModeliv(GLenum pname, const GLint *params); 2383 void glLightf(GLenum light, GLenum pname, GLfloat param); 2384 void glLightfv(GLenum light, GLenum pname, const GLfloat *params); 2385 void glLighti(GLenum light, GLenum pname, GLint param); 2386 void glLightiv(GLenum light, GLenum pname, const GLint *params); 2387 void glLineStipple(GLint factor, GLushort pattern); 2388 void glLineWidth(GLfloat width); 2389 void glLinkProgram(GLuint program); 2390 void glLinkProgramARB(GLhandleARB programObj); 2391 void glListBase(GLuint base); 2392 void glLoadIdentity(void); 2393 void glLoadMatrixd(const GLdouble *m); 2394 void glLoadMatrixf(const GLfloat *m); 2395 void glLoadName(GLuint name); 2396 void glLoadTransposeMatrixd(const GLdouble *m); 2397 void glLoadTransposeMatrixdARB(const GLdouble *m); 2398 void glLoadTransposeMatrixf(const GLfloat *m); 2399 void glLoadTransposeMatrixfARB(const GLfloat *m); 2400 void glLockArraysEXT(GLint first, GLsizei count); 2401 void glLogicOp(GLenum opcode); 2402 void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); 2403 void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); 2404 void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); 2405 void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); 2406 void *glMapBuffer(GLenum target, GLenum access); 2407 void *glMapBufferARB(GLenum target, GLenum access); 2408 void glMapGrid1d(GLint un, GLdouble u1, GLdouble u2); 2409 void glMapGrid1f(GLint un, GLfloat u1, GLfloat u2); 2410 void glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); 2411 void glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); 2412 void glMaterialf(GLenum face, GLenum pname, GLfloat param); 2413 void glMaterialfv(GLenum face, GLenum pname, const GLfloat *params); 2414 void glMateriali(GLenum face, GLenum pname, GLint param); 2415 void glMaterialiv(GLenum face, GLenum pname, const GLint *params); 2416 void glMatrixIndexPointerARB(GLint size, GLenum type, GLsizei stride, const void *pointer); 2417 void glMatrixIndexubvARB(GLint size, const GLubyte *indices); 2418 void glMatrixIndexuivARB(GLint size, const GLuint *indices); 2419 void glMatrixIndexusvARB(GLint size, const GLushort *indices); 2420 void glMatrixMode(GLenum mode); 2421 void glMinmax(GLenum target, GLenum internalformat, GLboolean sink); 2422 void glMinmaxEXT(GLenum target, GLenum internalformat, GLboolean sink); 2423 void glMultMatrixd(const GLdouble *m); 2424 void glMultMatrixf(const GLfloat *m); 2425 void glMultTransposeMatrixd(const GLdouble *m); 2426 void glMultTransposeMatrixdARB(const GLdouble *m); 2427 void glMultTransposeMatrixf(const GLfloat *m); 2428 void glMultTransposeMatrixfARB(const GLfloat *m); 2429 void glMultiDrawArrays(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); 2430 void glMultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); 2431 void glMultiDrawElements(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); 2432 void glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); 2433 void glMultiTexCoord1d(GLenum target, GLdouble s); 2434 void glMultiTexCoord1dARB(GLenum target, GLdouble s); 2435 void glMultiTexCoord1dv(GLenum target, const GLdouble *v); 2436 void glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); 2437 void glMultiTexCoord1f(GLenum target, GLfloat s); 2438 void glMultiTexCoord1fARB(GLenum target, GLfloat s); 2439 void glMultiTexCoord1fv(GLenum target, const GLfloat *v); 2440 void glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); 2441 void glMultiTexCoord1i(GLenum target, GLint s); 2442 void glMultiTexCoord1iARB(GLenum target, GLint s); 2443 void glMultiTexCoord1iv(GLenum target, const GLint *v); 2444 void glMultiTexCoord1ivARB(GLenum target, const GLint *v); 2445 void glMultiTexCoord1s(GLenum target, GLshort s); 2446 void glMultiTexCoord1sARB(GLenum target, GLshort s); 2447 void glMultiTexCoord1sv(GLenum target, const GLshort *v); 2448 void glMultiTexCoord1svARB(GLenum target, const GLshort *v); 2449 void glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t); 2450 void glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); 2451 void glMultiTexCoord2dv(GLenum target, const GLdouble *v); 2452 void glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); 2453 void glMultiTexCoord2f(GLenum target, GLfloat s, GLfloat t); 2454 void glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); 2455 void glMultiTexCoord2fv(GLenum target, const GLfloat *v); 2456 void glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); 2457 void glMultiTexCoord2i(GLenum target, GLint s, GLint t); 2458 void glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); 2459 void glMultiTexCoord2iv(GLenum target, const GLint *v); 2460 void glMultiTexCoord2ivARB(GLenum target, const GLint *v); 2461 void glMultiTexCoord2s(GLenum target, GLshort s, GLshort t); 2462 void glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); 2463 void glMultiTexCoord2sv(GLenum target, const GLshort *v); 2464 void glMultiTexCoord2svARB(GLenum target, const GLshort *v); 2465 void glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r); 2466 void glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); 2467 void glMultiTexCoord3dv(GLenum target, const GLdouble *v); 2468 void glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); 2469 void glMultiTexCoord3f(GLenum target, GLfloat s, GLfloat t, GLfloat r); 2470 void glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); 2471 void glMultiTexCoord3fv(GLenum target, const GLfloat *v); 2472 void glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); 2473 void glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r); 2474 void glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); 2475 void glMultiTexCoord3iv(GLenum target, const GLint *v); 2476 void glMultiTexCoord3ivARB(GLenum target, const GLint *v); 2477 void glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r); 2478 void glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); 2479 void glMultiTexCoord3sv(GLenum target, const GLshort *v); 2480 void glMultiTexCoord3svARB(GLenum target, const GLshort *v); 2481 void glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2482 void glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2483 void glMultiTexCoord4dv(GLenum target, const GLdouble *v); 2484 void glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); 2485 void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2486 void glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2487 void glMultiTexCoord4fv(GLenum target, const GLfloat *v); 2488 void glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); 2489 void glMultiTexCoord4i(GLenum target, GLint s, GLint t, GLint r, GLint q); 2490 void glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); 2491 void glMultiTexCoord4iv(GLenum target, const GLint *v); 2492 void glMultiTexCoord4ivARB(GLenum target, const GLint *v); 2493 void glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2494 void glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2495 void glMultiTexCoord4sv(GLenum target, const GLshort *v); 2496 void glMultiTexCoord4svARB(GLenum target, const GLshort *v); 2497 void glNewList(GLuint list, GLenum mode); 2498 void glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz); 2499 void glNormal3bv(const GLbyte *v); 2500 void glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz); 2501 void glNormal3dv(const GLdouble *v); 2502 void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz); 2503 void glNormal3fv(const GLfloat *v); 2504 void glNormal3i(GLint nx, GLint ny, GLint nz); 2505 void glNormal3iv(const GLint *v); 2506 void glNormal3s(GLshort nx, GLshort ny, GLshort nz); 2507 void glNormal3sv(const GLshort *v); 2508 void glNormalPointer(GLenum type, GLsizei stride, const void *pointer); 2509 void glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 2510 void glPassTexCoordATI(GLuint dst, GLuint coord, GLenum swizzle); 2511 void glPassThrough(GLfloat token); 2512 void glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat *values); 2513 void glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values); 2514 void glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values); 2515 void glPixelStoref(GLenum pname, GLfloat param); 2516 void glPixelStorei(GLenum pname, GLint param); 2517 void glPixelTransferf(GLenum pname, GLfloat param); 2518 void glPixelTransferi(GLenum pname, GLint param); 2519 void glPixelZoom(GLfloat xfactor, GLfloat yfactor); 2520 void glPointParameterf(GLenum pname, GLfloat param); 2521 void glPointParameterfARB(GLenum pname, GLfloat param); 2522 void glPointParameterfEXT(GLenum pname, GLfloat param); 2523 void glPointParameterfv(GLenum pname, const GLfloat *params); 2524 void glPointParameterfvARB(GLenum pname, const GLfloat *params); 2525 void glPointParameterfvEXT(GLenum pname, const GLfloat *params); 2526 void glPointParameteri(GLenum pname, GLint param); 2527 void glPointParameteriv(GLenum pname, const GLint *params); 2528 void glPointSize(GLfloat size); 2529 void glPolygonMode(GLenum face, GLenum mode); 2530 void glPolygonOffset(GLfloat factor, GLfloat units); 2531 void glPolygonStipple(const GLubyte *mask); 2532 void glPopAttrib(void); 2533 void glPopClientAttrib(void); 2534 void glPopMatrix(void); 2535 void glPopName(void); 2536 void glPrioritizeTextures(GLsizei n, const GLuint *textures, const GLfloat *priorities); 2537 void glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); 2538 void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble *params); 2539 void glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 2540 void glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat *params); 2541 void glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); 2542 void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble *params); 2543 void glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 2544 void glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat *params); 2545 void glProgramStringARB(GLenum target, GLenum format, GLsizei len, const void *string); 2546 void glPushAttrib(GLbitfield mask); 2547 void glPushClientAttrib(GLbitfield mask); 2548 void glPushMatrix(void); 2549 void glPushName(GLuint name); 2550 void glRasterPos2d(GLdouble x, GLdouble y); 2551 void glRasterPos2dv(const GLdouble *v); 2552 void glRasterPos2f(GLfloat x, GLfloat y); 2553 void glRasterPos2fv(const GLfloat *v); 2554 void glRasterPos2i(GLint x, GLint y); 2555 void glRasterPos2iv(const GLint *v); 2556 void glRasterPos2s(GLshort x, GLshort y); 2557 void glRasterPos2sv(const GLshort *v); 2558 void glRasterPos3d(GLdouble x, GLdouble y, GLdouble z); 2559 void glRasterPos3dv(const GLdouble *v); 2560 void glRasterPos3f(GLfloat x, GLfloat y, GLfloat z); 2561 void glRasterPos3fv(const GLfloat *v); 2562 void glRasterPos3i(GLint x, GLint y, GLint z); 2563 void glRasterPos3iv(const GLint *v); 2564 void glRasterPos3s(GLshort x, GLshort y, GLshort z); 2565 void glRasterPos3sv(const GLshort *v); 2566 void glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w); 2567 void glRasterPos4dv(const GLdouble *v); 2568 void glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w); 2569 void glRasterPos4fv(const GLfloat *v); 2570 void glRasterPos4i(GLint x, GLint y, GLint z, GLint w); 2571 void glRasterPos4iv(const GLint *v); 2572 void glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w); 2573 void glRasterPos4sv(const GLshort *v); 2574 void glReadBuffer(GLenum src); 2575 void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); 2576 void glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); 2577 void glRectdv(const GLdouble *v1, const GLdouble *v2); 2578 void glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); 2579 void glRectfv(const GLfloat *v1, const GLfloat *v2); 2580 void glRecti(GLint x1, GLint y1, GLint x2, GLint y2); 2581 void glRectiv(const GLint *v1, const GLint *v2); 2582 void glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2); 2583 void glRectsv(const GLshort *v1, const GLshort *v2); 2584 GLint glRenderMode(GLenum mode); 2585 void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 2586 void glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 2587 void glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2588 void glResetHistogram(GLenum target); 2589 void glResetHistogramEXT(GLenum target); 2590 void glResetMinmax(GLenum target); 2591 void glResetMinmaxEXT(GLenum target); 2592 void glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); 2593 void glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); 2594 void glSampleCoverage(GLfloat value, GLboolean invert); 2595 void glSampleCoverageARB(GLfloat value, GLboolean invert); 2596 void glSampleMapATI(GLuint dst, GLuint interp, GLenum swizzle); 2597 void glScaled(GLdouble x, GLdouble y, GLdouble z); 2598 void glScalef(GLfloat x, GLfloat y, GLfloat z); 2599 void glScissor(GLint x, GLint y, GLsizei width, GLsizei height); 2600 void glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue); 2601 void glSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue); 2602 void glSecondaryColor3bv(const GLbyte *v); 2603 void glSecondaryColor3bvEXT(const GLbyte *v); 2604 void glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue); 2605 void glSecondaryColor3dEXT(GLdouble red, GLdouble green, GLdouble blue); 2606 void glSecondaryColor3dv(const GLdouble *v); 2607 void glSecondaryColor3dvEXT(const GLdouble *v); 2608 void glSecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue); 2609 void glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue); 2610 void glSecondaryColor3fv(const GLfloat *v); 2611 void glSecondaryColor3fvEXT(const GLfloat *v); 2612 void glSecondaryColor3i(GLint red, GLint green, GLint blue); 2613 void glSecondaryColor3iEXT(GLint red, GLint green, GLint blue); 2614 void glSecondaryColor3iv(const GLint *v); 2615 void glSecondaryColor3ivEXT(const GLint *v); 2616 void glSecondaryColor3s(GLshort red, GLshort green, GLshort blue); 2617 void glSecondaryColor3sEXT(GLshort red, GLshort green, GLshort blue); 2618 void glSecondaryColor3sv(const GLshort *v); 2619 void glSecondaryColor3svEXT(const GLshort *v); 2620 void glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue); 2621 void glSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue); 2622 void glSecondaryColor3ubv(const GLubyte *v); 2623 void glSecondaryColor3ubvEXT(const GLubyte *v); 2624 void glSecondaryColor3ui(GLuint red, GLuint green, GLuint blue); 2625 void glSecondaryColor3uiEXT(GLuint red, GLuint green, GLuint blue); 2626 void glSecondaryColor3uiv(const GLuint *v); 2627 void glSecondaryColor3uivEXT(const GLuint *v); 2628 void glSecondaryColor3us(GLushort red, GLushort green, GLushort blue); 2629 void glSecondaryColor3usEXT(GLushort red, GLushort green, GLushort blue); 2630 void glSecondaryColor3usv(const GLushort *v); 2631 void glSecondaryColor3usvEXT(const GLushort *v); 2632 void glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer); 2633 void glSecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const void *pointer); 2634 void glSelectBuffer(GLsizei size, GLuint *buffer); 2635 void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); 2636 void glSeparableFilter2DEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); 2637 void glSetFragmentShaderConstantATI(GLuint dst, const GLfloat *value); 2638 void glShadeModel(GLenum mode); 2639 void glShaderSource(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); 2640 void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length); 2641 void glStencilFunc(GLenum func, GLint ref, GLuint mask); 2642 void glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask); 2643 void glStencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); 2644 void glStencilMask(GLuint mask); 2645 void glStencilMaskSeparate(GLenum face, GLuint mask); 2646 void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass); 2647 void glStencilOpSeparate(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); 2648 void glStencilOpSeparateATI(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); 2649 void glTexCoord1d(GLdouble s); 2650 void glTexCoord1dv(const GLdouble *v); 2651 void glTexCoord1f(GLfloat s); 2652 void glTexCoord1fv(const GLfloat *v); 2653 void glTexCoord1i(GLint s); 2654 void glTexCoord1iv(const GLint *v); 2655 void glTexCoord1s(GLshort s); 2656 void glTexCoord1sv(const GLshort *v); 2657 void glTexCoord2d(GLdouble s, GLdouble t); 2658 void glTexCoord2dv(const GLdouble *v); 2659 void glTexCoord2f(GLfloat s, GLfloat t); 2660 void glTexCoord2fv(const GLfloat *v); 2661 void glTexCoord2i(GLint s, GLint t); 2662 void glTexCoord2iv(const GLint *v); 2663 void glTexCoord2s(GLshort s, GLshort t); 2664 void glTexCoord2sv(const GLshort *v); 2665 void glTexCoord3d(GLdouble s, GLdouble t, GLdouble r); 2666 void glTexCoord3dv(const GLdouble *v); 2667 void glTexCoord3f(GLfloat s, GLfloat t, GLfloat r); 2668 void glTexCoord3fv(const GLfloat *v); 2669 void glTexCoord3i(GLint s, GLint t, GLint r); 2670 void glTexCoord3iv(const GLint *v); 2671 void glTexCoord3s(GLshort s, GLshort t, GLshort r); 2672 void glTexCoord3sv(const GLshort *v); 2673 void glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2674 void glTexCoord4dv(const GLdouble *v); 2675 void glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2676 void glTexCoord4fv(const GLfloat *v); 2677 void glTexCoord4i(GLint s, GLint t, GLint r, GLint q); 2678 void glTexCoord4iv(const GLint *v); 2679 void glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q); 2680 void glTexCoord4sv(const GLshort *v); 2681 void glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const void *pointer); 2682 void glTexEnvf(GLenum target, GLenum pname, GLfloat param); 2683 void glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params); 2684 void glTexEnvi(GLenum target, GLenum pname, GLint param); 2685 void glTexEnviv(GLenum target, GLenum pname, const GLint *params); 2686 void glTexGend(GLenum coord, GLenum pname, GLdouble param); 2687 void glTexGendv(GLenum coord, GLenum pname, const GLdouble *params); 2688 void glTexGenf(GLenum coord, GLenum pname, GLfloat param); 2689 void glTexGenfv(GLenum coord, GLenum pname, const GLfloat *params); 2690 void glTexGeni(GLenum coord, GLenum pname, GLint param); 2691 void glTexGeniv(GLenum coord, GLenum pname, const GLint *params); 2692 void glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); 2693 void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); 2694 void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 2695 void glTexImage3DEXT(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 2696 void glTexParameterIivEXT(GLenum target, GLenum pname, const GLint *params); 2697 void glTexParameterIuivEXT(GLenum target, GLenum pname, const GLuint *params); 2698 void glTexParameterf(GLenum target, GLenum pname, GLfloat param); 2699 void glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params); 2700 void glTexParameteri(GLenum target, GLenum pname, GLint param); 2701 void glTexParameteriv(GLenum target, GLenum pname, const GLint *params); 2702 void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); 2703 void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); 2704 void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 2705 void glTexSubImage3DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 2706 void glTranslated(GLdouble x, GLdouble y, GLdouble z); 2707 void glTranslatef(GLfloat x, GLfloat y, GLfloat z); 2708 void glUniform1f(GLint location, GLfloat v0); 2709 void glUniform1fARB(GLint location, GLfloat v0); 2710 void glUniform1fv(GLint location, GLsizei count, const GLfloat *value); 2711 void glUniform1fvARB(GLint location, GLsizei count, const GLfloat *value); 2712 void glUniform1i(GLint location, GLint v0); 2713 void glUniform1iARB(GLint location, GLint v0); 2714 void glUniform1iv(GLint location, GLsizei count, const GLint *value); 2715 void glUniform1ivARB(GLint location, GLsizei count, const GLint *value); 2716 void glUniform1ui(GLint location, GLuint v0); 2717 void glUniform1uiv(GLint location, GLsizei count, const GLuint *value); 2718 void glUniform2f(GLint location, GLfloat v0, GLfloat v1); 2719 void glUniform2fARB(GLint location, GLfloat v0, GLfloat v1); 2720 void glUniform2fv(GLint location, GLsizei count, const GLfloat *value); 2721 void glUniform2fvARB(GLint location, GLsizei count, const GLfloat *value); 2722 void glUniform2i(GLint location, GLint v0, GLint v1); 2723 void glUniform2iARB(GLint location, GLint v0, GLint v1); 2724 void glUniform2iv(GLint location, GLsizei count, const GLint *value); 2725 void glUniform2ivARB(GLint location, GLsizei count, const GLint *value); 2726 void glUniform2ui(GLint location, GLuint v0, GLuint v1); 2727 void glUniform2uiv(GLint location, GLsizei count, const GLuint *value); 2728 void glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 2729 void glUniform3fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 2730 void glUniform3fv(GLint location, GLsizei count, const GLfloat *value); 2731 void glUniform3fvARB(GLint location, GLsizei count, const GLfloat *value); 2732 void glUniform3i(GLint location, GLint v0, GLint v1, GLint v2); 2733 void glUniform3iARB(GLint location, GLint v0, GLint v1, GLint v2); 2734 void glUniform3iv(GLint location, GLsizei count, const GLint *value); 2735 void glUniform3ivARB(GLint location, GLsizei count, const GLint *value); 2736 void glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2); 2737 void glUniform3uiv(GLint location, GLsizei count, const GLuint *value); 2738 void glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 2739 void glUniform4fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 2740 void glUniform4fv(GLint location, GLsizei count, const GLfloat *value); 2741 void glUniform4fvARB(GLint location, GLsizei count, const GLfloat *value); 2742 void glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 2743 void glUniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 2744 void glUniform4iv(GLint location, GLsizei count, const GLint *value); 2745 void glUniform4ivARB(GLint location, GLsizei count, const GLint *value); 2746 void glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 2747 void glUniform4uiv(GLint location, GLsizei count, const GLuint *value); 2748 void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2749 void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2750 void glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2751 void glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2752 void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2753 void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2754 void glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2755 void glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2756 void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2757 void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2758 void glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2759 void glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2760 void glUnlockArraysEXT(void); 2761 GLboolean glUnmapBuffer(GLenum target); 2762 GLboolean glUnmapBufferARB(GLenum target); 2763 void glUseProgram(GLuint program); 2764 void glUseProgramObjectARB(GLhandleARB programObj); 2765 void glValidateProgram(GLuint program); 2766 void glValidateProgramARB(GLhandleARB programObj); 2767 void glVertex2d(GLdouble x, GLdouble y); 2768 void glVertex2dv(const GLdouble *v); 2769 void glVertex2f(GLfloat x, GLfloat y); 2770 void glVertex2fv(const GLfloat *v); 2771 void glVertex2i(GLint x, GLint y); 2772 void glVertex2iv(const GLint *v); 2773 void glVertex2s(GLshort x, GLshort y); 2774 void glVertex2sv(const GLshort *v); 2775 void glVertex3d(GLdouble x, GLdouble y, GLdouble z); 2776 void glVertex3dv(const GLdouble *v); 2777 void glVertex3f(GLfloat x, GLfloat y, GLfloat z); 2778 void glVertex3fv(const GLfloat *v); 2779 void glVertex3i(GLint x, GLint y, GLint z); 2780 void glVertex3iv(const GLint *v); 2781 void glVertex3s(GLshort x, GLshort y, GLshort z); 2782 void glVertex3sv(const GLshort *v); 2783 void glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w); 2784 void glVertex4dv(const GLdouble *v); 2785 void glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w); 2786 void glVertex4fv(const GLfloat *v); 2787 void glVertex4i(GLint x, GLint y, GLint z, GLint w); 2788 void glVertex4iv(const GLint *v); 2789 void glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w); 2790 void glVertex4sv(const GLshort *v); 2791 void glVertexAttrib1d(GLuint index, GLdouble x); 2792 void glVertexAttrib1dARB(GLuint index, GLdouble x); 2793 void glVertexAttrib1dv(GLuint index, const GLdouble *v); 2794 void glVertexAttrib1dvARB(GLuint index, const GLdouble *v); 2795 void glVertexAttrib1f(GLuint index, GLfloat x); 2796 void glVertexAttrib1fARB(GLuint index, GLfloat x); 2797 void glVertexAttrib1fv(GLuint index, const GLfloat *v); 2798 void glVertexAttrib1fvARB(GLuint index, const GLfloat *v); 2799 void glVertexAttrib1s(GLuint index, GLshort x); 2800 void glVertexAttrib1sARB(GLuint index, GLshort x); 2801 void glVertexAttrib1sv(GLuint index, const GLshort *v); 2802 void glVertexAttrib1svARB(GLuint index, const GLshort *v); 2803 void glVertexAttrib2d(GLuint index, GLdouble x, GLdouble y); 2804 void glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y); 2805 void glVertexAttrib2dv(GLuint index, const GLdouble *v); 2806 void glVertexAttrib2dvARB(GLuint index, const GLdouble *v); 2807 void glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y); 2808 void glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y); 2809 void glVertexAttrib2fv(GLuint index, const GLfloat *v); 2810 void glVertexAttrib2fvARB(GLuint index, const GLfloat *v); 2811 void glVertexAttrib2s(GLuint index, GLshort x, GLshort y); 2812 void glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y); 2813 void glVertexAttrib2sv(GLuint index, const GLshort *v); 2814 void glVertexAttrib2svARB(GLuint index, const GLshort *v); 2815 void glVertexAttrib3d(GLuint index, GLdouble x, GLdouble y, GLdouble z); 2816 void glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z); 2817 void glVertexAttrib3dv(GLuint index, const GLdouble *v); 2818 void glVertexAttrib3dvARB(GLuint index, const GLdouble *v); 2819 void glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z); 2820 void glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z); 2821 void glVertexAttrib3fv(GLuint index, const GLfloat *v); 2822 void glVertexAttrib3fvARB(GLuint index, const GLfloat *v); 2823 void glVertexAttrib3s(GLuint index, GLshort x, GLshort y, GLshort z); 2824 void glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z); 2825 void glVertexAttrib3sv(GLuint index, const GLshort *v); 2826 void glVertexAttrib3svARB(GLuint index, const GLshort *v); 2827 void glVertexAttrib4Nbv(GLuint index, const GLbyte *v); 2828 void glVertexAttrib4NbvARB(GLuint index, const GLbyte *v); 2829 void glVertexAttrib4Niv(GLuint index, const GLint *v); 2830 void glVertexAttrib4NivARB(GLuint index, const GLint *v); 2831 void glVertexAttrib4Nsv(GLuint index, const GLshort *v); 2832 void glVertexAttrib4NsvARB(GLuint index, const GLshort *v); 2833 void glVertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); 2834 void glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); 2835 void glVertexAttrib4Nubv(GLuint index, const GLubyte *v); 2836 void glVertexAttrib4NubvARB(GLuint index, const GLubyte *v); 2837 void glVertexAttrib4Nuiv(GLuint index, const GLuint *v); 2838 void glVertexAttrib4NuivARB(GLuint index, const GLuint *v); 2839 void glVertexAttrib4Nusv(GLuint index, const GLushort *v); 2840 void glVertexAttrib4NusvARB(GLuint index, const GLushort *v); 2841 void glVertexAttrib4bv(GLuint index, const GLbyte *v); 2842 void glVertexAttrib4bvARB(GLuint index, const GLbyte *v); 2843 void glVertexAttrib4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); 2844 void glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); 2845 void glVertexAttrib4dv(GLuint index, const GLdouble *v); 2846 void glVertexAttrib4dvARB(GLuint index, const GLdouble *v); 2847 void glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 2848 void glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 2849 void glVertexAttrib4fv(GLuint index, const GLfloat *v); 2850 void glVertexAttrib4fvARB(GLuint index, const GLfloat *v); 2851 void glVertexAttrib4iv(GLuint index, const GLint *v); 2852 void glVertexAttrib4ivARB(GLuint index, const GLint *v); 2853 void glVertexAttrib4s(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); 2854 void glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); 2855 void glVertexAttrib4sv(GLuint index, const GLshort *v); 2856 void glVertexAttrib4svARB(GLuint index, const GLshort *v); 2857 void glVertexAttrib4ubv(GLuint index, const GLubyte *v); 2858 void glVertexAttrib4ubvARB(GLuint index, const GLubyte *v); 2859 void glVertexAttrib4uiv(GLuint index, const GLuint *v); 2860 void glVertexAttrib4uivARB(GLuint index, const GLuint *v); 2861 void glVertexAttrib4usv(GLuint index, const GLushort *v); 2862 void glVertexAttrib4usvARB(GLuint index, const GLushort *v); 2863 void glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); 2864 void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); 2865 void glVertexBlendARB(GLint count); 2866 void glVertexPointer(GLint size, GLenum type, GLsizei stride, const void *pointer); 2867 void glViewport(GLint x, GLint y, GLsizei width, GLsizei height); 2868 void glWeightPointerARB(GLint size, GLenum type, GLsizei stride, const void *pointer); 2869 void glWeightbvARB(GLint size, const GLbyte *weights); 2870 void glWeightdvARB(GLint size, const GLdouble *weights); 2871 void glWeightfvARB(GLint size, const GLfloat *weights); 2872 void glWeightivARB(GLint size, const GLint *weights); 2873 void glWeightsvARB(GLint size, const GLshort *weights); 2874 void glWeightubvARB(GLint size, const GLubyte *weights); 2875 void glWeightuivARB(GLint size, const GLuint *weights); 2876 void glWeightusvARB(GLint size, const GLushort *weights); 2877 void glWindowPos2d(GLdouble x, GLdouble y); 2878 void glWindowPos2dARB(GLdouble x, GLdouble y); 2879 void glWindowPos2dv(const GLdouble *v); 2880 void glWindowPos2dvARB(const GLdouble *v); 2881 void glWindowPos2f(GLfloat x, GLfloat y); 2882 void glWindowPos2fARB(GLfloat x, GLfloat y); 2883 void glWindowPos2fv(const GLfloat *v); 2884 void glWindowPos2fvARB(const GLfloat *v); 2885 void glWindowPos2i(GLint x, GLint y); 2886 void glWindowPos2iARB(GLint x, GLint y); 2887 void glWindowPos2iv(const GLint *v); 2888 void glWindowPos2ivARB(const GLint *v); 2889 void glWindowPos2s(GLshort x, GLshort y); 2890 void glWindowPos2sARB(GLshort x, GLshort y); 2891 void glWindowPos2sv(const GLshort *v); 2892 void glWindowPos2svARB(const GLshort *v); 2893 void glWindowPos3d(GLdouble x, GLdouble y, GLdouble z); 2894 void glWindowPos3dARB(GLdouble x, GLdouble y, GLdouble z); 2895 void glWindowPos3dv(const GLdouble *v); 2896 void glWindowPos3dvARB(const GLdouble *v); 2897 void glWindowPos3f(GLfloat x, GLfloat y, GLfloat z); 2898 void glWindowPos3fARB(GLfloat x, GLfloat y, GLfloat z); 2899 void glWindowPos3fv(const GLfloat *v); 2900 void glWindowPos3fvARB(const GLfloat *v); 2901 void glWindowPos3i(GLint x, GLint y, GLint z); 2902 void glWindowPos3iARB(GLint x, GLint y, GLint z); 2903 void glWindowPos3iv(const GLint *v); 2904 void glWindowPos3ivARB(const GLint *v); 2905 void glWindowPos3s(GLshort x, GLshort y, GLshort z); 2906 void glWindowPos3sARB(GLshort x, GLshort y, GLshort z); 2907 void glWindowPos3sv(const GLshort *v); 2908 void glWindowPos3svARB(const GLshort *v); 2909 2910 #ifndef _NO_PPCINLINE 2911 #define glAccum(op, value) GLAccum(__tglContext, op, value) 2912 #define glActiveStencilFaceEXT(face) GLActiveStencilFaceEXT(__tglContext, face) 2913 #define glActiveTexture(texture) GLActiveTexture(__tglContext, texture) 2914 #define glActiveTextureARB(texture) GLActiveTexture(__tglContext, texture) 2915 #define glAlphaFragmentOp1ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod) GLAlphaFragmentOp1ATI(__tglContext, op, dst, dstMod, arg1, arg1Rep, arg1Mod) 2916 #define glAlphaFragmentOp2ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod) GLAlphaFragmentOp2ATI(__tglContext, op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod) 2917 #define glAlphaFragmentOp3ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod) GLAlphaFragmentOp3ATI(__tglContext, op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod) 2918 #define glAlphaFunc(func, ref) GLAlphaFunc(__tglContext, func, ref) 2919 #define glAreTexturesResident(n, textures, residences) GLAreTexturesResident(__tglContext, n, textures, residences) 2920 #define glArrayElement(i) GLArrayElement(__tglContext, i) 2921 #define glAttachObjectARB(containerObj, obj) GLAttachShader(__tglContext, containerObj, obj) 2922 #define glAttachShader(program, shader) GLAttachShader(__tglContext, program, shader) 2923 #define glBegin(mode) GLBegin(__tglContext, mode) 2924 #define glBeginFragmentShaderATI() GLBeginFragmentShaderATI(__tglContext) 2925 #define glBeginQuery(target, id) GLBeginQuery(__tglContext, target, id) 2926 #define glBeginQueryARB(target, id) GLBeginQuery(__tglContext, target, id) 2927 #define glBindAttribLocation(program, index, name) GLBindAttribLocation(__tglContext, program, index, name) 2928 #define glBindAttribLocationARB(programObj, index, name) GLBindAttribLocation(__tglContext, programObj, index, name) 2929 #define glBindBuffer(target, buffer) GLBindBuffer(__tglContext, target, buffer) 2930 #define glBindBufferARB(target, buffer) GLBindBuffer(__tglContext, target, buffer) 2931 #define glBindFragmentShaderATI(id) GLBindFragmentShaderATI(__tglContext, id) 2932 #define glBindFramebuffer(target, framebuffer) GLBindFramebuffer(__tglContext, target, framebuffer) 2933 #define glBindFramebufferEXT(target, framebuffer) GLBindFramebufferEXT(__tglContext, target, framebuffer) 2934 #define glBindProgramARB(target, program) GLBindProgramARB(__tglContext, target, program) 2935 #define glBindRenderbuffer(target, renderbuffer) GLBindRenderbuffer(__tglContext, target, renderbuffer) 2936 #define glBindRenderbufferEXT(target, renderbuffer) GLBindRenderbufferEXT(__tglContext, target, renderbuffer) 2937 #define glBindTexture(target, texture) GLBindTexture(__tglContext, target, texture) 2938 #define glBitmap(width, height, xorig, yorig, xmove, ymove, bitmap) GLBitmap(__tglContext, width, height, xorig, yorig, xmove, ymove, bitmap) 2939 #define glBlendColor(red, green, blue, alpha) GLBlendColor(__tglContext, red, green, blue, alpha) 2940 #define glBlendColorEXT(red, green, blue, alpha) GLBlendColor(__tglContext, red, green, blue, alpha) 2941 #define glBlendEquation(mode) GLBlendEquation(__tglContext, mode) 2942 #define glBlendEquationEXT(mode) GLBlendEquation(__tglContext, mode) 2943 #define glBlendEquationSeparate(modeRGB, modeAlpha) GLBlendEquationSeparate(__tglContext, modeRGB, modeAlpha) 2944 #define glBlendEquationSeparateEXT(modeRGB, modeAlpha) GLBlendEquationSeparate(__tglContext, modeRGB, modeAlpha) 2945 #define glBlendFunc(sfactor, dfactor) GLBlendFunc(__tglContext, sfactor, dfactor) 2946 #define glBlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha) GLBlendFuncSeparate(__tglContext, sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha) 2947 #define glBlendFuncSeparateEXT(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha) GLBlendFuncSeparate(__tglContext, sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha) 2948 #define glBlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter) GLBlitFramebuffer(__tglContext, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter) 2949 #define glBufferData(target, size, data, usage) GLBufferData(__tglContext, target, size, data, usage) 2950 #define glBufferDataARB(target, size, data, usage) GLBufferData(__tglContext, target, size, data, usage) 2951 #define glBufferSubData(target, offset, size, data) GLBufferSubData(__tglContext, target, offset, size, data) 2952 #define glBufferSubDataARB(target, offset, size, data) GLBufferSubData(__tglContext, target, offset, size, data) 2953 #define glCallList(list) GLCallList(__tglContext, list) 2954 #define glCallLists(n, type, lists) GLCallLists(__tglContext, n, type, lists) 2955 #define glCheckFramebufferStatus(target) GLCheckFramebufferStatus(__tglContext, target) 2956 #define glCheckFramebufferStatusEXT(target) GLCheckFramebufferStatus(__tglContext, target) 2957 #define glClampColorARB(target, clamp) GLClampColor(__tglContext, target, clamp) 2958 #define glClear(mask) GLClear(__tglContext, mask) 2959 #define glClearAccum(red, green, blue, alpha) GLClearAccum(__tglContext, red, green, blue, alpha) 2960 #define glClearColor(red, green, blue, alpha) GLClearColor(__tglContext, red, green, blue, alpha) 2961 #define glClearColorIiEXT(red, green, blue, alpha) GLClearColorIiEXT(__tglContext, red, green, blue, alpha) 2962 #define glClearColorIuiEXT(red, green, blue, alpha) GLClearColorIuiEXT(__tglContext, red, green, blue, alpha) 2963 #define glClearDepth(depth) GLClearDepth(__tglContext, depth) 2964 #define glClearIndex(c) GLClearIndex(__tglContext, c) 2965 #define glClearStencil(s) GLClearStencil(__tglContext, s) 2966 #define glClientActiveTexture(texture) GLClientActiveTexture(__tglContext, texture) 2967 #define glClientActiveTextureARB(texture) GLClientActiveTexture(__tglContext, texture) 2968 #define glClipPlane(plane, equation) GLClipPlane(__tglContext, plane, equation) 2969 #define glColor3b(red, green, blue) GLColor3b(__tglContext, red, green, blue) 2970 #define glColor3bv(v) GLColor3bv(__tglContext, v) 2971 #define glColor3d(red, green, blue) GLColor3d(__tglContext, red, green, blue) 2972 #define glColor3dv(v) GLColor3dv(__tglContext, v) 2973 #define glColor3f(red, green, blue) GLColor3f(__tglContext, red, green, blue) 2974 #define glColor3fv(v) GLColor3fv(__tglContext, v) 2975 #define glColor3i(red, green, blue) GLColor3i(__tglContext, red, green, blue) 2976 #define glColor3iv(v) GLColor3iv(__tglContext, v) 2977 #define glColor3s(red, green, blue) GLColor3s(__tglContext, red, green, blue) 2978 #define glColor3sv(v) GLColor3sv(__tglContext, v) 2979 #define glColor3ub(red, green, blue) GLColor3ub(__tglContext, red, green, blue) 2980 #define glColor3ubv(v) GLColor3ubv(__tglContext, v) 2981 #define glColor3ui(red, green, blue) GLColor3ui(__tglContext, red, green, blue) 2982 #define glColor3uiv(v) GLColor3uiv(__tglContext, v) 2983 #define glColor3us(red, green, blue) GLColor3us(__tglContext, red, green, blue) 2984 #define glColor3usv(v) GLColor3usv(__tglContext, v) 2985 #define glColor4b(red, green, blue, alpha) GLColor4b(__tglContext, red, green, blue, alpha) 2986 #define glColor4bv(v) GLColor4bv(__tglContext, v) 2987 #define glColor4d(red, green, blue, alpha) GLColor4d(__tglContext, red, green, blue, alpha) 2988 #define glColor4dv(v) GLColor4dv(__tglContext, v) 2989 #define glColor4f(red, green, blue, alpha) GLColor4f(__tglContext, red, green, blue, alpha) 2990 #define glColor4fv(v) GLColor4fv(__tglContext, v) 2991 #define glColor4i(red, green, blue, alpha) GLColor4i(__tglContext, red, green, blue, alpha) 2992 #define glColor4iv(v) GLColor4iv(__tglContext, v) 2993 #define glColor4s(red, green, blue, alpha) GLColor4s(__tglContext, red, green, blue, alpha) 2994 #define glColor4sv(v) GLColor4sv(__tglContext, v) 2995 #define glColor4ub(red, green, blue, alpha) GLColor4ub(__tglContext, red, green, blue, alpha) 2996 #define glColor4ubv(v) GLColor4ubv(__tglContext, v) 2997 #define glColor4ui(red, green, blue, alpha) GLColor4ui(__tglContext, red, green, blue, alpha) 2998 #define glColor4uiv(v) GLColor4uiv(__tglContext, v) 2999 #define glColor4us(red, green, blue, alpha) GLColor4us(__tglContext, red, green, blue, alpha) 3000 #define glColor4usv(v) GLColor4usv(__tglContext, v) 3001 #define glColorFragmentOp1ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod) GLColorFragmentOp1ATI(__tglContext, op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod) 3002 #define glColorFragmentOp2ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod) GLColorFragmentOp2ATI(__tglContext, op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod) 3003 #define glColorFragmentOp3ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod) GLColorFragmentOp3ATI(__tglContext, op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod) 3004 #define glColorMask(red, green, blue, alpha) GLColorMask(__tglContext, red, green, blue, alpha) 3005 #define glColorMaterial(face, mode) GLColorMaterial(__tglContext, face, mode) 3006 #define glColorPointer(size, type, stride, pointer) GLColorPointer(__tglContext, size, type, stride, pointer) 3007 #define glColorSubTable(target, start, count, format, type, data) GLColorSubTable(__tglContext, target, start, count, format, type, data) 3008 #define glColorSubTableEXT(target, start, count, format, type, data) GLColorSubTable(__tglContext, target, start, count, format, type, data) 3009 #define glColorTable(target, internalformat, width, format, type, table) GLColorTable(__tglContext, target, internalformat, width, format, type, table) 3010 #define glColorTableEXT(target, internalFormat, width, format, type, table) GLColorTable(__tglContext, target, internalFormat, width, format, type, table) 3011 #define glColorTableParameterfv(target, pname, params) GLColorTableParameterfv(__tglContext, target, pname, params) 3012 #define glColorTableParameterfvSGI(target, pname, params) GLColorTableParameterfv(__tglContext, target, pname, params) 3013 #define glColorTableParameteriv(target, pname, params) GLColorTableParameteriv(__tglContext, target, pname, params) 3014 #define glColorTableParameterivSGI(target, pname, params) GLColorTableParameteriv(__tglContext, target, pname, params) 3015 #define glColorTableSGI(target, internalformat, width, format, type, table) GLColorTable(__tglContext, target, internalformat, width, format, type, table) 3016 #define glCompileShader(shader) GLCompileShader(__tglContext, shader) 3017 #define glCompileShaderARB(shaderObj) GLCompileShader(__tglContext, shaderObj) 3018 #define glCompressedTexImage1D(target, level, internalformat, width, border, imageSize, data) GLCompressedTexImage1D(__tglContext, target, level, internalformat, width, border, imageSize, data) 3019 #define glCompressedTexImage1DARB(target, level, internalformat, width, border, imageSize, data) GLCompressedTexImage1D(__tglContext, target, level, internalformat, width, border, imageSize, data) 3020 #define glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data) GLCompressedTexImage2D(__tglContext, target, level, internalformat, width, height, border, imageSize, data) 3021 #define glCompressedTexImage2DARB(target, level, internalformat, width, height, border, imageSize, data) GLCompressedTexImage2D(__tglContext, target, level, internalformat, width, height, border, imageSize, data) 3022 #define glCompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data) GLCompressedTexImage3D(__tglContext, target, level, internalformat, width, height, depth, border, imageSize, data) 3023 #define glCompressedTexImage3DARB(target, level, internalformat, width, height, depth, border, imageSize, data) GLCompressedTexImage3D(__tglContext, target, level, internalformat, width, height, depth, border, imageSize, data) 3024 #define glCompressedTexSubImage1D(target, level, xoffset, width, format, imageSize, data) GLCompressedTexSubImage1D(__tglContext, target, level, xoffset, width, format, imageSize, data) 3025 #define glCompressedTexSubImage1DARB(target, level, xoffset, width, format, imageSize, data) GLCompressedTexSubImage1D(__tglContext, target, level, xoffset, width, format, imageSize, data) 3026 #define glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) GLCompressedTexSubImage2D(__tglContext, target, level, xoffset, yoffset, width, height, format, imageSize, data) 3027 #define glCompressedTexSubImage2DARB(target, level, xoffset, yoffset, width, height, format, imageSize, data) GLCompressedTexSubImage2D(__tglContext, target, level, xoffset, yoffset, width, height, format, imageSize, data) 3028 #define glCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) GLCompressedTexSubImage3D(__tglContext, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) 3029 #define glCompressedTexSubImage3DARB(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) GLCompressedTexSubImage3D(__tglContext, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) 3030 #define glConvolutionFilter1D(target, internalformat, width, format, type, image) GLConvolutionFilter1D(__tglContext, target, internalformat, width, format, type, image) 3031 #define glConvolutionFilter1DEXT(target, internalformat, width, format, type, image) GLConvolutionFilter1D(__tglContext, target, internalformat, width, format, type, image) 3032 #define glConvolutionFilter2D(target, internalformat, width, height, format, type, image) GLConvolutionFilter2D(__tglContext, target, internalformat, width, height, format, type, image) 3033 #define glConvolutionFilter2DEXT(target, internalformat, width, height, format, type, image) GLConvolutionFilter2D(__tglContext, target, internalformat, width, height, format, type, image) 3034 #define glConvolutionParameterf(target, pname, params) GLConvolutionParameterf(__tglContext, target, pname, params) 3035 #define glConvolutionParameterfEXT(target, pname, params) GLConvolutionParameterf(__tglContext, target, pname, params) 3036 #define glConvolutionParameterfv(target, pname, params) GLConvolutionParameterfv(__tglContext, target, pname, params) 3037 #define glConvolutionParameterfvEXT(target, pname, params) GLConvolutionParameterfv(__tglContext, target, pname, params) 3038 #define glConvolutionParameteri(target, pname, params) GLConvolutionParameteri(__tglContext, target, pname, params) 3039 #define glConvolutionParameteriEXT(target, pname, params) GLConvolutionParameteri(__tglContext, target, pname, params) 3040 #define glConvolutionParameteriv(target, pname, params) GLConvolutionParameteriv(__tglContext, target, pname, params) 3041 #define glConvolutionParameterivEXT(target, pname, params) GLConvolutionParameteriv(__tglContext, target, pname, params) 3042 #define glCopyColorSubTable(target, start, x, y, width) GLCopyColorSubTable(__tglContext, target, start, x, y, width) 3043 #define glCopyColorSubTableEXT(target, start, x, y, width) GLCopyColorSubTable(__tglContext, target, start, x, y, width) 3044 #define glCopyColorTable(target, internalformat, x, y, width) GLCopyColorTable(__tglContext, target, internalformat, x, y, width) 3045 #define glCopyColorTableSGI(target, internalformat, x, y, width) GLCopyColorTable(__tglContext, target, internalformat, x, y, width) 3046 #define glCopyConvolutionFilter1D(target, internalformat, x, y, width) GLCopyConvolutionFilter1D(__tglContext, target, internalformat, x, y, width) 3047 #define glCopyConvolutionFilter1DEXT(target, internalformat, x, y, width) GLCopyConvolutionFilter1D(__tglContext, target, internalformat, x, y, width) 3048 #define glCopyConvolutionFilter2D(target, internalformat, x, y, width, height) GLCopyConvolutionFilter2D(__tglContext, target, internalformat, x, y, width, height) 3049 #define glCopyConvolutionFilter2DEXT(target, internalformat, x, y, width, height) GLCopyConvolutionFilter2D(__tglContext, target, internalformat, x, y, width, height) 3050 #define glCopyPixels(x, y, width, height, type) GLCopyPixels(__tglContext, x, y, width, height, type) 3051 #define glCopyTexImage1D(target, level, internalformat, x, y, width, border) GLCopyTexImage1D(__tglContext, target, level, internalformat, x, y, width, border) 3052 #define glCopyTexImage2D(target, level, internalformat, x, y, width, height, border) GLCopyTexImage2D(__tglContext, target, level, internalformat, x, y, width, height, border) 3053 #define glCopyTexSubImage1D(target, level, xoffset, x, y, width) GLCopyTexSubImage1D(__tglContext, target, level, xoffset, x, y, width) 3054 #define glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height) GLCopyTexSubImage2D(__tglContext, target, level, xoffset, yoffset, x, y, width, height) 3055 #define glCopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height) GLCopyTexSubImage3D(__tglContext, target, level, xoffset, yoffset, zoffset, x, y, width, height) 3056 #define glCreateProgram() GLCreateProgram(__tglContext) 3057 #define glCreateProgramObjectARB() GLCreateProgram(__tglContext) 3058 #define glCreateShader(type) GLCreateShader(__tglContext, type) 3059 #define glCreateShaderObjectARB(shaderType) GLCreateShader(__tglContext, shaderType) 3060 #define glCullFace(mode) GLCullFace(__tglContext, mode) 3061 #define glCurrentPaletteMatrixARB(index) GLCurrentPaletteMatrixARB(__tglContext, index) 3062 #define glDeleteBuffers(n, buffers) GLDeleteBuffers(__tglContext, n, buffers) 3063 #define glDeleteBuffersARB(n, buffers) GLDeleteBuffers(__tglContext, n, buffers) 3064 #define glDeleteFragmentShaderATI(id) GLDeleteFragmentShaderATI(__tglContext, id) 3065 #define glDeleteFramebuffers(n, framebuffers) GLDeleteFramebuffers(__tglContext, n, framebuffers) 3066 #define glDeleteFramebuffersEXT(n, framebuffers) GLDeleteFramebuffers(__tglContext, n, framebuffers) 3067 #define glDeleteLists(list, range) GLDeleteLists(__tglContext, list, range) 3068 #define glDeleteObjectARB(obj) GLDeleteObjectARB(__tglContext, obj) 3069 #define glDeleteProgram(program) GLDeleteProgram(__tglContext, program) 3070 #define glDeleteProgramsARB(n, programs) GLDeleteProgramsARB(__tglContext, n, programs) 3071 #define glDeleteQueries(n, ids) GLDeleteQueries(__tglContext, n, ids) 3072 #define glDeleteQueriesARB(n, ids) GLDeleteQueries(__tglContext, n, ids) 3073 #define glDeleteRenderbuffers(n, renderbuffers) GLDeleteRenderbuffers(__tglContext, n, renderbuffers) 3074 #define glDeleteRenderbuffersEXT(n, renderbuffers) GLDeleteRenderbuffers(__tglContext, n, renderbuffers) 3075 #define glDeleteShader(shader) GLDeleteShader(__tglContext, shader) 3076 #define glDeleteTextures(n, textures) GLDeleteTextures(__tglContext, n, textures) 3077 #define glDepthFunc(func) GLDepthFunc(__tglContext, func) 3078 #define glDepthMask(flag) GLDepthMask(__tglContext, flag) 3079 #define glDepthRange(n, f) GLDepthRange(__tglContext, n, f) 3080 #define glDetachObjectARB(containerObj, attachedObj) GLDetachShader(__tglContext, containerObj, attachedObj) 3081 #define glDetachShader(program, shader) GLDetachShader(__tglContext, program, shader) 3082 #define glDisable(cap) GLDisable(__tglContext, cap) 3083 #define glDisableClientState(array) GLDisableClientState(__tglContext, array) 3084 #define glDisableVertexAttribArray(index) GLDisableVertexAttribArray(__tglContext, index) 3085 #define glDisableVertexAttribArrayARB(index) GLDisableVertexAttribArray(__tglContext, index) 3086 #define glDrawArrays(mode, first, count) GLDrawArrays(__tglContext, mode, first, count) 3087 #define glDrawBuffer(buf) GLDrawBuffer(__tglContext, buf) 3088 #define glDrawBuffers(n, bufs) GLDrawBuffers(__tglContext, n, bufs) 3089 #define glDrawBuffersARB(n, bufs) GLDrawBuffers(__tglContext, n, bufs) 3090 #define glDrawElements(mode, count, type, indices) GLDrawElements(__tglContext, mode, count, type, indices) 3091 #define glDrawPixels(width, height, format, type, pixels) GLDrawPixels(__tglContext, width, height, format, type, pixels) 3092 #define glDrawRangeElements(mode, start, end, count, type, indices) GLDrawRangeElements(__tglContext, mode, start, end, count, type, indices) 3093 #define glDrawRangeElementsEXT(mode, start, end, count, type, indices) GLDrawRangeElements(__tglContext, mode, start, end, count, type, indices) 3094 #define glEdgeFlag(flag) GLEdgeFlag(__tglContext, flag) 3095 #define glEdgeFlagPointer(stride, pointer) GLEdgeFlagPointer(__tglContext, stride, pointer) 3096 #define glEdgeFlagv(flag) GLEdgeFlagv(__tglContext, flag) 3097 #define glEnable(cap) GLEnable(__tglContext, cap) 3098 #define glEnableClientState(array) GLEnableClientState(__tglContext, array) 3099 #define glEnableVertexAttribArray(index) GLEnableVertexAttribArray(__tglContext, index) 3100 #define glEnableVertexAttribArrayARB(index) GLEnableVertexAttribArray(__tglContext, index) 3101 #define glEnd() GLEnd(__tglContext) 3102 #define glEndFragmentShaderATI() GLEndFragmentShaderATI(__tglContext) 3103 #define glEndList() GLEndList(__tglContext) 3104 #define glEndQuery(target) GLEndQuery(__tglContext, target) 3105 #define glEndQueryARB(target) GLEndQuery(__tglContext, target) 3106 #define glEvalCoord1d(u) GLEvalCoord1d(__tglContext, u) 3107 #define glEvalCoord1dv(u) GLEvalCoord1dv(__tglContext, u) 3108 #define glEvalCoord1f(u) GLEvalCoord1f(__tglContext, u) 3109 #define glEvalCoord1fv(u) GLEvalCoord1fv(__tglContext, u) 3110 #define glEvalCoord2d(u, v) GLEvalCoord2d(__tglContext, u, v) 3111 #define glEvalCoord2dv(u) GLEvalCoord2dv(__tglContext, u) 3112 #define glEvalCoord2f(u, v) GLEvalCoord2f(__tglContext, u, v) 3113 #define glEvalCoord2fv(u) GLEvalCoord2fv(__tglContext, u) 3114 #define glEvalMesh1(mode, i1, i2) GLEvalMesh1(__tglContext, mode, i1, i2) 3115 #define glEvalMesh2(mode, i1, i2, j1, j2) GLEvalMesh2(__tglContext, mode, i1, i2, j1, j2) 3116 #define glEvalPoint1(i) GLEvalPoint1(__tglContext, i) 3117 #define glEvalPoint2(i, j) GLEvalPoint2(__tglContext, i, j) 3118 #define glFeedbackBuffer(size, type, buffer) GLFeedbackBuffer(__tglContext, size, type, buffer) 3119 #define glFinish() GLFinish(__tglContext) 3120 #define glFlush() GLFlush(__tglContext) 3121 #define glFogCoordPointer(type, stride, pointer) GLFogCoordPointer(__tglContext, type, stride, pointer) 3122 #define glFogCoordPointerEXT(type, stride, pointer) GLFogCoordPointer(__tglContext, type, stride, pointer) 3123 #define glFogCoordd(coord) GLFogCoordd(__tglContext, coord) 3124 #define glFogCoorddEXT(coord) GLFogCoordd(__tglContext, coord) 3125 #define glFogCoorddv(coord) GLFogCoorddv(__tglContext, coord) 3126 #define glFogCoorddvEXT(coord) GLFogCoorddv(__tglContext, coord) 3127 #define glFogCoordf(coord) GLFogCoordf(__tglContext, coord) 3128 #define glFogCoordfEXT(coord) GLFogCoordf(__tglContext, coord) 3129 #define glFogCoordfv(coord) GLFogCoordfv(__tglContext, coord) 3130 #define glFogCoordfvEXT(coord) GLFogCoordfv(__tglContext, coord) 3131 #define glFogf(pname, param) GLFogf(__tglContext, pname, param) 3132 #define glFogfv(pname, params) GLFogfv(__tglContext, pname, params) 3133 #define glFogi(pname, param) GLFogi(__tglContext, pname, param) 3134 #define glFogiv(pname, params) GLFogiv(__tglContext, pname, params) 3135 #define glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) GLFramebufferRenderbuffer(__tglContext, target, attachment, renderbuffertarget, renderbuffer) 3136 #define glFramebufferRenderbufferEXT(target, attachment, renderbuffertarget, renderbuffer) GLFramebufferRenderbuffer(__tglContext, target, attachment, renderbuffertarget, renderbuffer) 3137 #define glFramebufferTexture1D(target, attachment, textarget, texture, level) GLFramebufferTexture1D(__tglContext, target, attachment, textarget, texture, level) 3138 #define glFramebufferTexture1DEXT(target, attachment, textarget, texture, level) GLFramebufferTexture1D(__tglContext, target, attachment, textarget, texture, level) 3139 #define glFramebufferTexture2D(target, attachment, textarget, texture, level) GLFramebufferTexture2D(__tglContext, target, attachment, textarget, texture, level) 3140 #define glFramebufferTexture2DEXT(target, attachment, textarget, texture, level) GLFramebufferTexture2D(__tglContext, target, attachment, textarget, texture, level) 3141 #define glFramebufferTexture3D(target, attachment, textarget, texture, level, zoffset) GLFramebufferTexture3D(__tglContext, target, attachment, textarget, texture, level, zoffset) 3142 #define glFramebufferTexture3DEXT(target, attachment, textarget, texture, level, zoffset) GLFramebufferTexture3D(__tglContext, target, attachment, textarget, texture, level, zoffset) 3143 #define glFramebufferTextureLayer(target, attachment, texture, level, layer) GLFramebufferTextureLayer(__tglContext, target, attachment, texture, level, layer) 3144 #define glFrontFace(mode) GLFrontFace(__tglContext, mode) 3145 #define glFrustum(left, right, bottom, top, zNear, zFar) GLFrustum(__tglContext, left, right, bottom, top, zNear, zFar) 3146 #define glGenBuffers(n, buffers) GLGenBuffers(__tglContext, n, buffers) 3147 #define glGenBuffersARB(n, buffers) GLGenBuffers(__tglContext, n, buffers) 3148 #define glGenFragmentShadersATI(range) GLGenFragmentShadersATI(__tglContext, range) 3149 #define glGenFramebuffers(n, framebuffers) GLGenFramebuffers(__tglContext, n, framebuffers) 3150 #define glGenFramebuffersEXT(n, framebuffers) GLGenFramebuffers(__tglContext, n, framebuffers) 3151 #define glGenLists(range) GLGenLists(__tglContext, range) 3152 #define glGenProgramsARB(n, programs) GLGenProgramsARB(__tglContext, n, programs) 3153 #define glGenQueries(n, ids) GLGenQueries(__tglContext, n, ids) 3154 #define glGenQueriesARB(n, ids) GLGenQueries(__tglContext, n, ids) 3155 #define glGenRenderbuffers(n, renderbuffers) GLGenRenderbuffers(__tglContext, n, renderbuffers) 3156 #define glGenRenderbuffersEXT(n, renderbuffers) GLGenRenderbuffers(__tglContext, n, renderbuffers) 3157 #define glGenTextures(n, textures) GLGenTextures(__tglContext, n, textures) 3158 #define glGenerateMipmap(target) GLGenerateMipmap(__tglContext, target) 3159 #define glGenerateMipmapEXT(target) GLGenerateMipmap(__tglContext, target) 3160 #define glGetActiveAttrib(program, index, bufSize, length, size, type, name) GLGetActiveAttrib(__tglContext, program, index, bufSize, length, size, type, name) 3161 #define glGetActiveAttribARB(programObj, index, maxLength, length, size, type, name) GLGetActiveAttrib(__tglContext, programObj, index, maxLength, length, size, type, name) 3162 #define glGetActiveUniform(program, index, bufSize, length, size, type, name) GLGetActiveUniform(__tglContext, program, index, bufSize, length, size, type, name) 3163 #define glGetActiveUniformARB(programObj, index, maxLength, length, size, type, name) GLGetActiveUniform(__tglContext, programObj, index, maxLength, length, size, type, name) 3164 #define glGetAttachedObjectsARB(containerObj, maxCount, count, obj) GLGetAttachedObjectsARB(__tglContext, containerObj, maxCount, count, obj) 3165 #define glGetAttachedShaders(program, maxCount, count, shaders) GLGetAttachedShaders(__tglContext, program, maxCount, count, shaders) 3166 #define glGetAttribLocation(program, name) GLGetAttribLocation(__tglContext, program, name) 3167 #define glGetAttribLocationARB(programObj, name) GLGetAttribLocation(__tglContext, programObj, name) 3168 #define glGetBooleanv(pname, data) GLGetBooleanv(__tglContext, pname, data) 3169 #define glGetBufferParameteriv(target, pname, params) GLGetBufferParameteriv(__tglContext, target, pname, params) 3170 #define glGetBufferParameterivARB(target, pname, params) GLGetBufferParameteriv(__tglContext, target, pname, params) 3171 #define glGetBufferPointerv(target, pname, params) GLGetBufferPointerv(__tglContext, target, pname, params) 3172 #define glGetBufferPointervARB(target, pname, params) GLGetBufferPointerv(__tglContext, target, pname, params) 3173 #define glGetBufferSubData(target, offset, size, data) GLGetBufferSubData(__tglContext, target, offset, size, data) 3174 #define glGetBufferSubDataARB(target, offset, size, data) GLGetBufferSubData(__tglContext, target, offset, size, data) 3175 #define glGetClipPlane(plane, equation) GLGetClipPlane(__tglContext, plane, equation) 3176 #define glGetColorTable(target, format, type, table) GLGetColorTable(__tglContext, target, format, type, table) 3177 #define glGetColorTableEXT(target, format, type, data) GLGetColorTable(__tglContext, target, format, type, data) 3178 #define glGetColorTableParameterfv(target, pname, params) GLGetColorTableParameterfv(__tglContext, target, pname, params) 3179 #define glGetColorTableParameterfvEXT(target, pname, params) GLGetColorTableParameterfv(__tglContext, target, pname, params) 3180 #define glGetColorTableParameterfvSGI(target, pname, params) GLGetColorTableParameterfvSGI(__tglContext, target, pname, params) 3181 #define glGetColorTableParameteriv(target, pname, params) GLGetColorTableParameteriv(__tglContext, target, pname, params) 3182 #define glGetColorTableParameterivEXT(target, pname, params) GLGetColorTableParameteriv(__tglContext, target, pname, params) 3183 #define glGetColorTableParameterivSGI(target, pname, params) GLGetColorTableParameterivSGI(__tglContext, target, pname, params) 3184 #define glGetColorTableSGI(target, format, type, table) GLGetColorTableSGI(__tglContext, target, format, type, table) 3185 #define glGetCompressedTexImage(target, level, img) GLGetCompressedTexImage(__tglContext, target, level, img) 3186 #define glGetCompressedTexImageARB(target, level, img) GLGetCompressedTexImage(__tglContext, target, level, img) 3187 #define glGetConvolutionFilter(target, format, type, image) GLGetConvolutionFilter(__tglContext, target, format, type, image) 3188 #define glGetConvolutionFilterEXT(target, format, type, image) GLGetConvolutionFilterEXT(__tglContext, target, format, type, image) 3189 #define glGetConvolutionParameterfv(target, pname, params) GLGetConvolutionParameterfv(__tglContext, target, pname, params) 3190 #define glGetConvolutionParameterfvEXT(target, pname, params) GLGetConvolutionParameterfvEXT(__tglContext, target, pname, params) 3191 #define glGetConvolutionParameteriv(target, pname, params) GLGetConvolutionParameteriv(__tglContext, target, pname, params) 3192 #define glGetConvolutionParameterivEXT(target, pname, params) GLGetConvolutionParameterivEXT(__tglContext, target, pname, params) 3193 #define glGetDoublev(pname, data) GLGetDoublev(__tglContext, pname, data) 3194 #define glGetError() GLGetError(__tglContext) 3195 #define glGetFloatv(pname, data) GLGetFloatv(__tglContext, pname, data) 3196 #define glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) GLGetFramebufferAttachmentParameteriv(__tglContext, target, attachment, pname, params) 3197 #define glGetFramebufferAttachmentParameterivEXT(target, attachment, pname, params) GLGetFramebufferAttachmentParameteriv(__tglContext, target, attachment, pname, params) 3198 #define glGetHandleARB(pname) GLGetHandleARB(__tglContext, pname) 3199 #define glGetHistogram(target, reset, format, type, values) GLGetHistogram(__tglContext, target, reset, format, type, values) 3200 #define glGetHistogramEXT(target, reset, format, type, values) GLGetHistogramEXT(__tglContext, target, reset, format, type, values) 3201 #define glGetHistogramParameterfv(target, pname, params) GLGetHistogramParameterfv(__tglContext, target, pname, params) 3202 #define glGetHistogramParameterfvEXT(target, pname, params) GLGetHistogramParameterfvEXT(__tglContext, target, pname, params) 3203 #define glGetHistogramParameteriv(target, pname, params) GLGetHistogramParameteriv(__tglContext, target, pname, params) 3204 #define glGetHistogramParameterivEXT(target, pname, params) GLGetHistogramParameterivEXT(__tglContext, target, pname, params) 3205 #define glGetInfoLogARB(obj, maxLength, length, infoLog) GLGetInfoLogARB(__tglContext, obj, maxLength, length, infoLog) 3206 #define glGetIntegerv(pname, data) GLGetIntegerv(__tglContext, pname, data) 3207 #define glGetLightfv(light, pname, params) GLGetLightfv(__tglContext, light, pname, params) 3208 #define glGetLightiv(light, pname, params) GLGetLightiv(__tglContext, light, pname, params) 3209 #define glGetMapdv(target, query, v) GLGetMapdv(__tglContext, target, query, v) 3210 #define glGetMapfv(target, query, v) GLGetMapfv(__tglContext, target, query, v) 3211 #define glGetMapiv(target, query, v) GLGetMapiv(__tglContext, target, query, v) 3212 #define glGetMaterialfv(face, pname, params) GLGetMaterialfv(__tglContext, face, pname, params) 3213 #define glGetMaterialiv(face, pname, params) GLGetMaterialiv(__tglContext, face, pname, params) 3214 #define glGetMinmax(target, reset, format, type, values) GLGetMinmax(__tglContext, target, reset, format, type, values) 3215 #define glGetMinmaxEXT(target, reset, format, type, values) GLGetMinmaxEXT(__tglContext, target, reset, format, type, values) 3216 #define glGetMinmaxParameterfv(target, pname, params) GLGetMinmaxParameterfv(__tglContext, target, pname, params) 3217 #define glGetMinmaxParameterfvEXT(target, pname, params) GLGetMinmaxParameterfvEXT(__tglContext, target, pname, params) 3218 #define glGetMinmaxParameteriv(target, pname, params) GLGetMinmaxParameteriv(__tglContext, target, pname, params) 3219 #define glGetMinmaxParameterivEXT(target, pname, params) GLGetMinmaxParameterivEXT(__tglContext, target, pname, params) 3220 #define glGetObjectParameterfvARB(obj, pname, params) GLGetObjectParameterfvARB(__tglContext, obj, pname, params) 3221 #define glGetObjectParameterivARB(obj, pname, params) GLGetObjectParameterivARB(__tglContext, obj, pname, params) 3222 #define glGetPixelMapfv(map, values) GLGetPixelMapfv(__tglContext, map, values) 3223 #define glGetPixelMapuiv(map, values) GLGetPixelMapuiv(__tglContext, map, values) 3224 #define glGetPixelMapusv(map, values) GLGetPixelMapusv(__tglContext, map, values) 3225 #define glGetPointerv(pname, params) GLGetPointerv(__tglContext, pname, params) 3226 #define glGetPolygonStipple(mask) GLGetPolygonStipple(__tglContext, mask) 3227 #define glGetProgramEnvParameterdvARB(target, index, params) GLGetProgramEnvParameterdvARB(__tglContext, target, index, params) 3228 #define glGetProgramEnvParameterfvARB(target, index, params) GLGetProgramEnvParameterfvARB(__tglContext, target, index, params) 3229 #define glGetProgramInfoLog(program, bufSize, length, infoLog) GLGetProgramInfoLog(__tglContext, program, bufSize, length, infoLog) 3230 #define glGetProgramLocalParameterdvARB(target, index, params) GLGetProgramLocalParameterdvARB(__tglContext, target, index, params) 3231 #define glGetProgramLocalParameterfvARB(target, index, params) GLGetProgramLocalParameterfvARB(__tglContext, target, index, params) 3232 #define glGetProgramStringARB(target, pname, string) GLGetProgramStringARB(__tglContext, target, pname, string) 3233 #define glGetProgramiv(program, pname, params) GLGetProgramiv(__tglContext, program, pname, params) 3234 #define glGetProgramivARB(target, pname, params) GLGetProgramivARB(__tglContext, target, pname, params) 3235 #define glGetQueryObjectiv(id, pname, params) GLGetQueryObjectiv(__tglContext, id, pname, params) 3236 #define glGetQueryObjectivARB(id, pname, params) GLGetQueryObjectiv(__tglContext, id, pname, params) 3237 #define glGetQueryObjectuiv(id, pname, params) GLGetQueryObjectuiv(__tglContext, id, pname, params) 3238 #define glGetQueryObjectuivARB(id, pname, params) GLGetQueryObjectuiv(__tglContext, id, pname, params) 3239 #define glGetQueryiv(target, pname, params) GLGetQueryiv(__tglContext, target, pname, params) 3240 #define glGetQueryivARB(target, pname, params) GLGetQueryiv(__tglContext, target, pname, params) 3241 #define glGetRenderbufferParameteriv(target, pname, params) GLGetRenderbufferParameteriv(__tglContext, target, pname, params) 3242 #define glGetRenderbufferParameterivEXT(target, pname, params) GLGetRenderbufferParameteriv(__tglContext, target, pname, params) 3243 #define glGetSeparableFilter(target, format, type, row, column, span) GLGetSeparableFilter(__tglContext, target, format, type, row, column, span) 3244 #define glGetSeparableFilterEXT(target, format, type, row, column, span) GLGetSeparableFilterEXT(__tglContext, target, format, type, row, column, span) 3245 #define glGetShaderInfoLog(shader, bufSize, length, infoLog) GLGetShaderInfoLog(__tglContext, shader, bufSize, length, infoLog) 3246 #define glGetShaderSource(shader, bufSize, length, source) GLGetShaderSource(__tglContext, shader, bufSize, length, source) 3247 #define glGetShaderSourceARB(obj, maxLength, length, source) GLGetShaderSource(__tglContext, obj, maxLength, length, source) 3248 #define glGetShaderiv(shader, pname, params) GLGetShaderiv(__tglContext, shader, pname, params) 3249 #define glGetString(name) GLGetString(__tglContext, name) 3250 #define glGetTexEnvfv(target, pname, params) GLGetTexEnvfv(__tglContext, target, pname, params) 3251 #define glGetTexEnviv(target, pname, params) GLGetTexEnviv(__tglContext, target, pname, params) 3252 #define glGetTexGendv(coord, pname, params) GLGetTexGendv(__tglContext, coord, pname, params) 3253 #define glGetTexGenfv(coord, pname, params) GLGetTexGenfv(__tglContext, coord, pname, params) 3254 #define glGetTexGeniv(coord, pname, params) GLGetTexGeniv(__tglContext, coord, pname, params) 3255 #define glGetTexImage(target, level, format, type, pixels) GLGetTexImage(__tglContext, target, level, format, type, pixels) 3256 #define glGetTexLevelParameterfv(target, level, pname, params) GLGetTexLevelParameterfv(__tglContext, target, level, pname, params) 3257 #define glGetTexLevelParameteriv(target, level, pname, params) GLGetTexLevelParameteriv(__tglContext, target, level, pname, params) 3258 #define glGetTexParameterIivEXT(target, pname, params) GLGetTexParameterIiv(__tglContext, target, pname, params) 3259 #define glGetTexParameterIuivEXT(target, pname, params) GLGetTexParameterIuiv(__tglContext, target, pname, params) 3260 #define glGetTexParameterfv(target, pname, params) GLGetTexParameterfv(__tglContext, target, pname, params) 3261 #define glGetTexParameteriv(target, pname, params) GLGetTexParameteriv(__tglContext, target, pname, params) 3262 #define glGetUniformLocation(program, name) GLGetUniformLocation(__tglContext, program, name) 3263 #define glGetUniformLocationARB(programObj, name) GLGetUniformLocation(__tglContext, programObj, name) 3264 #define glGetUniformfv(program, location, params) GLGetUniformfv(__tglContext, program, location, params) 3265 #define glGetUniformfvARB(programObj, location, params) GLGetUniformfv(__tglContext, programObj, location, params) 3266 #define glGetUniformiv(program, location, params) GLGetUniformiv(__tglContext, program, location, params) 3267 #define glGetUniformivARB(programObj, location, params) GLGetUniformiv(__tglContext, programObj, location, params) 3268 #define glGetVertexAttribPointerv(index, pname, pointer) GLGetVertexAttribPointerv(__tglContext, index, pname, pointer) 3269 #define glGetVertexAttribPointervARB(index, pname, pointer) GLGetVertexAttribPointerv(__tglContext, index, pname, pointer) 3270 #define glGetVertexAttribdv(index, pname, params) GLGetVertexAttribdv(__tglContext, index, pname, params) 3271 #define glGetVertexAttribdvARB(index, pname, params) GLGetVertexAttribdv(__tglContext, index, pname, params) 3272 #define glGetVertexAttribfv(index, pname, params) GLGetVertexAttribfv(__tglContext, index, pname, params) 3273 #define glGetVertexAttribfvARB(index, pname, params) GLGetVertexAttribfv(__tglContext, index, pname, params) 3274 #define glGetVertexAttribiv(index, pname, params) GLGetVertexAttribiv(__tglContext, index, pname, params) 3275 #define glGetVertexAttribivARB(index, pname, params) GLGetVertexAttribiv(__tglContext, index, pname, params) 3276 #define glHint(target, mode) GLHint(__tglContext, target, mode) 3277 #define glHistogram(target, width, internalformat, sink) GLHistogram(__tglContext, target, width, internalformat, sink) 3278 #define glHistogramEXT(target, width, internalformat, sink) GLHistogram(__tglContext, target, width, internalformat, sink) 3279 #define glIndexMask(mask) GLIndexMask(__tglContext, mask) 3280 #define glIndexPointer(type, stride, pointer) GLIndexPointer(__tglContext, type, stride, pointer) 3281 #define glIndexd(c) GLIndexd(__tglContext, c) 3282 #define glIndexdv(c) GLIndexdv(__tglContext, c) 3283 #define glIndexf(c) GLIndexf(__tglContext, c) 3284 #define glIndexfv(c) GLIndexfv(__tglContext, c) 3285 #define glIndexi(c) GLIndexi(__tglContext, c) 3286 #define glIndexiv(c) GLIndexiv(__tglContext, c) 3287 #define glIndexs(c) GLIndexs(__tglContext, c) 3288 #define glIndexsv(c) GLIndexsv(__tglContext, c) 3289 #define glIndexub(c) GLIndexub(__tglContext, c) 3290 #define glIndexubv(c) GLIndexubv(__tglContext, c) 3291 #define glInitNames() GLInitNames(__tglContext) 3292 #define glInterleavedArrays(format, stride, pointer) GLInterleavedArrays(__tglContext, format, stride, pointer) 3293 #define glIsBuffer(buffer) GLIsBuffer(__tglContext, buffer) 3294 #define glIsBufferARB(buffer) GLIsBuffer(__tglContext, buffer) 3295 #define glIsEnabled(cap) GLIsEnabled(__tglContext, cap) 3296 #define glIsFramebuffer(framebuffer) GLIsFramebuffer(__tglContext, framebuffer) 3297 #define glIsFramebufferEXT(framebuffer) GLIsFramebuffer(__tglContext, framebuffer) 3298 #define glIsList(list) GLIsList(__tglContext, list) 3299 #define glIsProgram(program) GLIsProgram(__tglContext, program) 3300 #define glIsProgramARB(program) GLIsProgramARB(__tglContext, program) 3301 #define glIsQuery(id) GLIsQuery(__tglContext, id) 3302 #define glIsQueryARB(id) GLIsQuery(__tglContext, id) 3303 #define glIsRenderbuffer(renderbuffer) GLIsRenderbuffer(__tglContext, renderbuffer) 3304 #define glIsRenderbufferEXT(renderbuffer) GLIsRenderbuffer(__tglContext, renderbuffer) 3305 #define glIsShader(shader) GLIsShader(__tglContext, shader) 3306 #define glIsTexture(texture) GLIsTexture(__tglContext, texture) 3307 #define glLightModelf(pname, param) GLLightModelf(__tglContext, pname, param) 3308 #define glLightModelfv(pname, params) GLLightModelfv(__tglContext, pname, params) 3309 #define glLightModeli(pname, param) GLLightModeli(__tglContext, pname, param) 3310 #define glLightModeliv(pname, params) GLLightModeliv(__tglContext, pname, params) 3311 #define glLightf(light, pname, param) GLLightf(__tglContext, light, pname, param) 3312 #define glLightfv(light, pname, params) GLLightfv(__tglContext, light, pname, params) 3313 #define glLighti(light, pname, param) GLLighti(__tglContext, light, pname, param) 3314 #define glLightiv(light, pname, params) GLLightiv(__tglContext, light, pname, params) 3315 #define glLineStipple(factor, pattern) GLLineStipple(__tglContext, factor, pattern) 3316 #define glLineWidth(width) GLLineWidth(__tglContext, width) 3317 #define glLinkProgram(program) GLLinkProgram(__tglContext, program) 3318 #define glLinkProgramARB(programObj) GLLinkProgram(__tglContext, programObj) 3319 #define glListBase(base) GLListBase(__tglContext, base) 3320 #define glLoadIdentity() GLLoadIdentity(__tglContext) 3321 #define glLoadMatrixd(m) GLLoadMatrixd(__tglContext, m) 3322 #define glLoadMatrixf(m) GLLoadMatrixf(__tglContext, m) 3323 #define glLoadName(name) GLLoadName(__tglContext, name) 3324 #define glLoadTransposeMatrixd(m) GLLoadTransposeMatrixd(__tglContext, m) 3325 #define glLoadTransposeMatrixdARB(m) GLLoadTransposeMatrixd(__tglContext, m) 3326 #define glLoadTransposeMatrixf(m) GLLoadTransposeMatrixf(__tglContext, m) 3327 #define glLoadTransposeMatrixfARB(m) GLLoadTransposeMatrixf(__tglContext, m) 3328 #define glLockArraysEXT(first, count) GLLockArraysEXT(__tglContext, first, count) 3329 #define glLogicOp(opcode) GLLogicOp(__tglContext, opcode) 3330 #define glMap1d(target, u1, u2, stride, order, points) GLMap1d(__tglContext, target, u1, u2, stride, order, points) 3331 #define glMap1f(target, u1, u2, stride, order, points) GLMap1f(__tglContext, target, u1, u2, stride, order, points) 3332 #define glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) GLMap2d(__tglContext, target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) 3333 #define glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) GLMap2f(__tglContext, target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) 3334 #define glMapBuffer(target, access) GLMapBuffer(__tglContext, target, access) 3335 #define glMapBufferARB(target, access) GLMapBuffer(__tglContext, target, access) 3336 #define glMapGrid1d(un, u1, u2) GLMapGrid1d(__tglContext, un, u1, u2) 3337 #define glMapGrid1f(un, u1, u2) GLMapGrid1f(__tglContext, un, u1, u2) 3338 #define glMapGrid2d(un, u1, u2, vn, v1, v2) GLMapGrid2d(__tglContext, un, u1, u2, vn, v1, v2) 3339 #define glMapGrid2f(un, u1, u2, vn, v1, v2) GLMapGrid2f(__tglContext, un, u1, u2, vn, v1, v2) 3340 #define glMaterialf(face, pname, param) GLMaterialf(__tglContext, face, pname, param) 3341 #define glMaterialfv(face, pname, params) GLMaterialfv(__tglContext, face, pname, params) 3342 #define glMateriali(face, pname, param) GLMateriali(__tglContext, face, pname, param) 3343 #define glMaterialiv(face, pname, params) GLMaterialiv(__tglContext, face, pname, params) 3344 #define glMatrixIndexPointerARB(size, type, stride, pointer) GLMatrixIndexPointerARB(__tglContext, size, type, stride, pointer) 3345 #define glMatrixIndexubvARB(size, indices) GLMatrixIndexubvARB(__tglContext, size, indices) 3346 #define glMatrixIndexuivARB(size, indices) GLMatrixIndexuivARB(__tglContext, size, indices) 3347 #define glMatrixIndexusvARB(size, indices) GLMatrixIndexusvARB(__tglContext, size, indices) 3348 #define glMatrixMode(mode) GLMatrixMode(__tglContext, mode) 3349 #define glMinmax(target, internalformat, sink) GLMinmax(__tglContext, target, internalformat, sink) 3350 #define glMinmaxEXT(target, internalformat, sink) GLMinmax(__tglContext, target, internalformat, sink) 3351 #define glMultMatrixd(m) GLMultMatrixd(__tglContext, m) 3352 #define glMultMatrixf(m) GLMultMatrixf(__tglContext, m) 3353 #define glMultTransposeMatrixd(m) GLMultTransposeMatrixd(__tglContext, m) 3354 #define glMultTransposeMatrixdARB(m) GLMultTransposeMatrixd(__tglContext, m) 3355 #define glMultTransposeMatrixf(m) GLMultTransposeMatrixf(__tglContext, m) 3356 #define glMultTransposeMatrixfARB(m) GLMultTransposeMatrixf(__tglContext, m) 3357 #define glMultiDrawArrays(mode, first, count, drawcount) GLMultiDrawArrays(__tglContext, mode, first, count, drawcount) 3358 #define glMultiDrawArraysEXT(mode, first, count, primcount) GLMultiDrawArrays(__tglContext, mode, first, count, primcount) 3359 #define glMultiDrawElements(mode, count, type, indices, drawcount) GLMultiDrawElements(__tglContext, mode, count, type, indices, drawcount) 3360 #define glMultiDrawElementsEXT(mode, count, type, indices, primcount) GLMultiDrawElements(__tglContext, mode, count, type, indices, primcount) 3361 #define glMultiTexCoord1d(target, s) GLMultiTexCoord1d(__tglContext, target, s) 3362 #define glMultiTexCoord1dARB(target, s) GLMultiTexCoord1d(__tglContext, target, s) 3363 #define glMultiTexCoord1dv(target, v) GLMultiTexCoord1dv(__tglContext, target, v) 3364 #define glMultiTexCoord1dvARB(target, v) GLMultiTexCoord1dv(__tglContext, target, v) 3365 #define glMultiTexCoord1f(target, s) GLMultiTexCoord1f(__tglContext, target, s) 3366 #define glMultiTexCoord1fARB(target, s) GLMultiTexCoord1f(__tglContext, target, s) 3367 #define glMultiTexCoord1fv(target, v) GLMultiTexCoord1fv(__tglContext, target, v) 3368 #define glMultiTexCoord1fvARB(target, v) GLMultiTexCoord1fv(__tglContext, target, v) 3369 #define glMultiTexCoord1i(target, s) GLMultiTexCoord1i(__tglContext, target, s) 3370 #define glMultiTexCoord1iARB(target, s) GLMultiTexCoord1i(__tglContext, target, s) 3371 #define glMultiTexCoord1iv(target, v) GLMultiTexCoord1iv(__tglContext, target, v) 3372 #define glMultiTexCoord1ivARB(target, v) GLMultiTexCoord1iv(__tglContext, target, v) 3373 #define glMultiTexCoord1s(target, s) GLMultiTexCoord1s(__tglContext, target, s) 3374 #define glMultiTexCoord1sARB(target, s) GLMultiTexCoord1s(__tglContext, target, s) 3375 #define glMultiTexCoord1sv(target, v) GLMultiTexCoord1sv(__tglContext, target, v) 3376 #define glMultiTexCoord1svARB(target, v) GLMultiTexCoord1sv(__tglContext, target, v) 3377 #define glMultiTexCoord2d(target, s, t) GLMultiTexCoord2d(__tglContext, target, s, t) 3378 #define glMultiTexCoord2dARB(target, s, t) GLMultiTexCoord2d(__tglContext, target, s, t) 3379 #define glMultiTexCoord2dv(target, v) GLMultiTexCoord2dv(__tglContext, target, v) 3380 #define glMultiTexCoord2dvARB(target, v) GLMultiTexCoord2dv(__tglContext, target, v) 3381 #define glMultiTexCoord2f(target, s, t) GLMultiTexCoord2f(__tglContext, target, s, t) 3382 #define glMultiTexCoord2fARB(target, s, t) GLMultiTexCoord2f(__tglContext, target, s, t) 3383 #define glMultiTexCoord2fv(target, v) GLMultiTexCoord2fv(__tglContext, target, v) 3384 #define glMultiTexCoord2fvARB(target, v) GLMultiTexCoord2fv(__tglContext, target, v) 3385 #define glMultiTexCoord2i(target, s, t) GLMultiTexCoord2i(__tglContext, target, s, t) 3386 #define glMultiTexCoord2iARB(target, s, t) GLMultiTexCoord2i(__tglContext, target, s, t) 3387 #define glMultiTexCoord2iv(target, v) GLMultiTexCoord2iv(__tglContext, target, v) 3388 #define glMultiTexCoord2ivARB(target, v) GLMultiTexCoord2iv(__tglContext, target, v) 3389 #define glMultiTexCoord2s(target, s, t) GLMultiTexCoord2s(__tglContext, target, s, t) 3390 #define glMultiTexCoord2sARB(target, s, t) GLMultiTexCoord2s(__tglContext, target, s, t) 3391 #define glMultiTexCoord2sv(target, v) GLMultiTexCoord2sv(__tglContext, target, v) 3392 #define glMultiTexCoord2svARB(target, v) GLMultiTexCoord2sv(__tglContext, target, v) 3393 #define glMultiTexCoord3d(target, s, t, r) GLMultiTexCoord3d(__tglContext, target, s, t, r) 3394 #define glMultiTexCoord3dARB(target, s, t, r) GLMultiTexCoord3d(__tglContext, target, s, t, r) 3395 #define glMultiTexCoord3dv(target, v) GLMultiTexCoord3dv(__tglContext, target, v) 3396 #define glMultiTexCoord3dvARB(target, v) GLMultiTexCoord3dv(__tglContext, target, v) 3397 #define glMultiTexCoord3f(target, s, t, r) GLMultiTexCoord3f(__tglContext, target, s, t, r) 3398 #define glMultiTexCoord3fARB(target, s, t, r) GLMultiTexCoord3f(__tglContext, target, s, t, r) 3399 #define glMultiTexCoord3fv(target, v) GLMultiTexCoord3fv(__tglContext, target, v) 3400 #define glMultiTexCoord3fvARB(target, v) GLMultiTexCoord3fv(__tglContext, target, v) 3401 #define glMultiTexCoord3i(target, s, t, r) GLMultiTexCoord3i(__tglContext, target, s, t, r) 3402 #define glMultiTexCoord3iARB(target, s, t, r) GLMultiTexCoord3i(__tglContext, target, s, t, r) 3403 #define glMultiTexCoord3iv(target, v) GLMultiTexCoord3iv(__tglContext, target, v) 3404 #define glMultiTexCoord3ivARB(target, v) GLMultiTexCoord3iv(__tglContext, target, v) 3405 #define glMultiTexCoord3s(target, s, t, r) GLMultiTexCoord3s(__tglContext, target, s, t, r) 3406 #define glMultiTexCoord3sARB(target, s, t, r) GLMultiTexCoord3s(__tglContext, target, s, t, r) 3407 #define glMultiTexCoord3sv(target, v) GLMultiTexCoord3sv(__tglContext, target, v) 3408 #define glMultiTexCoord3svARB(target, v) GLMultiTexCoord3sv(__tglContext, target, v) 3409 #define glMultiTexCoord4d(target, s, t, r, q) GLMultiTexCoord4d(__tglContext, target, s, t, r, q) 3410 #define glMultiTexCoord4dARB(target, s, t, r, q) GLMultiTexCoord4d(__tglContext, target, s, t, r, q) 3411 #define glMultiTexCoord4dv(target, v) GLMultiTexCoord4dv(__tglContext, target, v) 3412 #define glMultiTexCoord4dvARB(target, v) GLMultiTexCoord4dv(__tglContext, target, v) 3413 #define glMultiTexCoord4f(target, s, t, r, q) GLMultiTexCoord4f(__tglContext, target, s, t, r, q) 3414 #define glMultiTexCoord4fARB(target, s, t, r, q) GLMultiTexCoord4f(__tglContext, target, s, t, r, q) 3415 #define glMultiTexCoord4fv(target, v) GLMultiTexCoord4fv(__tglContext, target, v) 3416 #define glMultiTexCoord4fvARB(target, v) GLMultiTexCoord4fv(__tglContext, target, v) 3417 #define glMultiTexCoord4i(target, s, t, r, q) GLMultiTexCoord4i(__tglContext, target, s, t, r, q) 3418 #define glMultiTexCoord4iARB(target, s, t, r, q) GLMultiTexCoord4i(__tglContext, target, s, t, r, q) 3419 #define glMultiTexCoord4iv(target, v) GLMultiTexCoord4iv(__tglContext, target, v) 3420 #define glMultiTexCoord4ivARB(target, v) GLMultiTexCoord4iv(__tglContext, target, v) 3421 #define glMultiTexCoord4s(target, s, t, r, q) GLMultiTexCoord4s(__tglContext, target, s, t, r, q) 3422 #define glMultiTexCoord4sARB(target, s, t, r, q) GLMultiTexCoord4s(__tglContext, target, s, t, r, q) 3423 #define glMultiTexCoord4sv(target, v) GLMultiTexCoord4sv(__tglContext, target, v) 3424 #define glMultiTexCoord4svARB(target, v) GLMultiTexCoord4sv(__tglContext, target, v) 3425 #define glNewList(list, mode) GLNewList(__tglContext, list, mode) 3426 #define glNormal3b(nx, ny, nz) GLNormal3b(__tglContext, nx, ny, nz) 3427 #define glNormal3bv(v) GLNormal3bv(__tglContext, v) 3428 #define glNormal3d(nx, ny, nz) GLNormal3d(__tglContext, nx, ny, nz) 3429 #define glNormal3dv(v) GLNormal3dv(__tglContext, v) 3430 #define glNormal3f(nx, ny, nz) GLNormal3f(__tglContext, nx, ny, nz) 3431 #define glNormal3fv(v) GLNormal3fv(__tglContext, v) 3432 #define glNormal3i(nx, ny, nz) GLNormal3i(__tglContext, nx, ny, nz) 3433 #define glNormal3iv(v) GLNormal3iv(__tglContext, v) 3434 #define glNormal3s(nx, ny, nz) GLNormal3s(__tglContext, nx, ny, nz) 3435 #define glNormal3sv(v) GLNormal3sv(__tglContext, v) 3436 #define glNormalPointer(type, stride, pointer) GLNormalPointer(__tglContext, type, stride, pointer) 3437 #define glOrtho(left, right, bottom, top, zNear, zFar) GLOrtho(__tglContext, left, right, bottom, top, zNear, zFar) 3438 #define glPassTexCoordATI(dst, coord, swizzle) GLPassTexCoordATI(__tglContext, dst, coord, swizzle) 3439 #define glPassThrough(token) GLPassThrough(__tglContext, token) 3440 #define glPixelMapfv(map, mapsize, values) GLPixelMapfv(__tglContext, map, mapsize, values) 3441 #define glPixelMapuiv(map, mapsize, values) GLPixelMapuiv(__tglContext, map, mapsize, values) 3442 #define glPixelMapusv(map, mapsize, values) GLPixelMapusv(__tglContext, map, mapsize, values) 3443 #define glPixelStoref(pname, param) GLPixelStoref(__tglContext, pname, param) 3444 #define glPixelStorei(pname, param) GLPixelStorei(__tglContext, pname, param) 3445 #define glPixelTransferf(pname, param) GLPixelTransferf(__tglContext, pname, param) 3446 #define glPixelTransferi(pname, param) GLPixelTransferi(__tglContext, pname, param) 3447 #define glPixelZoom(xfactor, yfactor) GLPixelZoom(__tglContext, xfactor, yfactor) 3448 #define glPointParameterf(pname, param) GLPointParameterf(__tglContext, pname, param) 3449 #define glPointParameterfARB(pname, param) GLPointParameterf(__tglContext, pname, param) 3450 #define glPointParameterfEXT(pname, param) GLPointParameterf(__tglContext, pname, param) 3451 #define glPointParameterfv(pname, params) GLPointParameterfv(__tglContext, pname, params) 3452 #define glPointParameterfvARB(pname, params) GLPointParameterfv(__tglContext, pname, params) 3453 #define glPointParameterfvEXT(pname, params) GLPointParameterfv(__tglContext, pname, params) 3454 #define glPointParameteri(pname, param) GLPointParameteri(__tglContext, pname, param) 3455 #define glPointParameteriv(pname, params) GLPointParameteriv(__tglContext, pname, params) 3456 #define glPointSize(size) GLPointSize(__tglContext, size) 3457 #define glPolygonMode(face, mode) GLPolygonMode(__tglContext, face, mode) 3458 #define glPolygonOffset(factor, units) GLPolygonOffset(__tglContext, factor, units) 3459 #define glPolygonStipple(mask) GLPolygonStipple(__tglContext, mask) 3460 #define glPopAttrib() GLPopAttrib(__tglContext) 3461 #define glPopClientAttrib() GLPopClientAttrib(__tglContext) 3462 #define glPopMatrix() GLPopMatrix(__tglContext) 3463 #define glPopName() GLPopName(__tglContext) 3464 #define glPrioritizeTextures(n, textures, priorities) GLPrioritizeTextures(__tglContext, n, textures, priorities) 3465 #define glProgramEnvParameter4dARB(target, index, x, y, z, w) GLProgramEnvParameter4dARB(__tglContext, target, index, x, y, z, w) 3466 #define glProgramEnvParameter4dvARB(target, index, params) GLProgramEnvParameter4dvARB(__tglContext, target, index, params) 3467 #define glProgramEnvParameter4fARB(target, index, x, y, z, w) GLProgramEnvParameter4fARB(__tglContext, target, index, x, y, z, w) 3468 #define glProgramEnvParameter4fvARB(target, index, params) GLProgramEnvParameter4fvARB(__tglContext, target, index, params) 3469 #define glProgramLocalParameter4dARB(target, index, x, y, z, w) GLProgramLocalParameter4dARB(__tglContext, target, index, x, y, z, w) 3470 #define glProgramLocalParameter4dvARB(target, index, params) GLProgramLocalParameter4dvARB(__tglContext, target, index, params) 3471 #define glProgramLocalParameter4fARB(target, index, x, y, z, w) GLProgramLocalParameter4fARB(__tglContext, target, index, x, y, z, w) 3472 #define glProgramLocalParameter4fvARB(target, index, params) GLProgramLocalParameter4fvARB(__tglContext, target, index, params) 3473 #define glProgramStringARB(target, format, len, string) GLProgramStringARB(__tglContext, target, format, len, string) 3474 #define glPushAttrib(mask) GLPushAttrib(__tglContext, mask) 3475 #define glPushClientAttrib(mask) GLPushClientAttrib(__tglContext, mask) 3476 #define glPushMatrix() GLPushMatrix(__tglContext) 3477 #define glPushName(name) GLPushName(__tglContext, name) 3478 #define glRasterPos2d(x, y) GLRasterPos2d(__tglContext, x, y) 3479 #define glRasterPos2dv(v) GLRasterPos2dv(__tglContext, v) 3480 #define glRasterPos2f(x, y) GLRasterPos2f(__tglContext, x, y) 3481 #define glRasterPos2fv(v) GLRasterPos2fv(__tglContext, v) 3482 #define glRasterPos2i(x, y) GLRasterPos2i(__tglContext, x, y) 3483 #define glRasterPos2iv(v) GLRasterPos2iv(__tglContext, v) 3484 #define glRasterPos2s(x, y) GLRasterPos2s(__tglContext, x, y) 3485 #define glRasterPos2sv(v) GLRasterPos2sv(__tglContext, v) 3486 #define glRasterPos3d(x, y, z) GLRasterPos3d(__tglContext, x, y, z) 3487 #define glRasterPos3dv(v) GLRasterPos3dv(__tglContext, v) 3488 #define glRasterPos3f(x, y, z) GLRasterPos3f(__tglContext, x, y, z) 3489 #define glRasterPos3fv(v) GLRasterPos3fv(__tglContext, v) 3490 #define glRasterPos3i(x, y, z) GLRasterPos3i(__tglContext, x, y, z) 3491 #define glRasterPos3iv(v) GLRasterPos3iv(__tglContext, v) 3492 #define glRasterPos3s(x, y, z) GLRasterPos3s(__tglContext, x, y, z) 3493 #define glRasterPos3sv(v) GLRasterPos3sv(__tglContext, v) 3494 #define glRasterPos4d(x, y, z, w) GLRasterPos4d(__tglContext, x, y, z, w) 3495 #define glRasterPos4dv(v) GLRasterPos4dv(__tglContext, v) 3496 #define glRasterPos4f(x, y, z, w) GLRasterPos4f(__tglContext, x, y, z, w) 3497 #define glRasterPos4fv(v) GLRasterPos4fv(__tglContext, v) 3498 #define glRasterPos4i(x, y, z, w) GLRasterPos4i(__tglContext, x, y, z, w) 3499 #define glRasterPos4iv(v) GLRasterPos4iv(__tglContext, v) 3500 #define glRasterPos4s(x, y, z, w) GLRasterPos4s(__tglContext, x, y, z, w) 3501 #define glRasterPos4sv(v) GLRasterPos4sv(__tglContext, v) 3502 #define glReadBuffer(src) GLReadBuffer(__tglContext, src) 3503 #define glReadPixels(x, y, width, height, format, type, pixels) GLReadPixels(__tglContext, x, y, width, height, format, type, pixels) 3504 #define glRectd(x1, y1, x2, y2) GLRectd(__tglContext, x1, y1, x2, y2) 3505 #define glRectdv(v1, v2) GLRectdv(__tglContext, v1, v2) 3506 #define glRectf(x1, y1, x2, y2) GLRectf(__tglContext, x1, y1, x2, y2) 3507 #define glRectfv(v1, v2) GLRectfv(__tglContext, v1, v2) 3508 #define glRecti(x1, y1, x2, y2) GLRecti(__tglContext, x1, y1, x2, y2) 3509 #define glRectiv(v1, v2) GLRectiv(__tglContext, v1, v2) 3510 #define glRects(x1, y1, x2, y2) GLRects(__tglContext, x1, y1, x2, y2) 3511 #define glRectsv(v1, v2) GLRectsv(__tglContext, v1, v2) 3512 #define glRenderMode(mode) GLRenderMode(__tglContext, mode) 3513 #define glRenderbufferStorage(target, internalformat, width, height) GLRenderbufferStorage(__tglContext, target, internalformat, width, height) 3514 #define glRenderbufferStorageEXT(target, internalformat, width, height) GLRenderbufferStorage(__tglContext, target, internalformat, width, height) 3515 #define glRenderbufferStorageMultisample(target, samples, internalformat, width, height) GLRenderbufferStorageMultisample(__tglContext, target, samples, internalformat, width, height) 3516 #define glResetHistogram(target) GLResetHistogram(__tglContext, target) 3517 #define glResetHistogramEXT(target) GLResetHistogram(__tglContext, target) 3518 #define glResetMinmax(target) GLResetMinmax(__tglContext, target) 3519 #define glResetMinmaxEXT(target) GLResetMinmax(__tglContext, target) 3520 #define glRotated(angle, x, y, z) GLRotated(__tglContext, angle, x, y, z) 3521 #define glRotatef(angle, x, y, z) GLRotatef(__tglContext, angle, x, y, z) 3522 #define glSampleCoverage(value, invert) GLSampleCoverage(__tglContext, value, invert) 3523 #define glSampleCoverageARB(value, invert) GLSampleCoverage(__tglContext, value, invert) 3524 #define glSampleMapATI(dst, interp, swizzle) GLSampleMapATI(__tglContext, dst, interp, swizzle) 3525 #define glScaled(x, y, z) GLScaled(__tglContext, x, y, z) 3526 #define glScalef(x, y, z) GLScalef(__tglContext, x, y, z) 3527 #define glScissor(x, y, width, height) GLScissor(__tglContext, x, y, width, height) 3528 #define glSecondaryColor3b(red, green, blue) GLSecondaryColor3b(__tglContext, red, green, blue) 3529 #define glSecondaryColor3bEXT(red, green, blue) GLSecondaryColor3b(__tglContext, red, green, blue) 3530 #define glSecondaryColor3bv(v) GLSecondaryColor3bv(__tglContext, v) 3531 #define glSecondaryColor3bvEXT(v) GLSecondaryColor3bv(__tglContext, v) 3532 #define glSecondaryColor3d(red, green, blue) GLSecondaryColor3d(__tglContext, red, green, blue) 3533 #define glSecondaryColor3dEXT(red, green, blue) GLSecondaryColor3d(__tglContext, red, green, blue) 3534 #define glSecondaryColor3dv(v) GLSecondaryColor3dv(__tglContext, v) 3535 #define glSecondaryColor3dvEXT(v) GLSecondaryColor3dv(__tglContext, v) 3536 #define glSecondaryColor3f(red, green, blue) GLSecondaryColor3f(__tglContext, red, green, blue) 3537 #define glSecondaryColor3fEXT(red, green, blue) GLSecondaryColor3f(__tglContext, red, green, blue) 3538 #define glSecondaryColor3fv(v) GLSecondaryColor3fv(__tglContext, v) 3539 #define glSecondaryColor3fvEXT(v) GLSecondaryColor3fv(__tglContext, v) 3540 #define glSecondaryColor3i(red, green, blue) GLSecondaryColor3i(__tglContext, red, green, blue) 3541 #define glSecondaryColor3iEXT(red, green, blue) GLSecondaryColor3i(__tglContext, red, green, blue) 3542 #define glSecondaryColor3iv(v) GLSecondaryColor3iv(__tglContext, v) 3543 #define glSecondaryColor3ivEXT(v) GLSecondaryColor3iv(__tglContext, v) 3544 #define glSecondaryColor3s(red, green, blue) GLSecondaryColor3s(__tglContext, red, green, blue) 3545 #define glSecondaryColor3sEXT(red, green, blue) GLSecondaryColor3s(__tglContext, red, green, blue) 3546 #define glSecondaryColor3sv(v) GLSecondaryColor3sv(__tglContext, v) 3547 #define glSecondaryColor3svEXT(v) GLSecondaryColor3sv(__tglContext, v) 3548 #define glSecondaryColor3ub(red, green, blue) GLSecondaryColor3ub(__tglContext, red, green, blue) 3549 #define glSecondaryColor3ubEXT(red, green, blue) GLSecondaryColor3ub(__tglContext, red, green, blue) 3550 #define glSecondaryColor3ubv(v) GLSecondaryColor3ubv(__tglContext, v) 3551 #define glSecondaryColor3ubvEXT(v) GLSecondaryColor3ubv(__tglContext, v) 3552 #define glSecondaryColor3ui(red, green, blue) GLSecondaryColor3ui(__tglContext, red, green, blue) 3553 #define glSecondaryColor3uiEXT(red, green, blue) GLSecondaryColor3ui(__tglContext, red, green, blue) 3554 #define glSecondaryColor3uiv(v) GLSecondaryColor3uiv(__tglContext, v) 3555 #define glSecondaryColor3uivEXT(v) GLSecondaryColor3uiv(__tglContext, v) 3556 #define glSecondaryColor3us(red, green, blue) GLSecondaryColor3us(__tglContext, red, green, blue) 3557 #define glSecondaryColor3usEXT(red, green, blue) GLSecondaryColor3us(__tglContext, red, green, blue) 3558 #define glSecondaryColor3usv(v) GLSecondaryColor3usv(__tglContext, v) 3559 #define glSecondaryColor3usvEXT(v) GLSecondaryColor3usv(__tglContext, v) 3560 #define glSecondaryColorPointer(size, type, stride, pointer) GLSecondaryColorPointer(__tglContext, size, type, stride, pointer) 3561 #define glSecondaryColorPointerEXT(size, type, stride, pointer) GLSecondaryColorPointer(__tglContext, size, type, stride, pointer) 3562 #define glSelectBuffer(size, buffer) GLSelectBuffer(__tglContext, size, buffer) 3563 #define glSeparableFilter2D(target, internalformat, width, height, format, type, row, column) GLSeparableFilter2D(__tglContext, target, internalformat, width, height, format, type, row, column) 3564 #define glSeparableFilter2DEXT(target, internalformat, width, height, format, type, row, column) GLSeparableFilter2D(__tglContext, target, internalformat, width, height, format, type, row, column) 3565 #define glSetFragmentShaderConstantATI(dst, value) GLSetFragmentShaderConstantATI(__tglContext, dst, value) 3566 #define glShadeModel(mode) GLShadeModel(__tglContext, mode) 3567 #define glShaderSource(shader, count, string, length) GLShaderSource(__tglContext, shader, count, string, length) 3568 #define glShaderSourceARB(shaderObj, count, string, length) GLShaderSource(__tglContext, shaderObj, count, string, length) 3569 #define glStencilFunc(func, ref, mask) GLStencilFunc(__tglContext, func, ref, mask) 3570 #define glStencilFuncSeparate(face, func, ref, mask) GLStencilFuncSeparate(__tglContext, face, func, ref, mask) 3571 #define glStencilFuncSeparateATI(frontfunc, backfunc, ref, mask) GLStencilFuncSeparateATI(__tglContext, frontfunc, backfunc, ref, mask) 3572 #define glStencilMask(mask) GLStencilMask(__tglContext, mask) 3573 #define glStencilMaskSeparate(face, mask) GLStencilMaskSeparate(__tglContext, face, mask) 3574 #define glStencilOp(fail, zfail, zpass) GLStencilOp(__tglContext, fail, zfail, zpass) 3575 #define glStencilOpSeparate(face, sfail, dpfail, dppass) GLStencilOpSeparate(__tglContext, face, sfail, dpfail, dppass) 3576 #define glStencilOpSeparateATI(face, sfail, dpfail, dppass) GLStencilOpSeparate(__tglContext, face, sfail, dpfail, dppass) 3577 #define glTexCoord1d(s) GLTexCoord1d(__tglContext, s) 3578 #define glTexCoord1dv(v) GLTexCoord1dv(__tglContext, v) 3579 #define glTexCoord1f(s) GLTexCoord1f(__tglContext, s) 3580 #define glTexCoord1fv(v) GLTexCoord1fv(__tglContext, v) 3581 #define glTexCoord1i(s) GLTexCoord1i(__tglContext, s) 3582 #define glTexCoord1iv(v) GLTexCoord1iv(__tglContext, v) 3583 #define glTexCoord1s(s) GLTexCoord1s(__tglContext, s) 3584 #define glTexCoord1sv(v) GLTexCoord1sv(__tglContext, v) 3585 #define glTexCoord2d(s, t) GLTexCoord2d(__tglContext, s, t) 3586 #define glTexCoord2dv(v) GLTexCoord2dv(__tglContext, v) 3587 #define glTexCoord2f(s, t) GLTexCoord2f(__tglContext, s, t) 3588 #define glTexCoord2fv(v) GLTexCoord2fv(__tglContext, v) 3589 #define glTexCoord2i(s, t) GLTexCoord2i(__tglContext, s, t) 3590 #define glTexCoord2iv(v) GLTexCoord2iv(__tglContext, v) 3591 #define glTexCoord2s(s, t) GLTexCoord2s(__tglContext, s, t) 3592 #define glTexCoord2sv(v) GLTexCoord2sv(__tglContext, v) 3593 #define glTexCoord3d(s, t, r) GLTexCoord3d(__tglContext, s, t, r) 3594 #define glTexCoord3dv(v) GLTexCoord3dv(__tglContext, v) 3595 #define glTexCoord3f(s, t, r) GLTexCoord3f(__tglContext, s, t, r) 3596 #define glTexCoord3fv(v) GLTexCoord3fv(__tglContext, v) 3597 #define glTexCoord3i(s, t, r) GLTexCoord3i(__tglContext, s, t, r) 3598 #define glTexCoord3iv(v) GLTexCoord3iv(__tglContext, v) 3599 #define glTexCoord3s(s, t, r) GLTexCoord3s(__tglContext, s, t, r) 3600 #define glTexCoord3sv(v) GLTexCoord3sv(__tglContext, v) 3601 #define glTexCoord4d(s, t, r, q) GLTexCoord4d(__tglContext, s, t, r, q) 3602 #define glTexCoord4dv(v) GLTexCoord4dv(__tglContext, v) 3603 #define glTexCoord4f(s, t, r, q) GLTexCoord4f(__tglContext, s, t, r, q) 3604 #define glTexCoord4fv(v) GLTexCoord4fv(__tglContext, v) 3605 #define glTexCoord4i(s, t, r, q) GLTexCoord4i(__tglContext, s, t, r, q) 3606 #define glTexCoord4iv(v) GLTexCoord4iv(__tglContext, v) 3607 #define glTexCoord4s(s, t, r, q) GLTexCoord4s(__tglContext, s, t, r, q) 3608 #define glTexCoord4sv(v) GLTexCoord4sv(__tglContext, v) 3609 #define glTexCoordPointer(size, type, stride, pointer) GLTexCoordPointer(__tglContext, size, type, stride, pointer) 3610 #define glTexEnvf(target, pname, param) GLTexEnvf(__tglContext, target, pname, param) 3611 #define glTexEnvfv(target, pname, params) GLTexEnvfv(__tglContext, target, pname, params) 3612 #define glTexEnvi(target, pname, param) GLTexEnvi(__tglContext, target, pname, param) 3613 #define glTexEnviv(target, pname, params) GLTexEnviv(__tglContext, target, pname, params) 3614 #define glTexGend(coord, pname, param) GLTexGend(__tglContext, coord, pname, param) 3615 #define glTexGendv(coord, pname, params) GLTexGendv(__tglContext, coord, pname, params) 3616 #define glTexGenf(coord, pname, param) GLTexGenf(__tglContext, coord, pname, param) 3617 #define glTexGenfv(coord, pname, params) GLTexGenfv(__tglContext, coord, pname, params) 3618 #define glTexGeni(coord, pname, param) GLTexGeni(__tglContext, coord, pname, param) 3619 #define glTexGeniv(coord, pname, params) GLTexGeniv(__tglContext, coord, pname, params) 3620 #define glTexImage1D(target, level, internalformat, width, border, format, type, pixels) GLTexImage1D(__tglContext, target, level, internalformat, width, border, format, type, pixels) 3621 #define glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels) GLTexImage2D(__tglContext, target, level, internalformat, width, height, border, format, type, pixels) 3622 #define glTexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels) GLTexImage3D(__tglContext, target, level, internalformat, width, height, depth, border, format, type, pixels) 3623 #define glTexImage3DEXT(target, level, internalformat, width, height, depth, border, format, type, pixels) GLTexImage3D(__tglContext, target, level, internalformat, width, height, depth, border, format, type, pixels) 3624 #define glTexParameterIivEXT(target, pname, params) GLTexParameterIiv(__tglContext, target, pname, params) 3625 #define glTexParameterIuivEXT(target, pname, params) GLTexParameterIuiv(__tglContext, target, pname, params) 3626 #define glTexParameterf(target, pname, param) GLTexParameterf(__tglContext, target, pname, param) 3627 #define glTexParameterfv(target, pname, params) GLTexParameterfv(__tglContext, target, pname, params) 3628 #define glTexParameteri(target, pname, param) GLTexParameteri(__tglContext, target, pname, param) 3629 #define glTexParameteriv(target, pname, params) GLTexParameteriv(__tglContext, target, pname, params) 3630 #define glTexSubImage1D(target, level, xoffset, width, format, type, pixels) GLTexSubImage1D(__tglContext, target, level, xoffset, width, format, type, pixels) 3631 #define glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) GLTexSubImage2D(__tglContext, target, level, xoffset, yoffset, width, height, format, type, pixels) 3632 #define glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) GLTexSubImage3D(__tglContext, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) 3633 #define glTexSubImage3DEXT(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) GLTexSubImage3D(__tglContext, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) 3634 #define glTranslated(x, y, z) GLTranslated(__tglContext, x, y, z) 3635 #define glTranslatef(x, y, z) GLTranslatef(__tglContext, x, y, z) 3636 #define glUniform1f(location, v0) GLUniform1f(__tglContext, location, v0) 3637 #define glUniform1fARB(location, v0) GLUniform1f(__tglContext, location, v0) 3638 #define glUniform1fv(location, count, value) GLUniform1fv(__tglContext, location, count, value) 3639 #define glUniform1fvARB(location, count, value) GLUniform1fv(__tglContext, location, count, value) 3640 #define glUniform1i(location, v0) GLUniform1i(__tglContext, location, v0) 3641 #define glUniform1iARB(location, v0) GLUniform1i(__tglContext, location, v0) 3642 #define glUniform1iv(location, count, value) GLUniform1iv(__tglContext, location, count, value) 3643 #define glUniform1ivARB(location, count, value) GLUniform1iv(__tglContext, location, count, value) 3644 #define glUniform1ui(location, v0) GLUniform1ui(__tglContext, location, v0) 3645 #define glUniform1uiv(location, count, value) GLUniform1uiv(__tglContext, location, count, value) 3646 #define glUniform2f(location, v0, v1) GLUniform2f(__tglContext, location, v0, v1) 3647 #define glUniform2fARB(location, v0, v1) GLUniform2f(__tglContext, location, v0, v1) 3648 #define glUniform2fv(location, count, value) GLUniform2fv(__tglContext, location, count, value) 3649 #define glUniform2fvARB(location, count, value) GLUniform2fv(__tglContext, location, count, value) 3650 #define glUniform2i(location, v0, v1) GLUniform2i(__tglContext, location, v0, v1) 3651 #define glUniform2iARB(location, v0, v1) GLUniform2i(__tglContext, location, v0, v1) 3652 #define glUniform2iv(location, count, value) GLUniform2iv(__tglContext, location, count, value) 3653 #define glUniform2ivARB(location, count, value) GLUniform2iv(__tglContext, location, count, value) 3654 #define glUniform2ui(location, v0, v1) GLUniform2ui(__tglContext, location, v0, v1) 3655 #define glUniform2uiv(location, count, value) GLUniform2uiv(__tglContext, location, count, value) 3656 #define glUniform3f(location, v0, v1, v2) GLUniform3f(__tglContext, location, v0, v1, v2) 3657 #define glUniform3fARB(location, v0, v1, v2) GLUniform3f(__tglContext, location, v0, v1, v2) 3658 #define glUniform3fv(location, count, value) GLUniform3fv(__tglContext, location, count, value) 3659 #define glUniform3fvARB(location, count, value) GLUniform3fv(__tglContext, location, count, value) 3660 #define glUniform3i(location, v0, v1, v2) GLUniform3i(__tglContext, location, v0, v1, v2) 3661 #define glUniform3iARB(location, v0, v1, v2) GLUniform3i(__tglContext, location, v0, v1, v2) 3662 #define glUniform3iv(location, count, value) GLUniform3iv(__tglContext, location, count, value) 3663 #define glUniform3ivARB(location, count, value) GLUniform3iv(__tglContext, location, count, value) 3664 #define glUniform3ui(location, v0, v1, v2) GLUniform3ui(__tglContext, location, v0, v1, v2) 3665 #define glUniform3uiv(location, count, value) GLUniform3uiv(__tglContext, location, count, value) 3666 #define glUniform4f(location, v0, v1, v2, v3) GLUniform4f(__tglContext, location, v0, v1, v2, v3) 3667 #define glUniform4fARB(location, v0, v1, v2, v3) GLUniform4f(__tglContext, location, v0, v1, v2, v3) 3668 #define glUniform4fv(location, count, value) GLUniform4fv(__tglContext, location, count, value) 3669 #define glUniform4fvARB(location, count, value) GLUniform4fv(__tglContext, location, count, value) 3670 #define glUniform4i(location, v0, v1, v2, v3) GLUniform4i(__tglContext, location, v0, v1, v2, v3) 3671 #define glUniform4iARB(location, v0, v1, v2, v3) GLUniform4i(__tglContext, location, v0, v1, v2, v3) 3672 #define glUniform4iv(location, count, value) GLUniform4iv(__tglContext, location, count, value) 3673 #define glUniform4ivARB(location, count, value) GLUniform4iv(__tglContext, location, count, value) 3674 #define glUniform4ui(location, v0, v1, v2, v3) GLUniform4ui(__tglContext, location, v0, v1, v2, v3) 3675 #define glUniform4uiv(location, count, value) GLUniform4uiv(__tglContext, location, count, value) 3676 #define glUniformMatrix2fv(location, count, transpose, value) GLUniformMatrix2fv(__tglContext, location, count, transpose, value) 3677 #define glUniformMatrix2fvARB(location, count, transpose, value) GLUniformMatrix2fv(__tglContext, location, count, transpose, value) 3678 #define glUniformMatrix2x3fv(location, count, transpose, value) GLUniformMatrix2x3fv(__tglContext, location, count, transpose, value) 3679 #define glUniformMatrix2x4fv(location, count, transpose, value) GLUniformMatrix2x4fv(__tglContext, location, count, transpose, value) 3680 #define glUniformMatrix3fv(location, count, transpose, value) GLUniformMatrix3fv(__tglContext, location, count, transpose, value) 3681 #define glUniformMatrix3fvARB(location, count, transpose, value) GLUniformMatrix3fv(__tglContext, location, count, transpose, value) 3682 #define glUniformMatrix3x2fv(location, count, transpose, value) GLUniformMatrix3x2fv(__tglContext, location, count, transpose, value) 3683 #define glUniformMatrix3x4fv(location, count, transpose, value) GLUniformMatrix3x4fv(__tglContext, location, count, transpose, value) 3684 #define glUniformMatrix4fv(location, count, transpose, value) GLUniformMatrix4fv(__tglContext, location, count, transpose, value) 3685 #define glUniformMatrix4fvARB(location, count, transpose, value) GLUniformMatrix4fv(__tglContext, location, count, transpose, value) 3686 #define glUniformMatrix4x2fv(location, count, transpose, value) GLUniformMatrix4x2fv(__tglContext, location, count, transpose, value) 3687 #define glUniformMatrix4x3fv(location, count, transpose, value) GLUniformMatrix4x3fv(__tglContext, location, count, transpose, value) 3688 #define glUnlockArraysEXT() GLUnlockArraysEXT(__tglContext) 3689 #define glUnmapBuffer(target) GLUnmapBuffer(__tglContext, target) 3690 #define glUnmapBufferARB(target) GLUnmapBuffer(__tglContext, target) 3691 #define glUseProgram(program) GLUseProgram(__tglContext, program) 3692 #define glUseProgramObjectARB(programObj) GLUseProgram(__tglContext, programObj) 3693 #define glValidateProgram(program) GLValidateProgram(__tglContext, program) 3694 #define glValidateProgramARB(programObj) GLValidateProgram(__tglContext, programObj) 3695 #define glVertex2d(x, y) GLVertex2d(__tglContext, x, y) 3696 #define glVertex2dv(v) GLVertex2dv(__tglContext, v) 3697 #define glVertex2f(x, y) GLVertex2f(__tglContext, x, y) 3698 #define glVertex2fv(v) GLVertex2fv(__tglContext, v) 3699 #define glVertex2i(x, y) GLVertex2i(__tglContext, x, y) 3700 #define glVertex2iv(v) GLVertex2iv(__tglContext, v) 3701 #define glVertex2s(x, y) GLVertex2s(__tglContext, x, y) 3702 #define glVertex2sv(v) GLVertex2sv(__tglContext, v) 3703 #define glVertex3d(x, y, z) GLVertex3d(__tglContext, x, y, z) 3704 #define glVertex3dv(v) GLVertex3dv(__tglContext, v) 3705 #define glVertex3f(x, y, z) GLVertex3f(__tglContext, x, y, z) 3706 #define glVertex3fv(v) GLVertex3fv(__tglContext, v) 3707 #define glVertex3i(x, y, z) GLVertex3i(__tglContext, x, y, z) 3708 #define glVertex3iv(v) GLVertex3iv(__tglContext, v) 3709 #define glVertex3s(x, y, z) GLVertex3s(__tglContext, x, y, z) 3710 #define glVertex3sv(v) GLVertex3sv(__tglContext, v) 3711 #define glVertex4d(x, y, z, w) GLVertex4d(__tglContext, x, y, z, w) 3712 #define glVertex4dv(v) GLVertex4dv(__tglContext, v) 3713 #define glVertex4f(x, y, z, w) GLVertex4f(__tglContext, x, y, z, w) 3714 #define glVertex4fv(v) GLVertex4fv(__tglContext, v) 3715 #define glVertex4i(x, y, z, w) GLVertex4i(__tglContext, x, y, z, w) 3716 #define glVertex4iv(v) GLVertex4iv(__tglContext, v) 3717 #define glVertex4s(x, y, z, w) GLVertex4s(__tglContext, x, y, z, w) 3718 #define glVertex4sv(v) GLVertex4sv(__tglContext, v) 3719 #define glVertexAttrib1d(index, x) GLVertexAttrib1d(__tglContext, index, x) 3720 #define glVertexAttrib1dARB(index, x) GLVertexAttrib1d(__tglContext, index, x) 3721 #define glVertexAttrib1dv(index, v) GLVertexAttrib1dv(__tglContext, index, v) 3722 #define glVertexAttrib1dvARB(index, v) GLVertexAttrib1dv(__tglContext, index, v) 3723 #define glVertexAttrib1f(index, x) GLVertexAttrib1f(__tglContext, index, x) 3724 #define glVertexAttrib1fARB(index, x) GLVertexAttrib1f(__tglContext, index, x) 3725 #define glVertexAttrib1fv(index, v) GLVertexAttrib1fv(__tglContext, index, v) 3726 #define glVertexAttrib1fvARB(index, v) GLVertexAttrib1fv(__tglContext, index, v) 3727 #define glVertexAttrib1s(index, x) GLVertexAttrib1s(__tglContext, index, x) 3728 #define glVertexAttrib1sARB(index, x) GLVertexAttrib1s(__tglContext, index, x) 3729 #define glVertexAttrib1sv(index, v) GLVertexAttrib1sv(__tglContext, index, v) 3730 #define glVertexAttrib1svARB(index, v) GLVertexAttrib1sv(__tglContext, index, v) 3731 #define glVertexAttrib2d(index, x, y) GLVertexAttrib2d(__tglContext, index, x, y) 3732 #define glVertexAttrib2dARB(index, x, y) GLVertexAttrib2d(__tglContext, index, x, y) 3733 #define glVertexAttrib2dv(index, v) GLVertexAttrib2dv(__tglContext, index, v) 3734 #define glVertexAttrib2dvARB(index, v) GLVertexAttrib2dv(__tglContext, index, v) 3735 #define glVertexAttrib2f(index, x, y) GLVertexAttrib2f(__tglContext, index, x, y) 3736 #define glVertexAttrib2fARB(index, x, y) GLVertexAttrib2f(__tglContext, index, x, y) 3737 #define glVertexAttrib2fv(index, v) GLVertexAttrib2fv(__tglContext, index, v) 3738 #define glVertexAttrib2fvARB(index, v) GLVertexAttrib2fv(__tglContext, index, v) 3739 #define glVertexAttrib2s(index, x, y) GLVertexAttrib2s(__tglContext, index, x, y) 3740 #define glVertexAttrib2sARB(index, x, y) GLVertexAttrib2s(__tglContext, index, x, y) 3741 #define glVertexAttrib2sv(index, v) GLVertexAttrib2sv(__tglContext, index, v) 3742 #define glVertexAttrib2svARB(index, v) GLVertexAttrib2sv(__tglContext, index, v) 3743 #define glVertexAttrib3d(index, x, y, z) GLVertexAttrib3d(__tglContext, index, x, y, z) 3744 #define glVertexAttrib3dARB(index, x, y, z) GLVertexAttrib3d(__tglContext, index, x, y, z) 3745 #define glVertexAttrib3dv(index, v) GLVertexAttrib3dv(__tglContext, index, v) 3746 #define glVertexAttrib3dvARB(index, v) GLVertexAttrib3dv(__tglContext, index, v) 3747 #define glVertexAttrib3f(index, x, y, z) GLVertexAttrib3f(__tglContext, index, x, y, z) 3748 #define glVertexAttrib3fARB(index, x, y, z) GLVertexAttrib3f(__tglContext, index, x, y, z) 3749 #define glVertexAttrib3fv(index, v) GLVertexAttrib3fv(__tglContext, index, v) 3750 #define glVertexAttrib3fvARB(index, v) GLVertexAttrib3fv(__tglContext, index, v) 3751 #define glVertexAttrib3s(index, x, y, z) GLVertexAttrib3s(__tglContext, index, x, y, z) 3752 #define glVertexAttrib3sARB(index, x, y, z) GLVertexAttrib3s(__tglContext, index, x, y, z) 3753 #define glVertexAttrib3sv(index, v) GLVertexAttrib3sv(__tglContext, index, v) 3754 #define glVertexAttrib3svARB(index, v) GLVertexAttrib3sv(__tglContext, index, v) 3755 #define glVertexAttrib4Nbv(index, v) GLVertexAttrib4Nbv(__tglContext, index, v) 3756 #define glVertexAttrib4NbvARB(index, v) GLVertexAttrib4Nbv(__tglContext, index, v) 3757 #define glVertexAttrib4Niv(index, v) GLVertexAttrib4Niv(__tglContext, index, v) 3758 #define glVertexAttrib4NivARB(index, v) GLVertexAttrib4Niv(__tglContext, index, v) 3759 #define glVertexAttrib4Nsv(index, v) GLVertexAttrib4Nsv(__tglContext, index, v) 3760 #define glVertexAttrib4NsvARB(index, v) GLVertexAttrib4Nsv(__tglContext, index, v) 3761 #define glVertexAttrib4Nub(index, x, y, z, w) GLVertexAttrib4Nub(__tglContext, index, x, y, z, w) 3762 #define glVertexAttrib4NubARB(index, x, y, z, w) GLVertexAttrib4Nub(__tglContext, index, x, y, z, w) 3763 #define glVertexAttrib4Nubv(index, v) GLVertexAttrib4Nubv(__tglContext, index, v) 3764 #define glVertexAttrib4NubvARB(index, v) GLVertexAttrib4Nubv(__tglContext, index, v) 3765 #define glVertexAttrib4Nuiv(index, v) GLVertexAttrib4Nuiv(__tglContext, index, v) 3766 #define glVertexAttrib4NuivARB(index, v) GLVertexAttrib4Nuiv(__tglContext, index, v) 3767 #define glVertexAttrib4Nusv(index, v) GLVertexAttrib4Nusv(__tglContext, index, v) 3768 #define glVertexAttrib4NusvARB(index, v) GLVertexAttrib4Nusv(__tglContext, index, v) 3769 #define glVertexAttrib4bv(index, v) GLVertexAttrib4bv(__tglContext, index, v) 3770 #define glVertexAttrib4bvARB(index, v) GLVertexAttrib4bv(__tglContext, index, v) 3771 #define glVertexAttrib4d(index, x, y, z, w) GLVertexAttrib4d(__tglContext, index, x, y, z, w) 3772 #define glVertexAttrib4dARB(index, x, y, z, w) GLVertexAttrib4d(__tglContext, index, x, y, z, w) 3773 #define glVertexAttrib4dv(index, v) GLVertexAttrib4dv(__tglContext, index, v) 3774 #define glVertexAttrib4dvARB(index, v) GLVertexAttrib4dv(__tglContext, index, v) 3775 #define glVertexAttrib4f(index, x, y, z, w) GLVertexAttrib4f(__tglContext, index, x, y, z, w) 3776 #define glVertexAttrib4fARB(index, x, y, z, w) GLVertexAttrib4f(__tglContext, index, x, y, z, w) 3777 #define glVertexAttrib4fv(index, v) GLVertexAttrib4fv(__tglContext, index, v) 3778 #define glVertexAttrib4fvARB(index, v) GLVertexAttrib4fv(__tglContext, index, v) 3779 #define glVertexAttrib4iv(index, v) GLVertexAttrib4iv(__tglContext, index, v) 3780 #define glVertexAttrib4ivARB(index, v) GLVertexAttrib4iv(__tglContext, index, v) 3781 #define glVertexAttrib4s(index, x, y, z, w) GLVertexAttrib4s(__tglContext, index, x, y, z, w) 3782 #define glVertexAttrib4sARB(index, x, y, z, w) GLVertexAttrib4s(__tglContext, index, x, y, z, w) 3783 #define glVertexAttrib4sv(index, v) GLVertexAttrib4sv(__tglContext, index, v) 3784 #define glVertexAttrib4svARB(index, v) GLVertexAttrib4sv(__tglContext, index, v) 3785 #define glVertexAttrib4ubv(index, v) GLVertexAttrib4ubv(__tglContext, index, v) 3786 #define glVertexAttrib4ubvARB(index, v) GLVertexAttrib4ubv(__tglContext, index, v) 3787 #define glVertexAttrib4uiv(index, v) GLVertexAttrib4uiv(__tglContext, index, v) 3788 #define glVertexAttrib4uivARB(index, v) GLVertexAttrib4uiv(__tglContext, index, v) 3789 #define glVertexAttrib4usv(index, v) GLVertexAttrib4usv(__tglContext, index, v) 3790 #define glVertexAttrib4usvARB(index, v) GLVertexAttrib4usv(__tglContext, index, v) 3791 #define glVertexAttribPointer(index, size, type, normalized, stride, pointer) GLVertexAttribPointer(__tglContext, index, size, type, normalized, stride, pointer) 3792 #define glVertexAttribPointerARB(index, size, type, normalized, stride, pointer) GLVertexAttribPointer(__tglContext, index, size, type, normalized, stride, pointer) 3793 #define glVertexBlendARB(count) GLVertexBlendARB(__tglContext, count) 3794 #define glVertexPointer(size, type, stride, pointer) GLVertexPointer(__tglContext, size, type, stride, pointer) 3795 #define glViewport(x, y, width, height) GLViewport(__tglContext, x, y, width, height) 3796 #define glWeightPointerARB(size, type, stride, pointer) GLWeightPointerARB(__tglContext, size, type, stride, pointer) 3797 #define glWeightbvARB(size, weights) GLWeightbvARB(__tglContext, size, weights) 3798 #define glWeightdvARB(size, weights) GLWeightdvARB(__tglContext, size, weights) 3799 #define glWeightfvARB(size, weights) GLWeightfvARB(__tglContext, size, weights) 3800 #define glWeightivARB(size, weights) GLWeightivARB(__tglContext, size, weights) 3801 #define glWeightsvARB(size, weights) GLWeightsvARB(__tglContext, size, weights) 3802 #define glWeightubvARB(size, weights) GLWeightubvARB(__tglContext, size, weights) 3803 #define glWeightuivARB(size, weights) GLWeightuivARB(__tglContext, size, weights) 3804 #define glWeightusvARB(size, weights) GLWeightusvARB(__tglContext, size, weights) 3805 #define glWindowPos2d(x, y) GLWindowPos2d(__tglContext, x, y) 3806 #define glWindowPos2dARB(x, y) GLWindowPos2d(__tglContext, x, y) 3807 #define glWindowPos2dv(v) GLWindowPos2dv(__tglContext, v) 3808 #define glWindowPos2dvARB(v) GLWindowPos2dv(__tglContext, v) 3809 #define glWindowPos2f(x, y) GLWindowPos2f(__tglContext, x, y) 3810 #define glWindowPos2fARB(x, y) GLWindowPos2f(__tglContext, x, y) 3811 #define glWindowPos2fv(v) GLWindowPos2fv(__tglContext, v) 3812 #define glWindowPos2fvARB(v) GLWindowPos2fv(__tglContext, v) 3813 #define glWindowPos2i(x, y) GLWindowPos2i(__tglContext, x, y) 3814 #define glWindowPos2iARB(x, y) GLWindowPos2i(__tglContext, x, y) 3815 #define glWindowPos2iv(v) GLWindowPos2iv(__tglContext, v) 3816 #define glWindowPos2ivARB(v) GLWindowPos2iv(__tglContext, v) 3817 #define glWindowPos2s(x, y) GLWindowPos2s(__tglContext, x, y) 3818 #define glWindowPos2sARB(x, y) GLWindowPos2s(__tglContext, x, y) 3819 #define glWindowPos2sv(v) GLWindowPos2sv(__tglContext, v) 3820 #define glWindowPos2svARB(v) GLWindowPos2sv(__tglContext, v) 3821 #define glWindowPos3d(x, y, z) GLWindowPos3d(__tglContext, x, y, z) 3822 #define glWindowPos3dARB(x, y, z) GLWindowPos3d(__tglContext, x, y, z) 3823 #define glWindowPos3dv(v) GLWindowPos3dv(__tglContext, v) 3824 #define glWindowPos3dvARB(v) GLWindowPos3dv(__tglContext, v) 3825 #define glWindowPos3f(x, y, z) GLWindowPos3f(__tglContext, x, y, z) 3826 #define glWindowPos3fARB(x, y, z) GLWindowPos3f(__tglContext, x, y, z) 3827 #define glWindowPos3fv(v) GLWindowPos3fv(__tglContext, v) 3828 #define glWindowPos3fvARB(v) GLWindowPos3fv(__tglContext, v) 3829 #define glWindowPos3i(x, y, z) GLWindowPos3i(__tglContext, x, y, z) 3830 #define glWindowPos3iARB(x, y, z) GLWindowPos3i(__tglContext, x, y, z) 3831 #define glWindowPos3iv(v) GLWindowPos3iv(__tglContext, v) 3832 #define glWindowPos3ivARB(v) GLWindowPos3iv(__tglContext, v) 3833 #define glWindowPos3s(x, y, z) GLWindowPos3s(__tglContext, x, y, z) 3834 #define glWindowPos3sARB(x, y, z) GLWindowPos3s(__tglContext, x, y, z) 3835 #define glWindowPos3sv(v) GLWindowPos3sv(__tglContext, v) 3836 #define glWindowPos3svARB(v) GLWindowPos3sv(__tglContext, v) 3837 #endif /* _NO_PPCINLINE */ 3838 3839 typedef void (*PFNGLACCUMPROC)(GLenum op, GLfloat value); 3840 typedef void (*PFNGLACTIVESTENCILFACEEXTPROC)(GLenum face); 3841 typedef void (*PFNGLACTIVETEXTUREPROC)(GLenum texture); 3842 typedef void (*PFNGLACTIVETEXTUREARBPROC)(GLenum texture); 3843 typedef void (*PFNGLALPHAFRAGMENTOP1ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); 3844 typedef void (*PFNGLALPHAFRAGMENTOP2ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); 3845 typedef void (*PFNGLALPHAFRAGMENTOP3ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); 3846 typedef void (*PFNGLALPHAFUNCPROC)(GLenum func, GLfloat ref); 3847 typedef GLboolean (*PFNGLARETEXTURESRESIDENTPROC)(GLsizei n, const GLuint *textures, GLboolean *residences); 3848 typedef void (*PFNGLARRAYELEMENTPROC)(GLint i); 3849 typedef void (*PFNGLATTACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB obj); 3850 typedef void (*PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader); 3851 typedef void (*PFNGLBEGINPROC)(GLenum mode); 3852 typedef void (*PFNGLBEGINFRAGMENTSHADERATIPROC)(void); 3853 typedef void (*PFNGLBEGINQUERYPROC)(GLenum target, GLuint id); 3854 typedef void (*PFNGLBEGINQUERYARBPROC)(GLenum target, GLuint id); 3855 typedef void (*PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar *name); 3856 typedef void (*PFNGLBINDATTRIBLOCATIONARBPROC)(GLhandleARB programObj, GLuint index, const GLcharARB *name); 3857 typedef void (*PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer); 3858 typedef void (*PFNGLBINDBUFFERARBPROC)(GLenum target, GLuint buffer); 3859 typedef void (*PFNGLBINDFRAGMENTSHADERATIPROC)(GLuint id); 3860 typedef void (*PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer); 3861 typedef void (*PFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer); 3862 typedef void (*PFNGLBINDPROGRAMARBPROC)(GLenum target, GLuint program); 3863 typedef void (*PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer); 3864 typedef void (*PFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer); 3865 typedef void (*PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture); 3866 typedef void (*PFNGLBITMAPPROC)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); 3867 typedef void (*PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 3868 typedef void (*PFNGLBLENDCOLOREXTPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 3869 typedef void (*PFNGLBLENDEQUATIONPROC)(GLenum mode); 3870 typedef void (*PFNGLBLENDEQUATIONEXTPROC)(GLenum mode); 3871 typedef void (*PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); 3872 typedef void (*PFNGLBLENDEQUATIONSEPARATEEXTPROC)(GLenum modeRGB, GLenum modeAlpha); 3873 typedef void (*PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor); 3874 typedef void (*PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); 3875 typedef void (*PFNGLBLENDFUNCSEPARATEEXTPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); 3876 typedef void (*PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 3877 typedef void (*PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void *data, GLenum usage); 3878 typedef void (*PFNGLBUFFERDATAARBPROC)(GLenum target, GLsizeiptrARB size, const void *data, GLenum usage); 3879 typedef void (*PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void *data); 3880 typedef void (*PFNGLBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data); 3881 typedef void (*PFNGLCALLLISTPROC)(GLuint list); 3882 typedef void (*PFNGLCALLLISTSPROC)(GLsizei n, GLenum type, const void *lists); 3883 typedef GLenum (*PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); 3884 typedef GLenum (*PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target); 3885 typedef void (*PFNGLCLAMPCOLORARBPROC)(GLenum target, GLenum clamp); 3886 typedef void (*PFNGLCLEARPROC)(GLbitfield mask); 3887 typedef void (*PFNGLCLEARACCUMPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 3888 typedef void (*PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 3889 typedef void (*PFNGLCLEARCOLORIIEXTPROC)(GLint red, GLint green, GLint blue, GLint alpha); 3890 typedef void (*PFNGLCLEARCOLORIUIEXTPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha); 3891 typedef void (*PFNGLCLEARDEPTHPROC)(GLdouble depth); 3892 typedef void (*PFNGLCLEARINDEXPROC)(GLfloat c); 3893 typedef void (*PFNGLCLEARSTENCILPROC)(GLint s); 3894 typedef void (*PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture); 3895 typedef void (*PFNGLCLIENTACTIVETEXTUREARBPROC)(GLenum texture); 3896 typedef void (*PFNGLCLIPPLANEPROC)(GLenum plane, const GLdouble *equation); 3897 typedef void (*PFNGLCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue); 3898 typedef void (*PFNGLCOLOR3BVPROC)(const GLbyte *v); 3899 typedef void (*PFNGLCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue); 3900 typedef void (*PFNGLCOLOR3DVPROC)(const GLdouble *v); 3901 typedef void (*PFNGLCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue); 3902 typedef void (*PFNGLCOLOR3FVPROC)(const GLfloat *v); 3903 typedef void (*PFNGLCOLOR3IPROC)(GLint red, GLint green, GLint blue); 3904 typedef void (*PFNGLCOLOR3IVPROC)(const GLint *v); 3905 typedef void (*PFNGLCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue); 3906 typedef void (*PFNGLCOLOR3SVPROC)(const GLshort *v); 3907 typedef void (*PFNGLCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue); 3908 typedef void (*PFNGLCOLOR3UBVPROC)(const GLubyte *v); 3909 typedef void (*PFNGLCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue); 3910 typedef void (*PFNGLCOLOR3UIVPROC)(const GLuint *v); 3911 typedef void (*PFNGLCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue); 3912 typedef void (*PFNGLCOLOR3USVPROC)(const GLushort *v); 3913 typedef void (*PFNGLCOLOR4BPROC)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); 3914 typedef void (*PFNGLCOLOR4BVPROC)(const GLbyte *v); 3915 typedef void (*PFNGLCOLOR4DPROC)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); 3916 typedef void (*PFNGLCOLOR4DVPROC)(const GLdouble *v); 3917 typedef void (*PFNGLCOLOR4FPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 3918 typedef void (*PFNGLCOLOR4FVPROC)(const GLfloat *v); 3919 typedef void (*PFNGLCOLOR4IPROC)(GLint red, GLint green, GLint blue, GLint alpha); 3920 typedef void (*PFNGLCOLOR4IVPROC)(const GLint *v); 3921 typedef void (*PFNGLCOLOR4SPROC)(GLshort red, GLshort green, GLshort blue, GLshort alpha); 3922 typedef void (*PFNGLCOLOR4SVPROC)(const GLshort *v); 3923 typedef void (*PFNGLCOLOR4UBPROC)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); 3924 typedef void (*PFNGLCOLOR4UBVPROC)(const GLubyte *v); 3925 typedef void (*PFNGLCOLOR4UIPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha); 3926 typedef void (*PFNGLCOLOR4UIVPROC)(const GLuint *v); 3927 typedef void (*PFNGLCOLOR4USPROC)(GLushort red, GLushort green, GLushort blue, GLushort alpha); 3928 typedef void (*PFNGLCOLOR4USVPROC)(const GLushort *v); 3929 typedef void (*PFNGLCOLORFRAGMENTOP1ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); 3930 typedef void (*PFNGLCOLORFRAGMENTOP2ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); 3931 typedef void (*PFNGLCOLORFRAGMENTOP3ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); 3932 typedef void (*PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 3933 typedef void (*PFNGLCOLORMATERIALPROC)(GLenum face, GLenum mode); 3934 typedef void (*PFNGLCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer); 3935 typedef void (*PFNGLCOLORSUBTABLEPROC)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); 3936 typedef void (*PFNGLCOLORSUBTABLEEXTPROC)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); 3937 typedef void (*PFNGLCOLORTABLEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); 3938 typedef void (*PFNGLCOLORTABLEEXTPROC)(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void *table); 3939 typedef void (*PFNGLCOLORTABLEPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat *params); 3940 typedef void (*PFNGLCOLORTABLEPARAMETERFVSGIPROC)(GLenum target, GLenum pname, const GLfloat *params); 3941 typedef void (*PFNGLCOLORTABLEPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint *params); 3942 typedef void (*PFNGLCOLORTABLEPARAMETERIVSGIPROC)(GLenum target, GLenum pname, const GLint *params); 3943 typedef void (*PFNGLCOLORTABLESGIPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); 3944 typedef void (*PFNGLCOMPILESHADERPROC)(GLuint shader); 3945 typedef void (*PFNGLCOMPILESHADERARBPROC)(GLhandleARB shaderObj); 3946 typedef void (*PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); 3947 typedef void (*PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); 3948 typedef void (*PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 3949 typedef void (*PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 3950 typedef void (*PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 3951 typedef void (*PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 3952 typedef void (*PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); 3953 typedef void (*PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); 3954 typedef void (*PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 3955 typedef void (*PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 3956 typedef void (*PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 3957 typedef void (*PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 3958 typedef void (*PFNGLCONVOLUTIONFILTER1DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); 3959 typedef void (*PFNGLCONVOLUTIONFILTER1DEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); 3960 typedef void (*PFNGLCONVOLUTIONFILTER2DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); 3961 typedef void (*PFNGLCONVOLUTIONFILTER2DEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); 3962 typedef void (*PFNGLCONVOLUTIONPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat params); 3963 typedef void (*PFNGLCONVOLUTIONPARAMETERFEXTPROC)(GLenum target, GLenum pname, GLfloat params); 3964 typedef void (*PFNGLCONVOLUTIONPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat *params); 3965 typedef void (*PFNGLCONVOLUTIONPARAMETERFVEXTPROC)(GLenum target, GLenum pname, const GLfloat *params); 3966 typedef void (*PFNGLCONVOLUTIONPARAMETERIPROC)(GLenum target, GLenum pname, GLint params); 3967 typedef void (*PFNGLCONVOLUTIONPARAMETERIEXTPROC)(GLenum target, GLenum pname, GLint params); 3968 typedef void (*PFNGLCONVOLUTIONPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint *params); 3969 typedef void (*PFNGLCONVOLUTIONPARAMETERIVEXTPROC)(GLenum target, GLenum pname, const GLint *params); 3970 typedef void (*PFNGLCOPYCOLORSUBTABLEPROC)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); 3971 typedef void (*PFNGLCOPYCOLORSUBTABLEEXTPROC)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); 3972 typedef void (*PFNGLCOPYCOLORTABLEPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); 3973 typedef void (*PFNGLCOPYCOLORTABLESGIPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); 3974 typedef void (*PFNGLCOPYCONVOLUTIONFILTER1DPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); 3975 typedef void (*PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); 3976 typedef void (*PFNGLCOPYCONVOLUTIONFILTER2DPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); 3977 typedef void (*PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); 3978 typedef void (*PFNGLCOPYPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); 3979 typedef void (*PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); 3980 typedef void (*PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 3981 typedef void (*PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); 3982 typedef void (*PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 3983 typedef void (*PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 3984 typedef GLuint (*PFNGLCREATEPROGRAMPROC)(void); 3985 typedef GLhandleARB (*PFNGLCREATEPROGRAMOBJECTARBPROC)(void); 3986 typedef GLuint (*PFNGLCREATESHADERPROC)(GLenum type); 3987 typedef GLhandleARB (*PFNGLCREATESHADEROBJECTARBPROC)(GLenum shaderType); 3988 typedef void (*PFNGLCULLFACEPROC)(GLenum mode); 3989 typedef void (*PFNGLCURRENTPALETTEMATRIXARBPROC)(GLint index); 3990 typedef void (*PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint *buffers); 3991 typedef void (*PFNGLDELETEBUFFERSARBPROC)(GLsizei n, const GLuint *buffers); 3992 typedef void (*PFNGLDELETEFRAGMENTSHADERATIPROC)(GLuint id); 3993 typedef void (*PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint *framebuffers); 3994 typedef void (*PFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint *framebuffers); 3995 typedef void (*PFNGLDELETELISTSPROC)(GLuint list, GLsizei range); 3996 typedef void (*PFNGLDELETEOBJECTARBPROC)(GLhandleARB obj); 3997 typedef void (*PFNGLDELETEPROGRAMPROC)(GLuint program); 3998 typedef void (*PFNGLDELETEPROGRAMSARBPROC)(GLsizei n, const GLuint *programs); 3999 typedef void (*PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint *ids); 4000 typedef void (*PFNGLDELETEQUERIESARBPROC)(GLsizei n, const GLuint *ids); 4001 typedef void (*PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint *renderbuffers); 4002 typedef void (*PFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint *renderbuffers); 4003 typedef void (*PFNGLDELETESHADERPROC)(GLuint shader); 4004 typedef void (*PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint *textures); 4005 typedef void (*PFNGLDEPTHFUNCPROC)(GLenum func); 4006 typedef void (*PFNGLDEPTHMASKPROC)(GLboolean flag); 4007 typedef void (*PFNGLDEPTHRANGEPROC)(GLdouble n, GLdouble f); 4008 typedef void (*PFNGLDETACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB attachedObj); 4009 typedef void (*PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader); 4010 typedef void (*PFNGLDISABLEPROC)(GLenum cap); 4011 typedef void (*PFNGLDISABLECLIENTSTATEPROC)(GLenum array); 4012 typedef void (*PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index); 4013 typedef void (*PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)(GLuint index); 4014 typedef void (*PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count); 4015 typedef void (*PFNGLDRAWBUFFERPROC)(GLenum buf); 4016 typedef void (*PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum *bufs); 4017 typedef void (*PFNGLDRAWBUFFERSARBPROC)(GLsizei n, const GLenum *bufs); 4018 typedef void (*PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices); 4019 typedef void (*PFNGLDRAWPIXELSPROC)(GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); 4020 typedef void (*PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); 4021 typedef void (*PFNGLDRAWRANGEELEMENTSEXTPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); 4022 typedef void (*PFNGLEDGEFLAGPROC)(GLboolean flag); 4023 typedef void (*PFNGLEDGEFLAGPOINTERPROC)(GLsizei stride, const void *pointer); 4024 typedef void (*PFNGLEDGEFLAGVPROC)(const GLboolean *flag); 4025 typedef void (*PFNGLENABLEPROC)(GLenum cap); 4026 typedef void (*PFNGLENABLECLIENTSTATEPROC)(GLenum array); 4027 typedef void (*PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index); 4028 typedef void (*PFNGLENABLEVERTEXATTRIBARRAYARBPROC)(GLuint index); 4029 typedef void (*PFNGLENDPROC)(void); 4030 typedef void (*PFNGLENDFRAGMENTSHADERATIPROC)(void); 4031 typedef void (*PFNGLENDLISTPROC)(void); 4032 typedef void (*PFNGLENDQUERYPROC)(GLenum target); 4033 typedef void (*PFNGLENDQUERYARBPROC)(GLenum target); 4034 typedef void (*PFNGLEVALCOORD1DPROC)(GLdouble u); 4035 typedef void (*PFNGLEVALCOORD1DVPROC)(const GLdouble *u); 4036 typedef void (*PFNGLEVALCOORD1FPROC)(GLfloat u); 4037 typedef void (*PFNGLEVALCOORD1FVPROC)(const GLfloat *u); 4038 typedef void (*PFNGLEVALCOORD2DPROC)(GLdouble u, GLdouble v); 4039 typedef void (*PFNGLEVALCOORD2DVPROC)(const GLdouble *u); 4040 typedef void (*PFNGLEVALCOORD2FPROC)(GLfloat u, GLfloat v); 4041 typedef void (*PFNGLEVALCOORD2FVPROC)(const GLfloat *u); 4042 typedef void (*PFNGLEVALMESH1PROC)(GLenum mode, GLint i1, GLint i2); 4043 typedef void (*PFNGLEVALMESH2PROC)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); 4044 typedef void (*PFNGLEVALPOINT1PROC)(GLint i); 4045 typedef void (*PFNGLEVALPOINT2PROC)(GLint i, GLint j); 4046 typedef void (*PFNGLFEEDBACKBUFFERPROC)(GLsizei size, GLenum type, GLfloat *buffer); 4047 typedef void (*PFNGLFINISHPROC)(void); 4048 typedef void (*PFNGLFLUSHPROC)(void); 4049 typedef void (*PFNGLFOGCOORDPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer); 4050 typedef void (*PFNGLFOGCOORDPOINTEREXTPROC)(GLenum type, GLsizei stride, const void *pointer); 4051 typedef void (*PFNGLFOGCOORDDPROC)(GLdouble coord); 4052 typedef void (*PFNGLFOGCOORDDEXTPROC)(GLdouble coord); 4053 typedef void (*PFNGLFOGCOORDDVPROC)(const GLdouble *coord); 4054 typedef void (*PFNGLFOGCOORDDVEXTPROC)(const GLdouble *coord); 4055 typedef void (*PFNGLFOGCOORDFPROC)(GLfloat coord); 4056 typedef void (*PFNGLFOGCOORDFEXTPROC)(GLfloat coord); 4057 typedef void (*PFNGLFOGCOORDFVPROC)(const GLfloat *coord); 4058 typedef void (*PFNGLFOGCOORDFVEXTPROC)(const GLfloat *coord); 4059 typedef void (*PFNGLFOGFPROC)(GLenum pname, GLfloat param); 4060 typedef void (*PFNGLFOGFVPROC)(GLenum pname, const GLfloat *params); 4061 typedef void (*PFNGLFOGIPROC)(GLenum pname, GLint param); 4062 typedef void (*PFNGLFOGIVPROC)(GLenum pname, const GLint *params); 4063 typedef void (*PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 4064 typedef void (*PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 4065 typedef void (*PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 4066 typedef void (*PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 4067 typedef void (*PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 4068 typedef void (*PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 4069 typedef void (*PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 4070 typedef void (*PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 4071 typedef void (*PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); 4072 typedef void (*PFNGLFRONTFACEPROC)(GLenum mode); 4073 typedef void (*PFNGLFRUSTUMPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 4074 typedef void (*PFNGLGENBUFFERSPROC)(GLsizei n, GLuint *buffers); 4075 typedef void (*PFNGLGENBUFFERSARBPROC)(GLsizei n, GLuint *buffers); 4076 typedef GLuint (*PFNGLGENFRAGMENTSHADERSATIPROC)(GLuint range); 4077 typedef void (*PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers); 4078 typedef void (*PFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint *framebuffers); 4079 typedef GLuint (*PFNGLGENLISTSPROC)(GLsizei range); 4080 typedef void (*PFNGLGENPROGRAMSARBPROC)(GLsizei n, GLuint *programs); 4081 typedef void (*PFNGLGENQUERIESPROC)(GLsizei n, GLuint *ids); 4082 typedef void (*PFNGLGENQUERIESARBPROC)(GLsizei n, GLuint *ids); 4083 typedef void (*PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint *renderbuffers); 4084 typedef void (*PFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint *renderbuffers); 4085 typedef void (*PFNGLGENTEXTURESPROC)(GLsizei n, GLuint *textures); 4086 typedef void (*PFNGLGENERATEMIPMAPPROC)(GLenum target); 4087 typedef void (*PFNGLGENERATEMIPMAPEXTPROC)(GLenum target); 4088 typedef void (*PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 4089 typedef void (*PFNGLGETACTIVEATTRIBARBPROC)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); 4090 typedef void (*PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 4091 typedef void (*PFNGLGETACTIVEUNIFORMARBPROC)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); 4092 typedef void (*PFNGLGETATTACHEDOBJECTSARBPROC)(GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); 4093 typedef void (*PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); 4094 typedef GLint (*PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar *name); 4095 typedef GLint (*PFNGLGETATTRIBLOCATIONARBPROC)(GLhandleARB programObj, const GLcharARB *name); 4096 typedef void (*PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean *data); 4097 typedef void (*PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); 4098 typedef void (*PFNGLGETBUFFERPARAMETERIVARBPROC)(GLenum target, GLenum pname, GLint *params); 4099 typedef void (*PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void **params); 4100 typedef void (*PFNGLGETBUFFERPOINTERVARBPROC)(GLenum target, GLenum pname, void **params); 4101 typedef void (*PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void *data); 4102 typedef void (*PFNGLGETBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data); 4103 typedef void (*PFNGLGETCLIPPLANEPROC)(GLenum plane, GLdouble *equation); 4104 typedef void (*PFNGLGETCOLORTABLEPROC)(GLenum target, GLenum format, GLenum type, void *table); 4105 typedef void (*PFNGLGETCOLORTABLEEXTPROC)(GLenum target, GLenum format, GLenum type, void *data); 4106 typedef void (*PFNGLGETCOLORTABLEPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params); 4107 typedef void (*PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat *params); 4108 typedef void (*PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)(GLenum target, GLenum pname, GLfloat *params); 4109 typedef void (*PFNGLGETCOLORTABLEPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); 4110 typedef void (*PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params); 4111 typedef void (*PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)(GLenum target, GLenum pname, GLint *params); 4112 typedef void (*PFNGLGETCOLORTABLESGIPROC)(GLenum target, GLenum format, GLenum type, void *table); 4113 typedef void (*PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void *img); 4114 typedef void (*PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint level, void *img); 4115 typedef void (*PFNGLGETCONVOLUTIONFILTERPROC)(GLenum target, GLenum format, GLenum type, void *image); 4116 typedef void (*PFNGLGETCONVOLUTIONFILTEREXTPROC)(GLenum target, GLenum format, GLenum type, void *image); 4117 typedef void (*PFNGLGETCONVOLUTIONPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params); 4118 typedef void (*PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat *params); 4119 typedef void (*PFNGLGETCONVOLUTIONPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); 4120 typedef void (*PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params); 4121 typedef void (*PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble *data); 4122 typedef GLenum (*PFNGLGETERRORPROC)(void); 4123 typedef void (*PFNGLGETFLOATVPROC)(GLenum pname, GLfloat *data); 4124 typedef void (*PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params); 4125 typedef void (*PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params); 4126 typedef GLhandleARB (*PFNGLGETHANDLEARBPROC)(GLenum pname); 4127 typedef void (*PFNGLGETHISTOGRAMPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); 4128 typedef void (*PFNGLGETHISTOGRAMEXTPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); 4129 typedef void (*PFNGLGETHISTOGRAMPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params); 4130 typedef void (*PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat *params); 4131 typedef void (*PFNGLGETHISTOGRAMPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); 4132 typedef void (*PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params); 4133 typedef void (*PFNGLGETINFOLOGARBPROC)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); 4134 typedef void (*PFNGLGETINTEGERVPROC)(GLenum pname, GLint *data); 4135 typedef void (*PFNGLGETLIGHTFVPROC)(GLenum light, GLenum pname, GLfloat *params); 4136 typedef void (*PFNGLGETLIGHTIVPROC)(GLenum light, GLenum pname, GLint *params); 4137 typedef void (*PFNGLGETMAPDVPROC)(GLenum target, GLenum query, GLdouble *v); 4138 typedef void (*PFNGLGETMAPFVPROC)(GLenum target, GLenum query, GLfloat *v); 4139 typedef void (*PFNGLGETMAPIVPROC)(GLenum target, GLenum query, GLint *v); 4140 typedef void (*PFNGLGETMATERIALFVPROC)(GLenum face, GLenum pname, GLfloat *params); 4141 typedef void (*PFNGLGETMATERIALIVPROC)(GLenum face, GLenum pname, GLint *params); 4142 typedef void (*PFNGLGETMINMAXPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); 4143 typedef void (*PFNGLGETMINMAXEXTPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); 4144 typedef void (*PFNGLGETMINMAXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params); 4145 typedef void (*PFNGLGETMINMAXPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat *params); 4146 typedef void (*PFNGLGETMINMAXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); 4147 typedef void (*PFNGLGETMINMAXPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params); 4148 typedef void (*PFNGLGETOBJECTPARAMETERFVARBPROC)(GLhandleARB obj, GLenum pname, GLfloat *params); 4149 typedef void (*PFNGLGETOBJECTPARAMETERIVARBPROC)(GLhandleARB obj, GLenum pname, GLint *params); 4150 typedef void (*PFNGLGETPIXELMAPFVPROC)(GLenum map, GLfloat *values); 4151 typedef void (*PFNGLGETPIXELMAPUIVPROC)(GLenum map, GLuint *values); 4152 typedef void (*PFNGLGETPIXELMAPUSVPROC)(GLenum map, GLushort *values); 4153 typedef void (*PFNGLGETPOINTERVPROC)(GLenum pname, void **params); 4154 typedef void (*PFNGLGETPOLYGONSTIPPLEPROC)(GLubyte *mask); 4155 typedef void (*PFNGLGETPROGRAMENVPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble *params); 4156 typedef void (*PFNGLGETPROGRAMENVPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat *params); 4157 typedef void (*PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 4158 typedef void (*PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble *params); 4159 typedef void (*PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat *params); 4160 typedef void (*PFNGLGETPROGRAMSTRINGARBPROC)(GLenum target, GLenum pname, void *string); 4161 typedef void (*PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint *params); 4162 typedef void (*PFNGLGETPROGRAMIVARBPROC)(GLenum target, GLenum pname, GLint *params); 4163 typedef void (*PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint *params); 4164 typedef void (*PFNGLGETQUERYOBJECTIVARBPROC)(GLuint id, GLenum pname, GLint *params); 4165 typedef void (*PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint *params); 4166 typedef void (*PFNGLGETQUERYOBJECTUIVARBPROC)(GLuint id, GLenum pname, GLuint *params); 4167 typedef void (*PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint *params); 4168 typedef void (*PFNGLGETQUERYIVARBPROC)(GLenum target, GLenum pname, GLint *params); 4169 typedef void (*PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); 4170 typedef void (*PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params); 4171 typedef void (*PFNGLGETSEPARABLEFILTERPROC)(GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); 4172 typedef void (*PFNGLGETSEPARABLEFILTEREXTPROC)(GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); 4173 typedef void (*PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 4174 typedef void (*PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); 4175 typedef void (*PFNGLGETSHADERSOURCEARBPROC)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); 4176 typedef void (*PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint *params); 4177 typedef const GLubyte *(*PFNGLGETSTRINGPROC)(GLenum name); 4178 typedef void (*PFNGLGETTEXENVFVPROC)(GLenum target, GLenum pname, GLfloat *params); 4179 typedef void (*PFNGLGETTEXENVIVPROC)(GLenum target, GLenum pname, GLint *params); 4180 typedef void (*PFNGLGETTEXGENDVPROC)(GLenum coord, GLenum pname, GLdouble *params); 4181 typedef void (*PFNGLGETTEXGENFVPROC)(GLenum coord, GLenum pname, GLfloat *params); 4182 typedef void (*PFNGLGETTEXGENIVPROC)(GLenum coord, GLenum pname, GLint *params); 4183 typedef void (*PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void *pixels); 4184 typedef void (*PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat *params); 4185 typedef void (*PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint *params); 4186 typedef void (*PFNGLGETTEXPARAMETERIIVEXTPROC)(GLenum target, GLenum pname, GLint *params); 4187 typedef void (*PFNGLGETTEXPARAMETERIUIVEXTPROC)(GLenum target, GLenum pname, GLuint *params); 4188 typedef void (*PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params); 4189 typedef void (*PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); 4190 typedef GLint (*PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar *name); 4191 typedef GLint (*PFNGLGETUNIFORMLOCATIONARBPROC)(GLhandleARB programObj, const GLcharARB *name); 4192 typedef void (*PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat *params); 4193 typedef void (*PFNGLGETUNIFORMFVARBPROC)(GLhandleARB programObj, GLint location, GLfloat *params); 4194 typedef void (*PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint *params); 4195 typedef void (*PFNGLGETUNIFORMIVARBPROC)(GLhandleARB programObj, GLint location, GLint *params); 4196 typedef void (*PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void **pointer); 4197 typedef void (*PFNGLGETVERTEXATTRIBPOINTERVARBPROC)(GLuint index, GLenum pname, void **pointer); 4198 typedef void (*PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble *params); 4199 typedef void (*PFNGLGETVERTEXATTRIBDVARBPROC)(GLuint index, GLenum pname, GLdouble *params); 4200 typedef void (*PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat *params); 4201 typedef void (*PFNGLGETVERTEXATTRIBFVARBPROC)(GLuint index, GLenum pname, GLfloat *params); 4202 typedef void (*PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint *params); 4203 typedef void (*PFNGLGETVERTEXATTRIBIVARBPROC)(GLuint index, GLenum pname, GLint *params); 4204 typedef void (*PFNGLHINTPROC)(GLenum target, GLenum mode); 4205 typedef void (*PFNGLHISTOGRAMPROC)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); 4206 typedef void (*PFNGLHISTOGRAMEXTPROC)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); 4207 typedef void (*PFNGLINDEXMASKPROC)(GLuint mask); 4208 typedef void (*PFNGLINDEXPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer); 4209 typedef void (*PFNGLINDEXDPROC)(GLdouble c); 4210 typedef void (*PFNGLINDEXDVPROC)(const GLdouble *c); 4211 typedef void (*PFNGLINDEXFPROC)(GLfloat c); 4212 typedef void (*PFNGLINDEXFVPROC)(const GLfloat *c); 4213 typedef void (*PFNGLINDEXIPROC)(GLint c); 4214 typedef void (*PFNGLINDEXIVPROC)(const GLint *c); 4215 typedef void (*PFNGLINDEXSPROC)(GLshort c); 4216 typedef void (*PFNGLINDEXSVPROC)(const GLshort *c); 4217 typedef void (*PFNGLINDEXUBPROC)(GLubyte c); 4218 typedef void (*PFNGLINDEXUBVPROC)(const GLubyte *c); 4219 typedef void (*PFNGLINITNAMESPROC)(void); 4220 typedef void (*PFNGLINTERLEAVEDARRAYSPROC)(GLenum format, GLsizei stride, const void *pointer); 4221 typedef GLboolean (*PFNGLISBUFFERPROC)(GLuint buffer); 4222 typedef GLboolean (*PFNGLISBUFFERARBPROC)(GLuint buffer); 4223 typedef GLboolean (*PFNGLISENABLEDPROC)(GLenum cap); 4224 typedef GLboolean (*PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer); 4225 typedef GLboolean (*PFNGLISFRAMEBUFFEREXTPROC)(GLuint framebuffer); 4226 typedef GLboolean (*PFNGLISLISTPROC)(GLuint list); 4227 typedef GLboolean (*PFNGLISPROGRAMPROC)(GLuint program); 4228 typedef GLboolean (*PFNGLISPROGRAMARBPROC)(GLuint program); 4229 typedef GLboolean (*PFNGLISQUERYPROC)(GLuint id); 4230 typedef GLboolean (*PFNGLISQUERYARBPROC)(GLuint id); 4231 typedef GLboolean (*PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer); 4232 typedef GLboolean (*PFNGLISRENDERBUFFEREXTPROC)(GLuint renderbuffer); 4233 typedef GLboolean (*PFNGLISSHADERPROC)(GLuint shader); 4234 typedef GLboolean (*PFNGLISTEXTUREPROC)(GLuint texture); 4235 typedef void (*PFNGLLIGHTMODELFPROC)(GLenum pname, GLfloat param); 4236 typedef void (*PFNGLLIGHTMODELFVPROC)(GLenum pname, const GLfloat *params); 4237 typedef void (*PFNGLLIGHTMODELIPROC)(GLenum pname, GLint param); 4238 typedef void (*PFNGLLIGHTMODELIVPROC)(GLenum pname, const GLint *params); 4239 typedef void (*PFNGLLIGHTFPROC)(GLenum light, GLenum pname, GLfloat param); 4240 typedef void (*PFNGLLIGHTFVPROC)(GLenum light, GLenum pname, const GLfloat *params); 4241 typedef void (*PFNGLLIGHTIPROC)(GLenum light, GLenum pname, GLint param); 4242 typedef void (*PFNGLLIGHTIVPROC)(GLenum light, GLenum pname, const GLint *params); 4243 typedef void (*PFNGLLINESTIPPLEPROC)(GLint factor, GLushort pattern); 4244 typedef void (*PFNGLLINEWIDTHPROC)(GLfloat width); 4245 typedef void (*PFNGLLINKPROGRAMPROC)(GLuint program); 4246 typedef void (*PFNGLLINKPROGRAMARBPROC)(GLhandleARB programObj); 4247 typedef void (*PFNGLLISTBASEPROC)(GLuint base); 4248 typedef void (*PFNGLLOADIDENTITYPROC)(void); 4249 typedef void (*PFNGLLOADMATRIXDPROC)(const GLdouble *m); 4250 typedef void (*PFNGLLOADMATRIXFPROC)(const GLfloat *m); 4251 typedef void (*PFNGLLOADNAMEPROC)(GLuint name); 4252 typedef void (*PFNGLLOADTRANSPOSEMATRIXDPROC)(const GLdouble *m); 4253 typedef void (*PFNGLLOADTRANSPOSEMATRIXDARBPROC)(const GLdouble *m); 4254 typedef void (*PFNGLLOADTRANSPOSEMATRIXFPROC)(const GLfloat *m); 4255 typedef void (*PFNGLLOADTRANSPOSEMATRIXFARBPROC)(const GLfloat *m); 4256 typedef void (*PFNGLLOCKARRAYSEXTPROC)(GLint first, GLsizei count); 4257 typedef void (*PFNGLLOGICOPPROC)(GLenum opcode); 4258 typedef void (*PFNGLMAP1DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); 4259 typedef void (*PFNGLMAP1FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); 4260 typedef void (*PFNGLMAP2DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); 4261 typedef void (*PFNGLMAP2FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); 4262 typedef void *(*PFNGLMAPBUFFERPROC)(GLenum target, GLenum access); 4263 typedef void *(*PFNGLMAPBUFFERARBPROC)(GLenum target, GLenum access); 4264 typedef void (*PFNGLMAPGRID1DPROC)(GLint un, GLdouble u1, GLdouble u2); 4265 typedef void (*PFNGLMAPGRID1FPROC)(GLint un, GLfloat u1, GLfloat u2); 4266 typedef void (*PFNGLMAPGRID2DPROC)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); 4267 typedef void (*PFNGLMAPGRID2FPROC)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); 4268 typedef void (*PFNGLMATERIALFPROC)(GLenum face, GLenum pname, GLfloat param); 4269 typedef void (*PFNGLMATERIALFVPROC)(GLenum face, GLenum pname, const GLfloat *params); 4270 typedef void (*PFNGLMATERIALIPROC)(GLenum face, GLenum pname, GLint param); 4271 typedef void (*PFNGLMATERIALIVPROC)(GLenum face, GLenum pname, const GLint *params); 4272 typedef void (*PFNGLMATRIXINDEXPOINTERARBPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer); 4273 typedef void (*PFNGLMATRIXINDEXUBVARBPROC)(GLint size, const GLubyte *indices); 4274 typedef void (*PFNGLMATRIXINDEXUIVARBPROC)(GLint size, const GLuint *indices); 4275 typedef void (*PFNGLMATRIXINDEXUSVARBPROC)(GLint size, const GLushort *indices); 4276 typedef void (*PFNGLMATRIXMODEPROC)(GLenum mode); 4277 typedef void (*PFNGLMINMAXPROC)(GLenum target, GLenum internalformat, GLboolean sink); 4278 typedef void (*PFNGLMINMAXEXTPROC)(GLenum target, GLenum internalformat, GLboolean sink); 4279 typedef void (*PFNGLMULTMATRIXDPROC)(const GLdouble *m); 4280 typedef void (*PFNGLMULTMATRIXFPROC)(const GLfloat *m); 4281 typedef void (*PFNGLMULTTRANSPOSEMATRIXDPROC)(const GLdouble *m); 4282 typedef void (*PFNGLMULTTRANSPOSEMATRIXDARBPROC)(const GLdouble *m); 4283 typedef void (*PFNGLMULTTRANSPOSEMATRIXFPROC)(const GLfloat *m); 4284 typedef void (*PFNGLMULTTRANSPOSEMATRIXFARBPROC)(const GLfloat *m); 4285 typedef void (*PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); 4286 typedef void (*PFNGLMULTIDRAWARRAYSEXTPROC)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); 4287 typedef void (*PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); 4288 typedef void (*PFNGLMULTIDRAWELEMENTSEXTPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); 4289 typedef void (*PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s); 4290 typedef void (*PFNGLMULTITEXCOORD1DARBPROC)(GLenum target, GLdouble s); 4291 typedef void (*PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble *v); 4292 typedef void (*PFNGLMULTITEXCOORD1DVARBPROC)(GLenum target, const GLdouble *v); 4293 typedef void (*PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s); 4294 typedef void (*PFNGLMULTITEXCOORD1FARBPROC)(GLenum target, GLfloat s); 4295 typedef void (*PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat *v); 4296 typedef void (*PFNGLMULTITEXCOORD1FVARBPROC)(GLenum target, const GLfloat *v); 4297 typedef void (*PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s); 4298 typedef void (*PFNGLMULTITEXCOORD1IARBPROC)(GLenum target, GLint s); 4299 typedef void (*PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint *v); 4300 typedef void (*PFNGLMULTITEXCOORD1IVARBPROC)(GLenum target, const GLint *v); 4301 typedef void (*PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s); 4302 typedef void (*PFNGLMULTITEXCOORD1SARBPROC)(GLenum target, GLshort s); 4303 typedef void (*PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort *v); 4304 typedef void (*PFNGLMULTITEXCOORD1SVARBPROC)(GLenum target, const GLshort *v); 4305 typedef void (*PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t); 4306 typedef void (*PFNGLMULTITEXCOORD2DARBPROC)(GLenum target, GLdouble s, GLdouble t); 4307 typedef void (*PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble *v); 4308 typedef void (*PFNGLMULTITEXCOORD2DVARBPROC)(GLenum target, const GLdouble *v); 4309 typedef void (*PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t); 4310 typedef void (*PFNGLMULTITEXCOORD2FARBPROC)(GLenum target, GLfloat s, GLfloat t); 4311 typedef void (*PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat *v); 4312 typedef void (*PFNGLMULTITEXCOORD2FVARBPROC)(GLenum target, const GLfloat *v); 4313 typedef void (*PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t); 4314 typedef void (*PFNGLMULTITEXCOORD2IARBPROC)(GLenum target, GLint s, GLint t); 4315 typedef void (*PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint *v); 4316 typedef void (*PFNGLMULTITEXCOORD2IVARBPROC)(GLenum target, const GLint *v); 4317 typedef void (*PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t); 4318 typedef void (*PFNGLMULTITEXCOORD2SARBPROC)(GLenum target, GLshort s, GLshort t); 4319 typedef void (*PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort *v); 4320 typedef void (*PFNGLMULTITEXCOORD2SVARBPROC)(GLenum target, const GLshort *v); 4321 typedef void (*PFNGLMULTITEXCOORD3DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r); 4322 typedef void (*PFNGLMULTITEXCOORD3DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r); 4323 typedef void (*PFNGLMULTITEXCOORD3DVPROC)(GLenum target, const GLdouble *v); 4324 typedef void (*PFNGLMULTITEXCOORD3DVARBPROC)(GLenum target, const GLdouble *v); 4325 typedef void (*PFNGLMULTITEXCOORD3FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r); 4326 typedef void (*PFNGLMULTITEXCOORD3FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r); 4327 typedef void (*PFNGLMULTITEXCOORD3FVPROC)(GLenum target, const GLfloat *v); 4328 typedef void (*PFNGLMULTITEXCOORD3FVARBPROC)(GLenum target, const GLfloat *v); 4329 typedef void (*PFNGLMULTITEXCOORD3IPROC)(GLenum target, GLint s, GLint t, GLint r); 4330 typedef void (*PFNGLMULTITEXCOORD3IARBPROC)(GLenum target, GLint s, GLint t, GLint r); 4331 typedef void (*PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint *v); 4332 typedef void (*PFNGLMULTITEXCOORD3IVARBPROC)(GLenum target, const GLint *v); 4333 typedef void (*PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r); 4334 typedef void (*PFNGLMULTITEXCOORD3SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r); 4335 typedef void (*PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort *v); 4336 typedef void (*PFNGLMULTITEXCOORD3SVARBPROC)(GLenum target, const GLshort *v); 4337 typedef void (*PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 4338 typedef void (*PFNGLMULTITEXCOORD4DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 4339 typedef void (*PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble *v); 4340 typedef void (*PFNGLMULTITEXCOORD4DVARBPROC)(GLenum target, const GLdouble *v); 4341 typedef void (*PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 4342 typedef void (*PFNGLMULTITEXCOORD4FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 4343 typedef void (*PFNGLMULTITEXCOORD4FVPROC)(GLenum target, const GLfloat *v); 4344 typedef void (*PFNGLMULTITEXCOORD4FVARBPROC)(GLenum target, const GLfloat *v); 4345 typedef void (*PFNGLMULTITEXCOORD4IPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q); 4346 typedef void (*PFNGLMULTITEXCOORD4IARBPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q); 4347 typedef void (*PFNGLMULTITEXCOORD4IVPROC)(GLenum target, const GLint *v); 4348 typedef void (*PFNGLMULTITEXCOORD4IVARBPROC)(GLenum target, const GLint *v); 4349 typedef void (*PFNGLMULTITEXCOORD4SPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 4350 typedef void (*PFNGLMULTITEXCOORD4SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 4351 typedef void (*PFNGLMULTITEXCOORD4SVPROC)(GLenum target, const GLshort *v); 4352 typedef void (*PFNGLMULTITEXCOORD4SVARBPROC)(GLenum target, const GLshort *v); 4353 typedef void (*PFNGLNEWLISTPROC)(GLuint list, GLenum mode); 4354 typedef void (*PFNGLNORMAL3BPROC)(GLbyte nx, GLbyte ny, GLbyte nz); 4355 typedef void (*PFNGLNORMAL3BVPROC)(const GLbyte *v); 4356 typedef void (*PFNGLNORMAL3DPROC)(GLdouble nx, GLdouble ny, GLdouble nz); 4357 typedef void (*PFNGLNORMAL3DVPROC)(const GLdouble *v); 4358 typedef void (*PFNGLNORMAL3FPROC)(GLfloat nx, GLfloat ny, GLfloat nz); 4359 typedef void (*PFNGLNORMAL3FVPROC)(const GLfloat *v); 4360 typedef void (*PFNGLNORMAL3IPROC)(GLint nx, GLint ny, GLint nz); 4361 typedef void (*PFNGLNORMAL3IVPROC)(const GLint *v); 4362 typedef void (*PFNGLNORMAL3SPROC)(GLshort nx, GLshort ny, GLshort nz); 4363 typedef void (*PFNGLNORMAL3SVPROC)(const GLshort *v); 4364 typedef void (*PFNGLNORMALPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer); 4365 typedef void (*PFNGLORTHOPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 4366 typedef void (*PFNGLPASSTEXCOORDATIPROC)(GLuint dst, GLuint coord, GLenum swizzle); 4367 typedef void (*PFNGLPASSTHROUGHPROC)(GLfloat token); 4368 typedef void (*PFNGLPIXELMAPFVPROC)(GLenum map, GLsizei mapsize, const GLfloat *values); 4369 typedef void (*PFNGLPIXELMAPUIVPROC)(GLenum map, GLsizei mapsize, const GLuint *values); 4370 typedef void (*PFNGLPIXELMAPUSVPROC)(GLenum map, GLsizei mapsize, const GLushort *values); 4371 typedef void (*PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param); 4372 typedef void (*PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param); 4373 typedef void (*PFNGLPIXELTRANSFERFPROC)(GLenum pname, GLfloat param); 4374 typedef void (*PFNGLPIXELTRANSFERIPROC)(GLenum pname, GLint param); 4375 typedef void (*PFNGLPIXELZOOMPROC)(GLfloat xfactor, GLfloat yfactor); 4376 typedef void (*PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param); 4377 typedef void (*PFNGLPOINTPARAMETERFARBPROC)(GLenum pname, GLfloat param); 4378 typedef void (*PFNGLPOINTPARAMETERFEXTPROC)(GLenum pname, GLfloat param); 4379 typedef void (*PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat *params); 4380 typedef void (*PFNGLPOINTPARAMETERFVARBPROC)(GLenum pname, const GLfloat *params); 4381 typedef void (*PFNGLPOINTPARAMETERFVEXTPROC)(GLenum pname, const GLfloat *params); 4382 typedef void (*PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param); 4383 typedef void (*PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint *params); 4384 typedef void (*PFNGLPOINTSIZEPROC)(GLfloat size); 4385 typedef void (*PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode); 4386 typedef void (*PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units); 4387 typedef void (*PFNGLPOLYGONSTIPPLEPROC)(const GLubyte *mask); 4388 typedef void (*PFNGLPOPATTRIBPROC)(void); 4389 typedef void (*PFNGLPOPCLIENTATTRIBPROC)(void); 4390 typedef void (*PFNGLPOPMATRIXPROC)(void); 4391 typedef void (*PFNGLPOPNAMEPROC)(void); 4392 typedef void (*PFNGLPRIORITIZETEXTURESPROC)(GLsizei n, const GLuint *textures, const GLfloat *priorities); 4393 typedef void (*PFNGLPROGRAMENVPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); 4394 typedef void (*PFNGLPROGRAMENVPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble *params); 4395 typedef void (*PFNGLPROGRAMENVPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 4396 typedef void (*PFNGLPROGRAMENVPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat *params); 4397 typedef void (*PFNGLPROGRAMLOCALPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); 4398 typedef void (*PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble *params); 4399 typedef void (*PFNGLPROGRAMLOCALPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 4400 typedef void (*PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat *params); 4401 typedef void (*PFNGLPROGRAMSTRINGARBPROC)(GLenum target, GLenum format, GLsizei len, const void *string); 4402 typedef void (*PFNGLPUSHATTRIBPROC)(GLbitfield mask); 4403 typedef void (*PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask); 4404 typedef void (*PFNGLPUSHMATRIXPROC)(void); 4405 typedef void (*PFNGLPUSHNAMEPROC)(GLuint name); 4406 typedef void (*PFNGLRASTERPOS2DPROC)(GLdouble x, GLdouble y); 4407 typedef void (*PFNGLRASTERPOS2DVPROC)(const GLdouble *v); 4408 typedef void (*PFNGLRASTERPOS2FPROC)(GLfloat x, GLfloat y); 4409 typedef void (*PFNGLRASTERPOS2FVPROC)(const GLfloat *v); 4410 typedef void (*PFNGLRASTERPOS2IPROC)(GLint x, GLint y); 4411 typedef void (*PFNGLRASTERPOS2IVPROC)(const GLint *v); 4412 typedef void (*PFNGLRASTERPOS2SPROC)(GLshort x, GLshort y); 4413 typedef void (*PFNGLRASTERPOS2SVPROC)(const GLshort *v); 4414 typedef void (*PFNGLRASTERPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z); 4415 typedef void (*PFNGLRASTERPOS3DVPROC)(const GLdouble *v); 4416 typedef void (*PFNGLRASTERPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z); 4417 typedef void (*PFNGLRASTERPOS3FVPROC)(const GLfloat *v); 4418 typedef void (*PFNGLRASTERPOS3IPROC)(GLint x, GLint y, GLint z); 4419 typedef void (*PFNGLRASTERPOS3IVPROC)(const GLint *v); 4420 typedef void (*PFNGLRASTERPOS3SPROC)(GLshort x, GLshort y, GLshort z); 4421 typedef void (*PFNGLRASTERPOS3SVPROC)(const GLshort *v); 4422 typedef void (*PFNGLRASTERPOS4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); 4423 typedef void (*PFNGLRASTERPOS4DVPROC)(const GLdouble *v); 4424 typedef void (*PFNGLRASTERPOS4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); 4425 typedef void (*PFNGLRASTERPOS4FVPROC)(const GLfloat *v); 4426 typedef void (*PFNGLRASTERPOS4IPROC)(GLint x, GLint y, GLint z, GLint w); 4427 typedef void (*PFNGLRASTERPOS4IVPROC)(const GLint *v); 4428 typedef void (*PFNGLRASTERPOS4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w); 4429 typedef void (*PFNGLRASTERPOS4SVPROC)(const GLshort *v); 4430 typedef void (*PFNGLREADBUFFERPROC)(GLenum src); 4431 typedef void (*PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); 4432 typedef void (*PFNGLRECTDPROC)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); 4433 typedef void (*PFNGLRECTDVPROC)(const GLdouble *v1, const GLdouble *v2); 4434 typedef void (*PFNGLRECTFPROC)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); 4435 typedef void (*PFNGLRECTFVPROC)(const GLfloat *v1, const GLfloat *v2); 4436 typedef void (*PFNGLRECTIPROC)(GLint x1, GLint y1, GLint x2, GLint y2); 4437 typedef void (*PFNGLRECTIVPROC)(const GLint *v1, const GLint *v2); 4438 typedef void (*PFNGLRECTSPROC)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); 4439 typedef void (*PFNGLRECTSVPROC)(const GLshort *v1, const GLshort *v2); 4440 typedef GLint (*PFNGLRENDERMODEPROC)(GLenum mode); 4441 typedef void (*PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 4442 typedef void (*PFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 4443 typedef void (*PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 4444 typedef void (*PFNGLRESETHISTOGRAMPROC)(GLenum target); 4445 typedef void (*PFNGLRESETHISTOGRAMEXTPROC)(GLenum target); 4446 typedef void (*PFNGLRESETMINMAXPROC)(GLenum target); 4447 typedef void (*PFNGLRESETMINMAXEXTPROC)(GLenum target); 4448 typedef void (*PFNGLROTATEDPROC)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); 4449 typedef void (*PFNGLROTATEFPROC)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); 4450 typedef void (*PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert); 4451 typedef void (*PFNGLSAMPLECOVERAGEARBPROC)(GLfloat value, GLboolean invert); 4452 typedef void (*PFNGLSAMPLEMAPATIPROC)(GLuint dst, GLuint interp, GLenum swizzle); 4453 typedef void (*PFNGLSCALEDPROC)(GLdouble x, GLdouble y, GLdouble z); 4454 typedef void (*PFNGLSCALEFPROC)(GLfloat x, GLfloat y, GLfloat z); 4455 typedef void (*PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height); 4456 typedef void (*PFNGLSECONDARYCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue); 4457 typedef void (*PFNGLSECONDARYCOLOR3BEXTPROC)(GLbyte red, GLbyte green, GLbyte blue); 4458 typedef void (*PFNGLSECONDARYCOLOR3BVPROC)(const GLbyte *v); 4459 typedef void (*PFNGLSECONDARYCOLOR3BVEXTPROC)(const GLbyte *v); 4460 typedef void (*PFNGLSECONDARYCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue); 4461 typedef void (*PFNGLSECONDARYCOLOR3DEXTPROC)(GLdouble red, GLdouble green, GLdouble blue); 4462 typedef void (*PFNGLSECONDARYCOLOR3DVPROC)(const GLdouble *v); 4463 typedef void (*PFNGLSECONDARYCOLOR3DVEXTPROC)(const GLdouble *v); 4464 typedef void (*PFNGLSECONDARYCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue); 4465 typedef void (*PFNGLSECONDARYCOLOR3FEXTPROC)(GLfloat red, GLfloat green, GLfloat blue); 4466 typedef void (*PFNGLSECONDARYCOLOR3FVPROC)(const GLfloat *v); 4467 typedef void (*PFNGLSECONDARYCOLOR3FVEXTPROC)(const GLfloat *v); 4468 typedef void (*PFNGLSECONDARYCOLOR3IPROC)(GLint red, GLint green, GLint blue); 4469 typedef void (*PFNGLSECONDARYCOLOR3IEXTPROC)(GLint red, GLint green, GLint blue); 4470 typedef void (*PFNGLSECONDARYCOLOR3IVPROC)(const GLint *v); 4471 typedef void (*PFNGLSECONDARYCOLOR3IVEXTPROC)(const GLint *v); 4472 typedef void (*PFNGLSECONDARYCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue); 4473 typedef void (*PFNGLSECONDARYCOLOR3SEXTPROC)(GLshort red, GLshort green, GLshort blue); 4474 typedef void (*PFNGLSECONDARYCOLOR3SVPROC)(const GLshort *v); 4475 typedef void (*PFNGLSECONDARYCOLOR3SVEXTPROC)(const GLshort *v); 4476 typedef void (*PFNGLSECONDARYCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue); 4477 typedef void (*PFNGLSECONDARYCOLOR3UBEXTPROC)(GLubyte red, GLubyte green, GLubyte blue); 4478 typedef void (*PFNGLSECONDARYCOLOR3UBVPROC)(const GLubyte *v); 4479 typedef void (*PFNGLSECONDARYCOLOR3UBVEXTPROC)(const GLubyte *v); 4480 typedef void (*PFNGLSECONDARYCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue); 4481 typedef void (*PFNGLSECONDARYCOLOR3UIEXTPROC)(GLuint red, GLuint green, GLuint blue); 4482 typedef void (*PFNGLSECONDARYCOLOR3UIVPROC)(const GLuint *v); 4483 typedef void (*PFNGLSECONDARYCOLOR3UIVEXTPROC)(const GLuint *v); 4484 typedef void (*PFNGLSECONDARYCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue); 4485 typedef void (*PFNGLSECONDARYCOLOR3USEXTPROC)(GLushort red, GLushort green, GLushort blue); 4486 typedef void (*PFNGLSECONDARYCOLOR3USVPROC)(const GLushort *v); 4487 typedef void (*PFNGLSECONDARYCOLOR3USVEXTPROC)(const GLushort *v); 4488 typedef void (*PFNGLSECONDARYCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer); 4489 typedef void (*PFNGLSECONDARYCOLORPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer); 4490 typedef void (*PFNGLSELECTBUFFERPROC)(GLsizei size, GLuint *buffer); 4491 typedef void (*PFNGLSEPARABLEFILTER2DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); 4492 typedef void (*PFNGLSEPARABLEFILTER2DEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); 4493 typedef void (*PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)(GLuint dst, const GLfloat *value); 4494 typedef void (*PFNGLSHADEMODELPROC)(GLenum mode); 4495 typedef void (*PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); 4496 typedef void (*PFNGLSHADERSOURCEARBPROC)(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length); 4497 typedef void (*PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask); 4498 typedef void (*PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask); 4499 typedef void (*PFNGLSTENCILFUNCSEPARATEATIPROC)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); 4500 typedef void (*PFNGLSTENCILMASKPROC)(GLuint mask); 4501 typedef void (*PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask); 4502 typedef void (*PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass); 4503 typedef void (*PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); 4504 typedef void (*PFNGLSTENCILOPSEPARATEATIPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); 4505 typedef void (*PFNGLTEXCOORD1DPROC)(GLdouble s); 4506 typedef void (*PFNGLTEXCOORD1DVPROC)(const GLdouble *v); 4507 typedef void (*PFNGLTEXCOORD1FPROC)(GLfloat s); 4508 typedef void (*PFNGLTEXCOORD1FVPROC)(const GLfloat *v); 4509 typedef void (*PFNGLTEXCOORD1IPROC)(GLint s); 4510 typedef void (*PFNGLTEXCOORD1IVPROC)(const GLint *v); 4511 typedef void (*PFNGLTEXCOORD1SPROC)(GLshort s); 4512 typedef void (*PFNGLTEXCOORD1SVPROC)(const GLshort *v); 4513 typedef void (*PFNGLTEXCOORD2DPROC)(GLdouble s, GLdouble t); 4514 typedef void (*PFNGLTEXCOORD2DVPROC)(const GLdouble *v); 4515 typedef void (*PFNGLTEXCOORD2FPROC)(GLfloat s, GLfloat t); 4516 typedef void (*PFNGLTEXCOORD2FVPROC)(const GLfloat *v); 4517 typedef void (*PFNGLTEXCOORD2IPROC)(GLint s, GLint t); 4518 typedef void (*PFNGLTEXCOORD2IVPROC)(const GLint *v); 4519 typedef void (*PFNGLTEXCOORD2SPROC)(GLshort s, GLshort t); 4520 typedef void (*PFNGLTEXCOORD2SVPROC)(const GLshort *v); 4521 typedef void (*PFNGLTEXCOORD3DPROC)(GLdouble s, GLdouble t, GLdouble r); 4522 typedef void (*PFNGLTEXCOORD3DVPROC)(const GLdouble *v); 4523 typedef void (*PFNGLTEXCOORD3FPROC)(GLfloat s, GLfloat t, GLfloat r); 4524 typedef void (*PFNGLTEXCOORD3FVPROC)(const GLfloat *v); 4525 typedef void (*PFNGLTEXCOORD3IPROC)(GLint s, GLint t, GLint r); 4526 typedef void (*PFNGLTEXCOORD3IVPROC)(const GLint *v); 4527 typedef void (*PFNGLTEXCOORD3SPROC)(GLshort s, GLshort t, GLshort r); 4528 typedef void (*PFNGLTEXCOORD3SVPROC)(const GLshort *v); 4529 typedef void (*PFNGLTEXCOORD4DPROC)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); 4530 typedef void (*PFNGLTEXCOORD4DVPROC)(const GLdouble *v); 4531 typedef void (*PFNGLTEXCOORD4FPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); 4532 typedef void (*PFNGLTEXCOORD4FVPROC)(const GLfloat *v); 4533 typedef void (*PFNGLTEXCOORD4IPROC)(GLint s, GLint t, GLint r, GLint q); 4534 typedef void (*PFNGLTEXCOORD4IVPROC)(const GLint *v); 4535 typedef void (*PFNGLTEXCOORD4SPROC)(GLshort s, GLshort t, GLshort r, GLshort q); 4536 typedef void (*PFNGLTEXCOORD4SVPROC)(const GLshort *v); 4537 typedef void (*PFNGLTEXCOORDPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer); 4538 typedef void (*PFNGLTEXENVFPROC)(GLenum target, GLenum pname, GLfloat param); 4539 typedef void (*PFNGLTEXENVFVPROC)(GLenum target, GLenum pname, const GLfloat *params); 4540 typedef void (*PFNGLTEXENVIPROC)(GLenum target, GLenum pname, GLint param); 4541 typedef void (*PFNGLTEXENVIVPROC)(GLenum target, GLenum pname, const GLint *params); 4542 typedef void (*PFNGLTEXGENDPROC)(GLenum coord, GLenum pname, GLdouble param); 4543 typedef void (*PFNGLTEXGENDVPROC)(GLenum coord, GLenum pname, const GLdouble *params); 4544 typedef void (*PFNGLTEXGENFPROC)(GLenum coord, GLenum pname, GLfloat param); 4545 typedef void (*PFNGLTEXGENFVPROC)(GLenum coord, GLenum pname, const GLfloat *params); 4546 typedef void (*PFNGLTEXGENIPROC)(GLenum coord, GLenum pname, GLint param); 4547 typedef void (*PFNGLTEXGENIVPROC)(GLenum coord, GLenum pname, const GLint *params); 4548 typedef void (*PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); 4549 typedef void (*PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); 4550 typedef void (*PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 4551 typedef void (*PFNGLTEXIMAGE3DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 4552 typedef void (*PFNGLTEXPARAMETERIIVEXTPROC)(GLenum target, GLenum pname, const GLint *params); 4553 typedef void (*PFNGLTEXPARAMETERIUIVEXTPROC)(GLenum target, GLenum pname, const GLuint *params); 4554 typedef void (*PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param); 4555 typedef void (*PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat *params); 4556 typedef void (*PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); 4557 typedef void (*PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint *params); 4558 typedef void (*PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); 4559 typedef void (*PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); 4560 typedef void (*PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 4561 typedef void (*PFNGLTEXSUBIMAGE3DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 4562 typedef void (*PFNGLTRANSLATEDPROC)(GLdouble x, GLdouble y, GLdouble z); 4563 typedef void (*PFNGLTRANSLATEFPROC)(GLfloat x, GLfloat y, GLfloat z); 4564 typedef void (*PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0); 4565 typedef void (*PFNGLUNIFORM1FARBPROC)(GLint location, GLfloat v0); 4566 typedef void (*PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat *value); 4567 typedef void (*PFNGLUNIFORM1FVARBPROC)(GLint location, GLsizei count, const GLfloat *value); 4568 typedef void (*PFNGLUNIFORM1IPROC)(GLint location, GLint v0); 4569 typedef void (*PFNGLUNIFORM1IARBPROC)(GLint location, GLint v0); 4570 typedef void (*PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint *value); 4571 typedef void (*PFNGLUNIFORM1IVARBPROC)(GLint location, GLsizei count, const GLint *value); 4572 typedef void (*PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0); 4573 typedef void (*PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint *value); 4574 typedef void (*PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1); 4575 typedef void (*PFNGLUNIFORM2FARBPROC)(GLint location, GLfloat v0, GLfloat v1); 4576 typedef void (*PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat *value); 4577 typedef void (*PFNGLUNIFORM2FVARBPROC)(GLint location, GLsizei count, const GLfloat *value); 4578 typedef void (*PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1); 4579 typedef void (*PFNGLUNIFORM2IARBPROC)(GLint location, GLint v0, GLint v1); 4580 typedef void (*PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint *value); 4581 typedef void (*PFNGLUNIFORM2IVARBPROC)(GLint location, GLsizei count, const GLint *value); 4582 typedef void (*PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1); 4583 typedef void (*PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint *value); 4584 typedef void (*PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 4585 typedef void (*PFNGLUNIFORM3FARBPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 4586 typedef void (*PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat *value); 4587 typedef void (*PFNGLUNIFORM3FVARBPROC)(GLint location, GLsizei count, const GLfloat *value); 4588 typedef void (*PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2); 4589 typedef void (*PFNGLUNIFORM3IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2); 4590 typedef void (*PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint *value); 4591 typedef void (*PFNGLUNIFORM3IVARBPROC)(GLint location, GLsizei count, const GLint *value); 4592 typedef void (*PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2); 4593 typedef void (*PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint *value); 4594 typedef void (*PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 4595 typedef void (*PFNGLUNIFORM4FARBPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 4596 typedef void (*PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat *value); 4597 typedef void (*PFNGLUNIFORM4FVARBPROC)(GLint location, GLsizei count, const GLfloat *value); 4598 typedef void (*PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 4599 typedef void (*PFNGLUNIFORM4IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 4600 typedef void (*PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint *value); 4601 typedef void (*PFNGLUNIFORM4IVARBPROC)(GLint location, GLsizei count, const GLint *value); 4602 typedef void (*PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 4603 typedef void (*PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint *value); 4604 typedef void (*PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 4605 typedef void (*PFNGLUNIFORMMATRIX2FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 4606 typedef void (*PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 4607 typedef void (*PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 4608 typedef void (*PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 4609 typedef void (*PFNGLUNIFORMMATRIX3FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 4610 typedef void (*PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 4611 typedef void (*PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 4612 typedef void (*PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 4613 typedef void (*PFNGLUNIFORMMATRIX4FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 4614 typedef void (*PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 4615 typedef void (*PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 4616 typedef void (*PFNGLUNLOCKARRAYSEXTPROC)(void); 4617 typedef GLboolean (*PFNGLUNMAPBUFFERPROC)(GLenum target); 4618 typedef GLboolean (*PFNGLUNMAPBUFFERARBPROC)(GLenum target); 4619 typedef void (*PFNGLUSEPROGRAMPROC)(GLuint program); 4620 typedef void (*PFNGLUSEPROGRAMOBJECTARBPROC)(GLhandleARB programObj); 4621 typedef void (*PFNGLVALIDATEPROGRAMPROC)(GLuint program); 4622 typedef void (*PFNGLVALIDATEPROGRAMARBPROC)(GLhandleARB programObj); 4623 typedef void (*PFNGLVERTEX2DPROC)(GLdouble x, GLdouble y); 4624 typedef void (*PFNGLVERTEX2DVPROC)(const GLdouble *v); 4625 typedef void (*PFNGLVERTEX2FPROC)(GLfloat x, GLfloat y); 4626 typedef void (*PFNGLVERTEX2FVPROC)(const GLfloat *v); 4627 typedef void (*PFNGLVERTEX2IPROC)(GLint x, GLint y); 4628 typedef void (*PFNGLVERTEX2IVPROC)(const GLint *v); 4629 typedef void (*PFNGLVERTEX2SPROC)(GLshort x, GLshort y); 4630 typedef void (*PFNGLVERTEX2SVPROC)(const GLshort *v); 4631 typedef void (*PFNGLVERTEX3DPROC)(GLdouble x, GLdouble y, GLdouble z); 4632 typedef void (*PFNGLVERTEX3DVPROC)(const GLdouble *v); 4633 typedef void (*PFNGLVERTEX3FPROC)(GLfloat x, GLfloat y, GLfloat z); 4634 typedef void (*PFNGLVERTEX3FVPROC)(const GLfloat *v); 4635 typedef void (*PFNGLVERTEX3IPROC)(GLint x, GLint y, GLint z); 4636 typedef void (*PFNGLVERTEX3IVPROC)(const GLint *v); 4637 typedef void (*PFNGLVERTEX3SPROC)(GLshort x, GLshort y, GLshort z); 4638 typedef void (*PFNGLVERTEX3SVPROC)(const GLshort *v); 4639 typedef void (*PFNGLVERTEX4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); 4640 typedef void (*PFNGLVERTEX4DVPROC)(const GLdouble *v); 4641 typedef void (*PFNGLVERTEX4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); 4642 typedef void (*PFNGLVERTEX4FVPROC)(const GLfloat *v); 4643 typedef void (*PFNGLVERTEX4IPROC)(GLint x, GLint y, GLint z, GLint w); 4644 typedef void (*PFNGLVERTEX4IVPROC)(const GLint *v); 4645 typedef void (*PFNGLVERTEX4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w); 4646 typedef void (*PFNGLVERTEX4SVPROC)(const GLshort *v); 4647 typedef void (*PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x); 4648 typedef void (*PFNGLVERTEXATTRIB1DARBPROC)(GLuint index, GLdouble x); 4649 typedef void (*PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble *v); 4650 typedef void (*PFNGLVERTEXATTRIB1DVARBPROC)(GLuint index, const GLdouble *v); 4651 typedef void (*PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x); 4652 typedef void (*PFNGLVERTEXATTRIB1FARBPROC)(GLuint index, GLfloat x); 4653 typedef void (*PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat *v); 4654 typedef void (*PFNGLVERTEXATTRIB1FVARBPROC)(GLuint index, const GLfloat *v); 4655 typedef void (*PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x); 4656 typedef void (*PFNGLVERTEXATTRIB1SARBPROC)(GLuint index, GLshort x); 4657 typedef void (*PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort *v); 4658 typedef void (*PFNGLVERTEXATTRIB1SVARBPROC)(GLuint index, const GLshort *v); 4659 typedef void (*PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y); 4660 typedef void (*PFNGLVERTEXATTRIB2DARBPROC)(GLuint index, GLdouble x, GLdouble y); 4661 typedef void (*PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble *v); 4662 typedef void (*PFNGLVERTEXATTRIB2DVARBPROC)(GLuint index, const GLdouble *v); 4663 typedef void (*PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y); 4664 typedef void (*PFNGLVERTEXATTRIB2FARBPROC)(GLuint index, GLfloat x, GLfloat y); 4665 typedef void (*PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat *v); 4666 typedef void (*PFNGLVERTEXATTRIB2FVARBPROC)(GLuint index, const GLfloat *v); 4667 typedef void (*PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y); 4668 typedef void (*PFNGLVERTEXATTRIB2SARBPROC)(GLuint index, GLshort x, GLshort y); 4669 typedef void (*PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort *v); 4670 typedef void (*PFNGLVERTEXATTRIB2SVARBPROC)(GLuint index, const GLshort *v); 4671 typedef void (*PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); 4672 typedef void (*PFNGLVERTEXATTRIB3DARBPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); 4673 typedef void (*PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble *v); 4674 typedef void (*PFNGLVERTEXATTRIB3DVARBPROC)(GLuint index, const GLdouble *v); 4675 typedef void (*PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); 4676 typedef void (*PFNGLVERTEXATTRIB3FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); 4677 typedef void (*PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat *v); 4678 typedef void (*PFNGLVERTEXATTRIB3FVARBPROC)(GLuint index, const GLfloat *v); 4679 typedef void (*PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z); 4680 typedef void (*PFNGLVERTEXATTRIB3SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z); 4681 typedef void (*PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort *v); 4682 typedef void (*PFNGLVERTEXATTRIB3SVARBPROC)(GLuint index, const GLshort *v); 4683 typedef void (*PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte *v); 4684 typedef void (*PFNGLVERTEXATTRIB4NBVARBPROC)(GLuint index, const GLbyte *v); 4685 typedef void (*PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint *v); 4686 typedef void (*PFNGLVERTEXATTRIB4NIVARBPROC)(GLuint index, const GLint *v); 4687 typedef void (*PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort *v); 4688 typedef void (*PFNGLVERTEXATTRIB4NSVARBPROC)(GLuint index, const GLshort *v); 4689 typedef void (*PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); 4690 typedef void (*PFNGLVERTEXATTRIB4NUBARBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); 4691 typedef void (*PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte *v); 4692 typedef void (*PFNGLVERTEXATTRIB4NUBVARBPROC)(GLuint index, const GLubyte *v); 4693 typedef void (*PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint *v); 4694 typedef void (*PFNGLVERTEXATTRIB4NUIVARBPROC)(GLuint index, const GLuint *v); 4695 typedef void (*PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort *v); 4696 typedef void (*PFNGLVERTEXATTRIB4NUSVARBPROC)(GLuint index, const GLushort *v); 4697 typedef void (*PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte *v); 4698 typedef void (*PFNGLVERTEXATTRIB4BVARBPROC)(GLuint index, const GLbyte *v); 4699 typedef void (*PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); 4700 typedef void (*PFNGLVERTEXATTRIB4DARBPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); 4701 typedef void (*PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble *v); 4702 typedef void (*PFNGLVERTEXATTRIB4DVARBPROC)(GLuint index, const GLdouble *v); 4703 typedef void (*PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 4704 typedef void (*PFNGLVERTEXATTRIB4FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 4705 typedef void (*PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat *v); 4706 typedef void (*PFNGLVERTEXATTRIB4FVARBPROC)(GLuint index, const GLfloat *v); 4707 typedef void (*PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint *v); 4708 typedef void (*PFNGLVERTEXATTRIB4IVARBPROC)(GLuint index, const GLint *v); 4709 typedef void (*PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); 4710 typedef void (*PFNGLVERTEXATTRIB4SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); 4711 typedef void (*PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort *v); 4712 typedef void (*PFNGLVERTEXATTRIB4SVARBPROC)(GLuint index, const GLshort *v); 4713 typedef void (*PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte *v); 4714 typedef void (*PFNGLVERTEXATTRIB4UBVARBPROC)(GLuint index, const GLubyte *v); 4715 typedef void (*PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint *v); 4716 typedef void (*PFNGLVERTEXATTRIB4UIVARBPROC)(GLuint index, const GLuint *v); 4717 typedef void (*PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort *v); 4718 typedef void (*PFNGLVERTEXATTRIB4USVARBPROC)(GLuint index, const GLushort *v); 4719 typedef void (*PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); 4720 typedef void (*PFNGLVERTEXATTRIBPOINTERARBPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); 4721 typedef void (*PFNGLVERTEXBLENDARBPROC)(GLint count); 4722 typedef void (*PFNGLVERTEXPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer); 4723 typedef void (*PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height); 4724 typedef void (*PFNGLWEIGHTPOINTERARBPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer); 4725 typedef void (*PFNGLWEIGHTBVARBPROC)(GLint size, const GLbyte *weights); 4726 typedef void (*PFNGLWEIGHTDVARBPROC)(GLint size, const GLdouble *weights); 4727 typedef void (*PFNGLWEIGHTFVARBPROC)(GLint size, const GLfloat *weights); 4728 typedef void (*PFNGLWEIGHTIVARBPROC)(GLint size, const GLint *weights); 4729 typedef void (*PFNGLWEIGHTSVARBPROC)(GLint size, const GLshort *weights); 4730 typedef void (*PFNGLWEIGHTUBVARBPROC)(GLint size, const GLubyte *weights); 4731 typedef void (*PFNGLWEIGHTUIVARBPROC)(GLint size, const GLuint *weights); 4732 typedef void (*PFNGLWEIGHTUSVARBPROC)(GLint size, const GLushort *weights); 4733 typedef void (*PFNGLWINDOWPOS2DPROC)(GLdouble x, GLdouble y); 4734 typedef void (*PFNGLWINDOWPOS2DARBPROC)(GLdouble x, GLdouble y); 4735 typedef void (*PFNGLWINDOWPOS2DVPROC)(const GLdouble *v); 4736 typedef void (*PFNGLWINDOWPOS2DVARBPROC)(const GLdouble *v); 4737 typedef void (*PFNGLWINDOWPOS2FPROC)(GLfloat x, GLfloat y); 4738 typedef void (*PFNGLWINDOWPOS2FARBPROC)(GLfloat x, GLfloat y); 4739 typedef void (*PFNGLWINDOWPOS2FVPROC)(const GLfloat *v); 4740 typedef void (*PFNGLWINDOWPOS2FVARBPROC)(const GLfloat *v); 4741 typedef void (*PFNGLWINDOWPOS2IPROC)(GLint x, GLint y); 4742 typedef void (*PFNGLWINDOWPOS2IARBPROC)(GLint x, GLint y); 4743 typedef void (*PFNGLWINDOWPOS2IVPROC)(const GLint *v); 4744 typedef void (*PFNGLWINDOWPOS2IVARBPROC)(const GLint *v); 4745 typedef void (*PFNGLWINDOWPOS2SPROC)(GLshort x, GLshort y); 4746 typedef void (*PFNGLWINDOWPOS2SARBPROC)(GLshort x, GLshort y); 4747 typedef void (*PFNGLWINDOWPOS2SVPROC)(const GLshort *v); 4748 typedef void (*PFNGLWINDOWPOS2SVARBPROC)(const GLshort *v); 4749 typedef void (*PFNGLWINDOWPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z); 4750 typedef void (*PFNGLWINDOWPOS3DARBPROC)(GLdouble x, GLdouble y, GLdouble z); 4751 typedef void (*PFNGLWINDOWPOS3DVPROC)(const GLdouble *v); 4752 typedef void (*PFNGLWINDOWPOS3DVARBPROC)(const GLdouble *v); 4753 typedef void (*PFNGLWINDOWPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z); 4754 typedef void (*PFNGLWINDOWPOS3FARBPROC)(GLfloat x, GLfloat y, GLfloat z); 4755 typedef void (*PFNGLWINDOWPOS3FVPROC)(const GLfloat *v); 4756 typedef void (*PFNGLWINDOWPOS3FVARBPROC)(const GLfloat *v); 4757 typedef void (*PFNGLWINDOWPOS3IPROC)(GLint x, GLint y, GLint z); 4758 typedef void (*PFNGLWINDOWPOS3IARBPROC)(GLint x, GLint y, GLint z); 4759 typedef void (*PFNGLWINDOWPOS3IVPROC)(const GLint *v); 4760 typedef void (*PFNGLWINDOWPOS3IVARBPROC)(const GLint *v); 4761 typedef void (*PFNGLWINDOWPOS3SPROC)(GLshort x, GLshort y, GLshort z); 4762 typedef void (*PFNGLWINDOWPOS3SARBPROC)(GLshort x, GLshort y, GLshort z); 4763 typedef void (*PFNGLWINDOWPOS3SVPROC)(const GLshort *v); 4764 typedef void (*PFNGLWINDOWPOS3SVARBPROC)(const GLshort *v); 4765 4766 #ifdef __cplusplus 4767 } 4768 #endif 4769 4770 #endif /* TGL_GLSTD_H */