Text.mui
DESCRIPTION
Text.mui/Text.mui Text class allows generating objects that contain some kind of text. You can control the outfit of your text with some special control characters, including italics, bold, underline and color codes. Format codes align text either left, centered or right, linefeeds allow multiline text fields
MUIA_Text_Contents
(V4 ) [ISG], STRPTR, 0x8042f8dc
DESCRIPTION
String to be displayed in a text object. If the string is larger than available display space, it will be clipped. Setting MUIA_Text_Contents to NULL results in an empty text object. The string is copied into a private buffer, you can destroy the original after using this tag. Whenever MUI prints strings, they may contain some special character sequences defining format, color and style of the text. '\n' Start a new line. With this character you can e.g. create multi line buttons. ESC - Disable text engine, following chars will be printed without further parsing. ESC u Set the soft style to underline. ESC U Remove underline style. ESC b Set the soft style to bold. ESC i Set the soft style to italic. ESC n Set the soft style back to normal. ESC s Set the soft style to shadowed. ESC S Remove shadowed style. ESC t Set the soft style to outlined. ESC T Remove outlined style. ESC w Set the soft style to glow. ESC W Remove glow style. ESC g Set the soft style to ghosted. ESC G Remove ghosted style. ESC <n> Use pen number n (2..9) as front pen. n must be a valid DrawInfo pen as specified in "intuition/screens.h". ESC M Use the text marking pen. ESC c Center current (and following) line(s). This sequence is only valid at the beginning of a string or directly following a newline character. ESC r Right justify current (and following) line(s). This sequence is only valid at the beginning of a string or directly following a newline character. ESC l Left justify current (and following) line(s). This sequence is only valid at the beginning of a string or directly following a newline character. ESC I[s] Draw MUI image with specification <s>. See autodocs of image class for image spec definition. ESC p[p] ESC P[p] Pen number ESC p[RRGGBB] Direct RGB color value for truecolor displays. ESC P[RRGGBB] ESC P[AARRGGBB] ESC P[AA------] Direct (A)RGB value specifying text color on truecolor displays. When AA------ is used, currently set color is not altered, only its alpha value (transparency). Note: These rules apply to all MUI strings, not only to a text objects contents. You can e.g. format the columns of a listview or include images in a cycle gadgets entries
EXAMPLE
... MUIA_Text_Contents, "\33c\33bMUI\33n\nis magic" ... would look like | MUI | <-- bold | is magic | <-- normal SEE_ALSO MUIA_Text_SetMin, MUIA_Text_SetMax, MUIA_Text_PreParse
MUIA_Text_ControlChar
(V20) [ISG], char, 0x8042e6d0
DESCRIPTION
yet undocumented, please complain in mailinglist
MUIA_Text_Copy
(V20) [ISG], BOOL, 0x80427727
DESCRIPTION
When set to FALSE, the contents will not be copied to a private buffer. Defaults to TRUE, unless MUIA_Text_HiChar is also specified
SEE ALSO
MUIA_Text_HiChar
(V4 ) [I..], char, 0x804218ff
DESCRIPTION
If the character given here exists in the displayed string (no matter if upper or lower case), it will be underlined. This makes it easy to create macros such as KeyButton() that specify the control char and the underline char at the same time
SEE ALSO
MUIA_Text_Marking
(V20) [I.G], BOOL, 0x8042f780
DESCRIPTION
yet undocumented, please complain in mailinglist
MUIA_Text_PreParse
(V4 ) [ISG], STRPTR, 0x8042566d
DESCRIPTION
String containing format definitions to be parsed before the text from MUIA_Text_Contents is printed. Using this tag, you can easily define different formats, colors and styles without modifying the original string
EXAMPLE
... MUIA_Text_PreParse, "\33c\33i", // centered and italics MUIA_Text_Contents, "foobar", ... SEE_ALSO MUIA_Text_Contents
MUIA_Text_SetMax
(V4 ) [I..], BOOL, 0x80424d0a
DESCRIPTION
Boolean value to indicate wether the objects maximal width shall be calculated to fit the string given with MUIA_Text_Contents. When set to FALSE, maximum width is not limited. For a text object that needs to be updated (e.g. some information about your programs status) you would probably set MUIA_Text_SetMax to FALSE to allow resizing of this object. For a label for one of your gadgets, you might want to give this tag a value of TRUE to prevent MUI from inserting additional layout space. Defaults to FALSE
EXAMPLE
... TX_Status = TextObject, RecessedFrame, MUIA_Background , MUII_BACKGROUND, MUIA_Text_PreParse, "\33c", MUIA_Text_Contents, "running...", End, ... set(TX_Status,MUIA_Text_Contents,"reading..."); ... set(TX_Status,MUIA_Text_Contents,"writing..."); ... SEE_ALSO MUIA_Text_SetMin, MUIA_Text_Contents
MUIA_Text_SetMin
(V4 ) [I..], BOOL, 0x80424e10
DESCRIPTION
Boolean value to indicate wether the objects minimal width shall be calculated to fit the string given with MUIA_Text_Contents. When set to FALSE, minimum width will be set to 0 and the displayed string may be clipped. Defaults to TRUE. SEE_ALSO MUIA_Text_SetMax, MUIA_Text_Contents
MUIA_Text_SetVMax
(V11) [IS.], BOOL, 0x80420d8b
DESCRIPTION
Settings this to FALSE makes a TextObjects y-size unlimited. Defaults to TRUE which means the objects height is fixed
MUIA_Text_Shorten
(V20) [ISG], LONG, 0x80428bbd
DESCRIPTION
yet undocumented, please complain in mailinglist
SPECIAL INPUTS
MUIV_Text_Shorten_Nothing MUIV_Text_Shorten_Cutoff MUIV_Text_Shorten_Hide
MUIA_Text_Shortened
(V20) [..G], BOOL, 0x80425a86
DESCRIPTION
yet undocumented, please complain in mailinglist