Radio.mui

DESCRIPTION

Radio.mui/Radio.mui

	Radio class generates radio button gadgets.
	They do the same job as cycle gadgets and
	eat up more window space, maybe that's the reason 
	why so few of them can be found in existing
	applications

MUIA_Radio_Active

(V4 ) [ISG], LONG, 0x80429b41

DESCRIPTION

	This attributes defines the number of the active
	entry in the radio gadgets. Valid range is from
	0 for the first entry to NumEntries-1 for the last.

	Setting MUIA_Radio_Active causes the gadget to
	be updated. On the other hand, when the user
	plays around with the gadget, MUIA_Radio_Active
	will always reflects the current state

EXAMPLE

	set(radioobj,MUIA_Radio_Active,3

SEE ALSO

MUIA_Radio_Entries

(V4 ) [I..], STRPTR *, 0x8042b6a1

DESCRIPTION

	Here you can define what entries shall be displayed
	in your radio gadget. You must supply a pointer to
	a string array, containing one entry for each item
	and terminated with a NULL.

	Remember that radio gadget entries may contain any
	text formatting code such as bold, italic or
	underlined characters.

	By default, MUI will place the entries vertically
	below each other. But since Radio.mui is a subclass
	of group class, you can use group layout attributes
	to adjust the layout to your needs, eg
	MUIA_Group_Horiz, TRUE
	for a horizontal radio button row or even
	MUIA_Group_Rows/Columns
	for a more fancy layout.
	If you use these layout features, keep in mind that
	Radio.mui creates exactly one child object for each
	entry

EXAMPLES

	static const char *RA_GroupTitleColor[] =
	{
	   "normal",
	   "highlight",
	   "3-dimensional",

NULL

	};

        CY_Title = RadioObject,
	   MUIA_Radio_Entries, RA_GroupTitleColor,
	   End;

SEE ALSO